이 사이트는 자바스크립트를 사용합니다.
브라우저에서 자바스크립트를 활성화 해주십시오.
라이브
PTR
10.1.7
PTR
10.2.0
간단 정보
스크린샷
동영상
댓글
megakiller312
의 댓글
You summon wood out of the ground.
neoscorpio
의 댓글
Neither
Beast
nor the
Stalker
shall stand in my way.
Neither
Light
nor the
Shadow
shall ruin my day.
Neither Energy of a
Rogue
nor a
Warrior
's Rage.
Neither
Frost
, nor
Fire
or an
Arcane
Mage
.
Neither the
Crusader
with his
Auras
shining bright,
Nor the
Demon Lord
or the
Ebon Knight
.
Not even the
Shapeshifter
can withstand.
The power of a Shaman with the
spirits in his hand
!
Nigol
의 댓글
All races have different looking totems.
572232
의 댓글
one of my favorite classes ever. Enh shanam used to be one of the best hydrids in vanilla , they even could tank ( yes, there was some mail gear especially desighned for enh shaman tanking back then). Now elemental imo is all the rage, the insane burst, the great sp totem buff with the low mana cost, the powerful and hated thunderstorm that makes us kings of the AB and eye of storm, a great pvp spec with the addition of some early enh talents. Generally shamans were always one of the most desired classes for a raid thanks to their totem buffs and bloodlust. Oh and dont forget resto shamans, good at both raid and single healing, rly fun to play healers.
My choice of race is troll, because of their racials additional haste increase and the cool dance XD.
Chromell
의 댓글
Little trivia: although the screenshots contain pictures of Thrall as a Shaman, in WC 3 he was in fact a Far Seer. This hero class in that game shared several of the Shaman's skills:
summoning wolves
,
chain lightning
and
far sight
, while a new hero - the Shadow Hunter, also of Orc faction, however of troll race -, introduced in TFT expansion, had
chain healing
and
hex
as two of its skills.
icritmypants
의 댓글
FROST SHOCK!
Milo1995
의 댓글
NEVER, EVER, use thunderstorm in the middle of mobs some1 is tanking; unless u glyphed for it ^^ just a friendly piece of advice that might save ur char's life if the tank is in a bad mood
397056
의 댓글
Enhancement single target updated for 4.0:
(When it becomes available, Unleash Elements will be your opener for a boss)
1) 5 stack searing flame Lava Lash (I may edit this in the future, but i see better results when I wait for my stacks to build to 5, unless there are zero stacks in an AoE fight on it)
2) Feral Spirit (2 minute cooldown means more freedom from slows and roots)
3) Stormstrike (if debuff is not on the target already)
4) MW5 Lightning Bolt
5) Unleash Elements
6) Flame Shock when debuff is not on
7) Earth Shock
8) Stormstrike
9) Remember to use your instant cast ghost wolf to connect with your target faster if you are moving!
/edit
In 4.3, your set bonuses will make it more beneficial to cast Lightning Bolt. However, your single target priority will not change, as Feral Spirit will give you more Maelstrom procs and you still need to make sure that Stormstrike's debuff is on your target.
Before you summon Feral Spirits, apply Flame Shock to your target, as you likely won't have a free GCD where you aren't casting Lightning Bolt. If Flame Shock falls off during that time, it's okay, but remember to reapply it first thing when your feral spirits fade.
Still TBA:
시간의 파격
as an Enhancement weapon, like Eye of Purification. It's a bit too fast, as we don't really want to go below the threshold of 2.4 speed. Deathwing's axe will likely be better than this mace, but if it's proven that you can do more damage with it, you'll be casting Lightning Bolt with as low as 2 stacks of Maelstrom Weapon when you have free GCDs. If that happens, I will post both priorities here.
/endedit
/edit2
Mental Quickness has been redesigned to no longer let us gain spell power from other "sources." This means that we'll no longer be using spell power weapons, ever. They did buff the amount of spell power it gives from 50% to 55%, but this is to make up for the fact that we'll no longer get spell power from the flat % buff provided by things such as Totemic Wrath.
/endedit2
Notice I did not put Searing Totem on there, that's because you will have free GCDs (even with Unleash Elements) and you can probably refresh it at least every 30 seconds without seeing a DPS loss.
**Do your best NOT to clip Lava Lash if the GCD will still be up for a long time when it becomes available. This goes against how Enhance was before, but it will yield more DPS because of the massive damage it deals at once**
674923
의 댓글
Bag of Sticks
Waiting for war in wintergrasp
A mage of pedigree select
Cast a spell of arcane might
And granted me intellect
A priest in robes of whitest silk
(a very righteous looking dude)
Raised his staff and shouted out
And I was blessed with fortitude
My mind was filled with extra thoughts
My body was bursting with life
I'd never felt so strong and sure -
But still more allies arrived
Two paladins on their chargers rode
Rallying us for the fight
Cheered out fearsome battle cries
And blessed us with wisdom and might
From the shadows to my left
A beast of cunning and guile
Transformed into a tall, wise druid
And Marked me with the Wild
More mages gestured and muttered words
And conjured a feast for us all
And warlocks gave us each healthstones
And anchored souls, should they fall
A rogue whispered "I've got your back"
And twirled daggers in his palms
"Relax friend, I'll clear the road,"
A death knight said with icy calm.
A row of hunters checked their guns,
ammunition, arrows and quivers
And their beasts let out hungry growls
That gave me frightened shivers
A warrior strode out to the front
His face was full of scars
His muscles thick, his armor clawed
From the fight of a hundred wars
"The enemy approaches!" he shouted out
"Prepare to match their rage!"
And a dozen more with axes and shields
Charged out onto the stage
The warrior smiled at his fortified crew
And when he saw me, his smile died
He walked close and grunted through his bulk
"Exactly what help do you provide?"
Surrounded by these adventurers
With their formidable spells and tricks
How was I to match their might
With a simple bag of sticks?
"Nothing." I said honestly
"There is nothing I can give,
But if you trust in my abilities
Then those who would die will live."
The warrior leered and banged his axe
And growled to the other men
"You wear a robe, and provide no buffs
Tell me, what good are ye then?"
