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PTR
10.1.7
PTR
10.2.0
Mage Dragonflight Datamined Talent Preview for All Specs
Dragonflight
Posted
2022/07/26 at 5:19 PM
by
Squishei
The Mage Dragonflight Talent Tree is available in this build! While we're getting it ready, here's a preview of all the Talents!
These talents are in no particular order, but our Dragonflight
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization (24)
Alters the fabric of time, returning you to your current location and health when cast a second time, or after 10 seconds. Effect negated by long distance or death.
Now available to all specs
Category changed from Specialization to Talents
Launches bolts of arcane energy at the enemy target, causing (72.8% of Spell power) Arcane damage.
For each Arcane Charge, deals 30% additional damage
Arcane (Level 52)
grants you 1.5% of your maximum mana
Arcane (Level 31)
and hits 0 additional nearby target for 40% of its damage
Consumes all Arcane Charges.damage.
Consumes all Arcane Charges.
Now available to all specs
Category changed from Specialization to Talents
Launches five waves of Arcane Missiles at the enemy over 2.5 sec, causing a total of Arcane damage.
Now available to all specs
Category changed from Specialization to Talents
Arcane Surge lasts an additional 3 sec and grants 25% increased Spell Damage.
Now available to all specs
Category changed from Specialization to Talents
Expend all of your current mana to annihilate your enemy target and nearby enemies for up to Arcane damage based on Mana spent. Deals reduced damage beyond 5 targets.
For the next 12 sec, your Mana Regeneration is increased by 450% and Spell Damage is increased by 10%.
Now available to all specs
Category changed from Specialization to Talents
Conjures a Mana Gem that can be used to instantly restore 10% mana, and holds up to 3 charges.
Conjured Items
Conjured items disappear if logged out for more than 15 minutes.
Now available to all specs
Category changed from Specialization to Talents
Increases your mana regeneration by 750% for 6 sec.
Now available to all specs
Category changed from Specialization to Talents
Makes you invisible and untargetable for 20 sec, removing all threat. Any action taken cancels this effect.
You take 60% reduced damage while invisible and for 3 sec after reappearing.
Now available to all specs
Category changed from Specialization to Talents
For each Arcane Charge, Arcane Barrage hits 1 additional nearby target for 40% damage.
Now available to all specs
Category changed from Specialization to Talents
Increases Arcane Explosion damage by 10%.
Now available to all specs
Category changed from Specialization to Talents
Clearcasting can stack up to 2 additional times.
Now available to all specs
Category changed from Specialization to Talents
Evocation's cooldown is reduced by 60 sec.
Now available to all specs
Category changed from Specialization to Talents
Prismatic Barrier further reduces magical damage taken by an additional 5% and duration of harmful Magic effects by 10%.
Now available to all specs
Category changed from Specialization to Talents
Arcane Barrage grants you 2% of your maximum mana per Arcane Charge spent.
Now available to all specs
Category changed from Specialization to Talents
Causes your next 2 Arcane Blasts to be instant cast.
Now available to all specs
Category changed from Specialization to Talents
Shields you with an arcane force, absorbing damage and reducing magic damage taken by 15% for 1 min.
The duration of harmful Magic effects against you is reduced by 25%.
Now available to all specs
Category changed from Specialization to Talents
Reduces the target's movement speed by 50% for 15 sec.
Now available to all specs
Category changed from Specialization to Talents
Reduces the target's movement speed by an additional 10%.
Now available to all specs
Category changed from Specialization to Talents
Applies Touch of the Magi to your current target, accumulating 25% of the damage you deal to the target for 10 sec, and then exploding for that amount of Arcane damage to the target and reduced damage to all nearby enemies.
Generates 4 Arcane Charges.
Now available to all specs
Category changed from Specialization to Talents
Specialization (26)
Shields you in flame, absorbing damage
Molten Skin
and reducing Physical damage taken by 0%
for 1 min.
Melee attacks against you cause the attacker to take (12.5% of Spell power) Fire damage.
