Something that people forget.... 2004 was a very different era in time than 2020.
The Legend has Spoken, truer words were never said for this game!
I'm not sure that playing with different groups of people every time means that our play style became less social. I thought that the more people meet, the more social is their style.
We've all become so jaded that some people forget, or choose to ignore that there is a real person on the other end of that connection, and that their personal agenda is now important than that person's feelings.
Greg Street was always really to the point and he's nailed it here again.
Great nuanced insight there about the context in which the game evolved. Times have indeed changed in terms of the way the average person communicates across the board, from friends to family to even work.
Unfortunately he is right. Making friends like that just doesnt happen anymore. I used to be an anchor for all of my friends to stay tethered to. Now I have so little reason to stay long term, that the word 'friend' is a loose term thrown around to anyone that is friendly and wants to be bnet buddies that I will likely forget who they are after I come back from the next break. I recognize that those days are gone. It sucks, but here we are.
That is a very valid point he makes. I remember looking for guilds back in classic days, and I always wanted a guild with an active forum. That way I could connect to people inside and outside the game. The trouble was they were usually clunky and unused. Now, we have Discord which is the perfect tool for keeping up with a community like a WoW guild. So instead of getting all my social connections through wow in-game, we can stay connected outside of WoW through Discord.If Blizzard could have capitalized on the social aspect of their game and created Discord-like features in-game to keep people connected in and out of the game I think some of the magic could have been kept intact. I know they added the community chat channels in game, but those feel rather clunky to me. I like Discord with its multiple channels to help keep conversations organized and easier to follow.Maybe there's a way for MMO's to partner with social medias that are popular with their gamers, to help create a cohesive social environment in and out of the game.
I really agree with this, and I've held this idea for about half a decade now. For years and years, people where asking for WoW Classic, because of the social aspect WoW used to have, all the while demonizing Retail WoW because it lacked that social aspect. But we can't really go back to that. There are too many people who enjoy WoW the way it is now, and taking extreme measures like removing the dungeon finder is just not a feasible idea.And all changes like that would do is drive away people who like the way the game works in the modern era, while those changes would absolutely not guarantee those people clamoring for a more social WoW would come back and/or stay.Personally, I enjoy interacting with people on WoW to some degree, but most of the time, I want to play by myself or with a few friends. Were I forced to engage with people every single time I want to enter a dungeon or a raid, I'd be less inclined to play the game. The social parts of WoW aren't gone, they're just not forced on the players like they used to be. They're optional now.
I don't blame accessibility. I just don't think wow did enough or kept up with providing tools to connect players in a meaningful way.The automated dungeon tool was an awesome feature. It was revolutionary at the time for getting people into group content that wouldn't have tried it otherwise. They needed to build on that to form lasting relationships between players instead of throwing the baby out with the bathwater.
Well....yeah, sure. I was hoping for a bit more insight than that ha. 'That was then, this is now'. But what can you do about it? That's the interesting question. The fact that things have changed since then is pretty obvious.
WoW less social? Lol not buying that one bit... trade chat is still full of the Cancer just as it was in 2005. The truth is, I wouldn’t have it any other way! Besides that, accessibility is fine as it caters to some. What would help is additional options on top of what’s current that forced group co-op so that wow has a system outside of rated content or mythic. You will never please everyone, but more diverse content is better for the game... the more money the game gets, the more options it can provide.
Ah Ghostcrawler. Doing a right fine job at Riot if i do say so myself! alas' devs gotta start somewhere of course.