It easy, I was in a carry group n we facerolled it, only deaths came from Eonar
I just hope the devs that the designed the Kil'jaeden fight in Tomb, and Eonar fight in Antorus, are working at McDonalds nowadays.
The ruination isn't the CHANGE, it's the PERCEPTION THAT YOU NEED MASSIVE VERSA that will be the problem for people.Gatekeeping has no place in Remix and this is an excuse to gatekeep.
I am just looking at how this article talks how these bosses take up to 40 seconds, on mythic no less, and people still complain, that this is too much. Holy entitlement.
30-40 secondsOh no....
I made a group earlier and me and my friend was the only 2 geared people and we did just fine. Of course a bunch of people died during bosses but it wasn't hard.
You don't need a healer - it is, indeed, a faceroll, and that's a good thing because screw that stupid Eonar boss fight.
so this was a lie, it all fell over lmao.
This raid takes too long for the mementos given (much better off farming the others in minutes). Only gonna do it twice on M for the xmog staff and I'm out.
All they did was make imonar a pain to do with these buffs, given people just beeline through the red lines which can kill a group. Otherwise all the bosses are a face roll, so I don't get the point of what they were trying to accomplish at all.
it in fact is a faceroll
"There are some bosses (and even trash) which you will have to do some mechanics and can't completely overgear the content."Why not? Its a REMIX EVENT! REMIX! MopRemix got things right when it came to raids. People want to faceroll at high enough levels and gear and not even have to think about mechanics. This is some dumb #$%^e by blizzard.
The people whining about this haven’t tried it yet. It’s easy to clear mythic and heroic. It’s going to be easier as people experience the raid. Two weeks ago Mythic KJ typically killed 75% of the raid last week that dropped significantly. Today I was in a group where no one died to his mechanics which you actually can’t power through. By the time the last phase of this rolls around and most people are 500+ vers plus whatever catch up Blizzard puts in we’re going to stomp this raid just like mythic emerald dream gets stomped. As it is now the article is misleading you absolutely do not need 999 vers people to make it easy. A few 740ilvl 500-600 vers people can carry the raid, maybe add two healers and accept people will probably die on eonar because everyone spreads out and you’d need 7+ healers at point to chase people down. The people dying would probably be sub 100 vers which is kinda crazy since doing mythic EN+TOV+NH+ToS gets you 33%+ just from the challenge stones so three days in the last two weeks of clearing those raids which people face roll through would have gotten you over easily.
Grabbed 20 random 740's without checking vers, everything died instantly like all other raids, all bosses were one shot. This buff is a really good thing, at least the bosses are alive for 10 seconds rather than 5. Classic wowhead with a clickbait article.
Cleared mythic with every boss a one shot and I was the highest vers there at 550ish. Sure half the raid died in most bosses and we had to summon people who got lost but it was still very easy if you have 4 or so people with some idea of what to do.
Oh look, another clickbait article by WoWhead's master of clickbait articles.Mythic Antorus absolutely is faceroll - I joined a group last night with only one person doing 100M+ DPS, and we cleared the Raid just fine without a single wipe.The only bosses that can do any real damage to you are Eonar (And that's only if the Sentinax gets off it's Doom Laser as an insta-wipe), and Imonar and his traps (Which even those are neutered significantly if you're over 100 Versatility). I went in as a 150ish Versatility Hunter, and had no problems keeping myself up with my own self heals.We even did the Coven and Varimathras with the damned Flames of Reorigination buff circling around the group without any problems. The only difference between Mythic Antorus and any of the other Mythic raids in Legion is that the bosses here don't die in 10 seconds - they die in 30 - 60 seconds instead, with their mecahnics still being completely ignorabable save for when the bosses go immune and force you to kill and add to continue the fight.