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MM PvP spec
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Messaggio di
xevioso
So tried mm in battlegrounds/world pvp yesterday and I liked it a lot better than sv, seems it has a bit more burst. I'm thinking of trying the following spec(the one I have now is bm istead of sv as secondary tree)
http://www.wowhead.com/talent#cZfRGRhoMuroGMR:sV0Vdfz0m
Also any one know of must have macros for hunter pvp?
I've made a masters call macro which I find useful (/cast Masters call)
So far I've played hunter for about 5hrs on lvl 85. (just started one in cataclysm)
Any thoughts, comments, insights or useful tips are welcomed :)
Messaggio di
534543
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471022
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170457
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Messaggio di
xevioso
Thanks :)
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493895
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462169
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170457
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Messaggio di
Dragonzero
here...try this
http://www.wowhead.com/talent#cZrbGRhRMuroGzMb:sV0VkfzMm
huge burst when they get caught on the ice trap.
So tried mm in battlegrounds/world pvp yesterday and I liked it a lot better than sv, seems it has a bit more burst. I'm thinking of trying the following spec(the one I have now is bm istead of sv as secondary tree)
http://www.wowhead.com/talent#cZfRGRhoMuroGMR:sV0Vdfz0m
Also any one know of must have macros for hunter pvp?
I've made a masters call macro which I find useful (/cast Masters call)
So far I've played hunter for about 5hrs on lvl 85. (just started one in cataclysm)
Any thoughts, comments, insights or useful tips are welcomed :)
So i weren't use revive pet glyph because i can revive the pet while i'm on Camo and then better use feign death glyph for the reduce the cd.
I don't mind that master's call glyph and i use ice trap for extra radius because of the
Point of No Escape
.
So that all i got in my mind or maybe there more to change :\
Messaggio di
493895
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Messaggio di
529343
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Messaggio di
Mistq
That macro will toggle Aspect off and on, each time you press it, this can be pretty iritating, and problematic.
Change line with Aspect to:
/cast !Aspect...
To avoid it.
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529343
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529343
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683852
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529343
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Messaggio di
xevioso
http://www.wowhead.com/talent#cZfRGRhkMuroGMM:sz0Vdfz0m
This is the spec i finally ended up with, it works fine in bg, and reasonably okay in arenas.
Might switch the aimed shot glyph for steady shot glyph.
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