I'm interested to see if the MW 4-piece, assuming it goes live like this, will affect fistweaving. TFT is/should be used almost exclusively on Rising Sun Kick, but now you have a set piece bonus that almost forces you to stop just hitting RSK right after TFT. It also remains to be seen how much like Rune of Power the healing zone will be.Super sucks about the Brewmaster set piece. I wonder if they saw that BrM was doing a lot of damage in SoD and went, "Well I guess we don't need to buff their damage." Really hoping they re-visit it.
The brewmaster 4p is laughably weak and poorly designed (shuffle duration is never something you want to consider, and the brew cdr of 1 every 15 seconds is pathetic)I'd argue a complete redesign is necessary here, a few options from the past would be nice, like breath of fire generating gift of the ox orbs, or giving elusive brawler stacks like it used to.Could also consider keg smash resetting breath of fire cd.I don't think buffing the cdr on the 4p would be a good option as it could lead to some degenerate builds like necro with shaoshao and spitfire for a broken brew generation.
i would love if the WW thoughts went passed just kyrian and necrolord tbh, since not everyone plays those covenants
Really hope I don't have to pedantically follow another counter on my screen to play WW, it's already probably the most demanding melee spec to play in the game with way too many low impact buttons to press and multiple defensive CDs that have to be used offensively for max DPS, it doesn't need further complication
MW 4 piece is very interesting considering how fistweaving plays out
As a MW main im a little disappointed but i am open to see how this plays out. Something like renewing mist having a % chance to split to 2 people could have been a more fun tier-set bonus but then again im no game developer.
I just hope this doesnt get into pvp
Bro with covenant legendries being a thing necro is gonna lose a lot of power and NF gonna go up some because they have a much better covenant leggo, If you didnt know that maybe your the one that doesnt care about min maxing just saying.
Overall pretty boring and un-inspired set bonus for MW. Our throughput is already through the roof, and while the 4 piece can definitely have some strong uses, it's not really something we needed added to our kit. Kind of disappointing to see given that Hpal, as always, gets something incredibly strong that has kit interaction legendary interaction, as well as covenant interaction. We pretty much got none of that.I genuinely hope MW as a spec gets a well thought out rework for 10.0, and that they don't devote all their time again to the same specs they do every tier and expansion (Paladin/Mage etc).