Now available to all specs
Category changed from Specialization to Talents
Damage increased by 20%.Blazing Barrier's damage is increased by 75%.
Effect #1 Effect #1 Apply Aura: Add Modifier - % (Label) Modifies Damage/Healing Done (Label)
Value: 2075%
Affected Spells:
Name changed from Blazing Barrier to Improved Blazing Barrier
Now available to all specs
Category changed from Specialization to Talents
Fatal damage instead brings you to 35% health and then burns you for 28% of your maximum health over 6 sec.
While burning, movement slowing effects are suppressed and your movement speed is increased by 150%.
This effect cannot occur more than once every 5 min.
Now available to all specs
Category changed from Specialization to Talents
Engulfs you in flames for 10 sec, increasing your spells' critical strike chance by 100%. Castable while casting other spells.
Now available to all specs
Category changed from Specialization to Talents
Duration increased by 2 sec.
Now available to all specs
Category changed from Specialization to Talents
Your spells have a 15% increased chance to deal a critical strike.
Fire (Level 47)
You gain 0%You gain 10% more of the Critical Strike stat from all sources
sources.
Effect #2 Apply Aura: Mod Secondary Stat %
Value: 010
Now available to all specs
Category changed from Specialization to Talents
Critical Mass increases your Critical Strike stat from all sources by 10%.
Now available to all specs
Category changed from Specialization to Talents
Enemies in a cone in front of you take (58.25% of Spell power) Fire damage and are disoriented for 4 sec. Damage will cancel the effect.
Now available to all specs
Category changed from Specialization to Talents
Blasts the enemy for (100.2% of Spell power) Fire damage.
Fire: Castable while casting other spells.
Fire
Always deals a critical strike
Now available to all specs
Category changed from Specialization to Talents
Fire Blast now has 2 charges.
Now available to all specs
Category changed from Specialization to Talents
Fire Blast always deals a critical strike.
Now available to all specs
Category changed from Specialization to Talents
Throws a fiery ball that causes (78% of Spell power) Fire damage.
Fire (Level 33)
Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Effect ends when Fireball critically strikes
Each time your Fireball fails to critically strike a target, it gains a stacking 10% increased critical strike chance. Effect ends when Fireball critically strikes.
Now available to all specs
Category changed from Specialization to Talents
Calls down a pillar of fire, burning all enemies within the area for (54.756% of Spell power) Fire damage and reducing their movement speed by 20% for 8 sec.
Now available to all specs
Category changed from Specialization to Talents
FlamestrikeFlamestrike's cast time is reduced by 0.5 sec and its radius is increased by 15%.
NEW Effect #2 Apply Aura: Add Modifier - % Modifies Radius
Value: 15%
Affected Spells:
Name changed from Flamestrike to Improved Flamestrike
Now available to all specs
Category changed from Specialization to Talents
Getting two direct-damage critical strikes in a row with Fire spells will make your next Pyroblast or Flamestrike spell instant cast, and cause double the normal Ignite damage.
Now available to all specs
Category changed from Specialization to Talents
Your target burns for an additional 6.0% over 9 sec of the total direct damage caused by your Fireball, Fire Blast, Scorch, Pyroblast
Meteor
Meteor
Fire (Level 19)Phoenix Flames
Phoenix Flames
Cinderstorm
Cinderstorm
, and Flamestrike. If this effect is reapplied, any remaining damage will be added to the new Ignite.
Phoenix FlamesFire Blast causes your Ignites to spread to 8 nearby enemies.4 nearby enemies.
Effect #4 Dummy
Value: 84
Hurls a Phoenix that deals (90% of Spell power) Fire damage to the target and reduced damage to other nearby enemies.
Now available to all specs
Category changed from Specialization to Talents
Phoenix Flames gains 1 additional charge.
Now available to all specs
Category changed from Specialization to Talents
Hurls an immense fiery boulder that causes (151.71% of Spell power) Fire damage
Fire (Level 54)
and an additional (18.6% of Spell power) Fire damage over 6 sec
damage.
