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Irrelevant, statistics understands the numbers are inflated and not users, but ratios between numbers are expected to stay similar regardless, and therefore useful for comparison's sake. What you said just disproved the original statement which did try to use the size of the numbers.I prefer the current system, I will dislike if the pull the cord because what I enjoy about covenants will be cut in half in favour of a new talent tier, and to me is essentially like if I liked the priest fantasy and gameplay, but suddenly I can stick to being a priest but it is literally the mage toolkit and since that one is better everyone expects me to use that. Sure without the change I wouldn't get in groups deadset on finding a mage, but there is always only so many mages around, and without stock demand will have to adjust, either wait premium for a mage or pick my priest, in the new system I never get to play my priest I always am expected to play a mage i priest's clothing because I and everyone else can as well.That being said, sure Blizzard could go ahead and change it, I much rather enjoy what is left of the covenants than have all the enjoyment sucked out of it because those vocal are essentially attacking our conscience how horrible we are to them. Sadly I am empathetic, so it is working. So sure Blizzard can do it, but I hope they draw the line there and never infringe on the classes themselves, because you know D OS2 did that.
Half of the last 16 comments are were yours, Raybeze. And you were reported because that's what they ask people to do here when people behave as you are behaving. Your mind is closed and your mouth is open. Try the reverse and in the mean time maybe step away from the computer before you're banned entirely. :X
Irrelevant, wowhead having more engagement even from non players proves only that far less people are engaged with the site. In addition I compared them at their highest recorded numbers, unless you haven't played since January this is pointless to argue. You also ignore the obvious, many people, heck probably MOST players don't actively or at all use wowhead. Yet we can draw the easy correlation that those who do us wowhead also sim, because duh.You threw around big numbers to make a case, statistics proves your 10M and 2.2M are absolute minorities dwarfed by the results of their more mainstream contemporaries.I have already admitted that just so this discussion can finally end Blizzard should pull the cord on it, but for all that is holy please stop trying to use references that amount to a poll by streamer's viewers(inherently people who seek out those with shared interests and mentality asking a question regarding the mentality around the interest, I am surprised it even then only got 60%) and numbers that only seem big without context and when not understanding what generates those numbers in the first place. Your argument should be standing on its own rather than try to support it with (fake) ad populum.
This isn't the worst case scenario, but it could be a lot better. At least for me, gameplay is my priority so I am going to go with the covenant that is tied to the best player power for my character. It's not a 1% thing cause I don't believe I fit that category (I would actually be concerned for the general population if I did). I simply don't enjoy being sub-optimal, which is pretty normal for most people. Unfortunately, like many players, I play multiple specs and multiple forms of content (e.g., Raid, M+, and PvP) in a single sitting so this implementation of covenant swapping is still very limiting. More importantly, it doesn't do anything to address the RPG aspect of the game. There are lots of players that like the cosmetics, story, etc. associated with one covenant, but are going to have to pick another covenant to be optimal. Further, with the effort it will take to swap between the covenants, I would venture to guess that a lot of people will likely not play the covenant they actually want to be a part of from an RPG perspective until they get to a point where player power for their situation is irrelevant (some people may never get to that point). I've read and heard both sides, and I fail to see the downside in divorcing player power from the covenant system. It feels like a win for people that care about player power, and a non-issue for people that could care less about player power (more of a pride/disdain thing). Let's look at how this would turn out. Say we divorce player power from the covenants and we just retain the player power that we unlocked during the lvling process in a talent-like system with the ability to swap between them via tomes or something similar. For the "pro player power group", life is great because they can actually pick the covenant that they want to pick without hindering their gameplay. For the "player power is irrelevant and they hate all things 1% group" the covenants still feel the same. The story is the same. They still pick a covenant. They still progress in their covenant. They can even, if they want, still pick the covenant power that originated from their covenant to show total loyalty and save the cash they would have spent on tomes. I've spent weeks in Beta and it is actually looking really good and there are so many positive changes, but the game could be better if they decide to pull the ripcord.
How is restricting changing fun for the masses? Being able to switch doesn't negatively impact anyone.