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10.1.5
Latest Cataclysm Hotfixes (Feb 18)
라이브
2011/02/18 시간 23:10
에
Miyari
에 의해 작성됨
Latest Cataclysm hotfixes have just been posted!
Notable changes include:
Previously proposed
Dungeon Finder changes
have been implemented. Some changes may yet require a realm restart.
(
사냥꾼
)
조준 사격
damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
(
사제
)
육체와 영혼
no longer reduces the mana cost of
신의 권능: 보호막
(the hotfix made on February 16 to provide this additional benefit has been reverted).
(
전사
)
(Arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.
Remember, you can check out all of the latest hotfixes under the blog's
Hotfixes
tag!
Check our the full list of today's hotfixes after the break!
Battlegrounds
Demolishers were respawning too quickly in
고대의 해안
. They are now on a 20-second spawn timer.
Classes
죽음의 기사
Death Knight Ghouls under the effects of
어둠의 변신
can no longer cast
물어뜯기
while it's on cooldown.
사냥꾼
조준 사격
damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
now provides around an additional 2000 attack power at level 85.
성기사
여명의 빛
no longer heals targets outside the paladin's party or raid. It correctly heals up to 5 targets in the paladin's raid.
사제
육체와 영혼
no longer reduces the mana cost of
신의 권능: 보호막
(the hotfix made on February 16 to provide this additional benefit has been reverted).
now returns 2/5/7% of maximum mana when
신의 권능: 보호막
is consumed, up from 2/4/6%.
흑마법사
Instant-cast Shadowbolts from
고통
(both the talent and Glyph of Corruption versions) should no longer consume charges of
if both procs are available. Shadow Trance will always take priority and be consumed first when Backdraft is active. Subsequent Shadowbolts will consume Backdraft stacks.
전사
(Arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.
Dungeon Finder
If a party member remains outside of a dungeon for more than 3 minutes, they become eligible for removal, regardless of other Vote Kick restrictions.
When players queue as a group with a tank or a healer, and the tank or healer drops group (or is kicked) within the first 5 minutes, all of the other players who queued with them are removed from the group as well.
If there is a group of 3 or more friends and someone in that group initiates a Vote Kick of a random party member, it now requires 4 votes to kick the player, instead of the standard 3 votes.
The penalty for using the Vote Kick feature too often is not issued to a player who kicks someone with whom they queued for a dungeon (i.e. the party member being selected for removal is not a player randomly selected via the Dungeon Finder).
The penalty for using the Vote Kick feature too often will be issued much more quickly to players who join as a party of 4 and kick the randomly selected 5th player.
The penalty for using the Vote Kick feature too often will now not allow the player to initiate a Vote Kick for 2 hours, up from 45 minutes.
These changes will require realm restarts to take effect. More information can be found
here
.
Dungeons & Raids
When switching a normal raid dungeon over to Heroic difficulty, players were instantly becoming saved without warning. There is now a warning dialog box which will appear before the difficulty is changed.
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