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Mists of Pandaria - Build 15913 - Spell Changes, Items, Icons, and More
Live
Publié
27/07/2012 à 12:40
par
Ashelia
There's another patch just in time for the weekend out on the beta! This one has a ton of items--over six hundred--and a lot more! From teleports to dungeons if you complete challenge modes to StarCraft II's Collector Edition pet, there's a lot worth
checking out
in this week's patch.
Also, you're all
Méchant, puant, en colère et courroucé
(not really, I just love Blizzard's random spell descriptions!).
Latest Additions
Check out the latest additions here
.
LUA Strings
The legendary got some updates. This time Blizzard's data confirms that it will be for weapons as
we had speculated last month
by showing what Sha-touched will mean:
ERR_SOCKETING_REQUIRES_HYDRAULIC_GEM = "That slot requires a Crystal of Fear.";
ERR_SOCKETING_HYDRAULIC_GEM_ONLY_IN_HYDRAULICSLOT = "Crystals of Fear can only be placed in Sha-Touched weapons.";
EMPTY_SOCKET_HYDRAULIC = "Sha-Touched";
Patch Highlights
Defeating challenge modes in Mists of Pandaria will provide players with the future ability to teleport to their location (e.g.,
Voie de la Brune d’Orage
).
This will make the loss of the guild perk
Have Group, Will Travel
more tolerable by giving players access to important world locations without tedious travel time, but still removing the ability to instantly summon an entire guild to a random location in the world.
New abilities
:
Mage
:
Illusion
,
Démoniste
:
,
Voleur
:
Piquez comme l’abeille !
Each Pandaren faction has a Jewelcrafting mount recipe as a reputation reward. The most impressive mount recipe,
Dessin : Panthère d'onyx ornée de joyaux
, will be from Shado-Pan revered. All Pandaren factions also have other crafting recipes available at Honored and Revered, which are now displayed on their database pages.
Lots of challenge mode items added
.
Œuf de phénix ancestral
will serve as currency, letting you pick which color of Phoenix mount you want as a silver reward; if you fail at challenge modes, you'll earn commendations (e.g.,
Citation valeureuse pour la quatrième place
); and the gold challenge mode's transmog armor will be delivered in epic crates (
Coffre doré du traître
).
Drops from raids seem to have a new ilevel called "Heroic Elite" (e.g.,
Collier flétrisseur de Kaolan
)--no idea what these are or why they're special.
StarCraft II: Heart of the Swarm's Collector Edition pet is in:
Chancre
!
If you've played long enough to remember the promotional Warbots from 2008, you might be surprised to learn you can now refuel them again as well as craft them:
Schematic: Warbot
,
Recipe: Red War Fuel
, and
Recipe: Blue War Fuel
.
Mini-friandise magique
will halve the size of your non-combat pet and
Laisse de Murloc exquise
is quite fancy.
Factions are getting their own fireworks in Mists:
Feu d'artifice éternel de l'Alliance
,
Feu d'artifice éternel de la Horde
. There are also many other new fireworks added, craftable by engineers, such as
Feu d'artifice de fleurs de jade
.
New reward at Tillers Exalted:
Ensemble de couteaux de Gin Ji
.
Chapitre I : l’épreuve du prince noir
: Four legendary-related achievements have been added.
Cataclysm dompté
unlocks Northrend Pet Battle Daily Quests.
Et si j’ouvrais une animalerie ?
now rewards
Tentacule de jade
.
Jewelcrafters can make their new JC-only gems by combining 10 Sparkling Shards:
Œil de serpent
.
A mysterious necklace to offer your B.F.F. probably from the quests where you earn friendship with NPCs:
Collier d'amis pour la vie
.
Summon a ball of sunshine:
Boule de soleil
.
Jewelcrafting is getting some changes to how players learn recipes
. Creating
Secrets de la pierre
will let you discover a gem recipe of superior quality. You won't just be stuck doing dailies now.
It's okay, robots are hard to resist:
Un roman d'amour torride : J'aime un robot
.
When Ghostcrawler said he was removing head enchants, he obviously forgot this new Brewfrest one:
Bière-heaume
!
Some classes got new PvP set bonuses:
Item - Druid PvP Set Balance 4P Bonus
: Your Astral Communion ability can be used while moving.
Item - Druid PvP Set Feral 4P Bonus
: Once every 30 sec, your next Ravage is free and has no positional or stealth requirement.
Item - Mage PvP Set 2P Bonus
: Reduces the cooldown on Counterspell by 4 sec.
Item - Mage PvP Set 4P Bonus
: Reduces the cooldown on Alter Time by 90 sec.
Item - Paladin PvP Set Holy 4P Bonus
: When you cast Word of Glory using 3 Holy Power you will gain 1 Holy Power.
Item - Paladin PvP Set Retribution 2P Bonus
: Your Crusader Strike now also grants you 800 increased PvP power for 6 sec.
Item - Warlock PvP Set 2P Bonus
: Your Twilight Ward now absorbs damage from all magical schools.
Item - Warrior PvP Set 4P Bonus
: Your Heroic Leap ability now also cancels all immobilizing and movement impairing effects.
New Icons
A bunch of new (and pretty) icons. Our favorite? The baby murloc pet icons--it's about time we got baby murlocs.
Hit the break for the spell changes!
Achievements
Une découverte inhabituelle
:
Capture aan uncommon quality battle pet.
Du grand art : Volonté de l’empereur
:
Defeat the Will of the Emperor in Mogu'shan Vaults on Heroic difficulty, with the Dampening Field either inactive or disabled.
Porte du Soleil couchant : or
:
Complete the Gate of the Setting Sun Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Gate of the Setting Sun
La fièvre du samedi soir
:
Have the entire raid dance with SebutaiSubetai the Swift after being hit by Pillage.
Va y avoir des nœuds dans les laisses !
:
Collect 300250 unique pets.
New reward: Reward: Feral Vermling
Moins de trois
:
Defeat Wind Lord Mel'jarak without crowd-controlling more than 2 of his swarm at once on Normal or Heroic difficulty in HearHeart of Fear.
Le solitaire
:
Complete each set of the Shado-Pan daily quests without a Shado-Pan companion or leaving Townlong Steppes.
Palais Mogu’shan : or
:
Complete the Mogu'shan Palace Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Mogu'shan Palace
C’est pas à un vieux singe…
:
Defeat all bosses of the Big Beach Brew Bash.Unga Ingoo.
Ils se soigneront quand ils seront morts
:
Win 35 consecutive PvP pet battles without letting a pet die.
Dompteur du Norfendre
:
Capture a battle pet in each of the Northrend zones listed below.
Dompteur de l’Outreterre
:
Capture a battle pet in each of the Outland zones listed below.
Ambassadeur des Pandarens
:
Earn Exalted with all of the pandaren reputations listed below.
New reward: Reward: Pandaren Kite String
Ambassadeur des Pandarens
:
Earn Exalted with all of the pandaren reputations listed below.
New reward: Reward: Pandaren Kite String
Dompteur de la Pandarie
:
Capture a battle pet in each of the Pandaria zones listed below.
Livraison parfaite
:
Return six stolen kegs without any being damaged in the Burgled Brew scenario.Greenstone Village scenario.
Équipe en construction
:
Capture 25 pets in a pet battle.
Ma petite animalerie
:
Collect 100 unique pets.
Intoxication à l’acide polyformique
:
Defeat bosses around Pandaria while under the effects of Polyformic Acid Potion on Heroic Difficulty.
Ménagerie de pros
:
Raise 15 pets to level 25.
Reward removed: Reward: Pristine Trap
Je la garde pour plus tard
:
Complete the Burgled BrewGreenstone Village scenario without using any Volatile Greenstone Brew.
Salles Écarlates : or
:
Complete the Scarlet Halls Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Scarlet Halls
Monastère Écarlate : or
:
Complete the Scarlet Monastery Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Scarlet Monastery
Scénamedi
:
Complete every scenarioall of the scenarios listed below on a Saturday.
Scholomance : or
:
Complete the Scholomance Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Scholomance
Monastère des Pandashan : or
:
Complete the Shado-Pan Monastery Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Shado-Pan Monastery
Les aimer comme ils vous aiment
:
Collect 50 unique pets.
Siège du temple de Niuzao : or
:
Complete the Siege of Niuzao Temple Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Siege of Niuzao Temple
Brasserie Brune d’Orage : or
:
Complete the Stormstout Brewery Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Stormstout Brewery
Six rapide
:
Defeat Elegon after having deactivated six Empyreal FociFocuses within 10 seconds.
Affrontez-les tous !
:
Win a solo pet battle aginst a pet of every family.
Royaumes de l’Est domptés
:
Defeat Eastern Kingdom' Grand Master Pet Tamer. all of the Pet Tamers in Eastern Kingdoms listed below.
Kalimdor dompté
:
Defeat Kalimdor's Grand Master Pet Tamer.all of the Pet Tamers in Kalimdor listed below.
Norfendre dompté
:
Defeat Northrend's Grand Master Pet Tamer.all of the Pet Tamers in Northrend listed below.
Outreterre domptée
:
Defeat Outland's Grand Master Pet Tamer.all of the Pet Tamers in Outland listed below.
Pandarie domptée
:
Defeat Pandaria's Grand Master Pet Tamer.all of the Pet Tamers in Pandaria listed below.
Grands espaces domptés
:
Defeat 15 wildmaster pet tamers.
Dompter les indomptables
:
Defeat a wildmaster pet tamer.
Monde dompté
:
Defeat 45 wildmaster pet tamers.
Temple du Serpent de jade : or
:
Complete the Temple of the Jade Serpent Challenge Mode with a rating of Gold.
New reward: Reward: Teleport to Temple of the Jade Serpent
Ça en fait des sacs de croquettes !
:
Collect 400 unique pets.
New reward: Reward: Venus
Arène de l’Annihilation
:
Complete the Arena of Annihilation scenario.
Le coureur de fûts
:
Complete Stage 2 of the Unga Ingoo before the third wave of hozen pirates arrives.in less than four minutes.
Le cavalier solitaire
:
Capture and escort a minecartEscort a mine cart from its spawn to a depot and capture it without losing control.
Cinq sur cinq
:
Capture 3five mine carts in a single Silvershard Mines battle without dying.
Dresseur ultime
:
Earn 300 pet battle achievement points.
Reward removed: Reward: Jade Tentacle
Extraordinaire dresseur
:
Earn 100 pet battle achievement points.
Unga Ingou
:
Defeat Captain Ook in the Big Beach Brew Bash.Unga Ingoo.
Azeroth domptée
:
Complete all of the Taming achievements listed below.
New reward: Title Reward: Tamer
Chasseur de mascottes zen
:
Capture 200 pets in a pet battle.
Reward removed: Reward: Feral Vermling
Classes
Chevalier de la mort
Forum
|
Talent Calculator
Spell Changes
:
A disease dealing 0 + AP * 0.086107 Shadow damage every 3 sec for 30 sec. Caused by Plague Strike and other abilities.
Mort et décomposition
:
Corrupts the ground targeted by the Death Knight, causing 0 + 0.064 * AP) * 151 Shadow damage every sec that targets remain in the area for 10 sec.This ability produces a high amount of threat.
:
A disease dealing level * 0.368 + AP * 0.086)*190 Frost damage every 3 sec for 30 sec. Caused by Icy Touch and other spells.
Frappe nécrotique
:
A vicious strike that deals 100%150% weapon damage, absorbs the next (0.70100 / 100 * AP) healing received by the target, and clouds the target's mind, slowing their casting speed by 50% (25% on player targets). Lasts 10 sec.
Talents and Specialization
Maîtrise : Bouclier de sang
:
Each time you heal yourself with Death Strike while in Blood Presence, you gain 0% of the amount healed as a Physical damage absorption shield.
:
Whenever you hit with Blood Strike, Pestilence, or Festering StrikeFestering Strike, or Blood Boil, the Runes spent will become Death Runes when they activate. Death Runes count as a Blood, Frost or Unholy Rune.
:
Strike the target for 140% weapon damage plus 0155% weapon damage. This attack cannot be dodged, blocked, or parried.
:
Causes your Blood Boil to refresh your diseases on targets it damages, and your Blood Plague to also afflict enemies with Weakened Blows.
Frappe du Fléau
:
An unholy strike that deals 155% of weapon damage as Physical damage plus 692. In addition, for each of your diseases on your target, you deal an additional 18%25% of the Physical damage done as Shadow damage.
Moine
Forum
|
Talent Calculator
Spell Changes
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (1.59 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
Méditation zen
:
Reduces all damage taken by 99%90% and redirects to you allup to 5 harmful spells cast against party and raid members within 30 yards. Lasts 8 sec. Being the victim of a melee attack will break your meditation, cancelling the effect.
Talents and Specialization
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 10886 to 12651461 to 1381 damage to all enemies, and 10886 to 12651461 to 1381 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Onde de chi
:
You cause a wave of Chi energy to flow through friend and foe, dealing 2053 damage or 1806308 damage or 308 healing. Bounces up to 5 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
Invocation de Xuen, le Tigre blanc
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 6 sec to 3 nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
Vent de jade fulgurant
:
You summon a whirling tornado that travels 0 yards in front of you, dealing 4608 to 5463 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30% for 8 sec. Brewmaster Causes Shuffle when cast. Mistweaver Increases the healing done by your Spinning Crane Kick by 50% for 12 sec.
Impulsion zen
:
Forms a Zen Sphere above the target, healing the target for 1171 and dealing 460101 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 2135 damage and 1971360 damage and 360 healing to all targets within 10 yards.
Brume de rénovation
:
You surround the target with healing mists, restoring 3807 (+ 22% of SpellPower) health every 3 sec for 18 sec. Generates 1 Chi. Renewing Mist travels to closest nearby injured party and raid members within 20 yards, up to 3 times. Maximum 10 targets can have your Renewing Mist at any one time.
Enseignements du monastère
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal up to 5 nearby injured allies for 37134013 every 1 sec for 3 sec. Healing yourself does not count for Chi generation.
Glyphs
:
Your Uplift no longer costs Chi, but instead costs 6% Mana.instead.
Druide
Forum
|
Talent Calculator
Spell Changes
Régénération frénétique
:
Instantly converts up to 60 Rage into up to (AP * 25 / 10) health.max(AP * AP * 186 / 10000000 + AP * 470 / 10000, 2.5 * $STA) *) health.
:
Heals the target for 621 (+ 5.7% of SpellPower)*10*1 over 1015 sec. When Lifebloom expires or is dispelled, the target is instantly healed for (8150 ( + 75.2% of SpellPower) *). This effect can stack up to 3 times on the same target. Duration refreshed each time you cast Healing Touch, Nourish, or Regrowth on the target.$?s106731&s106735
Éclat lunaire
: Burns the enemy for 635 to 775 (+ 27.3% of SpellPower) Arcane damage and then an additional 18782817 (+ 27.3% of SpellPower) Arcane damage over 1218 sec.
Renaissance
:
Returns the spirit to the body, restoring a dead target to life with 20%60% health and 20% mana.
Forme de voyage
:
Shapeshift into swift flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat. Replaces Flight Form. The act of shapeshifting frees the caster of movement impairing effects.
:
Causes all of your Wild Mushrooms to bloom, healing all allies within 8 yards for 6074 to 7348 (+ 62% of SpellPower).2022 to 2445 (+ 20.7% of SpellPower).
Talents and Specialization
:
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 70%30%. Tranquility is not affected. Non-instant casts of Nourish, Healing Touch, and Regrowth increase the damage done by your next damaging spell by 70% or by your next melee ability by 30%. Each of these bonuses lasts 30 sec.
:
Commune with the sun and moon, gaining 1525 Lunar or Solar energy every 1 sec for 74 sec. Generates the power type most beneficial to you.
:
Grants you the simultaneous damage benefit of both your Lunar Eclipse and Solar Eclipse, increasing damage done by your Nature and Arcane spells by 20%. In addition, casting Moonfire also applies the Sunfire effectthe periodic damage effect of Sunfire to your target. Activating this ability consumes all Lunar and Solar Energy and prevents gaining more during its duration. Lasts 15 sec.
Éclipse
:
Your Wrath now generates Lunar Energy and your Starfire now generates Solar Energy. Solar Eclipse When you reach 100 Solar Energy you will trigger a Solar Eclipse, increasing all Nature damage done by 20%. transforming your Moonfire spell into Sunfire, and causing Wrath and Starsurge damage to refresh Sunfire's duration. Lunar Eclipse When you reach 100 Lunar Energy you will trigger a Lunar Eclipse, increasing all Arcane damage done by 20% and transforming your Hurricane spell into Astral Storm, and causing Starfire and Starsurge damage to refresh Moonfire's duration. When triggered, both Lunar and Solar Eclipse grant 15% spell haste for 15 sec and energize you for 35% of your maximum mana.
:
While not in an Eclipse state, you have a 25% chance to double theyour Wrath, Starfire, and Starsurge spells generate double the normal amount of Solar or Lunar energy.generated by your Wrath, Starfire, or Starsurge.
:
You have a 40%30% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within 12 sec to be instant.
Coup de crâne
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10%25% for 10 sec.
Instincts de survie
:
Reduces all damage taken by 50% for 12 sec.Only usable while in Bear Form.
:
Causes all of your Wild Mushrooms to bloom, healing all allies within 8 yards for 6074 to 7348 (+ 62% of SpellPower).2022 to 2445 (+ 20.7% of SpellPower).
Glyphs
:
Your Travel Form now appears as a Stag and cancan now be used as a mount by party members. This glyph is disabled while Glyph of the Cheetah is active.
Chasseur
Forum
|
Talent Calculator
Spell Changes
:
An instant shot that causes 65%110% weapon damage plus 46114985 as Arcane damage.
Lancer de glaives
:
You hurl two glaives toward a target, each dealing 110 to 327219 to 654 damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 8 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return.
Lancer de glaives
:
You hurl two glaives toward a target, each dealing 110 to 327219 to 654 damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 8 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return.
Ruée
:
Summons all of your pets to fight your current target for 20 sec. Your pets deal 175% of their normal damage while summoned this way.
Tir assuré
:
A steady shot that causes 65%70% weapon damage plus 5733. Generates 14 Focus.
Talents and Specialization
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 320%640% weapon damage to the enemy target and an average of 80%160% weapon damage to each other enemy target in front of you.
Tir de lien
:
You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for (1011 sec) sec. If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec.
:
Causes your pet to instantly teleport behind an enemy target up to 40 yards away from your pet and inflict 200% normal damage.
:
You hurl two glaives toward a target, each dealing 110 to 327219 to 654 damage to each enemy struck and reducing movement speed by 30% for 3 sec. The primary target will take 8 times as much damage from each strike. The Glaives will return back to you, damaging and snaring targets again as they return.
:
You wind up a powerful shot, which deals 400%800% weapon damage to the target and 100%200% weapon damage to all enemies in between you and the target. Enemies hit by Powershot are also knocked back.
:
You have a 15% chance when you fire a ranged attack that costs Focus or Kill Command to cause your next Arcane Shot or Multi-Shot to be free.reduce the Focus cost of your next 3 Arcane Shots or Multi-Shots by 20.
Visée
:
A powerful aimed shot that deals 160%400% ranged weapon damage plus 9432 to 10508.
Enchaînement bestial
:
After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for 70%25% as much for the next 4 sec.
:
Fires a Black Arrow at the target, dealing 46602490 damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
:
Your critical hits with Multi-Shot cause your Multi-Shot to cost 50%20 less Focus and cause 30% additional damage for 5 sec.
Tir de la chimère
:
An instant shot that causes 115%300% ranged weapon Nature damage plus RAP*0.732+1795, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
:
Deals 115% weapon damage plus (307 + (RAP * 0.017100% weapon damage in the form of Nature damage and increases the duration of your Serpent Sting on the target by 6 sec. Generates 14 Focus.
:
You have a 15% chance when you hit with Arcane Shot to cause your pet's next 2 Basic Attacks to critically hit. This effect can stack up to 6 times.
:
You fire an explosive charge into the enemy target, dealing (469 to 565208 + 622 / 2 + RAP * 333 / 1000) Fire damage initially and every second for 2 sec.
:
Consumes your pet's Frenzy stack, restoring 106 Focus to your pet and increasing your ranged haste by 8%5% for each Frenzy stack consumed. Lasts for 20 sec.
Frénésie
:
Your pet has a 40% chance to gain 15%10% increased attack speed after attacking with a Basic Attack, lasting for 30 sec and stacking up to 5 times.
:
Your auto-shot critical strikes cause your pet to generate 10 Focus and your Arcane Shot critical strikes reduce the Focus cost of your pet's next Basic Attack by 100% for 12 sec.15 Focus.
:
Increases the damage of your Serpent Sting also doesby 100%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (1.8 * 1022 + (RAP * 0.516997 + (RAP * 1.000))*1 damage to its target. The pet must be within 25 yards of the target to Kill Command.
