Nice, but raid needs more nerfs. Especially bosses like Mythic Varimathras and Aggramar should receive heavy ones. Simple health or damage reduction won't fix stupid mechanics on those encounters.
Mythic Varimathras does not need any sort of nerf, we cleared both vari and coven in a single day after progging on it. One of the easiest bosses in the instance.
Mythic Vari is a joke... no need to nerf it.
Agreed. Vari needs no nerf.
only the last two needs in my opinion
Hopefully Aggramar is coming soon as well, but this is a good start.
What proper setup? Switch to adds, kill them, kill the boss. It isn't hard.
Is saying "retarded" really needed for your statement? I want to agree with you but I feel that's just unnecessary.
Mythic Varimathras is hard? Maybe someone needs to kill adds and deal with mechanics properly...?
lol nice meme, mythic vari took my guild like 15 pulls. Everything before aggramar in terms of difficulty is a joke in antorus. And you guys are saying that you don't have any sort of melee dps who can go a tank spec? The third tank doesnt even have to do anything tank related. Mythic vari is a 1 night prog boss.
Most bosses until aggra have been really easy in comparison to post EN raids,kingaroth takes a bit more focus not to get hit by random balls,but vari and coven are basicaly free loot,when we got to coven we were amazed how easy it died in less than 15 pulls,and we are mediocre,i am sorry to hear you have been having so many issues with vari,200 wipes seems insane,we had around as many on agra and argus,but its probably a spawning problem
yeah we do bring 3 locks and 1-2 druids,plus do the no tank switch strat,but thats mythic raiding,you need to have acces to optimal specs
The problem, if you ask me, is that there's some underlying assumption that every single raid team/guild should be able to see all of the content at every level of difficulty.I'm glad that's not actually true.