no one gives a flying f about you timing your 15's. it will make pushing PF harder with the new power creep in 9.1, than at the start of the expansion
Good, most regular groups don’t game the rigged mobs and so this creates a more level playing field. Otherwise the dungeon could not be properly tuned.
Should just remove Plagueborers (and NW weapons, SoA weapons, SD lanterns) entirely. Dungeon mechanics that essentially kill the dungeon for you are lame (especially in the form of Plagueborers/TD cannons where your own DPS input is largely irrelevant in the sections where the dungeon mechanic is available)
It don't affect 99% of player + will get maw boss to compensate we I clear 15 on ptr with no issue
Higher keys give more loot.I'm still happy they fixed this
THANK YOU ECHO WTF...WHY DOES BLI$$ARD MAKE ENTIRE CHANGES FOR THE ENTIRE POPULATION BECAUSE ONE GROUP OF PLEBS MISUSED IT WTF
I think these mechanics are fun. They just need to implement proper restrictions so they won't define the whole dungeon run.
Well I guess they had to do something about this strat, coz it looked shady af, but why replace the static mobs? The issue was VIrulax and infinite spawns, by eliminating this thing you basically make strat of bombing the entire dungeon impossible, 8 mobs are nowhere near broken.
Considering your average pug does not use this... eh yeah kinda mood.
That's what we get for the top end raiders ruining things for us.We get punished because they abused things.