Retribution is going to gain quite a few old talents as baseline abilities. You'll always have access to Traînée de cendres
, Marteau de courroux
, and Mot de gloire
albeit with some changes. Bénédiction de sacrifice
is a utility ability that we'll once again be able to use to either help save another player during periods of heavy damage or get maximum damage from Bouclier du vengeur
. Other than that, we're gaining Bouclier du vertueux
which won't be used very often since it requires a shield equipped to use and many of our other abilities require a two-handed weapon to be cast, and Renvoi du mal
which is a single target fear that can be cast on Undead, Aberrations, and Demons.
Auras are also returning to Paladins. These are raid-wide buffs with a restriction that only one can be used at a time per Paladin. Multiple buffs of the same type don't stack. You'll want to make sure there's one Paladin using Aura de dévotion
in your group, but if someone else has that buff covered feel free to use one of the other two. Aura de concentration
is also available in Shadowlands but can't be used during pre-patch due to its level requirement.
In place of the now-baseline talents, Retribution will have a lot of new (and some returning) talent options. Azerite Traits Puissance empyréenne
and Décret de la Lumière
are being added as Puissance empyréenne
and Courroux sanctifié
, giving us access to more cleave damage options. Séraphin
and Vengeur sacré
both allow for more burst oriented builds on a 45 sec and 3-minute cooldown respectively. Rétorsion finale
is a brand new ability that does a large chunk of AoE damage and increases the damage that your other Holy Power spenders do to the targets, and is looking like an extremely potent option as well. On the defensive side of things, Mains de médication
increases the healing potential of Mot de gloire
massively and can be very strong if you don't mind spending some Holy Power on it rather than on your damaging abilities.