Please tell me Skinnaur is staying in some capacity in the final version.
So, I was thinking with commodity changes, I can probably make my main a double crafter and buy materials from the AH or use alts to feed them. I am not entirely sold on this, but if gathering isn't super profitable like it has been in certain expansions, I may do it.
And... that is why they have a crafting bag and huge stack sizes. All those many different new types of crafting mats. A welcome change. These NPCs also remind me of how they set up private servers when I played on them years ago. I wish Blizzard would do more of this on the live servers similar to how you have the gnome mage on the flying carpet trading, the blood elf trading, etc. in Dalaran.
Why are their so many different types of mats again.. We go through these cycles and it is just insane. Sure there aren't going to be any systems in DF you'll just have to spend an eternity gathering 5,000 different mats to make one green base item.#slashwrists
Whatever the next expansion after Dragonflight may be, I'm guessing "doing away with the overused tree systems again" could very well be one of its main selling points.They're also still thinking having a billion different currencies around for everything was the solution to progression mechanics in general. So that particular epiphany may as well be three or four expansions away ...
Binds when picked up -.-
I don't know, I'm afraid they're making all this complication and steps with professions, all this round, and at the end we'll make the same useless stuff
Is there anything to show the difference between the quality of items (bronze vs silver vs gold)? Is it improved stats, ilvl, level requirements? Do you have to make x of the lower quality to be able to make the higher?
Anyone else think Ysemerald sounds dumb and out of place? ^^UI mean, Malygite, Neltharite, Alexstraszite... why not just go with Yserite?