:
You have a 60% chance when you Steady Shot to gain the Master Marksman effect, lasting 30 sec. After reaching 53 stacks, your next Aimed Shot's cast time and Focus cost are reduced by 100% for 10 sec.
:
Grants a 0% chance for your ranged attacks to also instantly fire an additional ranged shot that deals 50% weapon damage.
:
When you Steady Shot twice in a row, your ranged attack speed will be increased by 15% and your Steady Shot will generate 3 additional Focus for 10 sec.
Glyphs
:
Your Aspect of the Cheetah no longer causes you to be dazed when struck. Instead, the effect is cancelled and all your Aspects are placed on a 4 sec cooldown.
Mage
Forum
|
Talent Calculator
Spell Changes
Evocation
:
Gain 15% of your total mana $?s56380&!s11400320%40% of your total health upon completion]
Nova de givre
: Blasts enemies nearwithin 12 yds of the caster for 511 to 592 (+ 18.8% of SpellPower) Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
Javelot de glace
:
Deals 353 to 449 (+ 33.1%284 to 361 (+ 26.7% of SpellPower) Frost damage to an enemy target$?s56377&!a44544353 ( + 33.1%284 ( + 26.7% of SpellPower) * 50 / 100) to (449 ( + 33.1%361 ( + 26.7% of SpellPower) * 50 / 100) Frost damage to a second nearby target]353 ( + 33.1%284 ( + 26.7% of SpellPower) * 1.25 * 50 / 100) to (449 ( + 33.1%361 ( + 26.7% of SpellPower) * 1.25 * 50 / 100) Frost damage to a second nearby target]
Flux de l’incantateur
: Places a magical ward on you, absorbing up to (1374 + $SPA * 1.3201041 + $SPA * 1.0) damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell powerdamage for 15 sec, based on the absorption used. Passive: Increases spell powerdamage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
Éclair de givre
:
Launches a bolt of frost at the enemy, causing 1649 to 2098 (+ 180%1330 to 1692 (+ 145.2% of SpellPower) Frost damage and slowing movement speed by 50% for 8 sec.15 sec. Also causes the target to take an additional 8% damage from your Frostbolt and Ice Lance, and your Water Elemental's Waterbolt, stacking up to 3 times.
Veines glaciales
:
Hastens your spellcasting, increasing spell casting speed by 20%Accelerates your spellcasting, granting 20% spell haste and reducing the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
Explosion pyrotechnique
:
Hurls an immense fiery boulder that causes 2795 to 3549 (+ 304.8%2236 to 2839 (+ 243.8% of SpellPower) Fire damage and an additional 2382 (+ 38.1%1902 (+ 30.5% of SpellPower) Fire damage over 18 sec. Getting two single-target direct-damage Fire critical strikes in a row will make your next Pyroblast instant cast, and cost no mana, and deal 25% additional damage.
Invocation d'un élémentaire d'eau
:
Summon a Water Elemental to fight for the caster. Casting Frostbolt on your Water Elemental will heal it for 1441 (+ 189.2% of SpellPower).1511 (+ 145.2% of SpellPower).
Glyphs
:
Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, you instead gain 20%40% of your health upon completing an Evocation. With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
:
Reduces the cooldown and duration of Icy Veins by 50%.Your Icy Veins causes your Frostbolt, Frostfire Bolt, Ice Lance, and your Water Elemental's Waterbolt spells to split into 3 smaller bolts that each do 160% damage, instead of increasing spell casting speed.
:
Your Ritual of Refreshment spell no longer requires the assistance of other raid members to complete, but has a 1 min cooldown.Teaches you the ability Illusion. Transforms the Mage to look like someone else for 2 min.
Paladin
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Talent Calculator
Spell Changes
Frappe du croisé
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An instant strike that causes 160%130% weapon damage plus 702.
:
Fills you with Holy Light, causing melee attacks to deal 5%7% weapon damage to all targets within 8 yards.
Talents and Specialization
:
Consumes up to 3 Holy Power to place a protective Holy flame on a friendly target, which heals them for 4031 to 4490 (+ 37.7% of SpellPower) and an additional 1393 (+ 16% of SpellPower) every 3 sec for 30 sec. Healing increased per charge of Holy Power. Replaces Word of Glory.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7% of SpellPower) healing to allies within the area every 2 sec.
Poursuite de la justice
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You gain 10%15% movement speed at all times, plus an additional 10%5% movement speed for each current charge of Holy Power up to 3.
Repentir
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Puts the enemy target in a state of meditation, incapacitating them for up to 1 min. Any damage from sources other than Censure will awaken the target. Usable against Demons, Dragonkin, Giants, Humanoids and Undead.
Bouclier saint
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Protects the target with a shield of Holy Light for 30 sec. which increases the critical chance of your Flash of Light on the target by 30%. The shield alsoThe shield absorbs up to (5879+0.7830 + 1.17 * holy spell power) damage every 6 sec. Can be active only on one target at a time.
Vitesse de la Lumière
:
Increases your movement speed by 70% for 8 sec.
:
Increases your total Stamina by 15% and your block chance by 10%. Reduces the chance you will be critically hit by melee attacks by 6%. Word of Glory is no longer on the global cooldown. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power. Grants 6% of your maximum mana every 2 sec.
:
Increases the damage you deal with two-handed melee weapons by 20%. Your spell power is now equal to 50% of your attack power, and you no longer benefit from other sources of spell power. Grants 6% of your maximum mana every 2 sec. Increases the healing done by Word of Glory and Flash of Light by 30%.
Prêtre
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Talent Calculator
Spell Changes
:
Blesses the ground with divine light, healing all within it for 418 to 497 (+ 5.3%461 to 547 (+ 5.83% of SpellPower) every 2 sec for 18 sec. Only one Sanctuary can be active at a time.
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Causes an explosion of shadow magic around the target, causing 528 to 571 (+ 52.44%370 to 400 (+ 36.7% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
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Consumes your Shadow Word: Pain to deal 2655 to 2801 (+ 260%1991 to 2101 (+ 195% of SpellPower) Shadow damage to the target. Only usable while Shadow Word: Pain has less than 6.000 sec remaining.
Talents and Specialization
:
Discipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal or Prayer of Healing, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain has a 15%5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana.
Vague de Lumière
:
Surge of Light You have a 15% chance when you Smite, Heal, Flash Heal, Binding Heal or Greater Heal to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges. Surge of Darkness Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects, become instant cast, and cost no manacost no mana, and deal 20% additional damage. Limit 2 charges.
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Strike an enemy with the power of the heavens, dealing 1978 to 2219 (+ 40% of SpellPower) Holy damage and restoring 2%2.0% maximum mana.
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Increases the healing done by your area of effect healing spells by 15%, reduces the cooldown of your Circle of Healing spell by 2 sec, and transforms your Holy Word: Chastise spell into Holy Word: Sanctuary. Holy Word: Sanctuary Blesses the ground with Divine light, healing all within it for 418 to 497 (+ 5.3%461 to 547 (+ 5.83% of SpellPower) every 2 sec for 18 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown.
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Consumes all of the caster's Shadow Orbs to deal 2099 (+ 100%1784 (+ 85% of SpellPower) Shadow damage and an additional 349 (+ 16.6%297 (+ 14.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1.00%1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
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Increases your chance to hit with Penance, Smite, Power Word: Solace, Cascade, Divine Star, Halo, and Holy Fire by 15%.
Fouet mental
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Assault the target's mind with Shadow energy, causing 3147 (+ 51.3%3621 (+ 59% of SpellPower) Shadow damage over 3 sec and slowing their movement speed by 50%.
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When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Voleur
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Talent Calculator
Talents and Specialization
Angle mort
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A vicious strike that exploits the vulnerability of foes with less than 35% health remaining, causing 350% weapon damage plus 383 (+ 100% of SpellPower) to the target. Requires a dagger in the main hand. Awards 1 combo point. Replaces Sinister Strike.
Envenimer
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Finishing move that deals instant poison damage proportional to the number of combo points on the target. Following the Envenom attack, your poison application chance is increased by 15%, for 1 sec plus an additional 1 sec per combo point. 1 point : (AP * 0.112 + (400 * 1)) damage 2 points: (AP * 0.224 + (400 * 2)) damage 3 points: (AP * 0.336 + (400 * 3)) damage 4 points: (AP * 0.448 + (400 * 4)) damage 5 points: (AP * 0.56 + (400 * 5)) damage Replaces Eviscerate.
Chaman
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Talent Calculator
Talents and Specialization
Totem rempart de pierre
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Summons an Earth Totem with 5 health at the feet of the caster for 30 sec that grants the caster a shield absorbing (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7) * 3) damage for 10 sec, and up to an additional (cond($gt(AP * 0.625, $SP), AP * 0.625 * 0.7, $SP * 0.7)) every 5 sec thereafter.
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When you use your Stormstrike or Lava Lash abilities while having Lightning Shield active, you have a 45% chance to deal damage equal to a Lightning Shield orb.without consuming a charge.
Glyphs
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Increases the mana generated reactively by your Water Shield when you are attacked by 50%, but reduces the passive mana generation of your Water Shield by 10%, but Water Shield no longer activates when you receive damage.by 15%.
Démoniste
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Talent Calculator
Spell Changes
Corruption
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Corrupts the target, causing ((320 + $SP * 0.3) * 6214 + $SP * 0.2) * 8) Shadow damage over 18 sec.
Création d’un puits des âmes
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Creates a Soulwell. Raid members can click the Soulwell to acquire a Healthstone. The Soulwell lasts for 32 min or 25 charges.
Porte des démons
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Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
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Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec.sec.Healing increased by 50%.]
Subjugation de démon
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Enslaves the target demon, forcing it to do your bidding. Lasts up to 5 min. Enslaved While enslaved, the time between the demon's attacks is increased by 50%30% and its casting speed is slowed by 50%20%.
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Grants your Felhunter the ability to cast Devour Magic. Devour MagicSpecial Ability30 yd rangeInstant15 sec cooldownPurges 1 beneficial magic $19505leffect:effects; from an enemy. If an effect is devoured, the Felhunter will be healed for 1425 ( + 30% of SpellPower) + (($SP * 0.5) * 0.32115 (+ 20% of SpellPower) and gain 60 Energy. Auto-Cast: Use on the Felhunter's current target. (Right - Click to toggle)
Captation de vie
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Sacrifices 1%6% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 sec.$?6=0
Appel des traqueffrois
: Summons 5 $104316lWild Imp:Wild Imps; from the Twisting Nether to attack the target. The Wild Imps passive effect is disabled while Imp Swarm is on cooldown. Imp Swarm's cooldown is reduced by spell haste. Also increases Wild Imp's cooldown by 4 sec.
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You and your demon absorb nearby wandering souls, regenerating $?c0hards and 2% health every second while out of combat. This effect is disabled in arenas.
Pierre d’âme
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When cast on living party or raid members, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30%20% mana.
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Grants your Voidwalker the ability to cast Shadow Bulwark. Shadow BulwarkSpecial AbilityInstant1AbilityUnlimited rangeInstant1 min cooldownTemporarily grants the Voidwalker 30% of their maximum health for 20 sec. Auto-Cast: Use this ability when below 20% health. (Right - Click to toggle)
Talents and Specialization
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Instantly strike fear in the enemy, causing it to flee for up to 20 sec. Replaces Fear.
Grimoire de servitude
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Instantly summon a second demon, who fights for 20 sec.2 min. cooldown.
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Drains the life from all enemies within 15 yards of the target, causing (267 ( + 25% of SpellPower) + $SP * 0.3340.25) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.
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You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
Lien spirituel
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When active, all damage and healing you and your demon take is shareshared, but your demon's health is reduced by 50%. Recasting this spell cancels the effect. Replaces Health Funnel.
Agonie
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Inflicts increasing agony on the target, causing ((37 + $SP * 0.035) * 75) to ((37 + $SP * 0.03528 + $SP * 0.026) * 75) to ((28 + $SP * 0.026) * 120) Shadow damage over 24 sec. This damage is dealt slowly at first and builds up each time it deals damage.
Conflagration
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Target enemy instantly explodes, dealing 1015 to 1121 (+ 100% of SpellPower) Fire damage. If the target is afflicted by Immolate, their movement speed is reduced by 30%50% for 5 sec.
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Your soul is infused with demonic knowledge, increasing your Mastery by 0 1) for 20 sec.
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If Soul Fire hitsWhen you cast Soul Fire or Shadow Bolt on a target below 25% health, you gain the Molten Core effect. Molten Core Reduces the cast time and mana cost of your next Soul Fire spell by 50%. $?(0>0)
: Drains the soul of the target, causing (1602 + $SP * 2401 + $SP * 0.375) Shadow damage every 2 sec and energizing one Soul Shard after it deals damage twice. If the target dies, three Soul Shards are energized. Lasts 12 sec. If the target is at or below 20% health Drain Soul causes double the normal damage and your periodic damage spells tick 100% faster.when Drain Soul deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 100% of their normal periodic damage.
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Grants your Felguard the ability to cast Felstorm. The Felguard recklessly swings its Axeweapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Hanter
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You send a ghostly soul into the target, dealing 2136 (+ 200%1602 (+ 150% of SpellPower) Shadow damage and increasing all damage done by your spells on the target by 20% for 8 sec.
Flammes infernales
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Ignites the area surrounding the caster, causing 355 (+ 9.5%320 (+ 30% of SpellPower) Fire damage to himself and 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 14 sec. Generates 23 Demonic Fury per target.
Immolation
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Burns the enemy for 320 (+ 30% of SpellPower)*1 Fire damage and then an additional ((320 + $SP * 0.3) * 1 * 5) Fire damage over 15 sec. Replaces Corruption.
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Causes your Fear spell to inflict a Nightmare on the target when the fear effect ends. Nightmare The target's movement speed is reduced by 30% for 5 sec.
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Binds the target in twilight, causing 1440 (+ 30%720 (+ 22.5% of SpellPower) Shadow damage over 4 sec. In addition, your periodic damage spells tick 100% faster while afflicted by Malefic Grasp.3 sec. Every 1 sec, when Malefic Grasp deals damage, it causes all of your other periodic Affliction damage effects to instantly deal 50% of their normal periodic damage.
Maîtrise : Énergies chaotiques
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$?$W1>0, Chaos Bolt and Conflagrate by 1.00%. ]Increases the effectiveness of Burning Ember consuming spells by 0.00%.
Crépuscule
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Gives your Corruption spell a 10%5% chance to cause you to regain a Soul Shard.
Feu de l’âme
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Burn the enemy's soul, causing 722 to 881 (+ 75% of SpellPower) Fire damage.5%damage.$?s108869&1=0 health, the attack will trigger Molten Core.]chance.chance.$?a104315&!a54879
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Grants the Soulburn empowerment to your Seed of Corruption spell. Your Seed of Corruption detonation effect will afflict Corruption on all enemy targets.The Soul Shard will be refunded if the detonation is successful.
Affliction instable
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Shadow energy slowly destroys the target, causing ((427 + $SP * 0.2) * 5) damage over 15214 + $SP * 0.200) * 7) damage over 14 sec. If the Unstable Affliction is dispelled it will cause ((427 + $SP * 0.2) * 5214 + $SP * 0.200) * 7) damage to the dispeller and silence them for 4 sec.
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Your Shadow Bolt, Soul Fire, and Touch of Chaos hits summon a Wild Imp from the Twisting Nether. This effect can occur every 20 sec. Each Wild Imp will cast 10 Firebolts before departing. Each Firebolt generates 5 Demonic Fury.
Glyphs
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Refreshing extends$?c0 the duration of $?c0Unstable Affliction, Corruption, Doom, and Agony]
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Conflagrate no longer requires Immolate to snare the target.and increases the movement speed reduction by an additional 40%.
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Improves your demon's special abilities: Your Imp's Firebolt cast time is reduced by 50% and fires in bursts of three. Increases your Voidwalker's total armor by 10%. Your Succubus's Seduction ability also removes all damage over time effects from the target. When your Felhunter uses Devour Magic, you will also be healed for that amount. Increases the number of targets hit by your Felguard's Legion Strike by 1.your Felguard's total health by 20%.
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Teaches you the ability Imp Swarm. Requires Demonology. Imp Swarm Summons 5 $104316lWild Imp:Wild Imps; from the Twisting Nether to attack the target. The Wild Imps passive effect is disabled while Imp Swarm is on cooldown. Imp Swarm's cooldown is reduced by spell haste. Also increases Wild Imp's cooldown by 4 sec.
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Your Shadowflame slow is increased to 50%10% but Hand of Gul'dan no longer has charges.
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Your $?s306&!s348Corruption spell will heal you for 20% of the damage dealt.
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Increases your maximum Soul Shards by m1 / 100).1.
Guerrier
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Talent Calculator
Spell Changes
Cri de guerre
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Increases the attack power of all raid and party members within 30100 yards by 10%. Lasts 5 min. Generates 20 Rage.
Rage de berserker
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You become Enraged, increasing the Rage you generate from attacks by 50%generating 10 Rage and increasing physical damage done by 10% for 6 sec. Also removes and grants immunity to Fear, Sap and Incapacitate effects for the duration of Berserker Rage.
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Increases the Stamina of all party and raid members within 30100 yards by 10%. Lasts 5 min. Generates 20 Rage.
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Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, increasing the Rage you generate from attacks by 50%generating 10 Rage and increasing physical damage done by 10% for 6 sec.
Talents and Specialization
Avatar
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You transform into an unstoppable colossus for 20 sec, increasing your damage dealt by 20% and causing your attacks to generate 50%30% extra Rage. While transformed you are immune to movement impairing effects.
Rugissement de dragon
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Roar ferociously, causing 180126 Fire damage to all enemies within 8 yards, knocking them back and knocking them down for 3 sec. Dragon Roar is always a critical strike.
Vigilance
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Focus your protective gaze on a party or raid member, transferring 30% of damage taken to you for 12 sec. During the duration of Vigilance, your Taunt has no cooldown.and attacks against the target cause you to become Enraged for 6 sec.
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You are a master of dual-wield combat, and can equip one-hand and off-hand weapons in your off-hand. Your autoattacks do an additional 40% damage, and your off-hand attacks do an additional 25% damage.Increases autoattack damage by 40% and off-hand damage by 25%.
Dévaster
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Deals 180% weapon damage plus 1358${1358*180/100} and sunders the target, causing Weakened Armor. Replaces Sunder Armor.
Coup déchaîné
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A mighty blow that deals 200% weapon damage from both melee weapons. Can only be used while Enraged.Becoming Enraged enables one use of Raging Blow. Limit 2 charges.
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Raise your shield, absorbing ((AP * 250 / 100max(AP * AP * 186 / 10000000 + AP * 470 / 10000, 2.5 * $STA)) / 3) damage for the next 6 sec. Consumes up to 60 Rage to increase the amount absorbed. Absorption amount increases with attack power.
Maîtrise du blocage
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Raise your shield, blocking every melee attack against you for 6 sec. These blocks can be critical blocks.Can be used twice within 15 sec.
Glyphs
Glyphe de blessure hémorragique
:
Your Bloodthirst critical strikesDeep Wounds are even bloodier than normal.
Glyphe de traînée ardente
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Your Charge leaves a trail of fire in its wake. If you're going to Charge why not do it with some style?
Racial Traits
Rapidité
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Reduces the chance thatIncreased your chance to dodge melee and ranged attackers will hit you by 2%.attacks by 2%.
Hunter Pets
Spell Changes
Morsure
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Bite the enemy, causing (207 + ((RAP * 0.40) * 0.201.8 * (207 + (RAP * 0.21)))) damage. Deals 100% more damage and costs 120%100% more Focus when your pet has 50 or more Focus.
Attaque fouisseuse
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The Worm burrows into the earth, shaking the ground above dealing ((228152 + ((RAP * 0.40) * 0.288)) * 8) Nature damage over 8 sec.
Griffe
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Claw the enemy, causing (207 + ((RAP * 0.40) * 0.201.8 * (154 + 218 / 2 + (RAP * 0.21)))) damage. Deals 100% more damage and costs 120%100% more Focus when your pet has 50 or more Focus.
Dévorer la magie
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Purges 1 beneficial magic $19505leffect:effects; from an enemy. If an effect is devoured, the Felhunter will be healed for 1425 ( + 30% of SpellPower) + (($SP * 0.5) * 0.32115 (+ 20% of SpellPower) and gain 60 Energy. Auto-Cast: Use on the Felhunter's current target. (Right - Click to toggle)
Gangrorage
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The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Poursuite
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Charge an enemy, instantly causing 150% weapon damage and increasing the Felguard's movement speed by 30% for 6 sec. Auto-Cast: Use anytime the Felguard's target is further than 8 yards away. (Right - Click to toggle)
Poursuite
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Charge an enemy, instantly causing 150% weapon damage and increasing the Felguard's movement speed by 30% for 6 sec. Auto-Cast: Use anytime the Felguard's target is further than 8 yards away. (Right - Click to toggle)
Rempart de l’ombre
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Temporarily grants the Voidwalker 30% of their maximum health for 20 sec. Auto-Cast: Use this ability when below 20% health. (Right - Click to toggle)
Coup de patte
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Smack the enemy, causing (207 + ((RAP * 0.40) * 0.201.8 * (218 + (RAP * 0.21)))) damage. Deals 100% more damage and costs 120%100% more Focus when your pet has 50 or more Focus.
