I know this is just a first teaser, but i was really holding out for a mistweaver rework back to how it was in legion or wod or pandaria - i was hoping thats why the monk trees took longer to releaseFirst thing i went to look at....Get rid of ancient teachings of the monastery! - Overall fistweaving isnt done right and is not fun, nevermind the problems with this legendaryCurrent playstyle of MW made me stop playing it after maining it since Pandaria........ It doesn't smart heal well, your DPS can outrange the heals from it if they're ranged being blocked behind essence font is also horrible, you cant reliably target who you heal with your DPS... the list goes onMistweavers stopped being fun since the BFA rework from legion, vivify no longer cleave healing multiple targets (without REM) was the biggest upset in particular. bring back how they were in legion or even more optimally how they were with Uplift, Chi, Mana tea (version that had stacks for spending combo points) in WOD/Pandaria - the layer of complexity (and fun) is missing it's why no one plays themSheilun staff of mists artifact ability would also be a welcome addition to help with single target burst healing besides -> channel soothing mist, spam spam spam spam spam spam casting......If mistweaver plays the same as it does in shadowlands/bfa - I will be swapping mains for sure 100%
Bring stances back like you did with warrior. It was so much fun switching them around like paladin auras or warrior stances depending on the situation you were in. Stop discriminating monks :(
I just wish they'd bring back Chi for MWAnd quit making everything dependent on Essence FontRenewing Mist spread + Uplift (chi spender) was so much fun