TOMRUS quick get in here.
It says Murazond, shouldn't that be Murozond?
If they're going to fix the snapping I hope they make the packs more manageable. Removing one of the guardians outside vorkaal is a big w. Reducing the damage of the saurids, the big juggernaut and surrounding enemies, and the patrolling trio in the middle needs to be looked at too
horrible dungeon pool
TotT is gonna be interesting, I'm pretty sure the last time I saw a group do the third boss was all the way back in Cata.
After testing a few dungeons on PTR all I can say is they are MASSIVELY overtuned.
"Atal'Dazar was a common favorite dungeon for many from BFA, though there are several problematic enemies in there that were often avoided or mitigated with snapping, which both Dratnos and Tettles expect will be updated to effectively nerf the strategy when the dungeon returns."I mean we know as of today that snapping still works but go off guys.
snapping shouldnt be considered a mechanic jesus
enough of dratnos already lol
I'm glad the pool stays fresh. Feels good to have new dungeon every tier ngl
8 DF dungeons would have been way better.
Just a few copium bois like it, wow is more dead every season.For me this season is another skip and im close to retiring the entire game.