What We Know: World of Warcraft Movie
07/11/2014 à 16:19
We've heard so much about the BlizzCon movie over the past few years and now's the time to hear even more. Get ready for the BlizzCon movie panel where we'll hear about the upcoming movie right from the source.
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Everyone on staff is a huge Warcraft fan--they've played old school Warcraft, lost days of their lives to World of Warcraft.
Warcraft has so many great characters and story arcs which made it hard to actually find a story of a suitable length for a movie.
Original movie was very Alliance-biased, put Orcs in a more negative light. It was important this time for them to show both heroes and the conflict.
Feels like a live action movie, the camera follows around from their perspective. The VFX for Orcs were hard to nail down, they needed them to be as genuine as humans. They used a lot of motion capture.
They built sets, locations.
They created a training session for people to become Orcs--actors had to learn how to become a 500lb creature, nuanced Orcs. Were they noble Orcs or aggressive ones?
They didn't want to do motion capture for Garona.
One of the actors--Robert Kazinsky--actually had over 500 days /played, Death's Demise, and more. He was in a top 100 World guild!
Took months of training to learn motion capture. The actors also had to learn how to walk differently, get more in touch with their Orc side.
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