Thanks Wowhead, Jeremy seemed excited to be talking about Warlords, I enjoyed his interview very much. Alex on the other hand, at least for the first several minutes, seemed overly guarded.
Outland was current content at the time, so that was fine.I for one will be unsubscribing if they don't allow flight in 6.1. I'm just one person, I'm perfectly aware nobody cares, and no you can't have my stuff.
I love hearing interviews like this, its like you guys know what i want them to talk about.ps, one of the questions "Without flying, what does this open up for you design wise? What things can you do that you previously couldn't when you expect everyone to fly?" isn't bolded like the rest of them, minor formatting error, but thought i'd point it out.
correct me if i'm wrong but aren't we being forced to rush to 100 if we want to paticipate in the aniversary event? does that end in less then two months from the game launch?
Rather annoyed that Blizz's answer to the Orc Situation was essentially to swing to far in the other direction (as Blizz is often wont to do). We now essentially have an Iron Horde that's effectively dead and defeated within 6.0 itself. Gorgrond went from the idea of the Iron Horde's arsenal and base of operations to basically removing all their power.If the Orc Situation was too much, how does burning down Warlords of Draenor that has to be orc centered help? You just get a weak enemy and cut content when they had to basically scrap development and restart to appease... who? Story followers now are saying, "Where's the threat of the Iron Horde?" instead of, "There's too many orcs!" They should have handled the Orc Situation by holding fast to their concept and making the following expansion not orc focused. Now you got a weak enemy and weak story.
While I'm looking forward to garrisons, I would rather have had capital cities. The time I spent in Dalaran still remains my most fondest wow memories. Not sure being by myself in a garrison replaces that.
WOD will be ownage :)
Jeremy said he had a number of alts that he plays, and I applaud him for that. It's hard to know the strengths & weaknesses of a class if you never play it. I actually have 25 lev 90's that I play, but not enough time to play each in depth every day. My philosophy is I want every class, every spec, every profession...horde & alliance. So I'm better at some than others.Someone in a forum suggested portal masters instead of flight masters. What a great idea. How about portal master standing next to a flight master, so if you want a flight path instead of zapped, you can do that? Portal maybe cost more. From my viewpoint, a five second portal versus a five minute flight path - well, I do have a lot of characters and the less time I spend out of control watching scenery means the more time I have to actually interact.Free form flying isn't ruled out yet. I understand it's to be evaluated. My question is how? A questionaire? If people play Draenor, that doesn't mean they like flying or no flying, just that they have no choice. Personally, I want to spend the most time playing, not walking or running or riding at 100% - I'll take 310% every time it's shorter; after all, there may be a Tauren snorting behind me waiting for his chance to do something. Also, I think that the people who only have 1 - 3 characters (or less than 10) would have a different viewpoint from a person who has 15+ characters.Anyway, Draenor sounds exciting and I'm looking forward to piddling around with it.
It has indeed been ruled out. They have "no plans" to allow flying in Draenor. Only overwhelmingly negative feedback, on the scale of when they tried to force players to use their real names to post in the forums, will change their minds. But that applies to everything, really. If players get together and form a consensus, and are vocal about it, they will listen. That's just super hard to do. Posters on the Blizz forums would argue about the sun rising in the east.
Disconcerting about the flying, wish they would have made it that clear earlier or I would have waited to buy the expansion. "You can lead a horse to water, but you can't make him drink" is the analog to "we want you guys to look at our pretty art so we won't let you fly". Still won't care, still want to fly, won't change my mind unless there's a more compelling argument than "we want you to explore". Exploring is fun, but all that happens when "exploring" is that people pick up a misc item/quest/mob and work on it until they don't get it, then go to this site, look it up, finish whatever they were doing and move on. In the world of datamining and websites like this, "exploring" means a lot less than it did in BC.Also, some headset mics or lapel mics would make this less distracting than having your faces hidden most of the time you're talking.
I didnt know flying was not gonna happen in WoD up until now. Weird.
It personally doesn't matter to me whether flying is implemented or not, the devs do have a point about wanting players to be more immersed in a world, rather than flying over everything that a team worked countless hours on, and really I don't blame them.
See how you feel when you're level 100. I was in the beta, and I hated it. A lot.