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Affliction Warlock Raid Tips
By Xyronic
Last Updated:
2018/06/29
Changelog
Patch: 7.3.5
Rating: 4.8/5
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Rating: 4.8/5
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This part of the Affliction Warlock guide is written by Xyronic of <Limit>. You can find me on my
Twitch.tv stream
, on my
Twitter
, or find me on Discord, at Xyronic#3576.
Raid Instances
Antorus, the Burning Throne
Talents:
General tips:
Full single target fight. Focus on keeping your
Drain Soul
uptime as high as possible, while doing mechanics as a proper raider should. :)
Place your
Demonic Gateway
from directly in front of the boss to the back of the room, where your raid is stacking for cooldowns during
Luring Destruction
. This gives melee an easy out for the explosion, or an easy in afterwards to get back to DPSing. Win win for the raid.
Place your
Demonic Circle: Teleport
in the center of the ranged area for easy dodging of
Decimation
circles. In the last phase, after you've empowered
Annihilation
, you can solo soak one of the circles by placing your
Demonic Circle: Teleport
inside a circle, and porting back after taking the first hit. Your
Drain Soul
should be plenty to heal you back to full for the second hit.
Bis Legendaries for this fight are
Hood of Eternal Disdain
along with
Soul of the Netherlord
, due to the nature of lusting during the last phase, and the last phase being the most difficult part of the fight. If your guild has this fight on clean farm, both
Power Cord of Lethtendris
and
Prydaz, Xavaric's Magnum Opus
are solid options.
Talents:
General tips:
This is a pretty straightforward fight to DPS as affliction. Keep all three dots on both dogs without letting any of them fall, and weave in
Unstable Affliction
, keeping your
Item - Warlock T21 Affliction 4P Bonus
uptime high, while also optimizing your chances of casinoing your unstable affliction uptime through your
Item - Warlock T21 Affliction 2P Bonus
.
Place your
Demonic Circle: Teleport
somewhere away from the general stack of your group if you're in the shadow group. You can portal away with the flame debuff to not grief your raid and suck people around.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
. Another option which has proven to do somewhat decent damage is
Streten's Sleepless Shackles
in place of
Sacrolash's Dark Strike
, while talenting into
Contagion
. This involves keeping maximum
Unstable Affliction
uptime on both targets, and is honestly a lot more involved to play than the first build mentioned.
Talents:
General tips:
This is the first fight in Antorus where good warlocks heavily outshine mediocre warlocks. There are tons of extra Soul Shards to gain on this fight, through
Drain Soul
sniping the adds, and efficient multidotting.
In order to make maximum use of
Absolute Corruption
, precast
Seed of Corruption
before the demon adds spawn. Instantly cast
Agony
on all three adds, and drain snipe them as they die. The second benefit to running
Absolute Corruption
on this fight is significantly reduced casts of
Corruption
, allowing for more GCD's dedicated to drain sniping, which means more shards.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
.
Talents:
General tips:
If Antoran High Command was the baby warlock skill fight, this is probably the best skill fight for a warlock in Antorus. Being able to efficiently kill adds, keep high uptime on 5 stack
Wrath of Consumption
, and proccing
Sephuz's Secret
on every single add wave will catapult a great warlock far ahead of any other class on this fight.
This is only time you'll EVER see
Phantom Singularity
recommended. Its cooldown lines up almost perfectly with
Transport Portal
, making the most deadly part of the fight - imp casts - that much easier. NOTE:
Phantom Singularity
does NOT count towards proccing
Wrath of Consumption
- you'll want to proc this as much as possible by drain sniping the various adds, as well as casting
Agony
on the larger adds, and letting
Soul Flame
carry a bit.
Proccing
Sephuz's Secret
on every single add wave is incredibly important - you'll want to do it somewhere near the end of the add wave, when you already have a 5 stack
Wrath of Consumption
, and 4+ soul shards.
Howl of Terror
is a great way to proc sephuz, with pet interrupt and a last resort hardcast
Fear
being backups in case you're nowhere near melee range.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Sephuz's Secret
.
Talents:
General tips:
This is a pure meme fight. Talents are optimized for complete AoE spam. The single target dps check is completely nonexistant, with the Paraxis add dying in no time at all.
