Oh, nice "{
hotfixed in 3, 2, 1...
Yikes.
Definitely not intended. Definitely gonna get hotfixed. Definitely gonna have a horde of people calling "fun detected" when they aren't allowed to get a huge damage buff for free.
aaaaaaand hotfixed
As said in the last part of the post, this is likely to be fixed in the next reset, or even maybe before that. Toys are not meant to give such edge in high end content.
Why people that find those bugs dont shut their mouth and just use the glitch? I can't understand
I really wonder for how long Blizzard will keep cleaning up behind Players ideas.At some point they should just ban toys from beeing used at all during M+ and clear any buff that is still rolling when u put the Key in. Stuff like Flask and food can be whitelisted.I know that that would ban some fun stuff, but in the end M+ is some kind of competition. You cant bring a motorbike to a bicycle race just because its more fun either.
NIce wowhead advertising exploits once again :D
Why people complain about stuff like this getting fixed? I mean it'd be nice to have some extra damage sometimes but people would definetly optimize fun out of this... I'd rather do 2% less dps over the dungeon than have the tank leave because someone didn't have the toy.
So what? What had Rhan'ka's Escape Plan or ANY toy to do with Dungeons, Instances and M+ with the OUTSIDE world? In a game that they made it worse, since Legion to even DROP COMBAT in open world scenarios, mobs following you half of the zone maps, 'eternal combat', combat with 'invisible' enemies and etc, the Rhan'ka's Escape Plan in BfA was a great 'tool' that I used on my characters that didn't had any other way to drop combat other than 'wait' in place (when I saw no enemies) or 'run nearly half of the zone maps' for the chases to even 'leash back'.People would eventualy use it INSIDE instances, a more 'controled', and SEPARATED, environment, but has that to DO with the outside?. It seems to me that they're too LAZY to FIX things properly. What's next? Loot-A-Rang unavailable to be used in them too? Maybe someone finds out a 'secret use' for them and they instead 'shut' it out.
Which rage-quitter looking to hearth out discovered this?
Could they just $%^&ing rework the Anima Canisters in Sanguine Depths already? The current design is awful, since you can't even reliably use them to their full power in a dungeon that is already awful. You can't even use them for the boss fights.
Good god no one likes sanguine depths but you're not fun when you defend blizzard m8, not to mention people avoid this dungeon like the hot plague due to the 2nd boss being so stressful.