Shadowlands Interview with Sloot and Paul Kubit
09/07/2020 alle 13:00
Sloot is interviewing Paul Kubit on his Twitch stream and answering questions about Shadowlands! We'll be liveblogging the interview and summarizing important answers in this post.
Shadowlands Press Event Coverage
News & Updates
Potential Class Wide Artifact Transmog
Account Wide Legendary Power Recipes
Changing Covenants Should be Easy, Changing Back Should Be Hard
Rune Carving - Legendary Armor Crafting
Change Gender at the Barber Shop, No Longer a Paid Service
New Class Animations on Character Selection Screen
The Final Boss of Shadowlands
Pathfinder Based on Renown Instead of Reputation
No Bonus Experience from Heirlooms in Shadowlands
Save Famous Characters from the Maw
The Maw Max Level Questline
The Maw Max Level Zone Preview
Venthyr Covenant Campaign Preview
Sinfall Covenant Sanctum Environment Preview
Covenant Sanctum Systems - Upgrades, Many Resources, Transportation Network
Rune Carving - Legendary Armor Crafting
Soulbinds Progression Breakdown
Covenant Adventures: Missions Evolved
Dangers of the Maw - Eye of the Jailer Levels
The Maw Zone Preview
Abominable Stitching Recipes
Venthyr Covenant Preview and Ember Court
Night Fae Covenant Preview and Queen's Conservatory
Necrolord Covenant Preview and Abomination Stitching
Kyrian Covenant Preview and Path of Ascension
Covenants System Preview
Soulbinds and Conduits Preview
PandaTV and Ion Hazzikostas Liveblog
Lordmons with Morgan Day - Pantheon of Death & Unlocking Legendary Powers
Warcraft Radio and Patrick Dawson Liveblog
Judgehype Insights with Patrick Dawson
Morgan Day and MrGM Liveblog
Zones, Covenant Armor, and Customization with Ely Cannon
Ion Hazzikostas - End-game Loot, Utility Legendaries, Droprates
Highlights from Ion Hazzikostas Group Interview
Shadowlands Lore with Steve Danuser - Elune, Sylvanas, Calia
Sloot Interview with Paul Kubit
HazelNuttyGames Interview with John Hight
Tonton Interview with Ion Hazzikostas - Open World Lag, Swapping Covenants, PvP Power
Lapi Interview with Ion Hazzikostas - Weekly Loot, Covenant Tuning
It's pronounced Sty-ja for short
Mounting in the Maw
They want this area to feel dangerous and deadly has been the prime directive
Mounting up and running through the danger can actually be the best defense, so they wanted to find ways around it.
One problem is that it's not very well explained, it looks like you can mount but you can't mount.
A second problem is that the Maw is very large and some places are empty.
They're considering adding flight paths or fast travel and making sure that things don't feel empty.
There's a lot of options, but if the final design decision is no mounts, then mounts will likely not be allowed ever in the Maw.
You will likely never be able to fly in the Maw.
Maybe mounting adds to the Eye of the Jailer mechanics
Loot from Regular Mobs in the Maw
Loot is gonna drop of regular mobs in the Maw. It's fun to loot things, and it currently doesn't but that's a beta thing.
Some creatures need tuning, players need some tuning as well, but it is supposed to be dangerous.
Different Maw Areas
Different Maw areas are not supposed to be explored by players too early. There's some debuffs and other things that will likely tell you that you shouldn't be there yet.
There might be some reason to come back later to this empty regions that are more rewarding.
Maw World Quests
World Quests in the Maw don't show up on the map but stuff shows up on the minimap.
The first few times you explore the Maw, you might be going in a little blind.
But as you explore it more, you might remember some vignette stuff locations that you've found before and can create your own routes.
The Broker Vin'ari may sell some cool items like one that shows up objectives in the nearby area, but it's likely that the Maw will not just be another zone of world quests.
Length of Time in the Maw
A journey into the maw will likely take somewhere around 25-30 minutes, maximum 40 minutes if you're super careful.
You probably don't need to enter every day, maybe 2-3 times a week
Resetting Eye of the Jailer Debuff
Current plan is to head back to your Covenant Sanctum and you can spend some Anima to clear your debuff.
If your friend logs on and you want to clear your debuff to play with them, that should be possible, but they want to make sure they make sure it's not super optimal to keep resetting it.
What is the point of the Maw?
Fantasy wise: you're removing a cosmic wrong. Souls are not supposed to be here and were supposed to be part of your Covenant.
There are also some important people who we need to save.
Gameplay wise: You need souls to upgrade your Renown. Certain rows of Soulbinds requires certain levels of Renown.
They want something that more resembles a soft-cap.
There should be some method (e.g. additional weekly quest, or attached to a daily calling) that does require effort (won't be free) to help catch up.
They learned lessons from Coalescing Visions and will likely be applying it to Anima rewards
Alts' power should be obtained per character however. But when power and systems kinda overlap it becomes much harder.
Maw over the Expansion
There are plans for the future of the Maw after 9.0
Closing Notes on the Maw
Vin'ari is your one friendly face in the Maw
One of the cool things that you can get from Vin'ari is to make Torghast Anima Powers no longer give you an option of only 1 choice.
But Vin'ari will have lots of cool toys and you'll want to befriend them. Some of these effect Torghast.
Tuning problems in Torghast are due to them counting floors linearly. They're planning on making the difficulty scale faster on each floor but take a "step down" after every 6th floor so the difficulty looks more like a Sawtooth.
This will make it so that the enemies scale better with your power.
High Tower Pushing
There will be some things for some very difficult accomplishments in the Tower (like high floors?)
They're being worked on right now, and should see them soon.
The Torghast tutorial makes you unlock 36 floors and will be account-wide.
Soulbind Conduit Destroying
The current plan is for conduits to be destroyed on swap. This is actively still being discussed.
Soulbind Conduit Drops
Conduits will drop in the places that loot drops. They will have item level on them.
Essences and Corruption in Shadowlands
Unsure what's going to happen with these systems when Shadowlands launches.
Maybe ok during pre-patch but not during launch?
The Legendary Rune Carving UI is mostly intended for testing and they're still working on the UI.
The base item will come from crafters.
The recipe will come from a known source in world.
You do Torghast, and you know which wings are open that week.
Then you craft your Legendayr
Ottenere Wowhead Premium
Per soli $1 al mese o
per sostenere il sito, ottenere una esperienza senza pubblicità, e ottenere funzioni premium!
[Show 0 Comments]
[Hide 0 Comments]
Accedi per Pubblicare un Commento
Scrivi un commento
Non hai effettuato l'accesso.
registra un account
per aggiungere il tuo commento.