Now available to all specs
Category changed from Specialization to Talents
Scorches an enemy for (17.7% of Spell power) Fire damage. Castable while moving.
Now available to all specs
Category changed from Specialization to Talents
Specialization (26)
Ice shards pelt the target area, dealing Frost damage over 8 sec and reducing movement speed by 50% for 3 sec.
Frost (Level 47)
Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.25 sec
Now available to all specs
Category changed from Specialization to Talents
Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.3 sec.
Name changed from Blizzard to Improved Blizzard
Now available to all specs
Category changed from Specialization to Talents
Frostbolt has a 30% chance to reset the remaining cooldown on Flurry and cause your next Flurry to deal 50% increased damage.
Now available to all specs
Category changed from Specialization to Talents
Resets the cooldown of your Ice Barrier, Frost Nova, Cone of Cold, and Ice Block.
Now available to all specs
Category changed from Specialization to Talents
Targets in a cone in front of you take (37.5% of Spell power) Frost damage and have movement slowed by 50% for 5 sec.
Now available to all specs
Category changed from Specialization to Talents
Frostbolt has a 15% chance and Frozen Orb damage has a 10% to grant a charge of Fingers of Frost.
Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen.
Maximum 2 charges.
Now available to all specs
Category changed from Specialization to Talents
Unleash a flurry of ice, striking the target 3 times for a total of Frost damage. Each hit applies Winter's Chill to the target and reduces the target's movement speed by 70% for 1 sec.
Winter's Chill causes the target to take damage from your spells as if it were frozen.sec.
Now available to all specs
Category changed from Specialization to Talents
Frost Nova duration is increased by 1 sec.
Name changed from Frost Nova to Improved Frost Nova
Now available to all specs
Category changed from Specialization to Talents
Launches an orb of swirling ice up to 40 yards forward which deals up to Frost damage to all enemies it passes through. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy.
Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec.
Now available to all specs
Category changed from Specialization to Talents
Shields you with ice, absorbing damage
Glacial Insulation
and increasing your armor by 0%
for 1 min.
Melee attacks against you reduce the attacker's movement speed by 50%.
Now available to all specs
Category changed from Specialization to Talents
Quickly fling a shard of ice at the target, dealing (37.8% of Spell power) Frost damage
Splitting Ice
and Frost damage to a second nearby target
Ice Lance damage is tripled against frozen targets.
Now available to all specs
Category changed from Specialization to Talents
Accelerates your spellcasting for 20 sec, granting 30% haste and preventing damage from delaying your spellcasts.
Now available to all specs
Category changed from Specialization to Talents
Duration increased by 3 sec.
Name changed from Icy Veins to Improved Icy Veins
Now available to all specs
Category changed from Specialization to Talents
Casting Frostbolt or Flurry grants you an Icicle. Casting Ice Lance causes all Icicles stored to begin launching at the target, each dealing (0.1% of Spell power) Frost damage.
Up to 5 Icicles can be stored. Any excess Icicles gained will be automatically launched.
Frost (Level 48)
Increases the damage of Frozen Orb by 15%
Increases the damage of Frozen Orb by 15%
Increases the damage of Frozen Orb by 15%.
Multiplies the critical strike chance of your spells against frozen targets by 1.5, and adds an additional
Frost (Level 27)
(25 + 25$)%
25%25% critical strike chance.
Now available to all specs
Category changed from Specialization to Talents
Shatter increases your chance to deal a critical strike by an additional 25%.
Now available to all specs
Category changed from Specialization to Talents
Summons a Water Elemental to follow and fight for you.
Now available to all specs
Category changed from Specialization to Talents
Talents (1)
Your Ice Lances against frozen targets increase the damage of your Ice Lances by 3%2% for 10 sec, stacking up to 5 times.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 01.5
Glyphs (1)
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 65% of their damage.
Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
Category changed from Glyphs to Talents
Spells (6)
Blasts the enemy for (72% of Spell power) Fire damage.
