Just let us farm any zone with archaeology without having to proc other zones (EK/Kallimdor)Like farming tor'vir non stop or trolls etc
I'll give Blizzard the benefit of the doubt when it comes to the primary professions since I've used that Talent Calculator. I'll notice if cooking and fishing get specs and Archaelogy gets no new additions. Still, I do think that's a good compromise for the Crafting Orders.
When I saw 'decision impactful ' I cringed. After the whole 'meaningful choice' situation with the Covenants in Shadowland Blizz is the last group I trust to think that is a good idea.
"but being able to customize ability visuals makes it harder to tell what's happening in certain situations (such as PvP combat)," Then disable cosmetic glyphs in PvP?
Glyphs should be personal, it doesn't have to show to others, hence if you loose visibility on fight (PvE or PvP) it's a personal choice (that I'd make)
disable cosmetic glyphs in rated pvp. they know this is the answer, and has been for *years*. so what the real question is, is why don't they do it?
I still see the "Glyph" system to be a giant missed opportunity, as they could easily go the Path of Exile route with regards to visual effects, where one could buy a "Spec" visual overhaul on the store, which would change a lot of spells/abilities to show up differently. A perfect example would be a Fire Mage buying and applying a "Blue Flame" visual overhaul to all their spells.
"There is a fallback however, as any order which is about to expire (~2hrs remaining) won't count against that limit, allowing underpriced or less desirable commissions to still be fulfilled."Am I stupid or is this destroying the whole market? So everyone can just underprice as hell and all they need is more patience cause they just have to wait till it got to <2h and every crafter will do it for free money. Why should anyone not underprice then?