Pay attention to boss timers - Fel Hounds and Fel Bats are the major AoE add spawns. Spam
Seed of Corruption
to your heart's content.
The only real mechanic on this fight is the particular debuff you get from the Paraxis. Warlocks are ideal for getting the red debuff, which knocks the carrier up every 30 seconds. Coincidentally, our
Demonic Circle: Teleport
cooldown also happens to be 30 seconds. Have at it. If you're silly and forget to drop a portal (or just flat out don't want to), the small pillars in the center of the room count as a small overhang, stopping you from getting knocked up as well.
Bis Legendaries for this fight are
Sacrolash's Dark Strike
and
Sephuz's Secret
.
Talents:
General tips:
At current gear levels, this fight is pure survival. It's not hard to play an optimal single target build as an affliction lock while maximizing defensive play. If the raid looks unhealthy, delay a UA cycle for a bit to help your healer friends out.
Placing a smart
Demonic Gateway
is incredibly useful to tanks for this fight - it allows them to clear a large swath of the bridge in one fell swoop. Talk to your raid leader, and ask them where they want you to place it. If they tell you not to, find a smarter guild to raid with.
There are two scenarios in this fight - Either you get
Empowered Pulse Grenade
, or you don't. If you get it, try not to scream. Trust your healers to keep you alive, and patiently wait behind the group to go, while making sure you're maintaining a close enough distance to the group and other carriers of
Empowered Pulse Grenade
. If one person stops, the whole bridge stops, and slows the process. It's your job to make sure you're not knocking other people around, but also not holding up people behind you. In some situations, moving sideways to allow
Empowered Pulse Grenade
carriers behind you space to move up.
In the second scenario, when you don't get
Empowered Pulse Grenade
, your job is way more important. After the first initial clear by your tanks, follow across the bridge without any delays, and try to soak a
Pulse Grenade
. Just one soak makes the bridge much easier to do.
Dropping a
Demonic Circle: Teleport
on the starting platform will allow you to skip the last quarter or so of the bridge, if you choose to do so.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Prydaz, Xavaric's Magnum Opus
.
Talents:
General tips:
Don't be a burden. Hitting purple rolly bois is BANNED.
Strategic
Demonic Gateway
s in this fight are incredibly important for having groups of dps swap to different adds during the
Apocalypse Protocol
phase. Ideally you'll have three warlocks to form a sort of triangle formation, connecting all three bots. If you only have two, the two most important lines to place should connect the first two adds you're killing to the third, so the entire raid can converge on one spot at the end of the phase.
Placing a
Demonic Circle: Teleport
in melee range near the general stack point of the raid is incredibly important for two reasons - one, it's a nice way to avoid running for the entire duration of a
Ruiner
- second, in the end of the fight where your raid has completely committed to doing nothing but dodging purple rolly bois, having that portal in melee is a nice way of avoiding a deadly game of frogger.
As a warlock, you'll likely be placed on the "solo" bot, generally the purple add. Play safe, make sure you arent eating too much unnecessary damage, but generally speaking once you've started doing damage to the bot, you're pretty much immortal during the
Apocalypse Protocol
phase due to the nature of
Drain Soul
healing in addition to increased damage, outside of eating three green circles at the same time. Save
Soul Harvest
for the add phase - it would be silly not to stack a damage increase with cooldowns.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Prydaz, Xavaric's Magnum Opus
.
Talents:
General tips:
This is affliction's single target wet dream. Pure single target, with free adds to give
Reap Souls
stacks, Soul Shards, and
Wrath of Consumption
stacks.
While you will almost always top boss damage, the main mechanic of the fight is to make sure the Shadow of Varimathras adds die before they get an
Echoes of Doom
cast off. Unfortunately, affliction is absolutely awful at this. Your best bet for doing any damage to them at all is to have a /target Shadow of Varimathras macro, which you should spam at either the end of a
Marked Prey
cast, or when your
Necrotic Embrace
embrace tank plans to proc his
Alone in the Darkness
. After you have the add targeted, simply cast
Drain Soul
. Casting dots on the adds is completely ineffective, since by the time they would have had a chance to tick, the add should already be dead.
Drain Soul
ing is your maximum damage, and is already the best thing to do damage-wise considering the shard you gain from draining a dying add.