Fire (Level 18)
Fire: Always deals a critical strike
Encases you in a bflock of ice, protecting you from all attacks and damage for 10 sec, but during that time you cannot attack, move, or cast spells.
Causes Hypothermia, preventing you from recasting Ice Block for 30 sec.
Category changed from Abilities to Talents
Turns you invisible over 3 sec, reducing threat each second. While invisible, you are untargetable by enemies. Lasts 20 sec. Taking any action cancels the effect.
Category changed from Abilities to Talents
Creates 3 copies of you nearby for 40 sec, which cast spells and attack your enemies.
While your images are active damage taken is reduced by 20%. Taking direct damage will cause one of your images to dissipate.
Category changed from Abilities to Talents
Removes all Curses from a friendly target.
Category changed from Abilities to Talents
Steals
Kleptomania
all beneficial magic effects from the target. These effects lasts a maximum of 2 min
a beneficial magic effect from the target. This effect lasts a maximum of 2 min.
Category changed from Abilities to Talents
Talents (64)
Your barrier's cooldown recharges 20% faster while the shield persists.
Category changed from Uncategorized to Talents
Arcane Barrage deals an additional 50% damage against targets below 35% health.
Category changed from Uncategorized to Talents
Each time Arcane Missiles hits an enemy, the damage of your next Arcane Barrage is increased by 5%. This effect stacks up to 20 times.
Category changed from Uncategorized to Talents
Consuming Arcane Charges increases your Haste by 2% for 12 seconds, stacks up to 5 times.
Category changed from Uncategorized to Talents
Reduces magic damage taken by 3%.
Category changed from Uncategorized to Talents
Frostbolt critical strikes empower Ice Lance, increasing damage dealt by 10% for 6 sec, stacking up to 3 times.
Category changed from Uncategorized to Talents
Fire Blast increases your Mastery by (4 * $mas)% for 3 sec. This effect stacks up to 3 times.
Category changed from Uncategorized to Talents
Consuming a Mana Gem increases Spell Power by 5% for 12 sec.
Category changed from Uncategorized to Talents
Arcane Orb gains 1 additional charge.
Category changed from Uncategorized to Talents
Casting 30 Frostbolts or Flurries calls down a Frozen Orb toward your target. Hitting an enemy player counts as double.
Category changed from Uncategorized to Talents
Arcane Blast has a chance to grant Expanded Potential, which causes your next Clearcasting to not be consumed.
Category changed from Uncategorized to Talents
Pyroblast's initial damage is increased by 5% when the target is above 70% health or below 30% health.
Category changed from Uncategorized to Talents
While inside Ice Block, you heal for 30% of your maximum health over the duration.
Category changed from Uncategorized to Talents
Your Barriers heal you for 10% of the damage absorbed.
Category changed from Uncategorized to Talents
Each consecutive critical strike you deal increases critical strike damage you deal by 1%, up to 5%.
Effect #1 Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 01
Category changed from Uncategorized to Talents
While Combustion is active your Fire Blast and Phoenix Flames recharge 50% faster.
Category changed from Uncategorized to Talents
When Hot Streak activates, you have a low chance to cause all Pyroblasts and Flamestrikes to have no cast time and be guaranteed critical strikes for 5 sec.
Category changed from Uncategorized to Talents
Consuming Hot Streak grants you 2%1% increased Intellect for 12 sec. This effect stacks up to 3 times.
NEW Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1
Category changed from Uncategorized to Talents
Each of your Icicles deals 10% additional damage, and when an Icicle deals damage you have a 5% chance to gain the Fingers of Frost effect.
Category changed from Uncategorized to Talents
The cooldown of Blink is reduced by 0.5 sec.
Effect #2 Apply Aura: Mod Cooldown Ms
Value: 0-500
Category changed from Uncategorized to Talents
NEW
Frozen Orb deals an additional 100% damage when hitting only one target.
