I don't like making difficult bosses this easy, i still cant believe what they've done to halondrus
The problem is that people feel like they have to get the cutting edge after putting in the time so Blizzard is basically being forced to make these huge nerfs. People are not satisfied with being 7/11 or 8/11 even if that's an accurate representation of their skill, they feel obligated to get the achievements just because they put in the time. Why do final fantasy raids never get massive nerfs? Because people are doing them for the sense of accomplishment and progression and because they like the content, not because of what their raiderio page will show. If they don't clear the full tier by the time the patch is over who cares?
Players: lol look at Blizzard nerfing Mythic, gg dumb company can't do anything rightThe SAME players: Blizzard please remove Mythic difficulty, it's too hard and nobody does it anywayI will never understand this community. You guys just want a reason to be pissed at Blizzard. It doesn't matter what it is, as long as you can claim that whatever the opposite of what they did is what they should have done.
"Meteor Cleave damage reduced by 9.1%" some blizzard dev: Certainly not. 10% nerf is too much, 9% is just not enough. we need that extra 0.1%
Still suprised they haven't nerfed Rygelon HC considering he would easily qualify for a mythic boss in previous expansions like Legion or BFA.
Nice.... but I think they should start nerfing heroic Jailer too