Put on the spot and doubted thus
I was about to try and explain
When beyond the walls there came a sound
Like a steam tank gone insane
A crashing sound, deafening
The front gate splintered forth
And into the courtyard spilled the enemy
Bearing spell and sword and torch
"To war!" we shouted and rallied forward
Driving the enemy back
The mages summoned storms of ice
And the hunters launched their attack
The warriors charged and cleaved their axes
Cutting the enemy down
The healers closed their bloody wounds
And shielded them from harm
From off to one side a warlock cast
A spell of certain doom
Towards a hero fighting in our ranks
Who was destined for a tomb
Pulling a totem from my bag
I stamped it in the ground
The warlock's spell was pulled into it
And it disappeared without a sound
Just then a rogue appeared from out of sight
Behind our wisest caster
Raised his dagger to end his sagely life -
But my hex was slightly faster
Two more totems I pulled from my bag
And planted them in the path
My allies were graced with renewed energy
And an inherent sense of wrath
I spied a rogue suffering
From a deadly poison shot
I cleansed the ailment from his body
And healed him on the spot
Three of the enemy broke through our ranks
And charged towards our back
I stamped a totem in the ground
And entangled them in their tracks
Just then I felt a stunning blow
That sent me to one knee
A paladin struck me twice again
And I was dead before I could plea
But to a shaman, death is temporary
And I called on an ankh of power
To restore my life and give me strength
So that we could yet win the hour
The paladin charged on towards the healers
And prepared to kill the lot
But lightning arced out from my fingers
And fried him on the spot
I sat with a drink to quickly recover
Next to the paladin, his hair fried crispy-curly
And the warrior spied me sitting down
And yelled "make yourself useful girlie!"
Chagrined, I rose to my feet
And chanted a mystic call
That infused a bloodfury in my allies
And empowered one and all
I planted another totem into the ground
And the ground itself came alive
A monster of rock charged into the enemy
And scattered them like bees from a hive
We pushed them back and cut them down
And it was clear the day was ours,
We lost only the gate and very few men
And defended all our towers
The celebration was bright and merry
And rewards were spread around,
The dead were carried away and buried
And debris cleared from the ground
I had collected my totems and cleaned them all
And bound them with a leather strand
When the warrior approached with a pair of flagons
And thrust one into my hand
"There's more to you than meets the eye"
He said with a nod and a wink
"And the next time I head into battle,
I'll be looking for a shaman I think."
It was generous praise and I accepted it
And courtseyed deep and quick,
"I won't have any buffs for you -
But I'll bring my bag of sticks."
~Written by Sussemilch
291471
의 댓글
Were Shamans available only to Horde during WoW Classic days? Feel free to downrate if already answered.
Sevok
의 댓글
what weapon enchants would you use as a shaman,
and does anyone plan to use
Frozen Power
in PvE ?
i was assuming MH windfury / OH flame tongue, but then i miss the nice buff from frozen power ? or does frost shock provide that buff ?
747325
의 댓글
Shamans can cast Bloodlust (or Heroism) to boost the entire group's damage and healing.
This buff is unique and oft sought after for a raid group
.
Just like to say that Bloodlust/Heroism is no longer unique as Mages have their own version of the spell as of Cataclysm.
Time Warp
. The only difference is that shaman's learn Bloodlust at 71 while Mage's don't learn Time Warp until 85.
SgtFrog
의 댓글
Playing as a low level Elemental shaman feels like a great leveling spec due to its "death of a thousand cuts" tactics. Primal Strike, Searing Totem, Flametongue Weapon, and Lightning Shield do mediocre damage on their own, but when you combine these, you'll be wondering where the mob went, it went down so fast. Combine with your auto-attack and Earth Shock for tougher mobs or groups.
3xploit
의 댓글
Earth!... Fire!... Wind! Water! uhhh... crap I only get 4 totems! Sorry captain....
860477
의 댓글
늑대 정령
Can be used indoors (please change that in shaman overview).
Can be affected by
(
) and so becomes instant and incerasses base running speed by 7%/14%, but the effect does not stack, altough it does stack with
까맣게 탄 문양
.
Due to the need of moving in Cataclysm raids and dungeons,
(
) is very useful and is a must for great mobility and easier getting achivements that require moving/not getting hit by AoE.
불타는 토템
Enhancement shamans can improve their damage done by spending 3 talent points in
and by consuming those stacks with
용암 채찍
shamans can improve their damage done as well. Requires talent
.
Due to
불타는 토템
stacks with
, enhancement shamans lose alot of damage done if you put down
, altough
can improve your DPS slightly if you have warrior with
전투의 외침
.
At a certain moment, when boss is weakest (usually second or third phase), use
피의 욕망
/
영웅심
,
,
야수 정령
and useful potions; don't forget to save your
for this phase as well and refresh your
불타는 토템
.
If I missed something, said something wrong or if you want to add something please reply to this post and indeed rate it positive if it helped you or negative if you don't like something but if you downrate this post please tell me why did you downrate it so I can remake it. Thanx!
Oura :)
cityparagon
의 댓글
What is the best totem set for an enhancement shaman? for raids and for solo
guatafu
의 댓글
Disclaimer: I do not take credit for the following text, as far as I know the author is Darkness from Aerie Peak thou this might be just a rumor. I found this at the
Regeneration
page and thought all shamans should know their own power (and limitations). Enjoy.
So, as you all know, I play a Shaman. I'm currently the best geared Shaman in the world and I have multiple world DPS records on WowMeterOnline. So I go into this Battleground because I feel like gracing my battlegroup with my presence, right? Everyone is cheering as I enter. They don't bother putting down a mage table or healthstone because they know that they're not going to need it--I, the Darkness, has come.
So I cast Lightning Shield on myself, because that's what Shamans do. They call down MOTES OF ELECTRICITY FROM THE HEAVENS and they SURROUND THEMSELVES with DEADLY AMOUNTS OF LIGHTNING! All of my teammates are instantly electrocuted to death, but me? I merely bathe in the energy; it is my plaything. Even though my teammates are now charred corpses, they continue to cheer, because they know that I can solo this. The gates open. I run in. With Ghost Wolf, my movement speed is increased by
40% PERCENT
Horde sees me run by but they can't do anything about it because I'm a ghost and I'm wolfing at
40 PERCENT
a Blood Elf Paladin with Crusader Aura on bubbles and flees in terror when he sees me traveling at
40 PERCENT
They can hear the howl of my ghost wolf. They are all cowering--no, literally, they type the /cower emote and just stand there--as I cap the Stables. I cast WATERWALKING on myself--WATERWALKING, like Jesus, and I careen towards the Blacksmith. The Horde there see me coming and they just /afk the !@#$ out. I put down my totems before I start capping Blacksmith's flag. A Rogue tries to sap me--
BAM!
The Rogue is engulfed in flame as my Searing Totem SEARS him from the inside out! His leather clothing EXPLODES in a rain of fire that spirals around my beautiful female Draenei form as I continue to cap the Blacksmith. The fire rips through the Rogue's bones, but it doesn't even consider touching me--why? Because I've got
FIRE RESIST TOTEM
A Warlock swoops in in Demon Form and tries to Conflag me but his Conflag does 0 damage to me because of
FIRE RESIST TOTEM
A Troll Mage Slowfalls in and he Pyroblasts me but it is ineffective because of
FIRE RESIST TOTEM
Blacksmith caps. I mount up on my KAEL'THAS MOUNT--no, literally, I ride Kael'thas around, the Blood Elf--and head over to Farm, because I feel like eating some potatoes.
