Well that grind with the Archivists' Codex is one thing, the armor upgrades on Tier 6 are als coupled to Renown, as if their cost alone would not prevent upgrading every item instantly.
Oh goodie an absolutely and utterly worthless Stygia increase.
Removed
Issues with 9.1 grind content:- Archivist Codex Reputation is too randomized and too slow to grind. It requires far too much time invested to gain a substantial amount (e.g. 1k) per day- Inventory Clutter. I appreciate the availability of Anima. Doing Korthia awards insane amounts of Anima tokens. Also by doing Korthia you get the Codex tokens which add to clutter. Increase Stack sizes, reduce varieties. There are multiple items with the same amount of knowledge attached to them.- Increase respawn time of select rares that are on an hourly / 2 hourly clock
Wtb uncapped beast cleave for BM so we can keep up with... Wait for it... Just about any other class/spec in this entire video game in an AoE scenario.
Didn't even know about the toy yet, until I dropped it yesterday on my usually riftbound cache farm across my currently 9 characters. Mine came on my DK, near the cache with the 2-3 mobs that cast the 'entangling roots' on you, near the base.
where fury warrior buffs at, considering arms is great for PVP and PVE
Too little, too late.
The toy dropped in the overworld for me today, not in the rift. So it's definitely fixed now
Stygia is already worthless currency, pointless improvement. Sitting on 40k with nothing to use it for.
Still no fix for shaman vesper totem not being able to be repositioned in necropilis on necrotic wake
Just what i have been waiting on.... Stygia increase?
And yet, still nothing on the Mastercraft Gravewing missing from the Mount Journal, even though that should be probably one of the easiest fixes possible