Your Frostbolt has a 20% chance to hit up to 2 additional targets.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 0.05570.1114
NEW Effect #3 Dummy
Value: 3
Category changed from Uncategorized to Talents
While Frozen Orb is active, you gain Fingers of Frost every 2 sec.
Category changed from Uncategorized to Talents
Your Frost spells deal 20% more damage to targets that are rooted and frozen.
Category changed from Uncategorized to Talents
Gives your Chill effects a 10% chance to freeze the target for 4 sec.
Category changed from Uncategorized to Talents
Flurry has a 20%15% chance each strike to call down an icy comet, crashing into your target and nearby enemies for (21% of Spell power) Frost damage.
Effect #1 Apply Aura: Mod Attack Power for every 'School' Resistance Point Modifies Damage/Healing Done
Value: 015
Category changed from Uncategorized to Talents
Successfully interrupting an enemy with Counterspell reduces its cooldown by 2 sec.
Category changed from Uncategorized to Talents
Casting Ice Lance on Frozen targets has a 50%100% chance to generate an Icicle.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 50100
Category changed from Uncategorized to Talents
Frostbolt and Flurry have a 15% chance to generate 2 Icicles.
Category changed from Uncategorized to Talents
While Icy Veins is active, your damaging single target spell critical hits reduce its cooldown by 2 sec.
Category changed from Uncategorized to Talents
Clearcasting has a 5% increased chance to proc.
Category changed from Uncategorized to Talents
Arcane Blast has a 10% chance to generate an additional Arcane Charge.
Category changed from Uncategorized to Talents
Increases Arcane Missiles damage by 10%.
Category changed from Uncategorized to Talents
Scorch critical strikesCasting Scorch on targets below 30% health increase the target's damage taken from you by 4% for 8 sec, stacking up to 3 times.
Additionally, Scorch critical strikes increase your movement speed by 30% for 3 sec.
REMOVED Effect #2 Apply Aura: Proc Trigger Spell Modifies Damage/Healing Done
Value: 0
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 30
NEW Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4
Category changed from Uncategorized to Talents
Arcane (Level 47)Greater Invisibility
Greater
Invisibility increases your movement speed by
Arcane (Level 10)
16
Fire, Frost
40
% for 6 sec.
Category changed from Uncategorized to Talents
Enemies damaged by Flame Patch have an 5% chance to erupt into a Living Bomb.
Procs per minute changed from None to 6
Category changed from Uncategorized to Talents
Transforms all enemies within 10 yards into sheep, wandering around incapacitated for 1 min. While affected, the victims cannot take actions but will regenerate health very quickly. Damage will cancel the effect.
Category changed from Uncategorized to Talents
Ignite deals 25% more damage while Combustion is not active. Ignite spreads 300% faster while Combustion is active.Fire Blast spreads Ignite to 4 additional nearby targets during Combustion.
Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 3004
Category changed from Uncategorized to Talents
Damaging an enemy with 30 Fireballs or Pyroblasts causes your next Fireball to call down a Meteor on your target. Hitting an enemy player counts as double.
Category changed from Uncategorized to Talents
Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 20%.
Category changed from Uncategorized to Talents
NEW
Casting Arcane Missiles 15 times fires an Arcane Orb toward your target. Clearcast Arcane Missiles count as 2.
Flurry now has 2 charges.
Category changed from Uncategorized to Talents
Targets affected by your Ignite have a chance to erupt in flame, taking (12.5% of Spell power) additional Fire damage and reducing the remaining cooldown on Phoenix's Flame by 10 sec.
Category changed from Uncategorized to Talents
Arcane Charges further increase Mastery effectiveness of Arcane Blast and Arcane Barrage by 10%.
Category changed from Uncategorized to Talents
Conjure a radiant spark that causes (91.2% of Spell power) Arcane damage instantly, and an additional (49.5% of Spell power) damage over 10 sec.
The target takes 10% increased damage from your direct damage spells, stacking each time they are struck. This effect ends after 4 spells.