POTATOES. BOIL 'EM, MASH 'EM, STICK 'EM IN A STEW. AND HEARTS. SHAMAN DESIRES PALADIN HEARRRRRRRTS.
Just then, I see something through my Sentry Totem. It's the WoW General Forums! --People are complaining about how overpowered I am! They're saying that Shamans need to be nerfed. I smirk.
That's when I decide to take out my HAND OF RAGNAROS.
EIGHTY POINT FOUR DAMAGE PER SECONNNNND
I slam the Hand of Ragnaros down into the ground. Arathi Basin shatters like glass--the ground falls out from under me. The fabric of SPACE itself CRUMBLES beneath my feet. I cackle as I enter the REAL REALM, becoming a TRUE ENTITY existing ON THE PLANET EARTH. I am a Draenei walking around New York--the cops try to stop me, but they forget all about me when they take a gander at my
STONECLAW TOTEM
STONE AND CLAW COMBINED. CAN YOU TAKE IT?
But then, in the spaces between the gathering crowds, I see something. Someone. The smirk on my face deteriorates. .. it's one of the Horde. A Troll.
I thought I had destroyed Arathi Basin. I thought I had won the Battleground. But all that time--
--But all that time--...
.. there he was. Just standing there. Regenerating 5, health,
per
second.
I glared at the Troll.
The Troll glared back at me.
Silence flooded the world.
"And there's nothing you can do about it," the Troll whispered.
unholly
의 댓글
Below is a list of some off-hand frills and shields for use with
one handed heirloom weapons
.
no ilvl required:
곰팡이 슨 길잃은자의 고서
,
낡은 정찰병의 방패
Req. Level 10-15:
의식의 버클러
,
불모의 땅 방패
(horde only),
고동치는 히드라 심장
,
신비한 고서
Req. Level 16-25:
괴물씨앗 버클러
,
새벽의 고서
,
지하감옥 방패
(alliance only),
마녀의 손가락
(horde only),
안개자락 보주
Req. Level 26-34:
잊혀진 예언자의 보주
,
퓨리엔의 평온
(horde only),
기즐록의 최첨단 방패
,
아감마간의 심장
,
가시덤불의 별
Req. Level 35-40:
희망의 등불
,
굽이나무 방패
,
암영 수정
,
마력의 고서
,
덜그럭거리는 버클러
,
불꽃 마술사의 길잡이
Req. Level 41-45:
검은해골 방패
,
산허리 버클러
,
사자의 책
,
사막방랑자의 나뭇가지
,
정찰병의 방패
,
크리그의 술잔
Req. Level 46-49:
매혹의 구슬
,
불타는 어둠의 해골
,
통치의 금이 간 수정구
(alliance only),
통치의 금이 간 수정구
(horde only)
Req. Level 50-54:
구름술사의 설명서
,
폭풍결속의 고서
,
궁극의 문장 방패
,
제왕 타우릿산의 왕실 홀
,
마그무스의 돌
,
맥시밀리언의 방패
Req. Level 55-59:
롬비어드 수호 방패
,
군단 용기병 아이기스
,
길잃은자의 고서
,
악령의 감옥
(horde only),
산사태 버클러
,
심연의 핵 등불
After level 60, you can buy items with honor and/or justice points or can go after some low level raid loots. So, I won't be dealing with items requiring higher level than level 60.
Please note that, these are not BIS items and this is not a complete list of all items.
Shields are underlined.
Tekuta
의 댓글
Dragonwrath Testing TL:DR:
Dragonwrath can proc off Elemental Overload
It is possible to get two procs out of a single cast (approx one in twenty casts)
Each proc has a separate chance to crit (If flame shock is up, three Lavaburst crits do insane damage)
Obtaining three procs out of a cast is presumed impossible
Dragonwrath adds approximately 10k dps on the Baeleroc heroic fight
Dragonwrath Testing
I've been playing with the Target Dummies to see if
Dragonwrath, Tarecgosa's Rest
can proc off an overload. Flame Shock is pretty obvious when it procs as shown below:
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(4040 Overkill) (Critical)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(4040 Overkill) (Critical)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Tekuta's Wrath of Tarecgosa hits Training Dummy for 1 Arcane.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1933 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1933 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Tekuta's Wrath of Tarecgosa hits Training Dummy for 1 Arcane.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(1932 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(4040 Overkill) (Critical)
To test if the Staff can duplicate an Overload, I tried alternating Lava Burst and Chain Lightning on a test dummy for 15 minutes or so. (The log can be found
here on World of Logs
). Since
Elemental Overload
results in a damage reduction on a spell, it is possible to spot where a proc originated from. To keep this simple I have only looked at the Lava Burst damage, while using the Chain Lightning to distinguish the separate casts. For example:
Staff Proc
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(34647 Overkill) (Critical)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(34980 Overkill) (Critical)
Overload Proc
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(15103 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(11173 Overkill)
It is possible to obtain a double proc (one from the staff, and one from overload). A total of five of these occurred, and a crude estimate puts the occurrence at one in twenty. Based on the above these can be divided into:
Staff Proc from the Original Cast
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13474 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10290 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13474 Overkill)
Staff Proc from Overload
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13523 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10365 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10811 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13845 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10287 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(22845 Overkill) (Critical)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13762 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10229 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(22718 Overkill) (Critical)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(13687 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(10323 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(22925 Overkill) (Critical)
The last three are pretty similar, and as far as I can tell, they all have a separate crit chance. Theoretically it could be possible to obtain a quadruple lava burst, but I can't say I have noticed any. It may well be impossible because it means some lucky burst results in one shotting a player. A bit of further testing reveals that flame shock will result in all three of these critting. Some pretty nasty burst there, particularly if its an instant cast!
Tekuta's Flame Shock hits Training Dummy for 1 Fire.(3000 Overkill)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(2016 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(30582 Overkill) (Critical)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(23535 Overkill) (Critical)
Training Dummy suffers 1 Fire damage from Tekuta's Flame Shock.(2015 Overkill)
Tekuta's Lava Burst hits Training Dummy for 1 Fire.(25888 Overkill) (Critical)
As for the dps increase that you can expect from the staff, I've noticed this most on Baeleroc. On this fight my dps has gone from ~25k ish
to ~36k.
If anyone cares to add to / refute the above I would certainly be interested to see your numbers :)
daurenr
의 댓글
Having a priest, druid and shaman healer, I would like to say that resto shaman healing seems to me much easier (or convenient) than druid or priest healing. Probably because some of shaman healing spells are "smart" heals.