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The spirit beast blesses your allies, increasing the mastery of all party and raid members by 0 within 100 yards. Lasts for 1 min.
Mounts
Serpent-nuage astral
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Summons and dismisses a rideable Astral Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage azur
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Summons and dismisses a rideable Azure Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage cramoisi
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Summons and dismisses a rideable Crimson Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Panthère en héliolithe
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Summons and dismisses a rideable Dawnstone Panther.
Panthère de jade
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Summons and dismisses ana rideable Emerald Panther.
Serpent-nuage doré
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Summons and dismisses a rideable Golden Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage céleste azur
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Summons and dismisses a rideable Heavenly Azure Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage céleste cramoisi
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Summons and dismisses a rideable Heavenly Crimson Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage céleste doré
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Summons and dismisses a rideable Heavenly Golden Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Yu'lei, fille du jade
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Summons and dismisses a rideable Heavenly Jade Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage céleste onyx
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Summons and dismisses a rideable Heavenly Onyx Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage de jade
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Summons and dismisses a rideable Jade Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Panthère d'onyx ornée de joyaux
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Summons and dismisses ana rideable Onyx Panther.
Serpent-nuage onyx
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Summons and dismisses a rideable Onyx Cloud Serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Panthère de rubis
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Summons and dismisses a rideable Ruby Panther.
Panthère de saphir
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Summons and dismisses a rideable Sapphire Panther.
Serpent-nuage vénérable fulminant
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Summons and dismisses a rideable thundering cloud serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Serpent-nuage de jade fulminant
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Summons and dismisses a rideable thundering cloud serpent. This is a flying mount. Requires Cloud Serpent Riding from the Order of the Cloud Serpent.
Professions
Alchimie
Régénération de l’alchimiste
:
When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
Potion de soins de maître
:
When making this potion, you have a chance to learn other Pandaria alchemy recipes. Discovered recipes can also reveal additional recipes when created.
Forge
Hache en fil de forge
:
Reagent
Barre d'ectofer
amount decreasaed from 72096 to 8.
New reagent required:
Boulons en ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x2.
Passe-partout fantomatique
:
Reagent
Barre d'ectofer
amount decreasaed from 72096 to 4.
:
Permanently add a socket to your bracers. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active.
:
Permanently add a socket to your gloves. Cannot add more than one socket to an item. The added socket requires you have the blacksmithing skill to remain active.
Enchantement
Éclatement abyssal
:
Disenchant an Abyss Crystal into Greater Cosmic Essence or Infinite Dust.
Huile de mana brillante
:
Creates Brilliant Mana Oil.
Huile de sorcier brillante
:
Creates Brilliant Wizard Oil.
Agilité
:
Permanently enchant a two-handed melee weapon to increase Agility by 25.
Impact supérieur
:
Permanently enchant a two-handed melee weapon to do 7 additional points of damage.
Sauvagerie supérieure
:
Permanently enchant a two-handed weapon to increase attack power by 85. Requires a level 60 or higher item.
Impact
:
Permanently enchant a two-handed melee weapon to do 5 additional points of damage.
Impact inférieur
:
Permanently enchant a two-handed melee weapon to do 3 additional points of damage.
Intelligence inférieure
:
Permanently enchant a two-handed melee weapon to increase Intellect by 3.
Polyvalence inférieure
:
Permanently enchant a two-handed melee weapon to increase Spirit by 3.
Agilité majeure
:
Permanently enchant a two-handed melee weapon to increase Agility by 35. Requires a level 35 or higher item.
Intelligence majeure
:
Permanently enchant a two-handed melee weapon to increase Intellect by 9.
Polyvalence majeure
:
Permanently enchant a two-handed melee weapon to increase Spirit by 9.
Massacre
:
Permanently enchant a two-handed weapon to increase attack power by 110. Requires a level 60 or higher item.
Agilité puissante
:
Permanently enchant a two-handed weapon to increase Agility by 130. Requires a level 300 or higher item.
Impact mineur
:
Permanently enchant a two-handed melee weapon to do 2 additional points of damage.
Sauvagerie
:
Permanently enchant a two-handed melee weapon to increase attack power by 70. Requires a level 35 or higher item.
Plaie-du-Fléau
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Permanently enchant a two-handed melee weapon to increase attack power against Undead by 140. Requires a level 60 or higher item.
Impact excellent
:
Permanently enchant a two-handed melee weapon to do 9 additional points of damage.
Agilité
:
Permanently enchant boots to increase Agility by 5.
Pas de l’assassin
:
Permanently enchant boots to increase movement speed by 8% and Agility by 25. Requires a level 300 or higher item.
Assaut
:
Permanently enchant boots to increase attack power by 24. Requires a level 60 or higher item.
Flou de la vitesse
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Permanently enchants a pair of boots to increase movement speed slightly and Agility by 140. Requires a level 372 or higher item.
Vitesse du sanglier
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 9. Requires a level 35 or higher item.
Rapidité du félin
:
Permanently enchant boots to increase movement speed by 8% and Agility by 6. Requires a level 35 or higher item.
Dextérité
:
Permanently enchant boots to increase Agility by 12. Requires a level 35 or higher item.
Vitalité terrestre
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 30. Requires a level 300 or higher item.
Robustesse
:
Permanently enchant boots to increase Stamina by 12. Requires a level 35 or higher item.
Agilité supérieure
:
Permanently enchant boots to increase Agility by 7.
Assaut supérieur
:
Permanently enchant boots to increase attack power by 32. Requires a level 60 or higher item.
Robustesse supérieure
:
Permanently enchant boots to increase Stamina by 22. Requires a level 60 or higher item.
Hâte supérieure
:
Permanently enchants a pair of boots to increase haste by 175. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount decreasaed from 74249 to 7.
New reagent required:
Essence mystérieuse
x1.
Précision supérieure
:
Permanently enchants a pair of boots to increase hit by 175. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount increased from 74249 to 1.
Polyvalence supérieure
:
Permanently enchant boots to increase Spirit by 18. Requires a level 60 or higher item.
Endurance supérieure
:
Permanently enchant boots to increase Stamina by 7.
Vitalité supérieure
:
Permanently enchant boots to increase Stamina and Spirit by 14. Requires a level 60 or higher item.
Hâte
:
Permanently enchant boots to increase haste by 50. Requires a level 300 or higher item.
Marcheglace
:
Permanently enchant boots to increase critical strike and hit by 12. Requires a level 60 or higher item.
Marche-lave
:
Permanently enchant boots to increase movement speed by 8% and mastery by 35. Requires a level 300 or higher item.
Précision inférieure
:
Permanently enchant boots to increase hit by 5.
Agilité inférieure
:
Permanently enchant boots to increase Agility by 3.
Polyvalence inférieure
:
Permanently enchant boots to increase Spirit by 3.
Endurance inférieure
:
Permanently enchant boots to increase Stamina by 3.
Agilité majeure
:
Permanently enchant boots to increase Agility by 35. Requires a level 300 or higher item.
Maîtrise
:
Permanently enchant boots to increase mastery by 50. Requires a level 300 or higher item.
Agilité mineure
:
Permanently enchant boots to increase Agility by 1.
Vitesse mineure
:
Permanently enchant boots to increase movement speed by 8%. Does not stack with other passive movement speed bonuses.
Endurance mineure
:
Permanently enchant boots to increase Stamina by 1.
Pas du pandaren
:
Permanently enchants a pair of boots to increase movement speed slightly and mastery by 140. Requires a level 372 or higher item.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Essence mystérieuse
x3.
Précision
:
Permanently enchant boots to increase hit by 50. Requires a level 300 or higher item.
Polyvalence
:
Permanently enchant boots to increase Spirit by 5.
Endurance
:
Permanently enchant boots to increase Stamina by 5.
Agilité excellente
:
Permanently enchant boots to increase Agility by 16. Requires a level 60 or higher item.
Pied sûr
:
Permanently enchant boots to increase critical strike and hit by 10. Requires a level 35 or higher item.
Vitalité rohart
:
Permanently enchant boots to increase movement speed by 8% and Stamina by 15. Requires a level 60 or higher level item.
Vitalité
:
Permanently enchant boots to increase Spirit and Stamina by 10. Requires a level 35 or higher item.
Agilité
:
Permanently enchant bracers to increase Agility by 50. Requires a level 300 or higher item.
Assaut
:
Permanently enchant bracers to increase attack power by 38. Requires a level 60 or higher item.
Masse musculaire
:
Permanently enchant bracers to increase Strength by 12. Requires a level 35 or higher item.
Coup critique
:
Permanently enchant bracers to increase critical strike by 50. Requires a level 300 or higher item.
Esquive
:
Permanently enchant bracers to increase dodge by 5.
Intel. exceptionnelle
:
Permanently enchant bracers to increase Intellect by 16. Requires a level 60 or higher item.
Polyvalence exceptionnelle
:
Permanently enchant bracers to increase Spirit by 50. Requires a level 300 or higher item.
Force exceptionnelle
:
Permanently enchants bracers to increase Strength by 170. Requires a level 372 or higher item.
Hâte
:
Permanently enchant bracers to increase expertise by 15. Requires a level 60 or higher item.
Robustesse
:
Permanently enchant bracers to increase Stamina by 12. Requires a level 35 or higher item.
Agilité supérieure
:
Permanently enchants bracers to increase Agility by 170. Requires a level 372 or higher item.
Assaut supérieur
:
Permanently enchant bracers to increase attack power by 50. Requires a level 60 or higher item.
Coup critique supérieur
:
Permanently enchant bracers to increase critical strike by 65. Requires a level 300 or higher item.
Esquive supérieure
:
Permanently enchant bracers to increase dodge by 1214. Requires a level 35 or higher item.
Hâte supérieure
:
Permanently enchant bracers to increase expertise by 50. Requires a level 300 or higher item.
Intelligence supérieure
:
Permanently enchant bracers to increase Intellect by 7.
Vitesse supérieure
:
Permanently enchant bracers to increase haste by 65. Requires a level 300 or higher item.
Puissance des sorts sup.
:
Permanently enchant bracers to increase spell power by 23. Requires a level 60 or higher item.
Polyvalence supérieure
:
Permanently enchant bracers to increase Spirit by 7.
Endurance supérieure
:
Permanently enchant bracers to increase Stamina by 7.
Carac. supérieures
:
Permanently enchant bracers to increase all stats by 6. Requires a level 60 or higher item.
Force supérieure
:
Permanently enchant bracers to increase Strength by 7.
Pouvoir de guérison
:
Permanently enchant bracers to increase spell power by 15.
Intelligence
:
Permanently enchant bracers to increase Intellect by 5.
Assaut inférieur
:
Permanently enchant bracers to increase attack power by 24. Requires a level 35 or higher item.
Esquive inférieure
:
Permanently enchant bracers to increase dodge by 3.
Intelligence inférieure
:
Permanently enchant bracers to increase Intellect by 3.
Polyvalence inférieure
:
Permanently enchant bracers to increase Spirit by 3.
Endurance inférieure
:
Permanently enchant bracers to increase Stamina by 3.
Force inférieure
:
Permanently enchant bracers to increase Strength by 3.
Intelligence majeure
:
Permanently enchant bracers to increase Intellect by 12. Requires a level 35 or higher item.
Polyvalence majeure
:
Permanently enchant bracers to increase Spirit by 18. Requires a level 60 or higher item.
Endurance majeure
:
Permanently enchant bracers to increase Stamina by 40. Requires a level 60 or higher item.
Force majeure
:
Permanently enchant bracers to increase Strength by 50. Requires a level 300 or higher item.
Polyvalence d’argent
:
Permanently enchant bracers to increase Spirit by 9.
Maîtrise
:
Permanently enchants bracers to increase mastery by 170. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount increased from 74249 to 3.
Intelligence renforcée
:
Permanently enchant bracers to increase Intellect by 50. Requires a level 300 or higher item.
Agilité mineure
:
Permanently enchant bracers to increase Agility by 1.
Esquive mineure
:
Permanently enchant bracers to increase dodge by 2.
Vie mineure
:
Permanently enchant bracers to increase health by 5.
Polyvalence mineure
:
Permanently enchant bracers to increase Spirit by 1.
Endurance mineure
:
Permanently enchant bracers to increase Stamina by 1.
Force mineure
:
Permanently enchant bracers to increase Strength by 1.
Précision
:
Permanently enchant bracers to increase hit by 50. Requires a level 300 or higher item.
Polyvalence première
:
Permanently enchant bracers to increase Spirit by 12. Requires a level 35 or higher item.
Vitesse
:
Permanently enchant bracers to increase haste by 50. Requires a level 300 or higher item.
Puissance des sorts
:
Permanently enchant bracers to increase spell power by 15. Requires a level 35 or higher item.
Polyvalence
:
Permanently enchant bracers to increase Spirit by 5.
Endurance
:
Permanently enchant bracers to increase Stamina by 5.
Caractéristiques
:
Permanently enchant bracers to increase all stats by 4. Requires a level 35 or higher item.
Force
:
Permanently enchant bracers to increase Strength by 5.
Intelligence formidable
:
Permanently enchants bracers to increase Intellect by 170. Requires a level 372 or higher item.
Esquive excellente
:
Permanently enchant bracers to increase dodge by 50. Requires a level 300 or higher item.
Esquive majeure
:
Permanently enchants bracers to increase dodge by 170. Requires a level 372 or higher item.
Soins excellents
:
Permanently enchant bracers to increase spell power by 15. Requires a level 35 or higher item.
Puissance des sorts excellente
:
Permanently enchant bracers to increase spell power by 30. Requires a level 60 or higher item.
Polyvalence excellente
:
Permanently enchant bracers to increase Spirit by 9.
Endurance excellente
:
Permanently enchant bracers to increase Stamina by 9.
Force excellente
:
Permanently enchant bracers to increase Strength by 9.
Esquive
:
Permanently enchant chest armor to increase dodge by 18. Requires a level 35 or higher item.
Points de vie exceptionnels
:
Permanently enchant chest armor to increase health by 150. Requires a level 35 or higher item.
Points de mana exceptionnels
:
Permanently enchant chest armor to increase mana by 250. Requires a level 60 or higher item.
Armure exceptionnelle
:
Permanently enchant chest armor to increase PvP Resilience by 20. Requires a level 60 or higher item.
Polyvalence exceptionnelle
:
Permanently enchant a chest to increase Spirit by 40. Requires a level 300 or higher item.
Carac. exceptionnelles
:
Permanently enchant chest armor to increase all stats by 6. Requires a level 35 or higher item.
Caractéristiques glorieuses
:
Permanently enchants chest armor to increase all stats by 80. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount decreasaed from 74249 to 12.
Reagent
Essence mystérieuse
amount increased from 74250 to 1.
Esquive supérieure
:
Permanently enchant chest armor to increase dodge by 22. Requires a level 60 or higher item.
Santé supérieure
:
Permanently enchant chest armor to increase health by 35.
Mana supérieur
:
Permanently enchant chest armor to increase mana by 50.
Polyvalence supérieure
:
Permanently enchant chest armor to increase Spirit by 20. Requires a level 60 or higher item.
Endurance supérieure
:
Permanently enchant chest armor to increase Stamina by 75. Requires a level 300 or higher item.
Carac. supérieures
:
Permanently enchant chest armor to increase all stats by 4.
Santé
:
Permanently enchant chest armor to increase health by 25.
Absorption inférieure
:
Permanently enchant chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption.
Vie inférieure
:
Permanently enchant chest armor to increase health by 15.
Mana inférieur
:
Permanently enchant chest armor to increase mana by 20.
Caractéristiques inférieures
:
Permanently enchant chest armor to increase all stats by 2.
Vie majeure
:
Permanently enchant chest armor to increase health by 100.
Mana majeur
:
Permanently enchant chest armor to increase mana by 100.
Armure majeure
:
Permanently enchant chest armor to increase PvP Resilience by 15. Requires a level 35 or higher item.
Polyvalence majeure
:
Permanently enchant chest armor to increase Spirit by 15. Requires a level 35 or higher item.
Mana
:
Permanently enchant chest armor to increase mana by 30.
Santé puissante
:
Permanently enchant chest armor to increase health by 200. Requires a level 60 or higher item.
Armure puissante
:
Permanently enchant chest armor to increase PvP Resilience by 40. Requires a level 300 or higher item.
Polyvalence renforcée
:
Permanently enchants chest armor to increase Spirit by 200. Requires a level 372 or higher item.
Caractéristiques renforcées
:
Permanently enchant chest armor to increase all stats by 15. Requires a level 300 or higher item.
Absorption mineure
:
Permanently enchant chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption.
Vie mineure
:
Permanently enchant chest armor to increase health by 5.
Mana mineur
:
Permanently enchant chest armor to increase mana by 5.
Caractéristiques mineures
:
Permanently enchant chest armor to increase all stats by 1.
Caractéristiques sans pareilles
:
Permanently enchant chest armor to increase all stats by 20. Requires a level 300 or higher item.
Caractéristiques puissantes
:
Permanently enchant chest armor to increase all stats by 10. Requires a level 60 or higher item.
Polyvalence première
:
Permanently enchant chest armor to increase Spirit by 14. Requires a level 35 or higher item.
Endurance
:
Permanently enchant chest armor to increase Stamina by 55. Requires a level 300 or higher item.
Caractéristiques
:
Permanently enchant chest armor to increase all stats by 3.
Super santé
:
Permanently enchant chest armor to increase health by 275. Requires a level 60 or higher item.
Armure formidable
:
Permanently enchants chest armor to increase PvP Resilience by 200. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount decreasaed from 74249 to 8.
New reagent required:
Essence mystérieuse
x1.
Super caractéristiques
:
Permanently enchant chest armor to increase all stats by 8. Requires a level 60 or higher item.
Santé excellente
:
Permanently enchant chest armor to increase health by 50.
Mana excellent
:
Permanently enchant chest armor to increase mana by 65.
Endurance excellente
:
Permanently enchants chest armor to increase Stamina by 300. Requires a level 372 or higher item.
Reagent
Essence mystérieuse
amount decreasaed from 74250 to 2.
New reagent required:
Poudre spirituelle
x4.
Précision
:
Permanently enchants a cloak to increase hit by 180. Requires a level 372 or higher item.
Coup critique
:
Permanently enchant a cloak to increase critical strike by 50. Requires a level 300 or higher item.
Défense
:
Permanently enchant a cloak to increase armor by 30.
Esquiver
:
Permanently enchant a cloak to increase dodge by 12. Requires a level 35 or higher item.
Agilité supérieure
:
Permanently enchant a cloak to increase Agility by 12. Requires a level 35 or higher item.
Coup critique supérieur
:
Permanently enchant a cloak to increase critical strike by 65. Requires a level 300 or higher item.
Défense supérieure
:
Permanently enchant a cloak to increase armor by 50.
Esquive supérieure
:
Permanently enchant a cloak to increase dodge by 14. Requires a level 35 or higher item.
Intelligence supérieure
:
Permanently enchant a cloak to increase Intellect by 50. Requires a level 300 or higher item.
Protection supérieure
:
Permanently enchants a cloak to increase Stamina by 200. Requires a level 372 or higher item.
Vitesse supérieure
:
Permanently enchant a cloak to increase haste by 23. Requires a level 60 or higher item.
Intelligence
:
Permanently enchant a cloak to increase Intellect by 30. Requires a level 300 or higher item.
Agilité inférieure
:
Permanently enchant a cloak to increase Agility by 3.
Puissance inférieure
:
Permanently enchant a cloak to increase PvP Power by 56. Requires a level 300 or higher item.
Protection inférieure
:
Permanently enchant a cloak to increase armor by 20.
Agilité majeure
:
Permanently enchant a cloak to increase Agility by 22. Requires a level 60 or higher item.
Armure majeure
:
Permanently enchant a cloak to increase armor by 120. Requires a level 35 or higher item.
Endurance renforcée
:
Permanently enchant a cloak to increase Stamina by 25. Requires a level 60 or higher item.
Agilité mineure
:
Permanently enchant a cloak to increase Agility by 1.
Puissance mineure
:
Permanently enchant a cloak to increase PvP Power by 28. Requires a level 60 or higher item.
Protection mineure
:
Enchant a cloak to increase armor by 10.
Protection
:
Permanently enchant a cloak to increase Stamina by 30. Requires a level 300 or higher item.
Armure de l’ombre
:
Permanently enchant a cloak to increase Agility by 10 and armor by 40. Requires a level 60 or higher item.
