Plz buff mistweaver
"dungeons and raids feel more satisfying when you don't get a specific item you were hoping for." ARE THEY @#$%ING BRAIN DEAD OR JUST NO LIFERS OR WHAT? .................................................... NO ONE WILL BE HAPPY WASTING HOURS FOR NOTHING... ALMOST ALL OF MY FRIENDS QUIT THIS GAME BECAUSE THE LOOT RATE IS ULTRA LOW AND IT IS HUGE TIME CONSUMING. PROBABLY SOON I WILL SWITCH TO OTHER GAME AS WELL. IF THIS GOES LIKE THIS...
7 mythic plus runs all anima, not a single drop....fun times.They lucky the great vault is the only saving grace
They need to keep the item level the same in dungeons, being able to complete a key in time should not mean you can get mythic raid equivalent gear without doing that content. This incentives people to actually want to do the content.
I personally prefer the lower drop rates, I think that the personal loot system just makes the limited loot feel a lot worse. I think making 15s drop 213 makes sense as well
Even if they are planning something for 9.1 we are still stuck with this horrendous loot system another 3+ months. I have nothing meaningful to do for gear progression anymore once I finished my weekly vault runs. I refuse to spend all my time pushing rating in PvP. It's just not fun. I also feel bad for asking friends to help me on alts for lower keys because I know they get nothing from it. PvP gear system is one of the best things they ever came up with, so it's pretty frustrating that the poor drop rates have made it pointless to farm PvE content for gear. The end of dungeon drops are such low itemlevel anyway, so by the time you can comfortably farm a specific level you are outgearing whatever drops from there anyway. Seriously, 210ilv from doing a +15?
During the last 19 boss kills (10 normal and 9 heroic) - I've received 1 x loot and 18 x anima/gold.Taking away the opportunity to have bonus rolls for items, and having the feeling that all I'm doing is constantly gearing up my teammates, it doesn't feel very rewarding.
Loot is fine in fact make a a secondary stat disabled if pvp gear is used in pve raids/dungeons. Making it useless in pve content.