Chain Heal
- Jumps to targets that need healing prioritizing on the percentage (I think) of health missing.
Earth Shield
- Which trigger upon receiving damage. (Smart HoT you may and must say)
Ancestral Awakening
- Not only increases your critical healing bonus, but also does not let it to be wasted. Its rather likely that sometimes your critical heals will overheal, but this talent will give that portion to someone who needs it.
Grounding Totem
- Totem that I will always consider part of resto shaman healing rotation in both PVP and PVE is also incredible tool.
Wind Shear
- Nice Interrupt with no GCD, which is important
These 5 spells (talents) make me enjoy healing in raids and heroics.
Can not really compare it to paly healing (don't have paly), but I definitely prefer resto shaman more than druid and priest (although disc spec is my second favorite, and holy is least favorite). This my subjective and biased opinion.
880580
의 댓글
I love my shaman they are fun to heal with and dps with and i wouldnt stop playing em
66518
의 댓글
Here is my
opinion
on Restoration... (If you are new to the class/considering making a shaman for healing)
If you like to play a supporting class. I would recommend resto shaman without hesitation. Learning this healing class is a breeze. The mechanics have been simplified, attributes are very homogenized, and rotation priority is easy to figure out.
Though shaman are nowhere near the healers we once were(comparing to previous expansions) You can still go a looooong way if you spend the time and effort learning to play this class properly
As far as PVP goes. like any other healing class, we have our advantages and disadvantages. Its up to you to decide if we are "good" or not :-P
My credentials:
Resto shaman was my pve main throughout WoTLK
After I leveled it to 85 when cata released, my shaman sat collecting dust for about a year(till 4.3 patch)
I only pvp now
928054
의 댓글
Do the Earth/Water/Lightning shields, trigger a GCD?, i would sadly assume so.
sandreid87
의 댓글
I've always wondered why it's Balance Druids, and not Elemental Shamans, who have the spell
Tyhpoon
.
Summoning a wave of water, and pushing it forward, to knock targets away from you, is NOT cosidered manipulating the element water? What the!
233944
의 댓글
Must say...I'm not a fan of the new totem situation...
Bifur28
의 댓글
If you play Warcraft 3 the orcs can make shaman. When they are created they yell "Storm, Earth and Fire, heed my call!"
perculia
의 댓글
5.4 Changes
General
연쇄 치유
's effectiveness will no longer decrease with each jump (up from a 30% reduction to healing with each jump).
's summoned Greater Earth Elemental will no longer taunt off players that are in a tanking specialization.
Fire Elemental Totem's summoned Greater Fire Elemental now deals 10% less damage.
치유의 비
's healing has been reduced by 30%, and the area-of-effect has been increased to 12 yards (up from 10 yards). In addition,
치유의 비
now functions like a smart heal, healing the 6 most injured friendly targets within range, and minor guardians are no longer targeted (Wild Imps, Bloodworms, Snakes from Snake Traps, etc.). There has been no change to the total amount of healing granted by the ability.
Enhancement
damage has been increased by 83%.
폭풍의 일격
's debuff now also affects
정기 작렬
, but now deals 380% weapon damage (down from 450% weapon damage).
Restoration
now increases the healing done by
치유의 비
by 100% in addition to the ability's current effects.
now has a duration of 30 seconds (up from 15 seconds).
성난 해일
's mana cost has been reduced by 25%.
Talents
영혼 이동
now has a cooldown of 90 seconds, down from 120 seconds.
has been redesigned.
Healing an ally with
,
치유의 물결
,
치유의 파도
, or
연쇄 치유
, increases the duration of
치유의 비
by 4 seconds.
Damaging an enemy with
,
,
대지 충격
, or
폭풍의 일격
increases the duration of
치유의 비
by 4 seconds.
can increase the duration of
치유의 비
up to a maximum of 40 seconds.
정기의 메아리
' spell duplication effect can no longer occur more than once every 4 seconds when used on friendly or hostile players and player pets or guardians.
치유의 해일 토템
is no longer a talent and is a baseline ability for all Shamans. Additionally, this totem will now heal 12 raid members (up from 5) when used in a 25-player instance.
New Talent:
세찬 물결
.
세찬 물결
replaces Healing Tide Totem talent, increases healing done by
치유의 토템
by 100%, and causes the totem to heal 2 targets at once.
돌의 보루 토템
's initial damage absorption shield now absorbs an additional 33% in damage.
Totemic Restoration has been replaced with a new talent,
토템의 지속력
.
New talent:
토템의 지속력
. Summoning a second totem of the same element no longer causes the first totem to be destroyed. Only one non-Fire totem can benefit from this effect at a time.
effect now applies to the Shaman, not the target.
effect now increases
damage by 30%, up from 20%.
Glyphs
New Major Glyphs
까맣게 탄 문양
:
now has a chance to add a charge to the Shaman's active
대지의 보호막
. This cannot cause
대지의 보호막
to exceed 9 charges.
까맣게 탄 문양
: Successfully Purging a target now grants a stack of
.
Major Glyphs
까맣게 탄 문양
now increases the cooldown on
연쇄 치유
by 2 seconds, down from a 4 second increase.
까맣게 탄 문양
now heals the target for 5% of the Shaman's maximum health (up from 4%).
까맣게 탄 문양
now reduces the cooldown and duration for
by 50%, up from 40%.
까맣게 탄 문양
now reduces the cooldown of
by 2 seconds.
까맣게 탄 문양
now increases the cooldown of
after reflecting a harmful spell by 20 seconds (down from a 35-second cooldown increase).
까맣게 탄 문양
no longer increases the healing of
치유의 비
.
까맣게 탄 문양
reduces the initial direct healing of
성난 해일
by 75%, down from a 90% reduction to healing.
New Minor Glyphs
까맣게 탄 문양
:
영혼의 귀환
now takes the Shaman to their capital's Earthshrine.
까맣게 탄 문양
:
사술
now transforms enemies into a Compy.
까맣게 탄 문양
: Summons a random Fire, Water, or Nature familiar. Familiars of different types have a tendency to fight each other.
까맣게 탄 문양
: The Shaman's
불타는 토템
now resembles Vol'jin's Serpent Ward.
문양: 머무는 고대의 영혼
: Resurrecting someone with
고대의 영혼
causes a ghostly ancestor to follow them around for a short time.
까맣게 탄 문양
: Allows the Shaman to summon a rain storm of frogs at a targeted location.
문양: 랩터 정령
: Spirit Wolves are replaced with Spirit Raptors.
까맣게 탄 문양
:
늑대 정령
can be now be used while the Shaman is a ghost.