Vitesse
:
Permanently enchant a cloak to increase haste by 15. Requires a level 60 or higher item.
Puissance (JcJ)
:
Permanently enchant a cloak to increase spell penetration by 20. Requires a level 35 or higher item.
Camouflage
:
Permanently enchant a cloak to increase Agility and dodge by 8.
Finesse
:
Permanently enchant a cloak to decrease threat from all attacks and spells by 2%.
Agilité excellente
:
Permanently enchant a cloak to increase Agility by 16. Requires a level 60 or higher item.
Coup critique excellent
:
Permanently enchants a cloak to increase critical strike by 180. Requires a level 372 or higher item.
Défense excellente
:
Permanently enchant a cloak to increase armor by 70.
Esquive excellente
:
Permanently enchant a cloak to increase dodge by 18. Requires a level 60 or higher item.
Intelligence excellente
:
Permanently enchants a cloak to increase Intellect by 180. Requires a level 372 or higher item.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Essence mystérieuse
x3.
Sagesse
:
Permanently enchant a cloak to reduce threat slightly and increase Spirit by 10. Requires a level 60 or higher item.
Herboristerie avancée
:
Permanently enchant gloves to increase Herbalism skill by 5.
Minage avancé
:
Permanently enchant gloves to increase Mining skill by 5.
Agilité
:
Permanently enchant gloves to increase Agility by 5.
Pêcheur
:
Permanently enchant gloves to increase Fishing skill by 5.
Homme d’armes
:
Permanently enchant gloves to increase threat caused by 2% and increase parry by 10. Requires a level 60 or higher item.
Assaut
:
Permanently enchant gloves to increase attack power by 26. Requires a level 35 or higher item.
Explosion
:
Permanently enchant gloves to increase critical strike by 10. Requires a level 35 or higher item.
Écraseur
:
Permanently enchant gloves to increase attack power by 44. Requires a level 60 or higher item.
Puiss. des sorts exceptionnelle
:
Permanently enchant gloves to increase spell power by 28. Requires a level 60 or higher item.
Force exceptionnelle
:
Permanently enchant gloves to increase Strength by 35. Requires a level 300 or higher item.
Hâte
:
Permanently enchant gloves to increase expertise by 15. Requires a level 60 or higher item.
Puissance du feu
:
Permanently enchant gloves to increase Fire spell power by 20.
Pêche
:
Permanently enchant gloves to increase Fishing skill by 2.
Puissance du givre
:
Permanently enchant gloves to increase Frost spell power by 20.
Récolteur
:
Permanently enchant gloves to increase Herbalism, Mining, and Skinning skills by 5.
Agilité supérieure
:
Permanently enchant gloves to increase Agility by 7.
Assaut supérieur
:
Permanently enchant gloves to increase attack power by 35. Requires a level 60 or higher item.
Hâte supérieure
:
Permanently enchant gloves to increase expertise by 50. Requires a level 300 or higher item.
Hâte supérieure
:
Permanently enchants gloves to increase haste by 170. Requires a level 372 or higher item.
Maîtrise supérieure
:
Permanently enchant gloves to increase mastery by 65. Requires a level 300 or higher item.
Force supérieure
:
Permanently enchant gloves to increase Strength by 7.
Hâte
:
Permanently enchant gloves to increase haste by 50. Requires a level 300 or higher item.
Pouvoir de guérison
:
Permanently enchant gloves to increase spell power by 16.
Herboristerie
:
Permanently enchant gloves to increase Herbalism skill by 2.
Agilité majeure
:
Permanently enchant gloves to increase your Agility by 20. Requires a level 60 or higher item.
Soins majeurs
:
Permanently enchant gloves to increase spell power by 19. Requires a level 35 or higher item.
Puissance des sorts majeure
:
Permanently enchant gloves to increase spell power by 20. Requires a level 35 or higher item.
Force majeure
:
Permanently enchant gloves to increase Strength by 15. Requires a level 35 or higher item.
Maîtrise
:
Permanently enchant gloves to increase mastery by 50. Requires a level 300 or higher item.
Force puissante
:
Permanently enchant gloves to increase Strength by 50. Requires a level 300 or higher item.
Minage
:
Permanently enchant gloves to increase Mining skill by 2.
Hâte mineure
:
Permanently enchant gloves to increase haste by 10.
Frappes précises
:
Permanently enchant gloves to increase hit by 15. Requires a level 35 or higher item.
Précision
:
Permanently enchant gloves to increase hit by 20. Requires a level 60 or higher item.
Equitation
:
Permanently enchant gloves to increase mount speed by 2%. Must be level 70 or lower to gain this benefit.
Puissance de l’Ombre
:
Permanently enchant gloves to increase shadow spell power by 20.
Dépeçage
:
Permanently enchant gloves to increase Skinning skill by 5.
Force
:
Permanently enchant gloves to increase Strength by 5.
Force formidable
:
Permanently enchants gloves to increase Strength by 170. Requires a level 372 or higher item.
Agilité excellente
:
Permanently enchant gloves to increase Agility by 15.
Hâte excellente
:
Permanently enchants gloves to increase expertise by 170. Requires a level 372 or higher item.
Reagent removed:
Poudre spirituelle
.
New reagent required:
Essence mystérieuse
x2.
Maîtrise excellente
:
Permanently enchants gloves to increase mastery by 170. Requires a level 372 or higher item.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Essence mystérieuse
x3.
Menace
:
Permanently enchant gloves to increase threat from all attacks and spells by 2%.
Intelligence majeure
:
Permanently enchants a shield or off-hand item to increase Intellect by 165. Requires a level 372 or higher item.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Essence mystérieuse
x3.
Intelligence excellente
:
Permanently enchant a shield or held item to increase Intellect by 40. Requires a level 300 or higher item.
:
Permanently enchant your own ring to increase Agility by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
"PermanentlyPermanently enchant a ring to increase attack power by 40. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchants your ring to increase Agility by 160. Requires a level 372 or higher item.
:
Permanently enchants your ring to increase Intellect by 160. Requires a level 372 or higher item.
:
Permanently enchants your ring to increase Stamina by 160. Requires a level 372 or higher item.
:
Permanently enchants your ring to increase Strength by 160. Requires a level 372 or higher item.
:
Permanently enchant your own ring to increase Intellect by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
"PermanentlyPermanently enchant a ring to increase Intellect by 20. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
"PermanentlyPermanently enchant a ring to increase Stamina by 30. Only the Enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchant a ring to increase Intellect by 12. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound.
:
Permanently enchant your own ring to increase Stamina by 60. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase all stats by 4. Only the enchanter's rings can be enchanted, and enchanting a ring will cause it to become soulbound.
:
Permanently enchant your own ring to increase Strength by 40. Enchanting your ring causes it to become soulbound and requires 475 Enchanting skill to remain active.
:
Permanently enchant a ring to increase physical damage by 2. Only the enchanter's rings can be enchanted and enchanting a ring will cause it to become soulbound.
Esquiver
:
Permanently enchant a shield to increase dodge by 20. Requires a level 60 or higher item.
Intelligence supérieure
:
Permanently enchant a shield to increase Intellect by 25. Requires a level 60 or higher item.
Polyvalence supérieure
:
Permanently enchant a shield to increase Spirit by 7.
Endurance supérieure
:
Permanently enchant a shield to increase Stamina by 7.
Intelligence
:
Permanently enchant a shield to increase Intellect by 12. Requires a level 35 or higher item.
Esquive inférieure
:
Permanently enchant a shield to increase dodge by 12. Requires a level 35 or higher item.
Parade inférieure
:
Permanently enchant a shield to increase parry by 10.
Protection inférieure
:
Permanently enchant a shield to increase armor by 30.
Polyvalence inférieure
:
Permanently enchant a shield to increase Spirit by 3.
Endurance inférieure
:
Permanently enchant a shield to increase Stamina by 3.
Endurance majeure
:
Permanently enchant a shield to increase Stamina by 18. Requires a level 35 or higher item.
Maîtrise
:
Permanently enchant a shield to increase mastery by 50. Requires a level 300 or higher item.
Endurance mineure
:
Permanently enchant a shield to increase Stamina by 1.
Parade
:
Permanently enchant a shield to increase parry by 15. Requires a level 35 or higher item.
Protection
:
Permanently enchant a shield to increase Stamina by 16. Requires a level 300 or higher item.
Armure
:
Permanently enchant a shield to increase PvP Resilience by 12. Requires a level 35 or higher item.
Polyvalence
:
Permanently enchant a shield to increase Spirit by 5.
Endurance
:
Permanently enchant a shield to increase Stamina by 5.
Vitalité
:
Permanently enchant a shield to increase Stamina and Spirit by 10.
Puissance des sorts sup.
:
Permanently enchant a staff to increase spell power by 81. Requires a level 60 or higher item.
Puissance des sorts
:
Permanently enchant a staff to increase spell power by 69. Requires a level 60 or higher item.
Précision
:
Permanently enchant a melee weapon to increase critical strike and hit by 25. Requires a level 60 or higher item.
Agilité
:
Permanently enchant a melee weapon to increase Agility by 15.
Avalanche
:
Permanently enchant a weapon to often deal 463 to 537 Nature damage to an enemy damaged by your spells or struck by your melee attacks. Requires a level 300 or higher item.
Maître de guerre
:
Permanently enchant a melee weapon to occasionally heal nearby party members for 180 to 300 when attacking in melee. Requires a level 35 or higher item.
Berserker
:
Permanently enchant a melee weapon to sometimes increase your attack power by 400, but at the cost of reduced armor. Requires a level 60 or higher item.
Magie noire
:
Permanently enchant a melee weapon to cause your harmful spells to sometimes increase haste by 250. Requires a level 60 or higher item.
Garde lame
:
Permanently enchant a weapon to sometimes grant Blade Warding when striking an enemy. Blade Warding increases your parry by 200 and inflicts 600 to 800 damage on your next parry. Lasts 10 sec. This enchantment requires the wielder is at least level 75.
Drain de sang
:
Permanently enchant your weapon to sometimes grant Blood Reserve when striking an enemy or inflicting damage with bleed attacks. When you fall below 35% health, Blood Reserve restores 360 to 440 health. Lasts 20 sec and stacks up to 5 times. This enchantment requires the wielder is at least level 75.
Colosse
:
Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to 7,500 damage. Requires a level 372 or higher item.
Reagent
Éclat éthérien
amount increased from 74247 to 1.
Reagent removed:
Poudre spirituelle
.
Croisé
:
Permanently enchant a melee weapon to often heal for 75 to 125 and increase Strength by 100 for 15 sec. when attacking in melee. Has a reduced effect for players above level 60.
Danse d’acier
:
Permanently enchants a melee weapon to sometimes increase your Strength or Agility by 1,650 when dealing melee damage. Your highest stat is always chosen. Requires a level 372 or higher item.
Reagent
Poudre spirituelle
amount increased from 74249 to 6.
Givre mortel
:
Permanently enchant a melee weapon to cause your damaging spells and melee weapon hits to occasionally inflict additional Frost damage and slow the target. Requires a level 60 or higher item.\n\nSlow effect does not work on targets 73 or higher.
Tueur de démon
:
Permanently enchant a melee weapon to have a chance of stunning and doing additional damage against demons.
Force élémentaire
:
Permanently enchants a melee weapon to sometimes inflict 2775 to 3225 additional Elemental damage when dealing damage with spells and melee attacks. Requires a level 372 or higher item.
Reagent removed:
Éclat éthérien
.
New reagent required:
Essence mystérieuse
x3.
Tueur d’élémentaires
:
Permanently enchant a melee weapon to sometimes disrupt elementals when struck by your melee attacks, dealing Arcane damage and silencing them for 5 sec. Requires a level 300 or higher item.
Agilité exceptionnelle
:
Permanently enchant a melee weapon to increase Agility by 26. Requires a level 60 or higher item.
Puiss. des sorts exceptionnelle
:
Permanently enchant a melee weapon to increase spell power by 50. Requires a level 60 or higher item.
Polyvalence exceptionnelle
:
Permanently enchant a melee weapon to increase Spirit by 45. Requires a level 60 or higher item.
Bourreau
:
Permanently enchant a melee weapon to occasionally grant you 120 critical strike. Only one instance of this effect can be active at a time. Requires a level 60 or higher item.
Arme flamboyante
:
Permanently enchant a melee weapon to often strike for 40 additional Fire damage.
Tueur de géant
:
Permanently enchant a melee weapon to have a chance of reducing movement speed and doing additional damage against giants. Requires a level 60 or higher item.
Agilité supérieure
:
Permanently enchant a melee weapon to increase Agility by 20. Requires a level 35 or higher item.
Toute-puissance supérieure
:
Permanently enchant a melee weapon to increase attack power by 50. Requires a level 60 or higher item.
Frappe supérieure
:
Permanently enchant a melee weapon to do 4 additional points of damage.
Pouvoir de guérison
:
Permanently enchant a melee weapon to increase spell power by 29.
Chant du cœur
:
Permanently enchant a weapon to sometimes increase Spirit by 200 for 15 sec when healing or dealing damage with spells. Requires a level 300 or higher item.
Ouragan
:
Permanently enchant a melee weapon to sometimes increase haste by 450 for 12 sec when healing or dealing spell or melee damage. Requires a level 300 or higher item.
Brise-glace
:
Permanently enchant a melee weapon to sometimes inflict Fire damage. Requires a level 60 or higher item.
Frisson glacial
:
Permanently enchant a melee weapon to often chill the target, reducing their movement and attack speed. Has a reduced effect for players above level 60.
Esprit de jade
:
Permanently enchants a melee weapon to sometimes increase your Intellect by 1,650 when healing or dealing damage with spells. If less than 25% of your mana remains when the effect is triggered, your Spirit will also increase by 750. Requires a level 372 or higher item.
Reagent
Essence mystérieuse
amount decreasaed from 74250 to 8.
Glissement de terrain
:
Permanently enchant a weapon to sometimes increase attack power by 1000 for 12 sec when striking in melee. Requires a level 300 or higher item.
Tueur de bête inférieur
:
Permanently enchant a melee weapon to increase damage to beasts by 6.
Tueur d’élémentaire inférieur
:
Permanently enchant a melee weapon to increase damage to elementals by 6.
Frappe inférieure
:
Permanently enchant a melee weapon to do 2 additional points of damage.
Vol de vie
:
Permanently enchant a melee weapon to often steal life from the enemy and give it to the wielder. Has a reduced effect for players above level 60.
Gardevie
:
Permanently enchant a melee weapon to sometimes heal the wielder when striking in melee. Requires a level 60 or higher item.
Soins majeurs
:
Permanently enchant a melee weapon to increase spell power by 40. Requires a level 35 or higher item.
Intelligence majeure
:
Permanently enchant a melee weapon to increase Intellect by 30. Requires a level 35 or higher item.
Puissance des sorts majeure
:
Permanently enchant a melee weapon to increase spell power by 40. Requires a level 35 or higher item.
Frappe majeure
:
Permanently enchant a melee weapon to do 7 additional points of damage. Requires a level 35 or higher item.
Guérison
:
Permanently enchant a weapon to sometimes heal you when damaging an enemy with spells and melee attacks. Requires a level 300 or higher item.
Intelligence renforcée
:
Permanently enchant a melee weapon to increase Intellect by 22.
Puissance des sorts renforcée
:
Permanently enchant a melee weapon to increase spell power by 63. Requires a level 60 or higher item.
Polyvalence renforcée
:
Permanently enchant a melee weapon to increase Spirit by 20.
Tueur de bête mineur
:
Permanently enchant a melee weapon to do 2 additional points of damage to beasts.
Frappe mineure
:
Permanently enchant a melee weapon to do 1 additional point of damage.
Mangouste
:
Permanently enchant a melee weapon to occasionally increase Agility by 120 and haste by 30. Requires a level 35 or higher item.
Toute-puissance
:
Permanently enchant a melee weapon to increase Strength by 20. Requires a level 35 or higher item.
Torrent de puissance
:
Permanently enchant a weapon to sometimes increase Intellect by 500 for 12 sec when dealing damage or healing with spells. Requires a level 300 or higher item.
Mélodie de la rivière
:
Permanently enchants a melee weapon to sometimes increase your dodge by 1,650 for 12 sec when dealing melee damage. Requires a level 372 or higher item.
Reagent removed:
Cristal sha
.
Reagent removed:
Poudre spirituelle
.
Reagent
Essence mystérieuse
amount increased from 74250 to 4.
New reagent required:
Cœur du fleuve
x1.
Âme de givre
:
Permanently enchant a melee weapon to increase Frost and Shadow spell power by 54. Requires a level 35 or higher item.
Puissance des sorts
:
Permanently enchant a melee weapon to increase spell power by 30.
Éruption de sort
:
Permanently enchant a melee weapon to make your spells sometimes restore 100 mana to nearby party members. Requires a level 35 or higher item.
Force
:
Permanently enchant a melee weapon to increase Strength by 15.
Frappe
:
Permanently enchant a melee weapon to do 3 additional points of damage.
Feu solaire
:
Permanently enchant a melee weapon to increase Fire and Arcane spell power by 50. Requires a level 35 or higher item.
Toute-puissance excellente
:
Permanently enchant a melee weapon to increase attack power by 65. Requires a level 60 or higher item.
Frappe excellente
:
Permanently enchant a melee weapon to do 5 additional points of damage.
Arme impie
:
Permanently enchant a melee weapon to often inflict a curse on the target, inflicting Shadow damage and reducing their melee damage.
Chant-du-Vent
:
Permanently enchants a melee weapon to sometimes increase your critical strike, haste, or mastery by 1500 for 12 sec when dealing damage or healing with spells and melee attacks. Requires a level 372 or higher item.
Reagent
Éclat éthérien
amount decreasaed from 74247 to 3.
Reagent
Poudre spirituelle
amount increased from 74249 to 3.
Marche-vent
:
Permanently enchant a weapon to sometimes increase dodge by 600 and movement speed by 15% for 10 sec when striking in melee, stacking with passive movement speed effects. Requires a level 300 or higher item.
Puissance de l’hiver
:
Permanently enchant a melee weapon to increase Frost spell power by 7.
Éclat éthérien
:
Combines five Mysterious Essence into a single Ethereal Shard.
Reagent removed:
Essence mystérieuse supérieure
.
New reagent required:
Essence mystérieuse
x5.
Bris de sha
:
Shatters a Sha Crystal into two Ethereal Shards.
Baguette magique supérieure
:
Creates a greater magic wand.
Baguette mystique supérieure
:
Creates a greater mystic wand.
Grand éclat prismatique
:
Transforms three Small Prismatic Shard into a Large Prismatic Shard.
Baguette magique inférieure
:
Creates a lesser magic wand.
Huile de mana inférieure
:
Creates Lesser Mana Oil.
Baguette mystique inférieure
:
Creates a lesser mystic wand.
Huile de sorcier inférieure
:
Creates Lesser Wizard Oil.
Éclatement du Maelström
:
SplitsShatters a Maelstrom Crystal into two Heavenly Shards.
Huile de mana mineure
:
Creates Minor Mana Oil.
Huile de sorcier mineure
:
Creates Minor Wizard Oil.
Essence mystérieuse
:
Combines five Spirit Dust into a single Mysterious Essence.
Bris éthérien
:
Shatters an Ethereal Shard into three Mysterious Essence.
:
Transforms a Nexus Crystal into a Small Prismatic Shard.
Sphère prismatique
:
Creates a Prismatic Sphere out of four Large Prismatic Shards.
Cristal sha
:
Combines five Ethereal Shards into a single Sha Crystal. This is a difficult task and can only be performed once each day.
Reagent
Éclat éthérien
amount increased from 74247 to 3.
Petit éclat prismatique
:
Creates 3 Small Prismatic Shards out of a Large Prismatic Shard.
Diffusion mystérieuse
:
Breaks down a Mysterious Essence into three Spirit Dust.
Huile de mana excellente
:
Creates Superior Mana Oil.
Huile de sorcier excellente
:
Creates Superior Wizard Oil.
Bris de vide
:
Shatters a Void Crystal into two Large Prismatic Shards.
Sphère de vide
:
Creates a Void Sphere out of two Void Crystals.
Huile de sorcier
:
Creates Wizard Oil.
Ingénierie
Armure rétinienne agile
:
New reagent required:
Acier vivant
x6.
New reagent required:
Diamant primordial
x1.
New reagent required:
Boulons en ectofer
x6.
Chasseur de gros gibiers
:
New reagent required:
Déclencheur sensible
x1.
New reagent required:
Crosse en noyer
x1.
New reagent required:
Boulons en ectofer
x12.
New reagent required:
Lunette miroir
x1.
Bling-o-tron 4000
:
New reagent required:
Barre de trillium
x6.
New reagent required:
Barre d'ectofer
x12.
New reagent required:
Acier vivant
x6.
New reagent required:
Esprit de l'harmonie
x4.
New reagent required:
Grenat pandaren
x10.
New reagent required:
Jade sauvage
x2.