Category changed from Uncategorized to Talents
You are healed for 5% of your maximum health whenever a Mirror Image dissipates due to direct damage.
Category changed from Uncategorized to Talents
Mirror Image's cooldown is reduced by 10 sec whenever a Mirror Image dissipates due to direct damage.
Category changed from Uncategorized to Talents
Frost Nova can withstand 40% more damage before breaking.
Name changed from Improved Frost Nova to Rigid Ice
Category changed from Uncategorized to Talents
Draw power from the Night Fae, dealing Nature damage over 4 sec to enemies within 18 yds.
While channeling, your Mage ability cooldowns are reduced by 10 sec over 4 sec.
Category changed from Uncategorized to Talents
Evocation grants 1 Arcane Charge, and while channeling Evocation, your Intellect is increased by 2% every 1 sec. Lasts 30 sec.
Category changed from Uncategorized to Talents
While Icy Veins is active, each Frostbolt you cast reduces the cast time of Frostbolt by 2% and increases its damage by 2%, stacking up to 10 times.
Category changed from Uncategorized to Talents
Icy Veins grants a charge of Brain Freeze and Fingers of Frost.
Category changed from Uncategorized to Talents
Blizzard has an 30% chance per target hit to increase the damage of your next Cone of Cold by 20%6%, stacking up to 30 times.
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 6
Category changed from Uncategorized to Talents
Pyroblast has a 30%35% reduced cast time and a 15% increased critical strike chance. The duration of Combustion is reduced by 50%.
Effect #1 Apply Aura: Add Modifier - % Modifies Cast Time
Value: -30-35%
Affected Spells:
Category changed from Uncategorized to Talents
Gain a shield that absorbs 3% of your maximum health for 15 sec after you Blink.
Category changed from Uncategorized to Talents
Increases your movement speed by 10%5% for 2 sec after casting Blink and 20% for 5 sec after returning from Alter Time.
Effect #1 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 020
NEW Effect #2 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 5
Category changed from Uncategorized to Talents
At any moment, you have a chance to gain
Arcane
Arcane Surge for 6 sec, Clearcasting
Fire
Combustion for 5 sec, 1 Fire Blast charge
Frost
Icy Veins for 8 sec, Fingers of Frost
or Time Warp for 6 sec.
Category changed from Uncategorized to Talents
If you have not cast Fireball for 8 sec, your next Fireball will deal 30%70% increased damage with a 30% reduced cast time.
Effect #1 Apply Aura: Add Modifier - % Modifies Damage/Healing Done
Value: 3070%
Affected Spells:
NEW Effect #4 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 43
Category changed from Uncategorized to Talents
Increases Haste by 2%.
Category changed from Uncategorized to Talents
Increases Critical Strike chance by 2%.
Category changed from Uncategorized to Talents
Ignite deals 5% additional damage. When you activate Combustion, you gain 4% Critical Strike, and up to 4 nearby allies gain 2%1% Critical Strike for 10 sec.
NEW Effect #3 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 4
NEW Effect #4 Apply Aura: Dummy Modifies Damage/Healing Done
Value: 1
Category changed from Uncategorized to Talents
NEW
Each hit of Flurry now applies Winter's Chill to the target.
Winter's Chill causes the target to take damage from your spells as if it were frozen.
Effect #1 Apply Aura: Dummy
The cooldown of Ice Block is reduced by 20 sec.
Category changed from Uncategorized to Talents
Increases Frostbolt damage by 5%. Fingers of Frost empowered Ice Lances deal 10% increased damage to Frozen targets.
Category changed from Uncategorized to Talents
Runecarving Powers (1)
After consuming 8 Hot Streaks, your next non-instant Pyroblast cast within 15 sec grants you Combustion for 6 sec.
Inventory Type: Wrist, Hands
Category changed from Runecarving Power to Talents
Soulbind Conduits (1)
(Finesse Conduit) ArcaneGreater Invisibility
Greater
Invisibility increases your movement speed by
Arcane
18
Fire, Frost
45
% for 6 sec.
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