I hate to be that guy but this list is literally the same every week lol
Mists and PF are surprisingly hard with Sanguine. Mists mostly because people don't take it seriously and PF because there are a lot of mobs that you want to stack on top of each other and this week you can't do that. I think your rating is a good bit off.
The fact that people dont take mists seriosly isnt the fault of the list maker but of the players. Because if taken seriosly mists is very easy to complete. :)
The only three absolutes in life are death, taxes, and Sanguine Depths being the hardest key on any given week.
Am I the only one who doesn't think halls is a total faceroll? I mean the encounters are definitely on the easy side, it's not a dungeon you're ever going to struggle to complete, but I actually find the timer kind of unforgiving. There are a lot of other dungeons where you can pull pretty judiciously and even cc mobs to make things easier without feeling like you're going to run out of time (spires and plaguefall come to mind), but the timer in HOA means you have to pull big a lot of the time, and there are quite a few things that can go wrong when you do that.That's my impression in keys in the +15-19 range, anyway. It may be different in really high keys.
what does that words mean? S A B C on that picture
Can we just get a separate guide up with all weeks affixes in a nice table with just the difficulties? I am too !@#$%^ed to do that...
Dratnos' routes are designed for people doing 15's and want it as clean and safe as possible, they are absolutely not good for higher keys.