Armure rétinienne de dissimulation
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Feu d'artifice céleste
:
New reagent required:
Poudre à canon hautement explosive
x1.
Armure rétinienne mortelle
:
New reagent required:
Acier vivant
x6.
New reagent required:
Jade sauvage
x1.
New reagent required:
Boulons en ectofer
x6.
Fusée au kyparium appauvri
:
New reagent required:
Kyparite
x200.
New reagent required:
Acier vivant
x12.
New reagent required:
Esprit de l'harmonie
x12.
New reagent required:
Boulons en ectofer
x20.
New reagent required:
Poudre à canon hautement explosive
x12.
New reagent required:
Orbe de mystère
x3.
Armure rétinienne énergisée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Requin terrestre G91
:
New reagent required:
Boulons en ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x2.
File-monde géosynchrone
:
New reagent required:
Barre de trillium
x12.
New reagent required:
Acier vivant
x12.
New reagent required:
Esprit de l'harmonie
x12.
New reagent required:
Boulons en ectofer
x20.
New reagent required:
Orbe de mystère
x3.
Boulons en ectofer
:
New reagent required:
Barre d'ectofer
x3.
Petit dragon en ectofer
:
New reagent required:
Barre d'ectofer
x4.
New reagent required:
Boulons en ectofer
x8.
New reagent required:
Poudre à canon hautement explosive
x1.
Fusil-dragon gobelin, mod. II
:
New reagent required:
Barre d'ectofer
x2.
New reagent required:
Poudre à canon hautement explosive
x8.
Planeur gobelin
:
Permanently attaches a specialized folding assembly to a cloak, allowing you to deploy a goblin glider and fall slowly for 30 sec. Additionally, The glider has periodic forward thrust and usually won't catch firesome initial thrust and allows you to turn while falling. The cloak can only be used once every twofive minutes and requires an Engineering skill of at least 500 to operate.
Reagent removed:
Catalyseur puissant
.
New reagent required:
Kit de bricoleur
x1.
Recette du carburant de fusée gobelin
:
Reagent removed:
Parchemin commun
.
New reagent required:
Parchemin léger
x1.
Feu d'artifice de la grande célébration
:
New reagent required:
Poudre à canon hautement explosive
x1.
Poudre à canon hautement explosive
:
Ghost iron can be shaved into tiny particles, giving it the ability to detonate explosively.
New reagent required:
Barre d'ectofer
x1.
:
Permanently attaches a mounted fireworks launcher to your gloves, allowing a skilled engineer to deal 1049 to 1282 Fire damage to an enemy at long range. The launcher can only be fired once every 45 sec. Can only be used on the engineer's gloves, and doing so will cause them to become soulbound.
Reagent removed:
Barre de saronite
.
Reagent removed:
Feu cristallisé
.
New reagent required:
Kit de bricoleur
x1.
Cylindre damasquiné en mithril
:
Reagent removed:
Parchemin commun
.
New reagent required:
Parchemin léger
x1.
Feu d'artifice du Cœur du serpent
:
New reagent required:
Poudre à canon hautement explosive
x1.
Armure rétinienne de légèreté
:
New reagent required:
Acier vivant
x6.
New reagent required:
Cœur du fleuve
x1.
New reagent required:
Boulons en ectofer
x6.
Baril de poudre de serrurier
:
New reagent required:
Bois simple
x1.
New reagent required:
Poudre à canon hautement explosive
x1.
Carabine de précision en trillium
:
New reagent required:
Déclencheur sensible
x1.
New reagent required:
Crosse en noyer
x1.
New reagent required:
Barre de trillium
x12.
New reagent required:
Lunette funeste du duc de Boumcogne
x1.
Lunette funeste du duc de Boumcogne
:
New reagent required:
Barre de trillium
x1.
New reagent required:
Rubis primordial
x2.
New reagent required:
Boulons en ectofer
x10.
Petit dragon mécanique pandaren
:
New reagent required:
Barre de trillium
x6.
New reagent required:
Barre d'ectofer
x4.
New reagent required:
Esprit de l'harmonie
x2.
Lunette miroir
:
New reagent required:
Lapis-lazuli
x2.
New reagent required:
Boulons en ectofer
x4.
Lunettes perce-brume
:
New reagent required:
Esprit de l'harmonie
x2.
New reagent required:
Boulons en ectofer
x8.
:
Permanently attaches lightweight transfluxers onto gloves, allowing you to partially phase and increase dodge by 2400 for 10 sec. Gloves can only be activated once every minute. Attaching phase fingers causes the gloves to become soulbound. An Engineering skill of 500 is required to activate the phase effect.
Reagent removed:
Boulons en ectofer
.
New reagent required:
Kit de bricoleur
x1.
Armure rétinienne renforcée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Boulons en ectofer
x12.
Armure rétinienne spécialisée
:
New reagent required:
Acier vivant
x6.
New reagent required:
Rayon de soleil
x1.
New reagent required:
Boulons en ectofer
x6.
:
Permanently attaches synapse springs to your gloves, allowing you to increase your highest primary statistic by 2940 for 10 sec. The gloves can be activated every minute. Requires at least 550 skill in Engineering to use.
Reagent removed:
Boulons en ectofer
.
New reagent required:
Kit de bricoleur
x1.
Enclume thermique
:
New reagent required:
Barre d'ectofer
x6.
New reagent required:
Boulons en ectofer
x6.
Hydroglisseurs
:
Permanently attaches waterjets to your belt, allowing you to walk on water and swim quickly for until cancelled6 sec. The jets can only be activated every minute30 sec and require an Engineering skill of at least 500.
Reagent removed:
Poignée de boulons en cobalt
.
Reagent removed:
Déclencheur d'explosion volatile
.
New reagent required:
Kit de bricoleur
x1.
Générateur de tunnel spatiotemporel : Pandarie
:
New reagent required:
Barre de trillium
x12.
Joaillerie
Collier d’ombrefeu
:
Reagent
Alexandrite
amount decreasaed from 76137 to 4.
New reagent required:
Pierre sournoise
x1.
New reagent required:
Grenat pandaren
x1.
Panthère en héliolithe
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Rayon de soleil
x20.
New reagent required:
Oeil de serpent
x2.
Panthère de jade
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Jade sauvage
x20.
New reagent required:
Oeil de serpent
x2.
Bague ornée
:
New reagent required:
Opale du tigre
x1.
New reagent required:
Héliolite
x1.
Panthère de rubis
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Rubis primordial
x20.
New reagent required:
Oeil de serpent
x2.
Panthère de saphir
:
Reagent
Orbe de mystère
amount decreasaed from 83092 to 5.
New reagent required:
Acier vivant
x4.
New reagent required:
Cœur du fleuve
x20.
New reagent required:
Oeil de serpent
x2.
Travail du cuir
Armure de jambe couvrehargne
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x1.
Corselet d’harmonie terrestre
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit de l'harmonie
x8.
Corselet de Némésis
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit de l'harmonie
x4.
New reagent required:
Esprit du sang
x8.
Cape en peau brumeuse
:
Reagent
Cuir embrumé
amount decreasaed from 72120 to 8.
New reagent required:
Ecaille prismatique
x5.
Ceinture de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Bottes de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Brassards de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 5.
Corselet de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Gants de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Heaume de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Jambières de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 10.
Epaulières de belligérant en écailles de dragon
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
Ceinture de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Bottes de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Brassards de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x12.
Corselet de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Gants de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Heaume de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Jambières de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x20.
Epaulières de belligérant en cuir
:
Reagent removed:
Ecaille prismatique
.
New reagent required:
Cuir embrumé
x15.
Ceinture de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Bottes de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Brassards de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x12.
Corselet de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Gants de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Heaume de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Jambières de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x20.
Epaulières de belligérant en écailles
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Ecaille prismatique
x15.
Ceinture de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Bottes de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Brassards de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 5.
Corselet de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Gants de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Heaume de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Jambières de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 10.
Epaulières de belligérant en peau de wyrm
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
Poings de foudre
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Agility by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Air volatil
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Intellect by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Eau volatile
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 102. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Stamina by 195. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Terre volatile
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 500 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 57. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Fourrure arctique
.
New reagent required:
Fil d'éternium
x1.
:
This recipe automatically improves when you reach 575 skill in Leatherworking. Permanently enchant your bracers to increase Strength by 130. Fur Lining requires at 400 skill in Leatherworking to remain active and causes the enchanted bracers to become soulbound.
Reagent removed:
Feu volatil
.
New reagent required:
Fil d'éternium
x1.
Gants d’harmonie terrestre
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Corselet de l’ombre grise
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Gants de l’ombre grise
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Armure de jambe écaille-de-fer
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x50.
Gants du gardien de la vie
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Robe du gardien de la vie
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Gants en cuir gravés de runes de vie
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Gants de meurtrier
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Robe flambenuit
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Cape de frappe rapide
:
Reagent
Cuir embrumé
amount increased from 72120 to 8.
New reagent required:
Esprit de l'harmonie
x1.
Grande tenue de sang et d’os
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Gants du seigneur corbeau
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 5.
New reagent required:
Peau magnifique
x2.
New reagent required:
Esprit du sang
x6.
Armure de jambe en ombrecuir
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x50.
Corselet de Brise-tempête
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount decreasaed from 76061 to 8.
New reagent required:
Peau magnifique
x3.
New reagent required:
Esprit du sang
x8.
Drapé tempécaille
:
Reagent
Ecaille prismatique
amount increased from 79101 to 8.
New reagent required:
Esprit de l'harmonie
x1.
Gants sang-sauvage
:
Reagent removed:
Cuir embrumé
.
Reagent
Esprit de l'harmonie
amount increased from 76061 to 5.
New reagent required:
Peau magnifique
x2.
Gilet sang-sauvage
:
Reagent removed:
Cuir embrumé
.
New reagent required:
Peau magnifique
x3.
Couture
Fil ensorcelé céruléen
:
Reagent removed:
Soie impériale
.
New reagent required:
Rouleau d'étoffe d'éolaine
x4.
:
Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 25002000 for 15 sec when you cast a spell. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
Soie impériale
:
This delicate cloth can only be created once a day.
:
Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 25002000 for 15 sec when casting a spell. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
Fil ensorcelé perlescent
:
Reagent removed:
Soie impériale
.
New reagent required:
Rouleau d'étoffe d'éolaine
x4.
Chant d’harmonie
:
This special method of creating imperial silk can be performed as often as the tailor likes, as long as they can supply the necessary materials.
:
Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 80004000 for 15 sec. Embroidering your cloak will cause it to become soulbound and requires the Tailoring profession to remain active.
NPC Abilities
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Bénédiction de puissance
:
Places a Blessing on the friendly target, increasing attack power by 10% and ranged attack power by 10%, and restoring 11% mana every 5 seconds for 5 min.
Charge
:
Charges to an enemy's location.
Poigne de la mort
:
Harness the unholy energy that surrounds and binds all matter, drawing the target toward the death knightcaster and forcing the enemy to attack the death knightcaster for 3 sec.
Gangrorage
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
:
The Hunter's Steady Shots have a chance to grant the Master Marksman effect. After reaching 53 stacks, the Hunter's next Aimed Shot's cast time and Focus cost will be reduced by 100% for 10 sec.
Toucher de glace
:
Chills the target for 5272 to 5728 Frost damage and infects them with Frost Fever, a disease that deals periodic damage and reduces melee and ranged attack speed by 0%90% for 30 sec.
Ordre de tuer
:
Give the command to kill, causing your pet to instantly inflict (1.8 * 1022 + (RAP * 0.516997 + (RAP * 1.000))*1 damage to its target. The pet must be within 25 yards of the target to Kill Command.
Venin paralysant
:
Coats the enemy with a debilitating toxin, inflicting 18 to 21 damage and slowing actions by 30%.
Coup empoisonné
:
Deals weapon damage plus additional damageand reduces the targets statsdamage and reduces the target's stats by 10% for 1 min.
Volée de coups
:
Pummels an enemy for 150 damage and interrupts the spell being cast for 5 sec.
Griffure
:
Rake the target for 16 to 24 damage and an additional 36Physical damage and additional damage over 9 sec.
Loup Tranchecrin
:
Summons 1 Razormane Wolf to accompany the caster until dismissed.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Carapace bouclier
:
Reflects 100% of damage taken.50% of incoming spells back at the caster.
Éclat solaire
:
Burns the enemy for 635 to 775 (+ 27.3% of SpellPower) Nature damage and then an additional 18782817 (+ 27.3% of SpellPower) Nature damage over 12 sec.18 sec. Your Wrath and Starsurge critical strikes on the target will extend your Sunfire's duration by 2 sec.
Super rayon réducteur
:
Fires a powerful ray of energy at the target, reducing the targetstarget's attack power by 30% for 10 sec.
Uncategorized
This section has not been analyzed extensively by our team but is included for people interested in seeing what has changed in these areas.
View changes
Une vie pour une vie
:
Na Lek is transferring 2% health every 2 sec from all enemies to all allies within 40 yards.
Bombe d’acide
:
Deals 42750 to 47250 Nature damage aevery 1 sec.
Pluie d'acide
:
Inflicts 36000150 Nature damage to the target.
Activation de l’artéfact
:
Attempt to activate the Ancient Mogu Artifact. This process requires $?1!=0players]players] players] to complete.
Add Counter
:
Heals
Empressement
:
Haste increased by 0 for 20 sec.
Agile
:
Agility increased by 0 for 20 sec.
:
A powerful aimed shot that deals 160%400% ranged weapon damage plus 9428 to 10513.
Prison d’ambre
:
Encases the target in amber, preventing all action for up to 21 min. Any damage caused will break the amber. Does not work on players or targets above level 94.
Crachat de sha
:
Fires a wad of ambersha at the current target.
Crachat de sha
:
Inflicts 8287 to 8712 Nature9750 to 10250 Shadow damage to enemeis within 5 yards.
Ambralgique
:
Imbue nearby allies with amber, instantly healing them and reducing the damage they take by 25% for 10 sec.20% for 5 sec.
Mannequin anatomique
:
Summon an Anatomical Dummy at target location for 5 min. The punching bag acts as a target dummy while it persists. Only usable outdoors in Pandaria.
Savoir antique
:
Increases experience gain by 300% for 1 hour. Does not work for players above level 84.
Ancien charme de pêche pandaren
:
When applied to your fishing pole, increases Fishing by 100 and grantsAttach the charm to yourself, granting you a chance to find additional fish from pools in Pandaria for 10 minutes.1 hour.
Rituel antique
:
Transform into a Mogu Warrior and mock your opponent Reduced damage taken by 90% but renders you unable to perform any actions.for 5 sec.
Rituel antique
:
Give in to your anger for 10 sec. While active, the next killing blow made against a player will transform you into a Mogu for 5 sec, reducing damage taken by 90% but preventing any actions from being taken while you gloat.
Morsure du mollet
:
Inflicts periodic Physical damage.
Apparitions
:
Sha energy animates this spirit. It cannot be defeated until a purification ritual is performed on the nearby Slain Shado-Pan Defender.
Leçons du Sombre Maître
:
Increases your Strength by 0 for 20 sec.
Bombe des Arcanes
:
An explosion of magical energy inflicts 55500 to 64500 Arcane damage.92500 to 107500 Arcane damage.
Poussière arcanique
:
Transforms an Arcane Crystal into Arcane Dust.
Marteau de Lumière
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7% of SpellPower) healing to allies within the area every 2 sec.
Arc de cercle lumineux
:
Hurl a Light-infused hammer into the ground, where it will blast a 10 yard area with Arcing Light for (1617 sec.5) sec. Arcing Light Deals 2513 to 3071 (+ 24.7% of SpellPower) Holy damage to enemies within the area and 2513 to 3071 (+ 24.7% of SpellPower) healing to allies within the area every 2 sec.
Tir d’artillerie
:
The caster readies their rifle and then fires three massive cannon shots that explode for 47500 to 5250057 to 63 Fire damage to all enemies within 5 yards of their impact location.
Tir d’artillerie
:
The caster readies their rifle and then fires three massive cannon shots that explode for 47500 to 5250057 to 63 Fire damage to all enemies within 5 yards of their impact location.
Ecusson de Kypari Zar
:
Grants 1851 critical strike for 20 sec.
Ecusson de Kypari Zar
:
Your melee and ranged attacks have a chance to grant 1851 critical strike for 20 sec.
Appâter
:
Baiting the pot with a fresh sea monarch.Place 2 chunks in an empty crab pot.
New reagent required:
Morceaux de monarque marin
x1.
Restes perpétuels
:
Set out a Pandaren BanquetBanquet of Leftovers to feed your entire raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a useful stat for 1 hour.
Banquet du brasseur
:
Set out a Banquet of the Brew to feed up to 10 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.
Banquet du brasseur
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.
Banquet de grillades
:
Set out a Banquet of the Grill to feed up to 10 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de grillades
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de plats au four
:
Set out a Banquet of the Oven to feed up to 10 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de plats au four
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de plats mijotés
:
Set out a Banquet of the Pot to feed up to 10 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de plats mijotés
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet d’assortiments vapeur
:
Set out a Banquet of the Steamer to feed up to 10 people in your raid or party. Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet d’assortiments vapeur
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de spécialités au wok
:
Set out a Banquet of the Wok to feed up to 10 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Banquet de spécialités au wok
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Barrage
:
Rapidly fire a spray of shots forward for 3 sec, dealing a total of 320%640% weapon damage to the enemy target and an average of 80%160% weapon damage to each other enemy target in front of you.
Explosion de tonneau
:
The Barrel Explosion inflicts 487500 to 512500975000 to 1025000 Fire damage to nearby enemies.
Basic Attack Focus Cost Modifier
:
When your pet is at or above 50 Focus, your pet's Basic Attacks will deal 120%100% more damage, but cost 100% additional focus.
Enchaînement bestial
:
After you Multi-Shot, your pet's melee attacks also strike all other nearby enemy targets for 70%25% as much for the next 4 sec.
Canon de la grosse Bessa
:
Deals 150000350 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Canon de la grosse Bessa
:
Deals 150000 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Tir de lien
:
You fire a magical projectile, tethering the enemy and any other enemies within 5 yards of the landing arrow for (1011 sec) sec. If targets move 5 yards from the arrow they are stunned for 5 sec (3 sec PvP) and will be immune to the effects of Binding Shot for 10 sec.
:
Fires a Black Arrow at the target, instantly dealing 831 damage and dealing and additional 46602490 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Barrage de lames
:
Triples attack speed while halving movement speed.Increases attack speed by 200% and reduces move speed by 50% for 6 sec.
Garde de lames
:
Assume a defensive posture, using your inner peace to absorb progressively increasing incoming damage. Only the most powerful of attacks can penetrate this defense.a powerful attack such as Touch of Death can pierce this defense.
Élixir revigorant de Blanche
:
Blanche focuses her chi to place a circle of serenity, restoring health and mana to those who stand within it.
Élixir revigorant de Blanche
:
Restores health and mana.
Vitesse flamboyante
:
The caster increases their casting speed by 200% for 1 min.30 sec.
Morsure hémorragique
:
Bite the enemy, inflcting 71251567 Physical damage and periodic Physical damage over 10 sec.
Frappe de transfert
:
Causes your pet to instantly teleport behind an enemy target up to 40 yards away from your pet and inflict 200% normal damage.
Carnage
:
Inflicts 50006000 Physical damage every 1 sec. for 5 sec. This effect stacks.
Brume restauratrice de Bo
:
Bo focuses his chi to place a circle of serenity, restoring health and mana those who stand within it.
Brume restauratrice de Bo
:
3% health and 3% mana restored every 1 sec.
Brume restauratrice de Bo
:
Bo focuses his chi to place a circle of serenity, restorting health and mana those who stand within it.
Brume restauratrice de Bo
:
Bo focuses his chi to place a circle of serenity, restoring health and mana those who stand within it.
Gaz de la tourbière
:
Inflicts 3000015000 Nature damage to all players within the area of effect every second.
Bombardement
:
Throws bombs, inflicting 67500 to 8250085500 to 104500 Fire damage to all enemies within 40 yards.
Bombardement
:
Your critical hits with Multi-Shot cause your Multi-Shot to cost 50%20 less Focus and cause 30% additional damage for 5 sec.
Pointe d’os
:
Strike the target with a spike of bone, dealing 225000300000 Physical damage.
Boum du boogaloo
:
This could have killed you, yo!Deals fire damage to first enemy to step on it.
Autodafé
:
Flameweaver Koegler tries to light the books containing the Scarlet Crusades past ablaze. Players may intercept the missile, which inflicts 73125 to 76875234000 to 246000 Fire damage. A burning Bookcase inflicts 117000 to 123000195000 to 205000 Fire damage every 2 sec to enemies within 1520 yards for 30 sec.
Boum en boîte
:
Deals 49 to 58 damage to all enemies within 0 to 40 yards.
Tresse des Dix mélodies
:
Grants 1851 haste for 20 sec.
