It is truly astounding how they sometimes just don't realize that the easiest solution would have been to just increase drop rates in dungeons to what they were in BFA. Instead, we have to go back to highly archaic and convoluted systems that don't even help half the player base. Do people not remember why valor was removed in the first place and why they increased drops instead? I just do not understand how they don't get these basic concepts.
Between base mythic dungeon items now being upgrade able and the removal of the 1500 at a time cap this is actually shaping up decently. Would have been great if we had a valor gear vendor again but can't get everything I suppose.
This system is still bad when you have to refarm everything again
Its cool and all, but why suddenly all the below 220 items we have gotten from our 15+~ keys are irrelevant? This system should've been in the game right from the start anyway. I cant understand why we cant just upgrade our remaining base 15+ items to 220 that we already deserve to have.In fact, why isn't there a 20+ bracket with ilvl 226 upgrades..?I mean seriously. Even with this change, PvP is STILL the best way to gear up for M+, which doesn't make sense to the slightest, at least for me. I am happy for the PvP vendor, but they seriously need to add an M+ vendor with vers items in it, and add a 20+ achievement with 226 upgrades as a reward.
yes... you get a free ferrari... oh... what we dont tell you is: we split it into 7 parts, and you can only have one of those at a time :)ah well, good thing they backed down on this, that felt so wrong reading it, and so unnecessary
Maybe let them give you a max ilvl item for M0? what do you think?jesus people, let's have some content to play in order to upgrade your character
interesting.