Class Armor
Elemental Shaman 2-piece PvP set bonus (
번개 보호막 연마
) has been changed. It now allows
to be triggered once every 1.5 seconds instead of once every 3 seconds.
Enhancement Shaman 4-piece PvP set bonus (
냉기화염 무기
) now causes the Shaman's
to also reduce the target's movement speed for 3 seconds.
5.3 Changes
General
용암 폭발
now has a 2 second cast time, up from 1.5 seconds, and deals 25% more damage.
can now be cast while moving.
Glyphs
New Glyph:
까맣게 탄 문양
causes Lightning Shield to reduce the amount of damage taken by 10% for 6 seconds after Lightning Shield is triggered.
Glyph of Unleashed Lightning has been removed and replaced with Glyph of Lightning Shield.
Enhancement
야수 정령
's summoned Spirit Wolves are now immune to root and snare effects.
용암 채찍
now deals 300% weapons damage, up from 250%.
now converts 65% of the Shaman's attack power to spell power, up from 55%.
폭풍의 일격
now deals 450% weapon damage, up from 375%.
Patch 5.2 Changes (
Source
)
will now deal the same damage to subsequent targets as it does to the first.
Lava Beam's damage now increases with jumps. Each jump increases the damage by 10%.
원소의 대가
now has a 90 second cooldown (was 2 minutes).
is now available to Elemental
주술사
s as well as Enhancement
주술사
s.
no longer requires that the target be within the area of effect of
치유의 비
.
now increases spell haste by 5% and melee haste by 10% (was 5%/5%).
까맣게 탄 문양
now adds a 6 second cooldown to
정화
.
돌의 보루 토템
now absorbs 25% more damage.
Flametongue now increases
damage by 20% (was 30%), and
용암 폭발
damage by 10% (was 0%).
Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage.
정기 작렬
now has a chance to increase the caster's Agility for Enhancement
주술사
s.
까맣게 탄 문양
has been redesigned. This glyph now causes the
주술사
to heal for 50% of the damage dealt by
.
's duration has been increased by 25%.
The talent
토템의 지속력
now has an additional effect. Any totems that have been destroyed or replaced behave as if the totem had been active for at least 1 second.
When summoned, the
돌의 보루 토템
has health equal to 10% of the casting Shaman's health.
The talent
자연의 수호자
now preserves the player's health percentage when its maximum health boosting effect expires.
Enhancement
now lowers the cost of shocks by 90% (still lowers the cost of other “beneficial, instant, damaging and totem spells” by 75%).
Mists of Pandaria Changes
Level 87 ability,
승천
: The Shaman surrenders his physical form to the power of the elements, gaining the ability to transform into a being of raw elemental energy for 15 sec.
: Empowering winds swirl around the Shaman, granting all nearby party and raid members 3000 Mastery.
정기의 메아리
: When one of your spells causes direct damage or healing, you have a chance to gain Echo of the Elements, duplicating that spell's effect.
Elemental Changes:
now grants spell haste instead of critical strike.
원소의 대가
is now an optional Tier 4 talent.
Enhancement Changes:
is now a stacking buff on the player instead of a debuff on the boss.
Primal Wisdom
(attacks restoring mana) is now part of
정령의 걸음
: Removes all movement impairing effects and increases your movement speed by 60% for 15 sec. Now unattached from
야수 정령
.
will never drop, it no longer has charges.
Resto Changes:
영혼 정화
: this is a mix of
Cleanse Spirit
and
Purify Spirit
.
Nature's Blessing
has been added into
대지의 보호막
.
Cleansing Waters
is now a glyph:
까맣게 탄 문양
is now an optional Level 60 talent.
까맣게 탄 문양
replaces the ability
Telluric Currents
and is a much weaker form.
Level 90 talents:
,
원시의 정령술사
,
정기 작렬
Removed Abilities:
Feedback
,
Water Breathing
,
Elemental Devastation
.
Totem Changes
Totems have undergone many changes in Mists of Pandaria: Blizzard wanted to get away from having players drop four easy ones at all times.
Buff totems have been removed:
Stoneskin Totem
,
Strength of Earth Totem
,
Windfury Totem
, and
Wrath of Air Totem
.
Caster-friendly totems have been removed:
Mana Spring Totem
,
Totem of the Tranquil Mind
.
Defensive totems have been removed:
Elemental Resistance Totem
,
Stoneclaw Totem
.
Flametongue Totem
was removed, but
takes its place.
Spells allowing you to drop 4 totems at once are gone:
Call of the Elements
Six new totems have been added.
돌의 보루 토템
: Summons an Earth Totem with 5 health at the feet of the caster for 30 sec that grants the caster a shield.
: Summons an Air totem with 5 health at the feet of the caster that gathers electrical energy from the surrounding air and then explodes after 5 sec to stun all enemies within 8 yards for 5 sec.
구속의 토템
: Summons an Earth Totem with 100 health at the feet of the caster for 20 sec. The totem pulses every 2 sec, causing roots to ensnare the legs of all enemies within 10 yards for 5 sec, preventing movement. Enemies that have already been rooted once by the totem will instead have their movement speed reduced by 50%.
바람걸음 토템
: Summons an Air Totem with 5 health at the feet of the caster for 6 sec, granting raid members within 40 yards immunity to movement-impairing effects.
치유의 해일 토템
: Summons a Water Totem with 10% of the caster's health at the feet of the caster for (11 sec) sec. The Healing Tide Totem pulses every 2 sec, healing the 5 most injured party or raid members within 40 yards for 4932 (+ 48.4% of SpellPower).
: Summons an Air Totem with 5 health at the feet of the caster, empowering allies within 30 yards with lightning. While empowered, allies' spells and attacks will trigger bursts of electricity, dealing additional Nature damage to their target. Lasts 10 sec.
(##RESPBREAK##)2##DELIM##perculia##DELIM##
cmaser
의 댓글
The new, all-improved Resto Shaman for all your Arena and PvP healing needs.
Garlandolf
의 댓글
ONE thing I hope they do for shamans is give us more frost damage dealing spells, cause the only two I know of are FROST SHOCK and I suppose the proc from Frostbrand weapon. I find it kinda funny that for a Class who has control over the four elements can only use two damage dealing frost spells. But I guess that's where their proficiency of using the "cleansing power of water" to heal, for their mastery over the element of water.
Avalionis
의 댓글
didn't shamans have the ability to breath underwater too? did Blizz remove that for some reason? seems the only class with a water breathing spell now, is Warlocks, since Druid's can shapeshift to "breathe" underwater.
Omnombagels
의 댓글
If you are going to level a new character consider a shaman they do good dps and can heal while soloing plus they can wear mail and their totems are great for dungeons and raids.