Tresse des Dix mélodies
:
Your melee and ranged attacks have a chance to grant 1851 haste for 20 sec.
Souffle de peur
:
@$spelldesc119414Inflicts 248625 to 261375 Shadow damage to all enemies over 1 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.
Carapace brisée
:
Broken Shell increases all damage taken by 75% for 10 sec.The turtle retreats into its shell, absorbing up to 35000 damage over 8 sec. If the shell breaks the caster suffers 75% increased damage for 8 sec.
Brûler
:
Inflicts 55500 to 64500 Fire damage.92500 to 107500 Fire damage.
Brûler une bannière shao-tien
:
Set fire to a nearby Shado-Tien Banner.
Ambre ardent
:
All enemies within A1 - 1312 yards of the pools of bubbling amber suffer 69375 to 80625 Nature damage.
Livres en feu
:
After Flameweaver Koegler's bolt hit the Book Case it has caught fire! The Burning Books inflicts 117000 to 123000195000 to 205000 Fire damage every 2 sec for 30 sec.
Livres en feu
:
After Flameweaver Koegler's bolt hit the Book Case it has caught fire! The Burning Books inflicts 117000 to 123000195000 to 205000 Fire damage every 2 sec.
Poix ardente
:
Inflicts 2000025000 Fire damage every 1 sec. for 8 sec. Hardens when hit by Crystallize, stunning the target for 4 sec.
Ca brûle !
:
Deals 19 to 22 fire damage to everyone in a 02.5 yard radius.
Fouir
:
Inflicts 3000020000 Physical damage to the victim.
Fouir
:
The caster burrows into the ground and moves forward quickly. All enemies caught in the caster's path suffer 3000020000 Physical damage.
Attaque fouisseuse
:
The Worm burrows into the earth, shaking the ground above dealing ((228152 + ((RAP * 0.40) * 0.288)) * 8) Nature damage over until cancelled.
Appel de la mort
:
Fills the target with visions of their own demise, gripping them in horror and dealing shadow damage every second for 24 sec.
Réflexion sereine
:
The caster looks inward for the power of the light and unleashes it outward. The unleashed light heals allies within 10 yards for 90000 to 110000 and inflicts 90000 to 11000067 to 82 and inflicts 36 to 44 Holy damage to all enemies within 10 yards, knocking them away.
Plume de chasseur de carpes
:
Grants 1398 mastery for 20 sec.
Plume de chasseur de carpes
:
Your melee and ranged attacks have a chance to grant 1398 mastery for 20 sec.
Haleine de carotte
:
Deals 19 to 24 Nature damage every 0.5 secs for 4 sec to targets in a frontal arc.
Projection caustique
:
Inflicts 142509500 Nature damage and applies Caustic Residue.
Puissance runique de Chaînes de glace
:
Your Chains of Ice ability now generates an additional 10 runic power.
Chaînes de torture
:
Strikes an enemy with a chain of shadow that arcs to another nearby enemy. The spell affects up to 0 targets, causing Shadow damage to each.nearby enemies.
Gâteaux de Chao
:
Restores 200,000 health and 200,000 mana over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour.
Charme des Dix mélodies
:
Grants 1851 haste for 20 sec.
Charme des Dix mélodies
:
When you deal damage you have a chance to gain 1851 haste for 20 sec.
:
You summon a torrent of Chi energy and hurl it at the target, dealing 10886 to 12651461 to 1381 damage to all enemies, and 10886 to 12651461 to 1381 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
:
You summon a torrent of Chi energy and hurl it at the target, dealing 10886 to 12651461 to 1381 damage to all enemies, and 10886 to 12651461 to 1381 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Explosion de chi
:
You summon a torrent of Chi energy and hurl it at the target, dealing 10886 to 12651461 to 1381 damage to all enemies, and 10886 to 12651461 to 1381 healing to all allies in its path. Chi Burst will always heal the Monk. While casting Chi Burst, you continue to dodge, parry, and auto-attack.
Torpille de chi
:
Torpedo a distance in front of you, dealing 74 to 87moderate physical damage every 0.300000012 sec to all nearby enemies in your path, knocking them back.
Torpille de chi
:
Torpedo a distance in front of you, dealing 74 to 87moderate physical damage every 0.300000012 sec to all nearby enemies in your path, knocking them back.
:
You cause a wave of Chi energy to flow through friend and foe, dealing 2053 damage or 1806308 damage or 308 healing. Bounces up to 5 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
:
You cause a wave of Chi energy to flow through friend and foe, dealing 2053 damage or 1806308 damage or 308 healing. Bounces up to 5 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
:
You cause a wave of Chi energy to flow through friend and foe, dealing 2053 damage or 1806308 damage or 308 healing. Bounces up to 5 times to the nearest targets within 20 yards. When bouncing to allies, Chi Wave will prefer those injured over full health.
Tir de la chimère
:
An instant shot that causes 115%300% ranged weapon Nature damage plus RAP*0.732+1795, refreshing the duration of your Serpent Sting and healing you for 3% of your total health.
Tir de la chimère - Serpent
:
You deal 115%300% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 40% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Canon d'armure de Chufa
:
Deal %s12375 to 2625 Fire damage.
Armure de bataille de Chufa
:
Chufa dons his battle armor, reducing his damage taken by 75%.
Sphère de soins d’Ashyo l’Ingénieux
:
Instantly restores 1 health.1% health to all allies within 0 to 6 yards every 2 sec.
Sphère de soins d’Ashyo l’Ingénieux
:
You form a Healing Sphere out of healing mists at the target location. If allies walk through it, they are healed for 1. Maximum of 1 Healing Spheres can be active by the Monk at any given time.Allies within 0 to 6 yards of the sphere will be healed for 1% health every 2 sec.
Mine de cobalt
:
Launches a charged cobalt shard at a player's location. After a 23 sec arming time, any player within 7 yds will detonate the shard, inflicting 71250 to 78750 Frost damage and rooting all players within 7 yds for 6 sec.
Explosion de mine de cobalt
:
Launches a charged cobalt shard at a player's location. After a 3 sec arming time, any player within 7 yds will detonate the shard, inflicting 71250 to 78750 Frost damage and rooting all players within 7 yds for 6 sec.
:
You have a chance when you critically15% chance when you hit with Arcane Shot to cause your pet's next 2 Basic Attacks to critically hit. This effect can stack up to 6 times.
Pièce de bénédiction
:
Grants 1608 critical strike for 20 sec.
Pièce de bénédiction
:
Your healing and damaging spells have a chance to grant 1608 critical strike for 20 sec.
Pièce de bonne fortune
:
Grants 1608 dodge for 20 sec.
Pièce de bonne fortune
:
Your melee attacks have a chance to grant 1608 dodge for 20 sec.
Pièce de chance
:
Grants 1608 mastery for 20 sec.
Pièce de chance
:
Your melee and ranged attacks have a chance to grant 1608 mastery for 20 sec.
Pièce de heureux hasard
:
Grants 1608 critical strike for 20 sec.
Pièce de heureux hasard
:
When you deal damage you have a chance to gain 1608 critical strike for 20 sec.
Vague de choc
:
Hurl a sonic projectile at target enemy, inflicting 23750 to 26250135 Physical damage and stunning the target for 2 sec.
Conflagration
:
Deals 50000 Fire damage to the target every 1 seconds.second.
Consommer l’ambre
:
Health increased by 45000004750000.
Consommer l’ambre
:
Absorb a nearby pool of Burning Amber, formed from a dissolved Living Amber. This bolsters your mutated form, increasing current and maximum health by 45000004750000, but also restores 20% Willpower.
Morsure consumante
:
Bite the target, inflicting 118750 to 13125095000 to 105000 Shadow damage and consuming its energy to enrage the caster, increasing damage done by 20% for 30 sec.15 sec.
Consomption
:
Afflicts the target with Consumption, inflicting 5500050000 Shadow damage every 3 sec. for 30 sec.
Défense du belligérant
:
+600400 PvP Power
Défense du belligérant
:
+600400 PvP Resilience
Convertir
:
Charms a target to fight on the side of Imperial Vizier Zor'lok. Charmed targets inflict 50% more damage and have their maximum health increased 50%. Reducing a charmed target to 50% health frees them from the charm.
Bassin de résine corrosive
:
A pool of Corrosive ResignResin inflicts 25000 Nature damage to all players within it.
:
Corrupts the target, causing ((320 + $SP * 0.3) * 6214 + $SP * 0.2) * 8) Shadow damage over 18 sec.
:
Corrupts the target, causing ((320 + $SP * 0.3) * 6214 + $SP * 0.2) * 8) Shadow damage over 18 sec.
Éclair du Tigre crépitant
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 6 sec to 3 nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
:
You summon a whirling tornado that travels 0 yards in front of you, dealing 4608 to 5463 Nature damage to all targets in its path and increasing damage taken by your Spinning Crane Kick by 30% for 8 sec. Brewmaster Causes Shuffle when cast. Mistweaver Increases the healing done by your Spinning Crane Kick by 50% for 12 sec.
Création d’un esprit d’harmonie
:
TurnCombine ten Motes of Harmony into a Spirit of Harmony.
Brouillard rampant
:
Nature damage inflicted every 1second.
Heurt écrasant
:
Slowly lift off the ground, crashing down, inflicting 71250 Physical damage and knocking all nearby enemies back. Inflicts more damage the closer the target is to Voress'thalik.
:
Reduces the target's movement speed by 30% for 30 sec. Curses A Warlock can only have one Curse active per target.
Coup de pied cyclone
:
Fong whirls his staffKobo whirls like a cyclone, striking all opponents.
Brasier sombre
:
Deals 2500037500 Fire damage to enemies within 1.5 yards.
Mort et décomposition
:
Corrupts the ground targeted by the Death Knight, causing Shadow damage every sec that targets remain in the area for 10 sec. This ability produces a high amount of threat.
Floraison de la mort
:
Spin in a circle, unleashing a hail of bolts in all directions for 65 sec. Each bolt that strikes an enemy inflicts 23750 to 26250 Physical damage.
Floraison de la mort
:
Spin in a circle, unleashing a hail of bolts in all directions for 65 sec. Each bolt that strikes an enemy inflicts 23750 to 26250 Physical damage.
Force de mort
:
Begins to channel the Deathforce, inflicting Shadow damage after 5 sec, immune to Stun and Loss of Control effects while casting Deathforce.
Tir démolisseur
:
Deals 150000350 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Tir démolisseur
:
Deals 150000 Physical & Fire damage and stuns enemies within 6 yards for 1 sec.
Allié démoniaque
:
Your pet gains 15 stamina and 100 spell resistance against all schools of magic.an additional 10% of your health.
:
Your next Shadow Bolt, or Demonic SlashSoul Fire, or Touch of Chaos will summon a Wild Imp to attack the target.
:
Damage dealt increased by 0.00%. $?s114168 0.00%. This effect is disabled while in a Demon Form.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Porte des démons
:
Create a demonic gateway between two locations. Stepping into the gateway causes any party member to be instantly transported to the other gateway. Limit 5 charges. The portal generates one charge every 15 seconds and lasts <Unknown value - The spell referenced no longer exists>.10 min.
Explosion
:
The Resin Harvester attempts to detonate the Sap Puddle, inflicting damage based on the size of the Sap Puddle. The Sap Puddle shrinks every time an enemy walks into it.
:
Consumes all of the caster's Shadow Orbs to deal 2099 (+ 100%1784 (+ 85% of SpellPower) Shadow damage and an additional 349 (+ 16.6%297 (+ 14.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1.00%1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
:
You have a 40%30% chance when you deal periodic damage with your Shadow Word: Pain to instantly reset the cooldown of your Mind Blast and cause its next cast within 30 sec to be instant.
:
Consumes all of the caster's Shadow Orbs to deal 2099 (+ 100%1784 (+ 85% of SpellPower) Shadow damage and an additional 349 (+ 16.6%297 (+ 14.1% of SpellPower) Shadow damage every 1 sec for 6 sec. Also heals the caster for 1.00%1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
Coup désorientant
:
Smashes the target, inflicting 202500 to 247500157500 to 192500 Shadow damage and causing it to wander confused for up to 4 sec. Any damage caused will remove the effect.
Disperser
:
The elemental disperses into the air, becoming unattackable and removing all hostile effects. After until cancelled the elemental will re-form at full health.
:
Activating the Wild Imps ability disables the passive effect for 60120 sec.
:
Discipline: When you cast Penance, there is a 40% chance your next Power Word: Shield will both ignore and not cause the Weakened Soul effect. Holy: When you cast Greater Heal or Prayer of Healing, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly. Shadow: Periodic damage from your Shadow Word: Pain has a 15%5% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast and cost no mana.
Canon-dragon
:
Launches a rocket at the targeted location, dealing 0 Fire damage and knocking enemies back from the point of impact.
:
Drain Life Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec.sec.Healing increased by 50%.]
:
Drains the life from the target, causing (357 + 0.334 * $SP) Shadow damage and restoring 2% of the caster's total health every 1 sec. Lasts 6 sec.sec.Healing increased by 50%.]
Bile de l'angoisse
:
The caster sprays a continuous stream of bile in front of them, inflicting 0 Shadow damage to all targets in the area of effect every 1 seconds.second for 5 sec.
Bile de l'angoisse
:
The caster sprays a continuous stream of bile in front of them, inflicting 0 Shadow damage to all targets in the area of effect every 5 seconds.second for 5 sec.
Griffe de l’angoisse
:
The caster winds up and swings at any enemies in front of them, inflicting 76000166 Shadow damage to all who remain in the area.
:
Wrath, Starfire, Starsurge, and melee abilities increase healing done by your next healing spell by 70%30%. Tranquility is not affected.
Boisson
:
Restores (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores 200000 mana over 10100000 mana over 20 sec. Must remain seated while drinking. Known to cause massive headaches.
Boisson
:
Restores (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Boisson
:
Restores (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while drinking.
Manger un poisson
:
Eats a fish, increasing damage dealt by 0%1% every 1 sec for 5 sec.
Boucle de ceinture d’acier ébène
:
Permanently attach an ebonsteel belt buckle onto a belt, adding a socket to the belt. Attaching the belt buckle causes the item to become soulbound. Cannot be used on items level 500375 or higher.
Crâne sinistre
:
The Sha throws a skull at a player's location, inflicting 36000 to 4400035100 to 42900 Shadow damage to enemies within 0 yards of the impact point.
Crâne sinistre
:
Throws a skull at an enemy's location, inflicting 36000 to 4400035100 to 42900 Shadow damage and reducing the casting speed of enemies within 0 yds of the impact point by 36000 to 44000%35100 to 42900% for until cancelled.
Intouchable
:
Dodge increased by 0 for 20 sec.
Emblème de Kypari Zar
:
Grants 1851 haste for 20 sec.
Emblème de Kypari Zar
:
Your melee and ranged attacks have a chance to grant 1851 haste for 20 sec.
Emblème des catacombes
:
Grants 1851 mastery for 20 sec.
Emblème des catacombes
:
Your melee and ranged attacks have a chance to grant 1851 mastery for 20 sec.
Emerger
:
The Sha emerges from the waters of the Dread Expanse, inflicting 585000 to 615000731250 to 768750 Frost damage to enemies within 10 yds.
:
Binds the target in twilight, causing 1440 (+ 30%720 (+ 22.5% of SpellPower) Shadow damage over 43 sec. In addition, all of your periodic spells tick 100% faster while afflicted by Malefic Grasp. Empowered Channel: Recasting this spell before it finishes boosts the duration by 3 sec. Stacks 5 times.
Force exceptionnelle (proportionnel)
:
Permanently enchants bracers to increase Strength by 170. Effect is reduced for players below level 85.
Enchantement de brassards - Modèle
:
Permanently enchants bracers to increase STAT by X. Requires a level 65 or higher item.
Enchant Chest - Mighty Resilience - Test Only
:
Permanently enchant chest armor to increase PvP Resilience by 40. Requires a level 300 or higher item.
Explosion supérieure
:
Permanently enchant gloves to increase critical strike by 16. Requires a level 60 or higher item.
Modèle d'enchantement
:
Permanently enchant bracers to add +? Stat. Requires a level 60 or higher item.
Enchantement d'arme (Arme magique)
:
Permanently enchants your weapon with magical force, causing it to sometimes invoke a random beneficial effect when healing or dealing damage. Can be used on weapons up to level 600. Enchanting a weapon will bind it to you.
Enchant Weapon - Ninja (TEST VERSION)
:
Permanently enchant a melee weapon to sometimes increase haste by 450 for 12 sec when healing or dealing damage with spells and melee attacks.
Enchant Weapon - Pandamonium (DNT)
:
(DNT) Permanently enchant a melee weapon to sometimes grant 1000 attack power for 12 sec. Can only enchant a level 92 weapon.
Garde de titan
:
Permanently enchant a melee weapon to increase Stamina by 50. Requires a level 60 or higher item.
Dalles énergisées
:
The energy of the living stone flows through the room tiles, empowering players and permanent pets. Increases damage dealt by 1% and Spirit by 1%.
Linceul de vents
:
The Engulfing Winds create a tornado at the location and inflict 48750 to 5125058500 to 61500 Nature damage to enemies within 3 yards.
Linceul de vents
:
Inflicts 39000 to 41000 Nature damage.58500 to 61500 Nature damage.
Illumination
:
Increases your experience gained from killing enemies and completing quests by 50%. Lasts 1 hour.
:
Rage generated from attacks increased by 50%.Mortal Strike, Bloodthirst and Colossus Smash critical strikes and critical blocks Enrage you, generating 10 Rage and increasing physical damage done by 10% for 6 sec.
:
While enslaved, the time between the demon's attacks is increased by 50%30% and its casting speed is slowed by 50%20%.
Glissant
:
Dodge increased by 0 for 15 sec.
Frénésie éternelle
:
Restores 15% of health and mana every 1 sec. for 6 sec. Any damage taken will remove the frenzy. Can only be used in Pandaria. Does not work for players above level 94.
Expiration
:
Inflicts physical damage to the victim every 5 seconds.
:
Forcefully attempt to expel the evil from the target with a blast of Holy Light. Causes 7738 to 8637 Holy damage to the target and 25% of that to other enemies within 8 yards and generates a charge of Holy Power.
Secrets arcaniques
:
Intellect increased by 0 for 20 sec.
Attaques implacables
:
Critical strike increased by 0 for 20 sec.
Explosion
:
The explosive forces of the bomb inflict 115964-115964inflicts 76000 to 84000 Fire damage to all enemies caught in the blast wave.
Éteindre
:
Extinguish the fire on the Brewkeg.
Crève-œil
:
Gouge the targets eyes reducing their chance to hit by 25% for 2 sec sec and inflicting Physical damage.
Lancer de hache
:
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for its weapon damage plus ((($SP * .50) * 2) * 0.33 + 0150% weapon damage every 1 sec for 6 sec. The Felguard cannot perform any other abilities during Felstorm.
Cœur de feu
:
Increases dodge by 0 for 20 sec.
Fracasse-tonneau ardent
:
Smashes a fiery keg of brew, creating an inferno of flame that deals 10% health in damage every sec to all enemies for 10 sec.until cancelled.
Flèche enflammée
:
Inflicts 13125 to 2187515000 to 25000 Fire damage to nearby units at the impact point and sets the ground aflame, burning units for an additional 17500additional Fire damage every 15 sec. while they remain in the area.
Bombe incendiaire
:
Deals 14250 to 15750 Fire damage.47500 to 52500 Fire damage.
Fleur de flammes
:
The caster harnesses their spiritual energy into an explosive force in front of them. Enemies caught in the blast receive 67500 Fire Damage. The force is so explosive that the caster is knocked down momentarily.
Flèche de feu
:
Shoot the target with a flaming bolt, inflicting 1500030000 Fire damage.
Boule de feu
:
Inflicts 29250 to 30750 Fire damage to an enemy.
Mur de flammes
:
Summons a burning wall.
Lance-flammes
:
Inflicts 48750 to 5125073125 to 76875 Fire damage every 1 sec for 4 sec.
Lance-flammes
:
Inflicts 48750 to 51250 Fire damage.73125 to 76875 Fire damage.
Bang éclair
:
Deals 58500 to 6150097500 to 102500 Arcane damage to all enemies.
Éclat d’acier
:
Increases your Agility by 0 for 15 sec.
Frime
:
Wrestle with the vine and show it who's boss. Generates 23 Dominance.
Focalisation du feu
:
Consumes your pet's Frenzy stack, restoring 106 Focus to your pet and increasing your ranged haste by 8%5% for each Frenzy stack consumed. Lasts for 20 sec.
Nourriture
:
Restores 100000 health over 1020 sec. Must remain seated while eating.
Nourriture
:
Restores 200000 health over 1020 sec. Must remain seated while eating.
Nourriture
:
Restores 300000 health over 1020 sec. Must remain seated while eating.
