Why do we even bother with PTR lmao
Hopefully they can fix Vashnik's purple adds evading next.
I thought this boss was looking pretty crazy in the guides.
NA beta testing as always.
This is why its not worth doing PTR anymore , let them do their job instead of relying on outside free of charge help , let them fail so they are forced to improve. I bet the mythic version of the fight gona need even further reduction during the RWF.
Nice to see Blizz's trademark QA Polish on full display.
Massively overtuned and buggy ass raid. L launch
Absolute shame and incompetence. Do they even play theirs own game or what?
People here #$%^talking about no testing. My question would be more along the lines of "Why do the bosses increase their max health in the intermission in the first place?" Why wasn't the ability just tuned around the starting health, but instead they randomly increase the max health? So the 2% value looks like less healing than it actually is? Why not just heal Zul'jan by 4% per second over 35 seconds? You still would want to pummel him for the 100% damage boost.
My first impressions of the raid are pretty negative. The damage from some boss abilities is clearly overtuned. It feels like Blizzard is basically telling 293 ilvl players to spend about five days grinding M+ first and only then step into Heroic. So in order to get Heroic gear, you're apparently supposed to farm the same level of gear somewhere easier before you can realistically do Heroic. That makes absolutely no sense.