1026168
의 댓글
How come Moonkins can TANK but Shield-toting, Mail-wearing, Totem-buffed Shamans cannot?
noamchomsky
의 댓글
Wowhead, you're slippin'! You forgot to include what kind of weapons this class can use.
"AVAILABLE WEAPONS:
Daggers,
Fist Weapons,
One-Handed Axes,
One-Handed Maces,
Staves,
Two-Handed Axes,
Two-Handed Maces"
http://us.battle.net/wow/en/game/class/shaman
319936
의 댓글
Hearthstone:
Thrall
pelaaja0
의 댓글
"Stand in the healing rain!" needs to be a loading tip.
Funderluvin
의 댓글
Link to current tier
http://www.wowhead.com/news=218523/tier-16-itemsets-gear-3d-models-set-bonuses#tier16-shaman
Trevir
의 댓글
Shaman talent overview(WoD included)
Tier 1 Talents :
Nature's Guardian - probably the best choice for levelling 1-100 as you might sometimes pull too many mobs or are unaware that you are about to die.
Stone Bulwark Totem - increased by your spell power, so it is very good in PvP in situations where you need a heal or in PvE if you're well geared and need to soak up damage. Very good for elemental, also not a bad choice for enhancement with high attack power, since 65% of your ap is turned into sp
Astral Shift - arguably the worst choice, although pretty good for fights like Malkorok when you need to stack and soak up the damage.
Tier 2 Talents :
Frozen Power - only use this in PvP, completely useless in PvE.
Earthgrab Totem - useful in PvE and PvP, a bit more on the PvP side of things since you don't really need to run from mobs in PvE.
Windwalk Totem - best choice for PvP, especially in arenas where a pesky frost mage or druid roots you ^.^ Not bad for PvE, but still, only in a few situations you will use this.
Tier 3 Talents :
Call of the Elements - pretty good talent for levelling and PvE when your raid desperately needs that healing from your Healing totems.
Totemic Persistence - not really useful unless you lack healers in a raid and you need double healing totems up.
Totemic Projection - arguably the best talent for PvP. You can move your Capacitor totem to stun others, not so useful In PvE because you're usually confined in a space and you don't move all that much.
Tier 4 Talents :
Elemental Mastery - very good for both PvE and PvP burst.
Ancestral Swiftness - really good choice for enhancement shamans, also nice if you need an instant cast heal in any specc.
Echo of the Elements - in WoD, it will make some of your abilities not incur a cooldown when used. Currently, it's only really good for PvP for all speccs.
Tier 5 Talents :
Rushing Streams - good for 2s and dungeons.
Ancestral Guidance - good for burst part of boss encounter when group takes heavy damage.
Conductivity - arguably the best for enhancement, resto and elemental shamans in PvE. It's passive, just cast Healing Rain once and through damage or healing you will basically do passive healing to the raid.
Tier 6 Talents :
Unleashed Fury - average talent for PvP and PvE.
Primal Elementalist - BEST choice for PvE. Do not use in PvP unless you're doing it for fun. It will boost your burst and when your CDs are over it will boost your sustained damage.
Elemental Blast - BEST choice for PvP. Do not use in PvE since this is for burst only and your sustained damage and DPS will decrease greatly.
WoD Tier 7 Talents :
Shocking Lava - seems to be best with elemental's fulmination.
Storm Elemental Totem - seems to be best for raid encounters with lots of trash and when your raid stacks.
Spew Lava - use this only if your totems are glyphed to have more health else this will be a waste.
NicolaiKH
의 댓글
주술사
is the Best
319936
의 댓글
WoW
주술사
vs.
Hearthstone
Thrall
:
Restoration:
치유의 토템
:
Healing Totem
(
Totemic Call
)
:
Mana Tide Totem
고대의 영혼
:
Ancestral Spirit
윤회
:
Reincarnate
Elemental:
:
Wrath of Air Totem
(
Totemic Call
)
:
Lightning Bolt
:
Forked Lightning
천둥폭풍
:
Lightning Storm
:
Frost Shock
대지 충격
:
Earth Shock
:
Earth Elemental
불타는 토템
:
Searing Totem
(
Totemic Call
)
:
Flametongue Totem
용암 폭발
:
Lava Burst
:
Fire Elemental
사술
:
Hex
Enhancement:
돌의 보루 토템
:
Stoneclaw Totem
(
Totemic Call
)
:
Rockbiter Weapon
:
Windfury
피의 욕망
:
Bloodlust
야수 정령
:
Feral Spirit
천리안
:
Far Sight
aziemer09
의 댓글
Okay, so I haven't really been seriously playing my Elemental Shaman since I rolled him in 5.2 or 5.4, in 6.0, all I have to say with having the Echo of the Elements talent, is SOOOOOO many Lava Bursts.
Absyrtus
의 댓글
Ain't no shame in playing a Shaman.
...I'll show myself out.
Dogey
의 댓글
Bloodlust!
Goodwinn
의 댓글
Initial starting gear for shamans:
드워프
(
View in 3D
)
원시 로브
원시 바지
원시 장화
낡은 철퇴
낡은 나무 방패
드레나이
(
View in 3D
)
원시 로브
원시 바지
낡은 철퇴
낡은 나무 방패
판다렌
(
View in 3D
)
수련생의 조끼
수련생의 손목싸개
수련생의 장식끈
수련생의 다리보호구
오크
(
View in 3D
)
원시 로브
원시 바지
낡은 철퇴
낡은 나무 방패
타우렌
(
View in 3D
)
원시 로브
원시 바지
낡은 철퇴
낡은 나무 방패
트롤
(
View in 3D
)
원시 로브
원시 바지
낡은 철퇴
낡은 나무 방패
고블린
(
View in 3D
)
원시 셔츠
원시 바지
원시 장화
낡은 철퇴
낡은 나무 방패
Kataclysia
의 댓글
I have tried Enhancement and Elemental Shamans before and I did not like them all that much, but recently I decided to try a second healing class out (My Main is a Discipline Priest) and after much thought I have decided to go with a Resto Shaman. Not sure if I will like the play of one but I am going to try it out because I have done much research into the Resto Shaman and heard a lot of good things about the play style that interest me.
Eido
의 댓글
All automatically learned
주술사
glyphs by level:
Level
25
:
,
,
,
Level
50
:
Level
75
:
,
source
noobking87
의 댓글
Shamans can cast Bloodlust (or Heroism) to boost the entire group's damage and healing. This buff is unique and oft sought after for a raid group.
This is simply not true.
시간 왜곡
And with the DPS Mage's bring compared to DPS Shaman...
deathxelf
의 댓글
Shambulance = Perfect resto shaman name!