Nourriture
:
Restores 300000 health over 1020 sec. Must remain seated while eating.
Nourriture
:
Restores 100000 health over 1020 sec. Must remain seated while eating.
Foreign Object!
:
Kick an object at the Wrestler inflicting 149 to 174 damage and stunning him.
Robustesse
:
Power infuses the target, increasing their Stamina by 300 for 1 hour.Dispel doubtful thoughts.
Robustesse
:
Infuses the target with vitality, increasing Stamina by 10% for 1 hour.
Assaut frénétique
:
Deals 50% weapon damage to all targets within 9 yardin a 9 yard long 90 degree cone in front of him every 0.25 seconds for 6 sec.
Étreinte frigide
:
Ice explodes from the ground, inflicting 200000332500 to 367500 Frost damage to all nearby enemies.
:
Heals your Water Elemental for 1441 (+ 189.2% of SpellPower).1511 (+ 145.2% of SpellPower).
Baril de carburant
:
Interacting with the barrel causes an explosion, inflicting 487500 to 512500975000 to 1025000 Fire damage to nearby enemies.
Requin terrestre G91
:
Inflicts 0 Fire damage to an enemy up to 0 to 45 yards away, as well as any enemies within 510 yards of the primary target.
Petite brise
:
Unleash a gentle breeze, lightening your steps. Can only be used in Pandaria.
Fuyez !
:
Lei channels, pushing players away and inflicting 6000065000 periodic Frost damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 5%4% of her max health in damage.
Fuyez !
:
Lei channels, pushing players away and inflicting 6000065000 periodic Frost damage. Players who fight the current take half damage. Lasts 30 sec or until Lei takes 5%4% of her max health in damage.
Don de Chi Ji
:
Increases damage by 10%.
Plume de pinceur de la clairière
:
Grants 1398 dodge for 20 sec.
Plume de pinceur de la clairière
:
Your melee attacks have a chance to grant 1398 dodge for 20 sec.
:
Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, you instead gain 20%40% of your health upon completing an Evocation. With the Rune of Power talent, you gain 1% of your health per second while standing in your own Rune of Power.
Ronger
:
Take a bite outta vine. Interrupts Vine Slam.and generates 5 Dominance.
:
Your rangedauto-shot critical strikes cause your pet to generate 1015 Focus.
Fusil-dragon gobelin, mod. II
:
Deals 5550 to 64500 Fire damage to enemies caught in the flames.
Fusil-dragon gobelin, mod. II
:
Unleash a gout of flame, dealing 5550 to 6450 Firelightning, dealing 0 Nature damage to targets in a 10 yard cone in front of the caster every 0.5 sec for 4 sec. May walk while casting.
Planeur gobelin
:
Reduces your falling speed for 45 sec.2 min.
Grand banquet du brasseur
:
Set out a Great Banquet of the Brew to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour.
Grand banquet de grillades
:
Set out a Great Banquet of the Grill to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Grand banquet de plats au four
:
Set out a Great Banquet of the Oven to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Grand banquet de plats mijotés
:
Set out a Great Banquet of the Pot to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Grand banquet d’assortiments vapeur
:
Set out a Great Banquet of the Steamer to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Grand banquet de spécialités au wok
:
Set out a Great Banquet of the Wok to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 250 in a stat for 1 hour. May benefit some more than others.
Grand banquet pandaren
:
Set out a Great Pandaren Banquet to feed up to 25 people in your raid or party! Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour.
Essence corrompue supérieure
:
Corruption courses through the Protector's veins, increasing all damage done by 10% per application. If Greater Corrupted Essence ever reaches 105 stacks, the Greater Essence of Fear is unleashed.
Souffle du dragon supérieur
:
Inflicts 146250 to 153750243750 to 256250 Fire damage and an additional 48750 to 51250 Fire damage every 1 sec for 5 sec and confuses the target.
Essence supérieure de peur
:
The Essence of Fear is unleashed, inflicting 500000700000 Shadow damage to all enemies, horrifying them for 3 sec.
Essence mystérieuse supérieure
:
Turn three lesser mysterious essences into a greater one.
Idole de Patte Verte
:
Grants 1218 haste for 20 sec.
Idole de Patte Verte
:
Your melee and ranged attacks have a chance to grant 1218 haste for 20 sec.
Volée au sol
:
Inflicts 149 to 174high physical damage to all enemies in front of caster and knocks them back.
Liaison à la masse
:
Lightning Spear picked up.
Coups de hache
:
The caster slashes quickly with their axe, inflicting 200% weapon damage as Physical damage to the first enemy within 97 yards in front of them.
Carapace durcie
:
Throw a hard shell, dismounting the target. Unusable on targets above level 94.
Canon-harpon
:
A rapid-fire harpoon cannon salvaged from the Mist-Hopper. Fires lightweight harpoons which shatter on impact.
:
Drains the life from all enemies within 15 yards of the target, causing (267 ( + 25% of SpellPower) + $SP * 0.3340.25) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.
:
Harvest Life Drains the life from all enemies within 15 yards of the target, causing (267 ( + 25% of SpellPower) + $SP * 0.3340.25) Shadow damage and restoring 3-4.5% of the caster's total health every 1 sec. Lasts 6 sec. Replaces Drain Life.
Plongeon du faucon
:
Calls upon the way of the Hawk, dealing Physical damage to targets in a path in front of the caster.
Balayage de tête
:
Inflicts 100% weapon damage as Physical damage to all targets in front of the caster and knocks them back.
Heurt terrestre
:
Kovok enrages slamingslamming his head into enemies, dealing damage and knocking back enemies in a cone in front of him.
Soins
:
Calls upon Holy magic to heal an ally.
Sphère de soins
:
You form a Healing Sphere out of healing mists at the target location for 2 min. If allies walk through it, they consume the sphere, healing themselves for 9986. Maximum of 3 Healing Spheres can be active by the Monk at any given time.
Toucher guérisseur
:
Heals one of the most injured nearby friendly targets for 923 to 1089 (+ 9.3% of SpellPower).2134 to 2519 (+ 21.5% of SpellPower).
:
Sacrifices 1%6% of your maximum health to restore 6% of your summoned Demon's maximum health every 1 sec. Lasts for 6 sec.$?6=0
Réchauffement
: Scored a spell critical. A second spell critical in a row will causemake your next Pyroblast spell to be free and instant cast.instant cast, cost no mana, and deal 25% additional damage.
Flammes infernales
:
Ignites the area surrounding the caster, causing 355 (+ 9.5%320 (+ 30% of SpellPower) Fire damage to himself and 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 14 sec. Generates 23 Demonic Fury per target.
:
Ignites the area surrounding the caster, causing 355 (+ 9.5%320 (+ 30% of SpellPower) Fire damage to himself and 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 14 sec.
Esprit de ruche
:
The Hive Protectorate is at low health, increasing all nearby Protectorate's attack speed by 100%150%.
Esprit de ruche
:
Increase attack speed by 100%150%.
Tir automatique complet
:
Unleash a deadly barrage of shredder rounds for 106 sec.
Tir automatique complet
:
Unleash a deadly barrage of shredder rounds for 6 sec.
Bonus de Horion sacré
:
Increases the damage and healing of your Holy Shock spell by 10%.
:
Blesses the ground with divine light, healing all within it for 418 to 497 (+ 5.3%461 to 547 (+ 5.83% of SpellPower) every 2 sec for 18 sec. Only one Sanctuary can be active at a time. Healing effectiveness diminishes for each player beyond 6 within the area.
Trombe hurlante
:
Deals 12187 to 1281219500 to 20500 damage per sec and reduces move speed by 50%.19500 to 20500%.
Trombe hurlante
:
Deals 12187 to 12812 damage per sec and reduces move speed by 50%.Inflicts 19500 to 20500 Nature damage.
Combat au couteau à la hozen
:
Deals 30% weapon damage to all enemies within 5 yards every 0.5 second for 5 sec.
Combat au couteau à la hozen
:
Deals 60%30% weapon damage to all enemies within 4 yards every 0.25 seconds5 yards every 0.5 second for 5 sec.
Frappe des cent mains
:
Inflicting 38000 Fire Damage to all enemies in front of the caster.
Frappe des cent pattes
:
Slap your enemy like crazy.
Frappe des cent pattes
:
Slap your enemy like crazy.
Courroux glacial
:
Surrounds an enemy in a wreath of ice, inflicting 41625 to 4837583250 to 96750 Frost damage every second to all allies within 2.5 yards.
Courroux glacial
:
Surrounds an enemy in a wreath of ice, inflicting 41625 to 4837583250 to 96750 Frost damage every second to all allies within 2.5 yards.
Fiole de sang ichoreux
:
Increases your Spirit by 0 for 20 sec.
Imbibé
:
Restores 300000 health and 300000 mana over 10150000 mana over 20 sec. Must remain seated while drinking. May induce delusions of grandeur.
Immolation
:
Burns an enemy for 50000 Fire damage, then inflicts 3000060000 additional Fire damage every 3 sec. for 21 sec.
:
Ignites the area surrounds you, causing 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every <Unknown value - The spell referenced no longer exists> sec. Lasts <Unknown value - The spell referenced no longer exists>.10 sec.
:
Ignites the area surrounding the caster, causing 320 (+ 30% of SpellPower) Fire damage to all nearby enemies every 1 sec. Lasts 1410 sec.
Empaler et tirer
:
Hurls a spear at a target and pulls them to the caster, dealing 13875 to 16125 Physical damage.27750 to 32250 Physical damage.
Frappe d'empalement
:
Impales the target, dealing 50% of the target's health.
Bouclier impénétrable
:
Makes Qiang immune to all attacks and spells and increases attack speed by 0% for 10 sec.damage. When struck with a harmful ability or spell during Impervious Shield, Qiang will retaliate with an extra attack.
Frappe imparable
:
Inflicts 605500 to 794500648750 to 851250 damage to enemies within 0 yards in front of the caster.
Feinte améliorée
:
Improves the threatdamage reduction of Feint by 25%20%.
Bouclier de foudre amélioré
:
When your Lightning Shield is triggered by receiving damage, a charge will be generated, rather than consumed, up to a maximum of 37.
:
Increases the damage of your Serpent Sting also doesby 100%, and causes it to also deal instant damage equal to 30% of its total periodic effect.
Flux de l’incantateur
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.3201041 + $SPA * 1.0) damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell powerdamage for 15 sec, based on the absorption used. Passive: Increases spell powerdamage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Places a magical ward on you, absorbing up to (1374 + $SPA * 1.3201041 + $SPA * 1.0) damage for 8 sec. Absorbed damage will restore up to 18% of your maximum mana. When this effect ends, you gain up to 30% increased spell powerdamage for 15 sec, based on the absorption used. Passive: Increases spell powerdamage by 6% and increases mana regeneration by 65%. This effect is deactivated while Incanter's Ward is on cooldown.
:
Launches a cluster of highly explosive fireworks that detonate on impact for (675 to 825 Fire damage.0 * 7) Fire damage over 3 sec.
Incinérer
:
Deals 64750 to 75250138750 to 161250 Fire damage to your target.
Régénération de la focalisation augmentée
:
Increases the regeneration of your Focus by 15%25%.
Calligraphier un motif d'enchantement
:
Teaches a Enchanting design.
Insigne de Kypari Zar
:
Grants 1851 dodge for 20 sec.
Insigne de Kypari Zar
:
Your melee attacks have a chance to grant 1851 dodge for 20 sec.
Item - Attack Crits Proc Agi
:
When your attacks critical strike your target you have a chance to gain 0 (+ 100% of SpellPower) Agility for 25 sec.
Item - Attacks Proc Crit
:
When your attacks hit you have a chance to gain 0 (+ 100% of SpellPower) critical strike for 30 sec.
Item - Druid T14 Guardian 2P Bonus
:
Reduces the cooldown of your Might of Ursoc ability by 3060 sec.
Item - Heals Proc Int
:
Each time your spells heal you have a chance to gain 0 Intellect for 20 sec.
Item - Heals Proc Versatility
:
Each time your spells heal you have a chance to gain 0 Spirit for 20 sec.
Item - Hits Proc Critical Strike
:
Each time your attacks hit, you have a chance to gain 0 critical strike for 20 sec.
Item - Hits Proc Dodge
:
Each time your attacks hit, you have a chance to gain 0 dodge for 20 sec.
Item - Hits Proc Haste
:
Each time your attacks hit, you have a chance to gain 0 haste for 20 sec.
Item - Mage T14 2P Bonus
:
Increases the damage done by your Arcane Barrage spell by 15%Missiles spell by 7%, increases the damage done by your Pyroblast spell by 5%8%, and increases the damage done by your Ice Lance spell by 5%.12%.
Item - Periodics Proc Int
:
Each time you deal periodic damage you have a chance to gain 0 Intellect for 20 sec.
Item - Proc Armor
:
Your attacks have a chance to grant you 0 dodge for 15 sec.
Item - Proc Intellect
:
Your healing spells have a chance to grant 0 Intellect for 10 sec.
Price of Progress - Item - Proc Mana Energize
:
Your healing spells have a chance to grant 0 (+ 100% of SpellPower) mana.
Item - Proc Strength
:
Your attacks have a chance to grant you 0 Strength for 20 sec.
Item - Spell Hits Proc Haste
:
Each time your harmful spells hit, you have a chance to gain 0 haste for 20 sec.
Prédation
:
When your spells deal damage you have a chance to gain 0 (+ 100% of SpellPower) critical strike for 30 sec.
Fulgurance
:
Triples attack speed while halving movement speed.Increases attack speed by 200% and slows movement speed by 50%.
Feu d'artifice du Cœur du serpent
:
Shoots a firework into the air that bursts into the form of the Jade Serpent.
Éclats de jade
:
Fire shards of jade in all directions, inflicting 24700 to 2730030875 to 34125 Nature damage to all enemies.
Chaînes de jaspe
:
Chains two enemy targets together. While the targets are over 810 yds apart the chains inflict 3000020000 Fire damage every 1 sec. This damage increases by 5%20% each second they remain apart. The chains will break if the targets remain apart for 15 total seconds.
Chaînes de jaspe
:
Chains two enemy targets together. While the targets are over 810 yds apart the chains inflict 3000020000 Fire damage every 1 sec. This damage increases by 5%20% each second they remain apart. The chains will break if the targets remain apart for 15 total seconds.
Augmentation de la portée de Jugement
:
Increases the range of your Judgment by 10 yards.
Saut dans le cerceau
:
Summon a cloud ring that your pet will jump through. Requires a flying pet.
Chèvre excitée par le kafa
:
Summons ana ridable but kafa-crazed goat. This is a very, VERY fast mount. Only works outdoors in Kun-Lai Summit.
Radiance
:
Spirit increased by 0 for 20 sec.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
:
You can cast and channel while moving for 6 sec. Passive: You can cast and channel while moving, but doing so increases the cast time or channel period by 50% andof the spell by 50%. Each cast reduces your movement speed by 20%10%, stacking up to 2 times. This effect is disabled while on cooldown.
Nœud des Dix mélodies
:
Grants 1851 parry for 20 sec.
Nœud des Dix mélodies
:
Your melee attacks have a chance to grant 1851 parry for 20 sec.
Frappe kor’thik
:
Charges to an enemy, inflicting 100000 Physical damage.
Espoir de Lei
:
With the Sha's recent retreat to the Dread Expanse, the light in the terrace seems to glow more brightly. Attack and casting speeds are increased by 2020% within the Terrace of Endless Spring.
Déferlante de foudre
:
Lightning strikes, inflicting Nature damage.
Déferlante de foudre
:
Lightning strikes, inflicting Nature damage.
Protégé par Bouclier de foudre
:
The azure serpent shields itself, reducing damage taken by 90%95%.
Figurine de seigneur de guerre en jade
:
Increases your mastery by 0 for 15 sec.
Améthyste vivante
:
The energy that animates the amethyst quilen rips though your body, inflicting 150007500 Shadow damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Cobalt vivant
:
The energy that animates the cobalt quilen rips though your body, inflicting 150007500 Arcane damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Jade vivant
:
The energy that animates the jade quilen rips though your body, inflicting 150007500 Nature damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
Jaspe vivant
:
The energy that animates the jasper quilen rips though your body, inflicting 150007500 Fire damage every 1 sec. Charges of this energy can be drained into white floor tiles to energize them.
:
You have a 100% chance when you trap a target with Freezing Trap or Ice Trap, and a 20% chance when your Black Arrow or Explosive Trap deals damage to cause your next two Explosive Shots to cost no Focus and trigger no cooldown. Effect lasts for 12 sec and cannot occur more often than once every 10 sec.
Emblème de chroniqueur
:
Grants 1608 mastery for 20 sec.
Emblème de chroniqueur
:
When you deal damage you have a chance to gain 1608 mastery for 20 sec.
Insigne de chroniqueur
:
Grants 1608 mastery for 20 sec.
Insigne de chroniqueur
:
Your melee and ranged attacks have a chance to grant 1608 mastery for 20 sec.
Magnétite de chroniqueur
:
Create a Lorewalker's Lodestone.
Reagent removed:
Parchemin résistant
.
Carte de chroniqueur
:
Create a Lorewalker's Map.
Reagent removed:
Parchemin résistant
.
Marque de chroniqueur
:
Grants 1608 mastery for 20 sec.
Marque de chroniqueur
:
Your healing and damaging spells have a chance to grant 1608 mastery for 20 sec.
Médaillon de chroniqueur
:
Grants 1608 parry for 20 sec.
Médaillon de chroniqueur
:
Your melee attacks have a chance to grant 1608 parry for 20 sec.
Cachet de chroniqueur
:
Grants 1608 critical strike for 20 sec.
Cachet de chroniqueur
:
Your melee and ranged attacks have a chance to grant 1608 critical strike for 20 sec.
Patte de « lapin » porte-bonheur
:
Grants 1398 critical strike for 20 sec.
Patte de « lapin » porte-bonheur
:
Your melee and ranged attacks have a chance to grant 1398 critical strike for 20 sec.
Pièce grigri
:
Grants 1608 mastery for 20 sec.
Pièce grigri
:
Your melee and ranged attacks have a chance to grant 1608 mastery for 20 sec.
Hurlement exaspérant
:
The Maddening Shout of Meng Sharpfangthe Demented causes all enemies to go mad. Inflicting 2925 to 30759750 to 10250 Shadow damage every 32 sec and causing all enemies to hate each other, players regain their sanity after taking 10000 damage from another player.
Poison mantide
:
Deals 8820 nature damage every 1.5 sec for 6 sec.
Poison mantide
:
Your attacks have a chance to inflict your target with mantid poison, dealing 0 damage every 1.5 sec for 6 sec.
Marque des catacombes
:
Grants 1851 mastery for 20 sec.
Marque des catacombes
:
Your healing and damaging spells have a chance to grant 1851 mastery for 20 sec.
Régénération de masse
:
Converts up to 25186 Rage per second into health for until cancelled, at the rate of 60% max health gained per 25186 Rage consumed.
Charrue de maître
:
Push the Master Plow forward for 4 seconds, breaking up any untilled soil in your path.
Illumination intérieure
:
Intellect increased by 0 for 20 sec.
Médaillon des catacombes
:
Grants 1851 parry for 20 sec.
Médaillon des catacombes
:
Your melee attacks have a chance to grant 1851 parry for 20 sec.
Méditation
:
Heals
Puissance inébranlable
:
Strength increased by 0 for 20 sec.
:
Assault the target's mind with Shadow energy, causing 3147 (+ 51.3%3621 (+ 59% of SpellPower) Shadow damage over 3 sec and slowing their movement speed by 50%.
:
Causes an explosion of shadow magic around the target, causing 528 to 571 (+ 52.44%370 to 400 (+ 36.7% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
:
Causes an explosion of shadow magic around the target, causing 528 to 571 (+ 52.44%370 to 400 (+ 36.7% of SpellPower) Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
Calligraphie de corne de buffle
:
Permanently adds 180 Stamina and 12080 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de griffe de tigre
:
Permanently adds 120 Agility and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie de croc de tigre
:
Permanently adds 120 Strength and 80 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Bourbe
:
Inflicts 57000 Shadow damage to all targets in front of the caster.
Perce-brume
:
Allows you to see additional mining nodes herbs, and hidesand herbs while in Pandaria.
Lancer de dynamite
:
Deals 30000 damage to all enemies within 0 to 305 yards.
Lance-fusée de Nazgrim
:
Fire a flare at the Thunder Hold Explosives to destroy their supplies.
Torpille-épine
:
Impale a target for 99 to 116 damage.
Focalisation de vent du Néant
:
Chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.Reduces the cast time of Arcane Blast, Fireball, and Frostbolt by 10%.
Indomptable
:
Dodge increased by 0 for 20 sec.
Barrière d’annulation
:
Friendly units standing inside the Nullification Barrier will have all harmful magical effects nullified.
Surcharge
:
After charging up, does 92500 to 107500 damage nature damage to any enemies within 100 yards.