A small tip during the frost phase is to make sure you always have
Burning Rush
activated - it counteracts the slow debuff, allowing you to make sure you get
Necrotic Embrace
to the correct marker in time. You should be able to heal yourself plenty to make up for the extra damage taken. Also, make sure you don't panic during the Fel phase. I know the damage value keeps going up, but I promise you'll be fine.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Soul of the Netherlord
.
Talents:
General tips:
Another fantastic fight for warlocks, this time focusing on our incredible multidot strength. How much damage you do on this fight will be determined by how efficient you are at multidotting the different add types, while spending as many Soul Shards as possible without capping due to the increased generation.
Dark Pact
is an incredibly useful small personal cooldown for things such as the last tick of
Fulminating Pulse
, or if you're completely out of position for a
Storm of Darkness
.
For the Fire adds, you can run around the room BEHIND the fire adds and dot as many of them as you'd like. Dotting 5 of them is generally enough, since this will give you max stacks of
Wrath of Consumption
. This leaves 7
Agony
DoTs to keep up efficiently, leaving very little time to spam your soul shards. In addition to this, be smart about your
Wrath of Consumption
stacks. If the adds you initially dotted die quickly, run over and toss a DoT or drain one of the remaining adds in order to extend that uptime. Free damage is free damage.
For
Spectral Army of Norgannon
adds, make sure you tag at least 12 adds with agony. This will give you 12 stacks of
Reap Souls
, essentially putting you ahead for the entire fight. In addition to that, this will also give 5 stacks of
Wrath of Consumption
, allowing for even more damage increases. Combine all of that with a max duration Soul Harvest, and well, you've got a party cookin. Go ham. As a final tip, banish one of the army adds you've dotted at some point during the army march. Once the banish fades, the army add will then die, extending your
Wrath of Consumption
5 stack even longer. This can be incredibly cheesed with things like monk
Paralysis
, but it's incredibly annoying to make sure it sticks around.
For storm and healer adds, make sure you're focusing priority targets, while also having passive dots on the other adds for increased shard generation and
Wrath of Consumption
stacks. For storm adds, focus the adds away from the bosses (generally melee will kill these), and for healer adds, focus priority targets.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
.
Talents:
General tips:
This is honestly just another fight where you just stay alive the entire time. One warlock in your raid will have the job of being a permaslow boy with
Sacrolash's Dark Strike
. If you're not that warlock, run a single target talent build such as Kin'garoth's or Imonar's, except talent into
instead of siphon. The last phase is easily the most difficult part of the fight, and any extra damage there works wonders.
If you're the slowboy in your raid, make sure you DoT every add in the intermission with
Corruption
as quickly as possible. Once this is done, swap to the main large adds and finish off the phase. Your only job for the rest of the fight is Re-DoT any adds that die with
Corruption
, as the adds lose the
Sacrolash's Dark Strike
slow debuff when they reform. In the final phase, help your group out and pre-DoT the new adds that spawn from
Empowered Flare
- they'll be slowed the second they're dispelled and be much easier to funnel into the main pack.
Placing your
Demonic Circle: Teleport
in the center of the room can be a last resort out for terrible
Ravenous Blaze
positioning, saving you from a potential oneshot.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
. If you're not the slowboy, run
Prydaz, Xavaric's Magnum Opus
for increased survivability, as well as just being an all around good legendary.
Talents:
General tips:
I wish there were more to this fight in terms of tips and tricks, but honestly it's a min-maxfest of making sure you're moving only when absolutely necessary and maximizing Malefic Grasp uptime.
One of the most important tips to guaranteeing max uptime on Sky buffs in phase 1 is to make sure you're waiting as long as possible to get buffs without putting yourself at risk of getting hit by any
Death Fog
inducing mechanics, or getting barreled over by a meathead melee trying to refresh their buff at the last second because they have
Sargeras' Rage
. As a general rule of thumb - Stack 1, get when boss is around 75 energy. Stack 2, move through while boss is casting
Cone of Death
. Stack 3, refresh the second the
Death Fog
and
Sargeras' Fear
, right before you spread. For stack 4, refresh at the last possible second before losing your debuff or the orb, whichever comes first.