Grixxar
의 댓글
Shaman Class Hall Campaign in a nutshell
Water, Earth, Fire, Air
Long ago the four elemental lords lived in relative harmony
but everything changed when the burning legion attack
Only Thrall, the farseer, master of the four elements could stop them
but when the world needed him most, He quit
Several hours past, and the earthen ring has discovered a new farseer, the player character
Although his shaman skills are mediocre, He still has quests to do before he can earn any gear
But I believe the player can save the world
Nalumis
의 댓글
The following quests are part of the
주술사
class order hall campaign:
№
O
Quest
Zone
Reward
Comment
1
다시 만든 고리
혼돈의 소용돌이
2
혼돈의 소용돌이 탐색
혼돈의 소용돌이
First point in artifact weapon
3
아제로스에 필요한 존재
혼돈의 소용돌이
Select first leveling zone
4
대지 고리회의 부름
혼돈의 소용돌이
Level 101
5
노분도의 요청
혼돈의 소용돌이
6
파도의 의식
혼돈의 소용돌이
7
일어나라, 용사들이여
혼돈의 소용돌이
0
연맹 자원
8
1
용사: 폭풍소환사 마일라
혼돈의 소용돌이
Follower:
폭풍소환사 마일라
2
용사: 군주 히드락시스
혼돈의 소용돌이
Follower:
군주 히드락시스
9
소환사 모른
혼돈의 소용돌이
First mission (2 minutes)
10
신병 모집
혼돈의 소용돌이
0
연맹 자원
First lesser troops (5 seconds)
11
실전 투입
혼돈의 소용돌이
기능공 골드마인
, 0
연맹 자원
Mission (8 hours = 4 hours effective), can start class hall upgrades
12
한 단계 위로
혼돈의 소용돌이
연맹의 명예
, 0
연맹 자원
13
임무: 정령과의 외교
혼돈의 소용돌이
Mission (1 hour)
14
아그라의 지도
혼돈의 소용돌이
2nd artifact weapon
15
떨어지는 별
수라마르
Level 101. This quest is mandatory for continuing, but not the following two
16
빛의 인도자
엑소다르
파멸자의 어깨덧옷
or
타락한 자의 팔보호구
Scenario, takes about 15 minutes if you don't kill any mobs and skip
노분도의 최후의 저항
and the
지옥 파멸
. Not necessary for continuing, only necessary for the Illidan quest chain
17
빛의 의무
혼돈의 소용돌이
Not necessary for continuing, only necessary for the Illidan quest chain
18
바람추적자의 하수인
실리더스
Level 103
19
바람추적자의 성검
아즈스나
Faronaar
20
비어있는 왕좌
소용돌이 누각
21
성검 재충전하기
소용돌이 누각
22
바람의 군주의 귀환
소용돌이 누각
23
바람의 군주의 약속
혼돈의 소용돌이
흙의 징표
,
연맹의 명예
, 0
연맹 자원
24
1
용사: 노분도
혼돈의 소용돌이
Follower:
선견자 노분도
2
용사: 셀레스토스
혼돈의 소용돌이
Follower:
집정관 셀레스토스
3
바람의 적
혼돈의 소용돌이
4 Missions à 4 hours, leads to
임무: 심원의 영지 조사
4
대지술사 영입
혼돈의 소용돌이
Greater troops
5
소용돌이의 근원: 바람
혼돈의 소용돌이
25
광풍의 정수
소용돌이 누각
26
아즈샤라의 눈: 폭풍의 홀
아즈샤라의 눈
Can use
소용돌이의 근원
for
바람의 조화
Dungeon
27
임무: 심원의 영지 조사
혼돈의 소용돌이
Mission (4 hours)
28
1
바람과의 대화
혼돈의 소용돌이
Level 110, first artifact research work order
2
여신의 가호가 있기를
발샤라
Not necessary for continuing
3
승리의 희망
혼돈의 소용돌이
선견자의 투구
Not necessary for continuing
4
위대한 바위 어머니
심원의 영지
0
연맹 자원
29
다시 드리워진 황혼
심원의 영지
30
1
달인의 음모
심원의 영지
2
이교도 소탕 작전
심원의 영지
31
1
정령의 해방
심원의 영지
2
포로를 구출하라!
심원의 영지
32
황혼의 지배자
심원의 영지
33
바위 어머니의 약속
혼돈의 소용돌이
선견자의 손목싸개
,
상급 연맹의 명예
, 0
연맹 자원
34
1
용사: 멀른 어스퓨리
혼돈의 소용돌이
Follower:
멀른 어스퓨리
2
용사: 아발란치온
혼돈의 소용돌이
Follower:
불굴의 아발란치온
3
세계의 치유자
혼돈의 소용돌이
20 world quests
4
다시 불의 땅으로
혼돈의 소용돌이
5 missions à 4 hours
5
소용돌이의 근원: 대지
혼돈의 소용돌이
35
불굴의 마하트
심원의 영지
36
피의 맛
심원의 영지
Bring 5
살게라스의 피
to this quest
37
다시 자나이에게로...
혼돈의 소용돌이
38
넬타리온의 둥지: 대지의 아뮬렛
넬타리온의 둥지
Can use
소용돌이의 근원
for
대지의 조화
Dungeon
39
불의 계승자
불의 땅
40
불의 군주의 명령
불의 땅
41
저주의 낙인
불의 땅
42
충성의 불길
혼돈의 소용돌이
Relic,
선견자의 조끼
,
상급 연맹의 명예
, 0
연맹 자원
,
영광의 대장정
,
43
1
용사: 레가르 어스퓨리
혼돈의 소용돌이
Follower:
레가르 어스퓨리
2
용사: 스칼디우스
혼돈의 소용돌이
Follower:
남작 스칼디우스
3
영웅의 무기
혼돈의 소용돌이
영웅 무기
(3rd relict slot),
유물 무기의 멋짐을 모르는 당신은 불쌍해요
Boxofbeer
의 댓글
Each class in Legion has a long class hall quest chain — campaign. During that chain you'll raise your power and power of your class hall. You'll train followers, gear them, research your artifact and other things. Each class has diferent campaign, only few quests are the same.
There are
주술사
class hall campaign quests under the spoiler:
주술사
class hall campaign
1
98
부서지지 않은 고리
https://www.youtube.com/watch?v=XLde3psUHVY
2
98
정령의 부름
https://www.youtube.com/watch?v=maoeIFEtjTA
.
라덴의 주먹
quest chain
98
다가오는 폭풍
https://www.youtube.com/watch?v=F7qOzry20KE
98
라의 전서
https://www.youtube.com/watch?v=uCKsw8T5DJ8
98
천둥의 목소리
라덴의 주먹
https://www.youtube.com/watch?v=Cvg142u3ewQ
.
