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评论来自
79637
Go to the left chamber and activate the trigger. Mobs will spawn; kill them and then the boss.
评论来自
Greyowl
Dk tank, holy priest, moonkin, ret pallie and a BM hunter.
Tactic we used was...
1 - Pull
2 - Pop everything
3 - Panic
4 - Profit
评论来自
Pledioch
Please note that activating the trigger will pull the boss.
The easiest way to do this is to have the tank pull the boss, and have one dps activate the trigger immediately afterwards, then shuffle on over to the boss to stack up so all the adds come to one place.
Pop Heroism, cooldowns, etc., and kill the adds. Make sure you're not AoEing down the smallest adds too quickly, as they explode when they die.
Once the adds are dead, you've won, just kill the boss.
评论来自
Matthest
This is a pretty challenging achievement. To do this, you need to activate the trigger to the left as you enter. This will free all the mobs inside the "cages."
There are 5 little/volatile mobs (that explode), 3 "medium" devouring mobs, and 1 large mob that hits pretty tough.
We did this by having everyone stand moderately spread out on the right side of the room. A warlock went and hit the trigger and used Demonic Gateway to quickly get over. DPS single-targetted each of the little adds down very quickly while the tank had cooldowns up. We rotated AoE stuns and Infernal stun to buy us more time. Once all the little adds were dead, the "medium" adds were also almost dead from Tank AoE threat.
Honestly, this is just a "blow everything" achievement. Do the best you can!.
评论来自
Naojirou
IMPORTANT DETAIL!
If you check the wording, it asks you to eliminate the spirits. So opening the cages itself wont be enough. We kept one under cc for the whole time and did not get the achievement. Do not learn it with the hard way^^
How we did:
I as a demo warlock opened the cage, banished and cc'd the 2 destroyers while dpsers dealt with manifestation. I picked the small adds and killed them away from me with aoe slows, Howl of Terror, pet storm and knockbacks. In the meanwhile other dpsers killed 1 destroyer and kept the other one cc'd, however the mistake we did was keeping that destroyer in cc.
评论来自
Changaiz
Very easy with a DK. Army of the dead will control the adds, and Remorseless Winter will do the same once army is down. Possible to AOE the adds down fairly quickly.
评论来自
304386
If u had Rogue in your party then can be used
BLIND
on 1 large mob and u ll got 60 sec while u beat rest of the small and medium mobs.
评论来自
kurzior
Walking into the Sha's room, there is one cage behind you as you enter, one directly ahead, and one to the left.
behind - 5 volatile energy. These adds detonate (shadow damage) when killed.
ahead - 3 devouring sha. Breath attack like the trash in the area.
left - 1 sha manifestation. Attacks the highest aggro target with shadow damage.
The trigger to open the cages is in the room of the left cage. It is an interactable ring on the floor that resembles a very small sha cage. Triggering it unlocks all 3 cages, so tanks should prepare to aoe threat immediately. Healers should stay near the tank because you'll likely pick up threat on a few targets.
It is advisable to have slows available for the volatile energies, so they can be kited and killed outside of melee. Killing these in melee can easily wipe the group. Other than that, tank the adds and nuke them before the boss.
评论来自
ludekcortex
http://i.imgur.com/x9D6JXj.jpg
Soloed as a 530 Blood DK (can be done on lower ilvl too)
Pretty easy strategy:
1. Start by using the cage device (it will pull sha)
2. Put Army (without taunt glyph) and DPS down the big adds (ignore Sha)
3. Small, exploding adds can be slowed by Chillbrains or glyphed Death and Decay (just run away from them, and let your dots kill it)
4. When Army ends - just put Remorseless Winter on living adds and continue to dps them.
5. Once adds are killed, Sha is just tank and spank...
评论来自
Sarlis
Video The Obvious Solution:
http://youtu.be/oHi6E0cD7LE
评论来自
Surebix
Soloable as a 535 BM hunter.
Most important thing to manage is the start phase and getting all the adds onto your pet, then staying alive long enough to kill the adds, and finally surviving the disorent phases.
DPS down the one big add first (it will channel a mind flay on you otherwise), then I cleaned up the five little adds since they are easy to kill (make sure to stay away from their deathrattle explosion). The 2 mid-size adds channel a breath which is dangerous but can be easily avoided so I left these til last since they do have a bit of health. Keep Mend Pet running and misdirect often, using Deterrence to cast Revive Pet when needed and then Feign Death to drop aggro. Kite everything with Posthaste where you have no other options (engineering speed boost is helpful as a one-time get-out-of-jail free card, which should be enough).
Once the adds are dead, the fight gets much simpler. Keep moving to avoid the sha spikes and kite the boss with Disengage+Posthaste with it diorients your pet. Misdirect the little adds and killing the with Multi-Shot is simple.
Talents:
Posthaste, Binding Shot, Spirit Bond, Dire Beast (although any would do), Blink Strikes and Barrage.
Glyphs:
Misdirection, Mending, Animal Bond.
链接
显而易见
消灭被囚禁在封印之厅中的残余煞魔后击败影踪禅院的狂之煞(英雄难度)。
指南
Shado-Pan Monastery Dungeon Guide: Bosses, Strategy and Loot - MoP Classic
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