Haven't seen it posted on the comments yet but for every artifact point you have you also gain stamina which is a huge defensive and survivability buff. Jumping up almost 50 points per person in a 20 man raid group could be the edge a lot of raid teams needed to survive specific mechanics and get them that CE achievement. Same applies for mage tower since you're receiving twice the amount of primary stat from the proc while also having the increased health pool.
Mythic Argus becomes dramatically easier the faster you phase. Earlier phases benefit from fewer Rage casts as each time he casts rage in the first phase an additional player will be afflicted with rage for the rest of the encounter. Plus more space, and fewer bad combos will occur as well. Plus the last phase is still a DPS check, and killing all the module spawns will give you more room as well. Plus the 15% damage boost in the last phase scales well when everyone gets more base dmg. Also tanks get 40% damage reduction form versatility with the concordance buff, which make tank survability higher ( albeit sometimes making it harder to die to a scythe when necessary).
Has anyone else noticed that yesterday the artifact was 126 and concordance was 75 after doing the quest...but when I did it today on another alt it is now 127 for the artifact and 76 for concordance? Main's went up also. Looks like it's going to be a steady increase until they shut them off. Just curious if anyone else caught this.
Hot damn! I knew the upgrade was going to help a bit but I grossly underestimated how much it'd help people! Grats to all the new Titanslayers!
I hadn't really put in the effort on the mage tower on the only toon I was interested in trying it on, my frost DK. I had never seen the second phase with the void mob, since I was still learning the phases. I think I had 15 attempts beforehand. The last time I tried, I was getting to the second arcane phase or just past it before dying.After the artifact quest, my first time attempting it, I saw only one arcane phase and pushed it to phase 2. After a few attempts where I derped from standing in something or just screwing up, I beat it, the third time I saw phase 2. The videos showing how to do it tended to run over ten minutes long; I beat it in six. On the void monster phase, I only saw one set of adds before blowing all my cooldowns on it, killing it before there was a second add phase.The artifact change was huge for me. You're not going to notice it on a world quest or even a Danger WQ mob, but over a sustained fight, Concordance being up 60% of the time or so is massive. You'll still have to do mechanics, but for DPS classes at least it covers for a LOT of mistakes.
So what exactly is the point of having Cutting Edge and Mythic Kill achievements, except to give 10 achievement points to people who kill the boss when it's no longer relevant?Sometimes I wish the cutting edge achieve would be something you can earn by toggling the nerfs off and defeat the encounter the way their were when they were first defeated, it would give an extra challenge for everyone beside farming for endless weeks.
Let's make the players even more powerfulJust to ensure that it stings all the more when all traits get disabled and we are tossed into the bfa hell
Yes! My guild was one of them! Thanks Blizz for taking pity on the scrub Mythic raiders. It's still a win and was an amazing fight. :D
20 page guide? give me a break. Watch one video on youtube of the full challenge, with maybe some talent choices and bam.The challenges are still tricky for sure, but item level is not an excuse now.
Just noticed today that our artifacts are at level 127 now. 4.5 quadrillion AP and rising.
So, it’s over 9000?