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评论来自
Nulgar
Not sure which bombs this is meant to trigger, it does not work with
轰炸
(makes sense, as the bombs are still on their way)
edit
It's going to be changed in 5.2 to a
闪电链
-like effect:
雷霆之箭
- Deals 14 Elemental damage to the enemy's active pet and 14 Elemental damage to the enemy's backline pets.
评论来自
1048602
Works perfectly with minefield, i'll try other kind of bomb and i'll comment back!
评论来自
584434
I can definitely confirm that it worked for Bombing Run for me prior to 5.1 (but not always) and when 5.1 hit - it stopped working completely. I even wrote a ticket about it, and got no answer.
评论来自
Maliander
Reworked in Patch 5.2.
Patch 5.2:
4 Turn Cooldown
Deals 14 Elemental damage to the enemy's active pet and 14 Elemental damage to the enemy's backline pets.
Patch 5.1 and before:
Deals 20 Elemental damage.
Instantly causes any bombs that exist to detonate.
评论来自
calculator
Of lightning? Very very frightening.
评论来自
1113727
Pika-CHUUUUUUUUUU
评论来自
Aleinus
In MoP Classic, the damage to backline pets in the tooltip may be shown incorrectly. It uses the same strong/weak multiplier as for the frontline pet, but should be calculated for each backline pet individually, according to its type (family). Game mechanic calculates and applies the damage correctly, it's only the tooltip problem. So, the player who wants to estimate the damage before current round, should use a calculator instead :(
Contrary, the retail version has different mechanic of this ability and the tooltip shows the total damage distributed among all enemy team.
链接
风暴之锤
风暴之锤
100%
命中几率
对敌人的激活宠物造成14点小动物伤害,并对敌人的后排宠物造成14点小动物伤害。
Vs.
亡灵
Vs.
人型
魔法增益
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