Place your
Demonic Circle: Teleport
in the center of the room, along with a
Demonic Gateway
to the opposite side of the room from the boss for easy
Soulbomb
movement in phase 2. (You can place these quickly after a wipe before the boss respawns, saving GCDs during the actual fight. Move quickly.)
In the final phase, make sure to re-DoT the
Apocalypsis Module
s with at the very least an
Agony
right before they're about to die.
Apocalypsis Module
s don't actually die, and DoTs will continue ticking on them for their full duration after they collapse. This is free shard generation at the cost of one GCD, which is always a damage increase.
Bis Legendaries for this fight are
Hood of Eternal Disdain
and
Soul of the Netherlord
.
Tomb of Sargeras
Talents:
General tips:
Full single target fight. Focus on keeping your
Drain Soul
uptime as high as possible.
Placing both your personal
Demonic Circle: Teleport
as well as a
Demonic Gateway
for easier raid movement will improve quality of life for your raid as a whole. Use these to soak
Rain of Brimstone
, or to better position for
Infernal Burning
.
Your best legendaries for this fight are going to be
Power Cord of Lethtendris
, along with either
Soul of the Netherlord
If you're opting to use t19 2pc + t20 4pc, or
Hood of Eternal Disdain
If you're only using t20 4pc. As always with
Soul of the Netherlord
, if you're only going to get one more use of
Soul Harvest
for the remainder of the fight, save it for when the boss is lower on HP to take full advantage of
.
Talents:
General tips:
This is a simple 2 target multidot fight, with various small adds placed throughout the fight.
Place your personal
Demonic Circle: Teleport
on an edge of the room to have an easy way out of the
Suffocating Dark
zones, keeping your Torment as low as possible.
Your best legendaries for this fight are going to be
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
.
Your goal on this fight is to keep full dots running on both Belac and Atrigan, as well as keeping as many of the
Tormented Fragment
adds slowed through
Sacrolash's Dark Strike
's passive. These adds give stacks of
Wrath of Consumption
, as well as giving you a Soul Shard when you're channeling
Drain Soul
on an add that dies.
For any secondary
Soul Harvest
cast for the remainder of the fight, try to maximize uptime by using this ability when there are multiple
Tormented Fragment
. Delaying use of
Soul Harvest
by 10-15 seconds to nearly double its uptime is worth it in any situation.
Talents:
General tips:
Make sure you're making full use out of
Soul Harvest
, by only casting it when you have
Agony
on as many targets as possible. It's easy to consistenly only have 36 second
Soul Harvest
buffs with every cast. This includes delaying your initial
Soul Harvest
cast on the pull, waiting for Harjatan to cast his initial
Commanding Roar
, which summons 4 Murloc adds to DoT.
Harjatan is a good example of Affliction Warlocks being able to turn adds into extremely high single target damage. Your only goal on this fight is to offdot as many adds as possible to fuel your Soul Shard generation, and keep
Wrath of Consumption
stacks rolling. All of your single target spells and abilities should be pumped into the boss. (~In most situations. If your raid is having particular trouble with adds, or killing eggs, it's obviously in your best interest to make sure you're helping with problem targets.)
Place your
Demonic Circle
off to the side so you can teleport out when the boss starts to draw in the pools.
Your absolute best Legendary on this fight is
Soul of the Netherlord
, along with either
Hood of Eternal Disdain
or
The Master Harvester
for pure damage, or
Sacrolash's Dark Strike
for extra add damage and slows, should your raid need those.
Power Cord of Lethtendris
is also a strong contender, but in a fight with ample opportunies for Soul Shard gains, through pure multidotting or through
Drain Soul
ing dying adds, the extra bonus shards aren't very substantial.
Talents:
General tips:
Mainly a single target fight, with one or two large adds depending on your raids' damage.
Place your personal
Demonic Circle: Teleport
on either the farthest left, or farthest right side of the room in order to instantly swap sides to remove
Moon Burn
.
Your best legendaries for this fight are going to be
Power Cord of Lethtendris
and
Soul of the Netherlord
. The last phase of this fight is by far the most important part, and any extra damage here helps your raid more than anything.
Talents:
General tips:
Similar to Harjatan, this is a fight where Affliction Warlock gets to show off extremely high boss damage through multidotting adds.
