Yes it is!
They applied damage auras for the exact reason to tweak as needed; and they hardly touch them. Please tune every season accordingly!
Dude look at PVP ladder than you know wtf is going on! 15% Holypriest on 2.4+ 3s?
Its a disaster, not "bad"...
For M+ the balance is always skewed in favor of certain "meta" specs & other classes have a hard time keeping up. Hunter, warlock, frost DK, WW monk way ahead of everyone else this season.
It's absolutely terrible, and anybody not saying such a thing are playing SV Hunter and/or Destro Lock.The disparities, specially in M+, are so huge one cannot defend them without coming through as an incredibly biased person.In fact, the only reason high keys are being timed atm is because of those two specs.
40% single target dps difference on tanks is completely fine. GJ on the tuning.
tldr: yes, yes, more yes, when you have loads of systems that compete against each other, you get this mess.
Idk, I feel like after 15+ years maybe we should get bored of balance discussions? Perfect balance is impossible, and those discussions are all the same all these years, like how is anyone still bothered? It only affects, like, top 2% players, the rest can play whatever they want, maybe with a little more investment into specs that are currently undertuned.
I'll summarize that video for ya all:"The dude who literally rolled blood dk for 9.2 thinks balance is good this time around and is very satisfied with it."
The balance is so poor that it has to be intentionally done. The piano keyboard monk spec vs the one button master warlock. Blizzards last attempt at reworking a spec (spriest) resulted in the canning of the designer. All we see is our borrowed power adjusted when major class baselines need to be addressed. With the new talent system in Dragonflight looking to be a who’s who of selecting past borrowed power from a tree, it doesn’t feel like anything will change in the near future.
Kind of crazy to specifically mention that any tank/healers can do jailer while in the past 2 weeks here are the logs for Jailer kills.332 Blood DKs330 Brewmaster Monks2 Protection Paladins1 Prot Warrior1 Vengeance DH1 Guardian DruidAnd in there Guardian/Vengeance are doing about half the dps of the other 4.Source: https://www.warcraftlogs.com/zone/statistics/29#boss=2537&class=Tanks
Saying a bottom performer can't be tuned mid patch to be top quartile must have never looked at assassination rogue in 9.0.
What's the point of having classes in the first place if people don't like them not being balanced? As someone who plays multiple classes and multiple specs I find it exciting to see how my specs will perform each tier / expansion and whether I need to learn to play a different spec in order to keep up.
The balance is so poor that it has to be intentionally done. The piano keyboard monk spec vs the one button master warlock. Blizzards last attempt at reworking a spec (spriest) resulted in the canning of the designer. All we see is our borrowed power adjusted when major class baselines need to be addressed. With the new talent system in Dragonflight looking to be a who’s who of selecting past borrowed power from a tree, it doesn’t feel like anything will change in the near I see what you're getting at but monk is anything but a piano keyboard so maybe pick a different champion. Top 4 damaging abilities from a monk in a key are either some form of spinning crane kick or bonedust brew procs primarily from spinning crane kick. Monk feels uncredibly nice in m+ on top of being invulnerable with all their defensives. ST lacking and would definitely feel nice if buffed but if it gets buffed too much monk will just take over like sv has.
As someone who's been playing since day 1, it's truly really really sad to see what kind of state the game's class balances and subclass balances generally are. Relying on legos and outside systems to balance? It's terrible! Not only does it take extra time beyond just the general grind WoW inherently has beyond the leveling, gearing and rep grinds, yet alone profession time sinks. This all takes away from actual content time, yet alone how it transfers between PvE and PvP, it's all a dual-sided story that seems to never find resolve. This whole comment I am leaving is just talking about it on a broad spectrum and how I feel personally.As many people believe, I too think "don't nerf the players just buff the boss" and to really truly look at where classes/subclasses suffer the most and actually ACT upon it instead of just sitting there twiddling thumbs at a desk and having very clear biases. It's really deplorable that Blizz and those in charge of class balance haven't already been shoed out completely and replaced with people who can clearly see the issues!I know it's a lot of text but WoW has been in my life since I was like 8 or 9 and I am now 27, having played more hours than I care to even admit at this point, yet alone anything else sunk into the game for my needs and wants. I'm very passionate about this and wish that they'd finally just do away with these extra things that make balance more complicated than it should be. I just want to play the game and enjoy myself without having to worry about "Oh I'm (insert spec/class)" and getting "Ew that garbage spec/class? Get out, no inv for you!". It happens more often than is acceptable and no "social contract" (yes I support it) will stop this toxic bs that is really the fault of not only the players at hand but the overall balancing of things in the game.I just hope at least 1 Blizz dev sees a comment like my own or similar and realize, it's really bad when we have to make full videos, paragraphed comments and whole streams dedicated to examining and being horrified at the lack of care that this company has in terms of making a "balanced" game. Nothing is truly flawless but that doesn't mean it's not worth striving for!GL out there with everything, everyone. It's a turbulent time and we're all in a soup of uncertainty with the next expac coming soon enough. Not looking for hate replies/comments, just wanting to vent out my opinion somewhere.