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Archaeology on Beta Servers (12942)
2010/09/11 at 4:42 AM
Hey there, it's your local silverly reporter with another batch of
interesting stuff -
! The brand new shiny secondary profession was added to beta build 12942 (the latest one, if you are reading this fairly recently after it is posted), and I've had the chance to go test it out. Let me tell you, it's absolutely amazing! I may be a little biased, because it's new and different from all the other professions, but I honestly thing it's a very interesting thing in and of itself.
But I do tend to ramble - let me show you a few things about it!
Games to Teach the Youth
2010/08/03 at 3:12 PM
For most of my life I have been unhappy with the education that has been offered to me. Few countries know how to deal with gifted or troubled students, and only a few teachers are able to act properly when they find one. The bane of the genius and the idiot is to never be understood, they say. Well, I did a little thinking, some more talking, and finally decided to do some writing on the topic as well. Why do we often find education inadequate, and why are students growing increasingly uninterested in the classroom activities?
A simple answer would be something like "They are not interesting." Well, let's stick with this and try to figure out how to make learning more interesting. After all you can be the greatest teacher the world has ever known and will ever know, but if your students are not interested in the stuff you are talking about, almost all of your talent is wasted. We can look at neurobiology, or at religion, or at psychology, or at philosophy, and we would probably find some pretty good answers. However, I would like to offer you a drastically different approach to the problem - let's look at games.
New Cataclysm Beta Launcher (Soon!)
2010/08/03 at 4:17 AM
Our favorite floating skull Zarhym just announced that a new launcher for the Cataclysm Beta is in the works. It should be available with the next beta patch, and will incorporate a few of the programs you already need to run during patching. Namely, those are the Launcher, the Updater, and the Downloader. It will also stream game data while you are in the game, playing. In other words, patching should happen much easier, and hopefully - faster. If the downloading process is slowing down your internet, or if the patching is eating your processor, you could always stop either one of those processes and let it finish after you are done playing.
Zarhym has posted a FAQ on the new launcher, you can read all about it after the break!
Throne of the Tides Impressions
2010/07/20 at 4:07 PM
About couple of weeks ago I posted
about how one of the new Cataclysm dungeons, Blackrock Caverns, felt. If you are interested in it, go ahead and take a look - I found it a pretty cool instance. Not as cool as the one I am about to present to you here and now though. You can read my shorter description
The Throne of the Tides is an 82-84 dungeon, supposedly the second one in the Abyssal Maw - the first one still unnamed and with 0 info about it. If you follow the normal quest flow, you will find the entrance to this dungeon during your last quest in Vashj'ir, after a colossal battle featuring Neptulon the Tidehunter himself. As you approach the giant whirlpool beneath Vashj'ir, you get sucked in, everything swirls around you, and - tadaaa - you drop in the elemental realm of water. Pretty cool looking place, by the way. But let's talk content now!
Answers to Common Community Questions About Real ID
2010/07/16 at 6:27 PM
The Real ID system, which we were introduced to a little while ago, was one of the most controversial things Blizzard has done in a long time. The feedback from the community varied from extremely negative to extremely positive, with all the points in-between. Not only has the community been divided in its opinions, but it has been quite vocal with them as well. Just a little while ago a post appeared on the official Battle.net StarCraft II blog; in it Blizzard answers common questions and addresses concerns about the Real ID functionality, features, and plans.
Check out the full article on the link below, or read over the highlights further down.
You will be able to remove yourself from your friends' Friends List. So if I and
are Real ID friends, he will be able to remove himself from the list of friends you see when you look up my profile.
Battle.net Facebook integration will allow StarCraft players (and later on, customers from other Battle.net games) to search their Facebook's friends list and easily send
Cataclysm Dungeon Bosses
2010/07/04 at 5:11 AM
A couple of builds ago Cataclysm alpha testers saw the first "real" achievements from the new expansion - achievements different from the random funny placeholders and the standard exploration achievements. I am talking about the dungeon (and some raid) achievements. And although they were cool in and of themselves, to me there was something else intriguing hiding inside them - the knowledge of what the different instances will be called and what kind of bosses they will feature. From this we could even gather some very basic and preliminary information about who (or
) those bosses will be. Interesting stuff for me and other players eager to learn more about the expansion.
So! Let me get to the good stuff and present you with a list of all the bosses in the Cataclysm dungeons, as well as with some short description and links whenever they are available. Keep in mind, only Blackrock Caverns and Throne of the Tides are available for testing (even if some of us managed to sneak inside the Stonecore), so information beyond those 2 (3) will be
virtually non-existent. Also, keep an eye out for a similar blog for raids!