For a free 50-60 million boss damage, before your raid pulls the boss,
Life Tap
below half HP, and make sure you stay below it. Tell your healers not to heal you until after the pull if you have to. Cast
Corruption
on the main Boss in whichever zone you're NOT supposed to be in, then swap sides and DPS your side as you normally would. Because of
Absolute Corruption
, this is quite literally the most efficient use of damage possible throughout the fight, and on top of the damage it does, it can also proc Soul Shards through your t20 4 piece.
Ideally, you'll be downstairs as a warlock. This is ideal because the adds spawn downstairs exactly every two minutes, starting on the pull. This allows for maximum
Soul Harvest
uptime.
When Desolate Host himself spawns, stay on the main boss in your zone. This should be
Soul Queen Dejahna
. This maximizes your utilization of
, and by the time the two minibosses are dead, Desolate Host himself should be below 35%.
Your best Legendaries for this fight are
Hood of Eternal Disdain
and
Sacrolash's Dark Strike
.
Talents:
General tips:
Similar to both Harjatan and Demonic Inquisition, this is a fight where Affliction Warlock gets to show off extremely high boss damage through multidotting adds. The only class/spec that should be able to complete with you are Subtlety Rogues.
Like Harjatan, make sure to only cast
Soul Harvest
when you have
Agony
on multiple targets, ideally all available
Abyss Stalker
and any
Razorjaw Waverunner
that are available.
This fight is very much a raid's check on how well they hold their Multidot or AOE damage. If your raid needs less multidot damage, it might be in your interest to run either
Malefic Grasp
or
Haunt
instead of
Writhe in Agony
.
Malefic Grasp
, when played perfectly, can actually end up being more boss damage than
Writhe in Agony
, and if you're uncomfortable maintaining your
Drain Soul
uptime efficiently,
Haunt
is a completely viable option.
As usual, place your
Demonic Circle: Teleport
on a side of the room in order to provide a safe out for
Crashing Wave
.
Your best Legendaries for this fight are going to be a combination of
Soul of the Netherlord
, with either
Hood of Eternal Disdain
,
The Master Harvester
, or a surprising
Sephuz's Secret
.
Hood of Eternal Disdain
can be a little bit risky when paired with
Writhe in Agony
, as it results in quite a lot of add damage.
Sephuz's Secret
is quite strong for this fight, purely because of the fact that you can proc it on cooldown quite easily, through interrupting
Razorjaw Waverunner
's
Water Blast
casts.
Talents:
General tips:
Pure single target fight with large burst windows, perfect for two minute cooldowns.
Place a demonic gateway on one side of the room going from near the Maiden's spawn point, to near where she teleports for her shield phase. This allows a portion of your raid to get in melee range nearly instantly, allowing for easier healing, as well as more efficient movement to deal damage to the boss.
Your best legendaries for this fight are going to be
Power Cord of Lethtendris
and
Soul of the Netherlord
. Align your cooldowns and trinkets with the damage buff portions of this fight, Especially when the boss is within
.
Talents:
General tips:
Two target fight with a focus on single target damage.
Place a
Demonic Circle: Teleport
at just inside max range from Fallen Avatar. This provides clean movement away from
Rupture Realities
in order to take minimal damage.
Your best legendaries for this fight are going to be
Hood of Eternal Disdain
and
Soul of the Netherlord
.
Talents:
General tips:
Kil'jaeden is mainly a single target oriented fight, with small add burst windows. While affliction isnt necessarily the best spec at bursting down adds, you can take advantage of the adds through multidotting for single target damage as well as generating
Wrath of Consumption
stacks.
As a affliction warlock,
Armageddon
is essentially a non-factor. You should be able to completely heal yourself through a 2 stack, possibly even a 3 stack with little to no help. While it obviously isn't ideal for one person to get that many stacks, don't be afraid to make hero plays if you don't see other raid members looking to soak.
Through use of
Demonic Circle: Teleport
, as well as
Demonic Gateway
, you should have no problem with
Rupturing Singularity
.
Your best legendaries for this fight are going to be
Power Cord of Lethtendris
and
Soul of the Netherlord
.
Share your comments about this guide in our Warlock forum!
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