Ye I hope they dont bring it back.
PUGGERS, ABANDON SHIP, ABANDON SHIP!
This will end poorly what worst can happen*Master looting is open to LFR*Yeah...this was needed....it was needed...
Maybe make the item level restriction bypassable if you're in the same guild and both players have exalted reputation with the guild ?
Please do not bring Master Looter back! Just make ALL LOOT TRADABLE for a 3 Hour window after it has been looted (The length of an average raid), literally no difference between all tradable loot and loot master. Let people keep their loot, don't force them into having some messiah hand out loot on their behalf, furthermore it's more enjoyable for the individual player to personally hand over loot to their friends if they obtain something they don't need.Most mythic raid guilds already have a loot council and it works perfectly fine for high end teams, just allow the loot to be traded without item level restrictions. This change to Master Loot would only benefit the top 1% and they'd just end up using people to "steal loot" to gear themselves faster or allow them to more easily distribute loot for sales.Openly tradable loot for a 3 hour period to people in your group or raid is the answer, with no restrictions on item level.
In a 100% guilded run, Master Loot makes sense.As soon as you get a pug though, Master Loot should not be possible and instead Personal Loot is the default.That to me makes the most sense.
I don't know why we can't just have personal loot, but with no restrictions on trading (with eligible traders). It would essentially make it so that everyone gets their specific gear, but if they don't need because its a downgrade (even if iLVL increase) then they can trade away. Works for pugs and LFR and guilds without any difference in how it works.That doesn't seem that hard.
Adding master loot literally has no effect on casual players. Stop ruining the game for high level players by crying about it.
It looks like any pro-personal loot post is getting reported by trolls.Master loot is the trickle-down Regenomics of the WoW community. It is a bunch of top tier players, pushing their agenda and convincing people who will suffer that it's better for them.There's not a lot of reason for the majority of the player base that benefits from personal loot to speak up, especially when they get yelled down by the aggressive crowd.The main problem you have with Master Loot, is that player's weekly loot lockout is a valuable lottery ticket. No matter how poorly a player parses, and how much they were "carried" by a raid group, they are exchanging their lockout for a chance at loot. When you have guilds redirect the top gear to it's inner circle, you invariably punish the weaker players in the group. It makes people feel like the loot belongs to the guild, and not the player. This also applies a lot of pressure on players to stay after they've "taken" loot from the guild. DKP sheets never feel balanced.Once you enable Master Loot, it will be nearly impossible to find anything short of an AOTC guild that forces players to funnel loot to the sociopaths in charge. The wow community does not need the conflict that it introduces.Please, before you let these Hall of Fame try-hards convince you the loot system needs changing, ask yourself an honest question. "will I get more or less loot with Master Loot?". And "Will I be taking loot away from those less deserving than me?".
It feels the same as people arguing about speed limits. "I'm a professional driver so why should i have to follow them".Personally was never a fan of giving tanks and healers loot being the wrong thing to do. Now that there's no spirit nor defensive stats or pretty much anything role specific on gear (apart from a couple of trinkets). The focus would just shift from "my guild couldnt trade this item" to "the perfect trinkets/weapons didnt drop to give out to a specific dps". There'll always be the same amount of complaints about loot until its 100% deterministic, which would be about as boring as having no gear in the game at all.
Personally, I like how RC Loot Council works right now by default.Award personal loot, but then ask if you want to keep the item or trade it. If you agree to trade it, then give it to master looter.This seems to give all the benefits of both systems and the only downside is an extra UI pop-up. I've never understood what the problem is with this obvious middle-ground?
I don't think Master Loot should be a guild-only feature completely - as guilds obviously cannon be cross-realm or cross-faction and there are going to be a fair number of raid groups that might want to be able to use it that shouldn't be punished for having people on another realm or faction.That said, it absolutely, 100% should not be allowed for pickup groups at all. That is clear.
i'm not even a high level player and I want ML backlike... in Nathria I got a ring that was a downgrade for me, despite the iLVL increase. It was my friends BiS.Even though we were in a guild run I couldn't give it to him! That's so incredibly frustrating! Personal loot has been one of the worst additions to modern wow and every single doomsday scenario presented here has an easy solution.Make friends! Join a guild you trust! We are playing an incredibly social mmo and I cannot fathom why people think randomized personal loot is absolutely needed to protect the rights of the common man. Don't judge PuG groups that say they're ML only. We literally survived for years with ML/Need Before Greed systems.