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Battle for Azeroth Item Level and Stat Scaling Changes
Beta
Pubblicato
23/02/2018 alle 20:36
da
Anshlun
Ever since BlizzCon 2017 we've known about the upcoming
Item level and Stat squish
in Battle for Azeroth. It's been a while since Blizzcon, and the information found there has since been changed. Below, we will look at how item levels and stat scaling will change between Legion and Battle for Azeroth.
This information is outdated, click here for the most up-to-date version.
Item Level Changes
The first important aspect about this new squish is that it is changing the item level gap between certain Legion contents, something that wasn't done in its previous iteration
before Warlords of Draenor
. By doing so, it effectively uses a smaller size of the item level spectrum for Legion gear, but, at the same time, reduces the difference in power between those contents.
Instance
LFR
Normal
Heroic
Mythic
Emerald Nightmare
835
850
865
880
Trial of Valor
845
860
875
890
Trial of Valor - Helya
850
865
880
895
Nighthold - Early
850
865
880
895
Nighthold - Middle
855
870
885
900
Nighthold - Gul'dan
865
880
895
910
Tomb of Sargeras
885
900
915
930
Tomb of Sargeras - Kil'Jaeden
895
910
925
940
Antorus
915
930
945
960
Antorus - Argus
925
940
955
970
Battle for Azeroth Item Levels
Instance
LFR
Normal
Heroic
Mythic
Emerald Nightmare
162
168
174
180
Trial of Valor
166
172
178
184
Trial of Valor - Helya
168
174
180
186
Nighthold - Early
170
176
182
188
Nighthold - Middle
172
178
184
190
Nighthold - Gul'dan
174
180
186
192
Tomb of Sargeras
182
188
195
210
Tomb of Sargeras - Kil'Jaeden
186
192
205
220
Antorus
195
210
225
240
Antorus - Argus
205
220
235
250
Those changes mean that, for instance, a character that is equipped in Heroic Nighthold gear will not be as far away from a character equipped with Mythic Nighthold gear, as far as effectiveness (Damage, Healing, Tanking) goes. These reductions, however, weren't done to more current content, like Mythic Tomb of Sargeras or Antorus gear, which still retains a 15 item level gap between difficulties.
The change can be easily seen when you draw all the item level curves together:
Stat Scaling Changes
Currently, in Legion, stats scaling in armor pieces is steady in nature. For instance, for every 15 item levels, a certain piece of gear gains +15% of its primary stat and 6% of each of its secondary stats. This generates an exponential stat gaining curve, meaning gaining 10 item levels on an armor slot when you are at 950 item level or 900 will both give you +10% primary stats, but there will be more raw status on the 950 piece.
Below we can see the raw and relative scalings on armor pieces in Legion:
However, Battle for Azeroth is also reshaping slightly these curves, as we can see below:
Not much has changed as far as primary stats go
. The ripple around the lower item level is due to the lack of resolution when defining the stat, that is, if a certain chest piece has 70 Strength on it, increasing its item level by 15 will increase its strength by 15%, or increase it to 80.5.
However items don't support decimal value, so it is rounded to 81, for instance, which, in turn, is an increase of 15.9% instead. This phenomenon doesn't happen in higher item levels or in Live Legion gear because you have such high stats that you will almost guarantee have enough resolution with integer numbers for it.
Secondary stats, on another hand, are receiving major changes
. Their item level scaling on early Legion raids is currently really wild, with a huge variance that settles down to a value around 6% to 7% only when you arrive at Heroic Tomb of Sargeras gear levels ( ~194 item level ). It is important to notice that, since secondary stats are in much lower values than primary in gear, the ripple effect that happens with primary scaling at lower levels is even higher for secondaries, especially on Legion-content gear, when some items have only 30 or 35 of one secondary in a gear piece.
From Heroic Tomb of Sargeras and onwards, the scaling remains the same up until 280 item level, the item level of Legion Legendaries. Beyond that item level, items enter in Battle for Azeroth stats, which receive a large bump, shown in the chart, of 30%.
Starting from 280 item level, which is the gear that we will obtain in Battle for Azeroth from quests, dungeons, and raids, secondary stats increase at a rate of around ~9% more secondaries per 15 item level. However, that amount starts
decreasing
from that point onwards. Starting at 280 item level, all the way to almost 500 item level (which Battle for Azeroth gear probably won't reach), your secondary stats will grow
linearly
, meaning you receive
a fixed amount of secondary stats
for a certain item level difference.
For instance, during Battle of Azeroth, let's say you gain 1% more crit every 20 item levels on your chest piece. This will hold true for any base item level. In Legion, the higher the base item level, the more crit you would gain from said chest piece.
Reasoning and Implications
This major change on secondary stat scaling was likely done to attempt to control secondary stat scaling, which was insane in Legion, with most classes valuing one or more secondary stats twice or thrice as much as their primary stat. On Battle for Azeroth, it seems that Blizzard wants to prevent that from happening once more.
The issue with this is that we will feel a smaller power gain while gearing up. That will happen because we will receive, on average, less secondary stats. Secondary stats play a major role changing rotations and playstyles around. However, there is no reason for panic. With a linear scaling on secondaries, assuming we start with a fairly high amount of secondaries, it should not feel bad throughout the expansion, it all depends where we start.
Legion Item Level Scaling Data
Item Level
Primary
Secondary #1
Secondary #2
850
1362
871
499
865
1566
921
528
880
1801
975
558
895
2071
1031
590
910
2382
1090
625
925
2739
1153
661
940
3150
1220
699
955
3623
1291
739
970
4166
1365
782
985
4791
1443
827
Item Level
Primary
Secondary #1
Secondary #2
865
14.97%
5.74%
5.81%
880
15.00%
5.86%
5.68%
895
14.99%
5.74%
5.73%
910
15.01%
5.72%
5.93%
925
14.98%
5.77%
5.76%
940
15.00%
5.81%
5.74%
955
15.01%
5.81%
5.72%
970
14.98%
5.73%
5.81%
985
15.00%
5.71%
5.75%
Battle for Azeroth Item Level Scaling Data
Item Level
Primary
Secondary #1
Secondary #2
160
40
34
20
175
46
38
21
190
54
44
25
205
62
48
28
220
70
51
29
235
81
54
30
250
94
57
32
265
107
61
34
280
124
80
45
295
142
87
50
310
164
94
54
325
188
101
58
340
216
109
62
355
248
116
66
370
286
123
70
385
329
131
74
400
378
138
79
415
434
145
83
430
500
152
87
445
575
160
91
460
661
167
96
475
760
174
100
Item Level
Primary
Secondary #1
Secondary #2
175
15%
11.76%
5%
190
17.39%
15.78%
19.04%
205
14.81%
9.09%
12%
220
12.90%
6.25%
3.57%
235
15.71%
5.88%
3.44%
250
16.04%
5.55%
6.66%
265
13.82%
7.01%
6.25%
280
15.88%
31.14%
32.35%
295
14.51%
8.74%
11.11%
310
15.49%
8.04%
8%
325
14.63%
7.44%
7.40%
340
14.89%
7.92%
6.89%
355
14.81%
6.42%
6.45%
370
15.32%
6.03%
6.06%
385
15.03%
6.50%
5.71%
400
14.89%
5.34%
6.75%
415
14.81%
5.07%
5.06%
430
15.20%
4.82%
4.81%
445
15%
5.26%
4.59%
460
14.95%
4.37%
5.49%
475
14.97%
4.19%
4.16%
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