Blackrock Caverns Impressions
2010/07/02 at 7:04 PM
The latest news on the Internet - Cataclysm closed beta is hitting us good! But we all know this. What's more important is that since the NDA has been lifted, we'll be showering you with tons of new information, blogs, guide pages, videos, screenshots, and dataz.
just posted some good stuff about the
in Cataclysm (and you should check it out if you haven't), so I decided to go a different route - do a dungeon, see how it feels, give a few screenshots, and a bit of an overall opinion about how the experience is.
Right now the only two dungeons available for testing are
Throne of the Tides
. So I went to my good old friend, the Dungeon Finder, and said "Yo dawg, you heard I like dungeons? Give me a random one!" And so the
Wrath of the Lich King: Exhausted?
2010/05/24 at 2:02 PM
I have been playing WoW for close to 3 years now, I think. One of the main things that has kept me
in the game so long was a basic MMORPG concept, that Blizzard developed to great heights - there is always stuff to do. If it's not leveling, then it's questing. If it's not questing, it's money-making. If it's not money-making, it's gearing up. If it's not gearing up, it's raiding. If it's not raiding, it's achievement farming. I could probably go on for a while (without mentioning PvP, I don't really do that).
So okay, there is always stuff to do. The game is endless, and that's one of its charms.
Cataclysm Professions Preview
2010/05/12 at 11:37 AM
Well, we've seen what the plans for the class changes in
are - 3 new abilities in the 80-85 range, talent modifications, new talents, and some core class mechanics overhauls. Oh, and masteries. Overall - pretty interesting stuff.
Now a new wave of juicy and interesting news hits the board - changes in the professions. Ever been annoyed by the various profession specializations? Well, that's going away. Elixirs not good enough for you? Getting buffed. New Jewelcrafting, Cooking and Fishing dailies, but most importantly -
Enchanting vanity pet
Follow us after the break, and see it all!
Battle.net Real ID Friends
2010/05/05 at 2:16 PM
Blizzard just announced yet another one of the features the new and improved Battle.net will have. Just earlier today they said that Battle.net will have Facebook integration, and now this.
to your Battle.net account will allow you and your friends (who have also entered their IDs and have agreed to be friends with you) to access a number of unique features - real names for friends, cross-game chat, rich presence (additional information about what your friends are doing/playing), broadcasts (short messages to all your friends), and see-all-characters.
X-53 Touring Rocket Available Today
2010/04/27 at 10:55 AM
You may recall that Blizzard announced some changes to the Recruit-a-Friend
mount reward a little while ago. If you had an unclaimed Zhevra, the announcement said, or if you decided to recruit a friend in the near future, you would have the normal Zhevra reward changed to a spectacular
X-53 Touring Rocket
Well, the big day is today. As of today, April 27, 2010 (possibly after the maintenance), if you recruit a friend or if you have Zhevras waiting to be assigned to one of you characters, you will start getting the X-53's!
Here is the short post by Zarhym:
Time is running out for those who wish to claim their Zhevra, as the launch of the X-53 Touring Rocket is now scheduled for tomorrow, Tuesday, April 27! If you’ve fulfilled all of the Recruit-A-Friend requirements necessary to claim a mount now but choose not to claim the Zhevra, you will be able to claim the X-53 Touring Rocket instead once it launches. Sounds like they’re firing it up for a final test run now....
You can find the original announcement here:
Cataclysm Raid Progression Refinements
2010/04/26 at 10:58 AM
Some clarifications have been added to the bottom of the post.
Another blue post from the blue world of blue Blizzardness descends from the skies - this time it's about how raid progression is going to work in
10- and 25-man raids will share the same lockout.
10- and 25-man raids will share the same loot.
Heroic loot will be, like in Icecrown, just a buffed up version of the Normal loot.
The raid leader will be able to decide between 10-man and 25-man (possibly on a boss-to-boss basis), much like you can now choose between Normal and Heroic mode for a raid.
Since 25-man raids will drop the exact same items as 10-man, to promote people actually going to 25-man raiding, Blizzard is making 10-man encounters drop less loot per player (actual items, badges, gold...). In short, if you can get 25 people, you will get more out of the raid than if you were to go with 10.
Heroic mode for the bosses will be unlocked simply defeating a specific boss as few as (probably) 1-2 times. Limited attempts will likely go away completely, except for rare bosses (e.g. Algalon).
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