샤라스달 - 해일의 홀
quest chain
98
심연으로
98
파도예언자의 흔적
https://www.youtube.com/watch?v=L_d9XH-sqPg
98
파도의 왕좌: 아즈샤라의 힘
샤라스달 - 해일의 홀
https://www.youtube.com/watch?v=AVwn_b6DVtY
.
둠해머
quest chain
98
망치가 떨어지는 곳
https://www.youtube.com/watch?v=33Hi7uHcaJA
98
바위 어머니의 지식
https://www.youtube.com/watch?v=XTtPvirHl9U
98
지옥에서 온 트로그
https://www.youtube.com/watch?v=69APW04yS_0
98
바위 비룡 구출
https://www.youtube.com/watch?v=k5qXEQTF2qI
98
용에게로의 호위
https://www.youtube.com/watch?v=EsCRKFDF5Tg
98
가시바위 무너뜨리기
https://www.youtube.com/watch?v=Xt9MGs5Rqw4
98
심연에 떨어진 둠해머
둠해머
https://www.youtube.com/watch?v=PCZHsLWO-OM
.
3
98
다시 만든 고리
https://www.youtube.com/watch?v=1gh3shqOQqg
4
98
혼돈의 소용돌이 탐색
마력의 쇄도
,
폭풍의 망치
,
바다의 은총
https://www.youtube.com/watch?v=zo7uOJgNelA
5
98
아제로스에 필요한 존재
Chose first quest zone
6
101
대지 고리회의 부름
7
101
노분도의 요청
https://www.youtube.com/watch?v=wKbpxKtySbU
8
101
파도의 의식
https://www.youtube.com/watch?v=XwAhfuBDTKc
9
101
일어나라, 용사들이여
300 x
연맹 자원
https://www.youtube.com/watch?v=izp_atKYjpY
101
용사: 폭풍소환사 마일라
폭풍소환사 마일라
101
용사: 군주 히드락시스
군주 히드락시스
10
101
소환사 모른
모른 돕기
11
101
신병 모집
Lesser Elementals training
100 x
연맹 자원
12
101
실전 투입
실전 투입
기능공 골드마인
13
101
한 단계 위로
Class hall upgrade chosen
14
101
임무: 정령과의 외교
정령과의 외교
15
98
중간에 끊어진 보급품
방어구 세트 징표
or
용사의 장비가 든 상자
https://www.youtube.com/watch?v=o9T7-1J_S44
16
103
바람추적자의 하수인
https://www.youtube.com/watch?v=p7ouB5spjc8
17
103
바람추적자의 성검
https://www.youtube.com/watch?v=Zy2KVpeLoO8
18
103
비어있는 왕좌
https://www.youtube.com/watch?v=IQU5qSBd-9s
19
103
성검 재충전하기
https://www.youtube.com/watch?v=rY8IHc8VrZ8
20
103
바람의 군주의 귀환
https://youtu.be/V6JlCfjSNWM
103
용사: 셀레스토스
집정관 셀레스토스
103
용사: 노분도
선견자 노분도
21
103
대지술사 영입
Earthcallers recruiting
22
103
바람의 적
썬더란의 적: 알라크리스
썬더란의 적: 제프
썬더란의 적: 미스티우스
썬더란의 적: 툴모스
23
103
소용돌이의 근원: 바람
24
103
광풍의 정수
https://www.youtube.com/watch?v=H6EfSBQTaiw
25
103
아즈샤라의 눈: 폭풍의 홀
아즈샤라의 눈
run needed
https://www.youtube.com/watch?v=IKs2UDEb5x4
26
110
승리의 희망
선견자의 투구
27
110
바람과의 대화
Start a Research Work Order
28
110
바람의 군주의 약속
1000 x
연맹 자원
흙의 징표
연맹의 명예
https://youtu.be/q0qhywdfqA4
29
110
임무: 심원의 영지 조사
심원의 영지 조사
30
110
위대한 바위 어머니
250 x
연맹 자원
31
110
다시 드리워진 황혼
https://www.youtube.com/watch?v=WlbKVnueWSo
32
110
이교도 소탕 작전
https://www.youtube.com/watch?v=Tu3dLkJ8eWA
33
110
달인의 음모
https://www.youtube.com/watch?v=-2Mx6gttJyU
34
110
정령의 해방
https://www.youtube.com/watch?v=VpKZ6DYZOxc
35
110
포로를 구출하라!
https://www.youtube.com/watch?v=XvC_BAM4B9c
36
110
황혼의 지배자
https://www.youtube.com/watch?v=qjVMKNTuJkA
37
110
바위 어머니의 약속
1500 x
연맹 자원
선견자의 손목싸개
상급 연맹의 명예
110
용사: 멀른 어스퓨리
멀른 어스퓨리
110
용사: 아발란치온
불굴의 아발란치온
38
110
다시 불의 땅으로
다시 불의 땅으로
39
110
불의 계승자
https://www.youtube.com/watch?v=sAcAEyiJ9gY
40
110
세계의 치유자
41
110
피의 맛
5 x
살게라스의 피
needed
42
110
다시 자나이에게로...
43
110
넬타리온의 둥지: 대지의 아뮬렛
넬타리온의 둥지
run needed
https://www.youtube.com/watch?v=qPwjCCHVM74
44
110
불의 군주의 명령
https://www.youtube.com/watch?v=cpWDS2smG5k
45
110
저주의 낙인
https://www.youtube.com/watch?v=-CbMXM99xxw
46
110
충성의 불길
title
선견자의 조끼
상급 연맹의 명예
5000 x
연맹 자원
영광의 대장정
110
용사: 레가르 어스퓨리
레가르 어스퓨리
110
용사: 스칼디우스
남작 스칼디우스
47
110
영웅의 무기
3rd relic slot
snakesorin
의 댓글
Thank you for this guide ! It was very helpful.
Vikinng
의 댓글
Great basic information guide I have never tried a shaman might do so soon would like to try a healer always was tempted to do so seems like a different element of the game I'm missing out on thank you
mentira
의 댓글
w o i a gm k sm oiws a
Shadowlands
WoW0
의 댓글
umm uhh...
sha-man!
SHA!
What SHA..
Metoda
의 댓글
---------------------------------------- HORDE ----------------------------------------
Localization:
언더시티
Trainer:
마할라 클라우드송
you can find her there:
https://youtu.be/Nw1pEfY__94
___________________________________________________________________________
특성 계산기
토론장
링크
주술사
가이드
Elemental Shaman DPS Guide
Enhancement Shaman DPS Guide
Melee DPS Overview - Tips and Specs
Overview of Healing and Healing Specs
Ranged DPS Overview - Tips and Specs
Restoration Shaman Healer Guide
Shadowlands Shaman Leveling Guide
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