Calligraphie supérieure de corne de buffle
:
Permanently adds 300 Stamina and 150100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Banquet pandaren
:
Set out a Pandaren Banquet to feed up to 10 people in your raid or party. Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour.
Petit dragon pandaren
:
Activates your PandarenYour attacks have a chance to summon a Ghost Iron Dragonling to fight for you for 1 min.with you for 20 sec.
Pique-nique pandaren
:
Set out a Pandaren Picnic for you and your allies. Party and Raid members can use the basket to gain 200,000 mana and 200,000 health over 1020 sec.
Posture de parade
:
The caster assumes an entirely defensive posture wherein all attacks from the front will be parried or resisted. If the caster parries or resists an attack they will counter attack.
Posture de parade
:
Master Snowdrift assumes an entirely defensive posture wherein all attacks from the front will be counter attacked.
:
Increases your dodge by 2400 for 10 sec.
Phosphorescence
:
Alters the caster's chemistry, causing them to glow with a faint light and preventing the use of stealth or invisibility for 5 min. The glow from also reveals hidden and invisible enemies within 108 yds.
Phosphorescence
:
Alters the caster's chemistry, causing them to glow with a faint light and preventing the use of stealth or invisibility for 5 min. The glow from also reveals hidden and invisible enemies within 108 yds.
Pillage
:
Charges a target and begins to cast PillageThe Bandit King charges a random player and Pillages all enemies within 4 yards, stealing all of the target's posessionspossessions. Pillaged reduces damage and healing done by 50% and reduces Armor by 50%.
Pillage
:
AttempsAttempts to Pillage all enemies within 4 yards, reducing damage and healing done by 50% and reducing Armor by 50%.
Pillé
:
Reduces damage and healing done by 50%. Reduces Armor by 50%.Increases Physical damage taken by 50%.
Planter un arbrisseau à floraison automnale
:
Plant an Autumn Blossom Sapling.
Planter un arbre à floraison automnale
:
Plant an Autumn Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
Planter une graine énigmatique
:
Plant an Enigma Seed.
Planter des choux verts
:
Plant Green Cabbage seeds.
Planter une courge de jade
:
Plant Jade Squash seeds.
Planter des carottes croquejuteuses
:
Plant Juicycrunch Carrot seeds.
Planter une graine de bulbemage
:
Plant a Magebulb Seed.
Planter des citrouilles mogu
:
Plant Mogu Pumpkin seeds.
Planter une graine inquiétante
:
Plant an Ominous Seed.
Planter des navets roses
:
Plant Pink Turnip seeds.
Planter une graine de feuillociraptor
:
Plant a Raptorleaf Seed.
Planter des poireaux à fleurs rouges
:
Plant Red Blossom Leek seeds.
Planter des échalotes
:
Plant Scallion seeds.
Planter une graine de l'harmonie
:
Plant a Seed of Harmony Seed.
Planter une graine de serpencine
:
Plant a Snakeroot Seed.
Planter une graine de carillonnette
:
Plant a Songbell Seed.
Planter une graine de soja
:
Plant a Soybean Seed.
Planter un arbrisseau à floraison printanière
:
Plant a Spring Blossom Sapling.
Planter une graine à floraison printanière
:
Plant a Spring Blossom Seed.
Planter un arbre à floraison printanière
:
Plant a Spring Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
Planter un melon à rayures
:
Plant Striped Melon seeds.
Planter des navets blancs
:
Plant White Turnip seeds.
Planter une graine de cactus des Cisailles
:
Plant a Windshear Cactus Seed.
Planter un arbrisseau à floraison printanière
:
Plant a Winter Blossom Sapling.
Planter un arbre à floraison hivernale
:
Plant a Winter Blossom Tree within 0 to 5 yds. Lasts for 5 min. Only usable outdoors.3 min.
Planter des sorcielles
:
Plant Witchberry seeds.
:
Reduces all damage taken from players or their pets by 30%50%.
Piqûre empoisonnée
:
Inflicts 875 to 1125437 to 562 Nature damage and an additional 300100 Nature damage every 12 for 10 sec.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 5000060000 Shadow damage every 1 sec. to enemies within it.
Bassin des ombres
:
A pool of shadows surrounds the caster, inflicting 5000060000 Shadow damage every 1 sec. to enemies within it.
Porc-épique
:
Right Click to summon and dismiss ayour Porcupette.
Possédé par la rage
:
Posessed by negative Sha energy.
Illusion
:
Makes you look like someone else.
:
Transform into an assassin.
Illusion
:
Makes you look like someone else.
:
Strike an enemy with the power of the heavens, dealing 21978 to 2219 (+ 40% of SpellPower) Holy damage and restoring 2%2.0% maximum mana.
Saisie de proie
:
Charges a nearby enemy and devours them, inflicting 45000 to 5500080000 Physical damage every second.
Apport en mana
:
Grants 0 (+ 100% of SpellPower) mana.
Carapace protectrice
:
The turtle retreats into its shell, absorbing up to 35000 damage over 8 sec. If the shell breaks the caster suffers 75% increased damage for 8 sec.
Explosion pyrotechnique
:
Inflicts 117000 to 123000195000 to 205000 Fire damage to an enemy, then additional damage every 1 sec. for 8 sec.
Bonne série !
:
Getting two direct-damage critical strikes in a row will make your next Pyroblast instant cast andspell instant cast, cost no mana, and deal 25% additional damage.
Hache de Qobi
:
Using Qobi's Axe to inflict 50000100000 Physical damage every second for 6 sec.
Hache de Qobi
:
Using Qobi's Axe to inflict 50000100000 Physical damage every second for 6 sec.
Explosion de tonneau
:
Rik Rik's Brew Barrel explodes dealing 50000 damage to all targets within a 10 yard radius.
Pluie de lames
:
Rains blades down on all enemies every 30.5 sec., inflicting Physical damage.
Pluie de lames
:
Rains blades down on all enemies every 30.5 sec., inflicting Physical damage.
Ravage
:
The caster pounces on the target, pinning them to the floor and inflictsinflicting 67500 Physical damage every 2 seconds.
Jeunes araignées voraces
:
Summons spiders to eat your face, inflicting Physical damage periodically.
Jeunes araignées voraces
:
Something is crawling up your leg.
:
The Hunter's Steady Shots have a chance to grant the Master Marksman effect. After reaching 53 stacks, the Hunter's next Aimed Shot's cast time and Focus cost will be reduced by 100% for 10 sec.
Déprédation
:
Kil'ruk eviscerates the target, dealing damage equal to 30% of its total health118182 damage instantly and causing it to bleed for an additional 30% over 10 seconds.118182 damage over 10 sec.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating.
Rafraîchissement
:
Restores 100000 health and 100000 mana over 1050000 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Strength for 1 hour.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Intellect for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Strength for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 Strength for 1 hour.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Agility for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Agility for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 Agility for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 Intellect for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Intellect for 1 hour.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 Spirit for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 Spirit for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 Spirit for 1 hour.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 375 Stamina for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 415 Stamina for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 450 Stamina for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 450 Stamina for 1 hour.
Rafraîchissement
:
Restores 100000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 expertise for 1 hour.
Rafraîchissement
:
Restores 100000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 haste for 1 hour.
Rafraîchissement
:
Restores 100000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 critical strike for 1 hour.
Rafraîchissement
:
Restores 100000 health and (100000 mana over 1025000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 mastery for 1 hour.
Rafraîchissement
:
Restores 100000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 dodge for 1 hour.
Rafraîchissement
:
Restores 100000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 hit for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 expertise for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 haste for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 critical strike for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 mastery for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 dodge for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 hit for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 200 parry for 1 hour.
Rafraîchissement
:
Restores 200000 health over 1020 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 100 parry for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 hit for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 250 expertise for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 hit for 1 hour.
Rafraîchissement
:
Restores 200000 health and (200000 mana over 1050000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 275 expertise for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 hit for 1 hour.
Rafraîchissement
:
Restores 300000 health and (300000 mana over 1075000 / 5 * 20 sec) mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 300 expertise for 1 hour.
Rafraîchissement
:
Restores 300000 health and 300000 mana over 10150000 mana over 20 sec. Must remain seated while eating.
Relique de Kypari Zar
:
Grants 1851 critical strike for 20 sec.
Relique de Kypari Zar
:
Your healing and damaging spells have a chance to grant 1851 critical strike for 20 sec.
Remove Add Counter
:
Heals
Pourfendre la chair
:
Rends the flesh of the target, causing 24949 to 2622842250 Physical damage every 1 sec. Lasts 15 sec.
Résidu
:
The residue from destroying an Amber Prison prevents you from breaking another prison for 45 sec.1 min.
Résidu de résine
:
Increases damage taken from Resin Burst by 50%100%. Stacks.
Poursuite sans repos
:
All snare and root effects will be cleared upon using Roll, Chi Torpedo or Flying Serpent Kick.
Poursuite sans repos
:
All snare and root effects will be cleared upon using Roll, Chi Torpedo or Flying Serpent Kick.
Ambre revitalisant
:
Encase yourself in restorative amber, restoring 300000 health and 300000 mana over 10 sec.150000 mana over 20 sec.
Représailles
:
Instantly counterattack any enemy that strikes you in melee, inflicting 73125 to 76875 Physical damage for 5 sec.
Parchemin d’ancêtres révérés
:
Increases your Spirit by 0 for 15 sec.
Rituel d'invocation
:
Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid membersallies to summon a targeted party or raid member. The ritual portalRituals Requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.allies to complete.
Mélodie de la rivière
:
Dodge increased by 1650.
Dépouillé
:
Reduces damage and healing done by 50%. Reduces Armor by 50%.Increases Physical damage taken by 50%.
Parchemin runique d'illumination
:
Reagent removed:
Parchemin résistant
.
Parchemin runique de puissance
:
Reagent removed:
Parchemin résistant
.
Runic Power Back on Snare/Root
:
Whenever you are struck by a movement-impairing effect you will generate 15 runic power over 5 sec.
Arrosoir rouillé
:
Water a parched plant.Sprinkle water, quenching a parched crop within 5yds in front of the caster.
:
Protects the target with a shield of Holy Light for 30 sec. which increases the critical chance of your Flash of Light on the target by 30%. The shield alsoThe shield absorbs up to (5879+0.7830 + 1.17 * holy spell power) damage every 6 sec. Can be active only on one target at a time.
Distraction salyin
:
Blend into the shadows for 31 sec and summon a Salyin Warscout. The Warscout will draw the attention of nearby monsters and run into the distance. Can only be used outdoors in Pandaria.
Flaque de sève
:
The Sap Puddle grows over time, inflicting 7800 to 82008000 Shadow damage over 1 sec to enemies who touch it. Touching the Sap Puddle causes it to shrink.
Résidu de sève
:
Inflicts 7800 to 82008000 Nature damage every 1 sec for 10 sec.
Griffe sauvage
:
Increases an enemiesenemy's damage taken by 10% for 5 sec.
Brouillard effrayant
:
Coalesced Sha energy surrounds you, inflicting 50007500 Shadow damage every 2 sec. In addition, players and enemies near you take 5%7% more damage from all sources. Lasts 40 sec. Stacks.1 min. Stacks. A target may only be afflicted by one Scary Fog at a time.
Brouillard effrayant
:
Players and enemies near a player afflicted with Scary Fog take 5%7% more damage from all sources.
Marque odorisante
:
Marks the target, increasing all damage they receive by 100% and inflicting 5000 Nature damage every 3 seconds for 3025% 15 sec. Victims have a chance to trigger Caustic Mark whenever they attack Caustic Mark inflictsinflicting 9500 to 10500 Nature damage to the target.
Pièce porte-bonheur de Scotty
:
Transforms the user into the likeness of Scotty, the forest sprite.
Frappe du Fléau
:
An unholy strike that deals 155% of weapon damage as Physical damage plus an additional amount. In addition, for each of your diseases on your target, you deal an additional 18%25% of the Physical damage done as Shadow damage.
:
Fills you with Holy Light, increasing your casting speed by 10%, improving healing spells by 5% and giving melee attacks a chance to heal you for (0.15 * AP.15 * holy spell power) and restore 4% of base mana.
:
Fills you with Holy Light, causing melee attacks to deal 5%7% weapon damage to all targets within 8 yards.
Implacabilité
:
Increases Agility by 0 (+ 100% of SpellPower) for 25 sec.
Calligraphie secrète de corne de buffle
:
Permanently adds 750 Stamina and 150100 Dodge to a shoulder slot item. Enchanting the item causes it to become soulbound.
Canon-dragon
:
Anti-Mantid projectile.
Canon-dragon
:
Anti-Mantid projectile.
Renfort d'armure sha
:
Permanently increase the Stamina of an item worn on the chest, shoulders, legs, hands or feet by 150. Wearer must be level 8385 or higher to receive the benefits of this armor kit.
Explosion sha
:
Inflicts 152000 to 168000160875 to 169125 Shadow damage to an enemy, knocking it back.
Corruption sha
:
Inflicts 10% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 3.5 yard radius.
Corruption sha
:
Inflicts 5% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 3.5 yard radius.
Éruption sha
:
Summons latent Sha energies from the ground, dealing PhysicalShadow damage and knocking enemies high into the air.
Éruption sha
:
Releases an eruption of Sha energy towards a random enemy. The Sha energy inflicts 38000 to 420009500 to 10500 Fire damage to all enemies within 3 yards. In addition, the Sha energy leaves behind a persistent burning effect which deals 18850 to 211509425 to 10575 Fire damage to all nearby enemies.
Éruption sha
:
Releases an eruption of Sha energy towards a random enemy. The Sha energy inflicts 38000 to 420009500 to 10500 Fire damage to all enemies within 3 yards. In addition, the Sha energy leaves behind a persistent burning effect which deals 18850 to 211509425 to 10575 Fire damage to all nearby enemies.
Éruption sha
:
Releases an eruption of Sha energy towards a random enemy. The Sha energy inflicts 38000 to 420009500 to 10500 Fire damage to all enemies within 3 yards. In addition, the Sha energy leaves behind a persistent burning effect which deals 18850 to 211509425 to 10575 Fire damage to all nearby enemies.
Éruption sha
:
Releases an eruption of Sha energy towards a random enemy. The Sha energy inflicts 38000 to 420009500 to 10500 Fire damage to all enemies within 3 yards. In addition, the Sha energy leaves behind a persistent burning effect which deals 18850 to 211509425 to 10575 Fire damage to all nearby enemies.
Éruption sha
:
Releases an eruption of Sha energy towards a random enemy. The Sha energy inflicts 38000 to 420009500 to 10500 Fire damage to all enemies within 3 yards. In addition, the Sha energy leaves behind a persistent burning effect which deals 18850 to 211509425 to 10575 Fire damage to all nearby enemies.
Éruption sha
:
Creates a powerful spout of water beneath the target, dealing Frost damage and knocking them high into the air.
Éruption sha
:
Creates a powerful spout of waterSha energy erupts beneath the target, dealing FrostShadow damage and knocking them high into the air.
Nova du sha
:
Dark magic is unleashed, linflictinginflicting 360000 to 440000 Shadow damage and knocking back all enemies within 40 yds.
Pointe sha
:
Summons a spike to erupt at the target location, dealing 161875 to 188125138750 to 161250 Shadow damage and knocking targets back. As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 1 min.
Pointe sha
:
Summons a spike to erupt at the target location, dealing 138750 to 161250 Shadow damage and knocking targets back. As the spike returns to the ground, a Volatile Energy emerges to attack the caster's enemies for 1 min.
Échine de sha
:
Inflicts 95062 to 9993768250 to 71750 Shadow damage to a random enemy player.random enemy players.
Armure de jambe touchée par les sha
:
Permanently attach armor onto pants to increase Agility by 170 and critical strike by 100. Can only be attached to leg armor in your inventory. Wearer must be level 85 or higher.
Torche pandashan
:
Ignite mantid covered in ignitable oil, dealing high Fire damage over 12 seconds and spreading fire to other nearby ignitable mantid.
Trait de l'ombre
:
Hurls a bolt of dark energy, inflicting 55500 to 6450097125 to 112875 Shadow damage to the caster's current target.
Trait de l'ombre
:
Hurls a bolt of dark energy, inflicting 34687 to 4031274000 to 86000 Shadow damage to the caster's current target.
Souffle de haine
:
Targets in a cone in front of the caster take Shadow damage.
Souffle d'ombre
:
Inflicts 136500 to 143500 Shadow damage and increases Shadow damage taken by 100% for 30 sec. Stacks.
Incinération d’ombre
:
Incinerates an enemy, inflicting 60125 to 69875 Shadow damage.78625 to 91375 Shadow damage.
Nova de l'ombre
:
Inflicts 41625 to 48375 Shadow damage to enemies in an area around the castertarget.
Coutelas de l’ombre
:
Inflicts 60000120000 Shadow damage to enemies within 8 yards.
Agonie
:
Gives your Corruption spell a 10%5% chance to cause you to regain a Soul Shard.
Ombres de destruction
:
Inflicts 4500055000 Shadow damage every 1 sec. to enemies in a cone in front of the caster. Channeled.
Ombres de destruction
:
Inflicts 4500055000 Shadow damage every 1 sec. to enemies in a cone in front of the caster. Channeled.
:
Your Shadowflame also applies a 20%40% movement speed slow to its victims.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Bonus à la portée des horions (chaman)
:
Improves the range of your Shock and Wind Shear spells by 5 yards.
Torche shao-tien
:
Set fire to Mistfall Village.
Onde de choc
:
Sends a wave of force in front of the warrior, causing damage and briefly stunning all enemy targets within 10 yards.
:
You have a 40%30% chance when you deal critical periodic damage with your Moonfire or Sunfire to instantly reset the cooldown of your Starsurge and cause its next cast within 12 sec to be instant.
Cachet de compassion
:
Grants 1851 spirit for 20 sec.
Cachet de compassion
:
Your healing and damaging spells have a chance to grant 1851 spirit for 20 sec.
Cachet de dévotion
:
Grants 1851 mastery for 20 sec.
Cachet de dévotion
:
Your melee and ranged attacks have a chance to grant 1851 mastery for 20 sec.
Cachet de fidélité
:
Grants 1851 critical strike for 20 sec.
Cachet de fidélité
:
When you deal damage you have a chance to gain 1851 critical strike for 20 sec.
Cachet de grâce
:
Grants 1851 haste for 20 sec.
Cachet de grâce
:
Your melee and ranged attacks have a chance to grant 1851 haste for 20 sec.
Cachet de Kypari Zar
:
Grants 1851 mastery for 20 sec.
Cachet de Kypari Zar
:
When you deal damage you have a chance to gain 1851 mastery for 20 sec.
Cachet de patience
:
Grants 1851 mastery for 20 sec.
Cachet de patience
:
Your melee attacks have a chance to grant 1851 mastery for 20 sec.
Cachet des catacombes
:
Grants 1851 haste for 20 sec.
Cachet des catacombes
:
When you deal damage you have a chance to gain 1851 haste for 20 sec.
Gravure de rejeton de soie
:
Grants 1398 haste for 20 sec.
Gravure de rejeton de soie
:
Your healing and damaging spells have a chance to grant 1398 haste for 20 sec.
Siphon de vie
:
Your $?s306&!s348Corruption spell will heal you for 20% of the damage dealt.
Ecorchement
:
A wild swing of the blade slashing the target, inflcting 14250 Physical damage and periodic Physical damage over 8 sec.Physical damage.
Peau cireuse
:
The flesh melts from your bones, dealing 1550030000 Fire damage every 2 seconds.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10%25% for 10 sec.
:
You charge and skull bash the target, interrupting spellcasting and preventing any spell in that school from being cast for 4 sec. Increases the mana cost of the victim's spells by 10%25% for 10 sec.
:
Increases the mana cost of all spells by 10%25% for 10 sec.
Entaille
:
The caster swings their sword, inflicting 300% weapon damage as Physical damage to all enemies within 108 yards.
Taillade
:
Slices enemies in front of the caster, dealing 200%400% damage and slowing them for 10 sec.
Pieds visqueux
:
Movement reduced by 50% and 19 to 22 nature damage taken every 0.5.health reduced by 2% every 0.5 seconds.
Marais
:
Inflicts 30000 Shadow damage to all enemies in the area every second and slows their movement speed by 50%.
Déflagration sonore
:
Emits a piercing shriek, inflicting physical damage and stunningslowing the target for 6 sec.
Brume apaisante
:
Heals selfthe caster for 5% per sec for 20 sec.
:
Burn the enemy's soul, causing 722 to 881 (+ 75% of SpellPower) Fire damage.5%damage.$?s108869&1=0 health, the attack will trigger Molten Core.]chance.chance.$?a104315&!a54879
Lien spirituel
:
When active, all damage and healing you and your demon take is shareshared, but your demon's health is reduced by 50%. Recasting this spell cancels the effect. Replaces Health Funnel.
Lien spirituel
:
When active, all damage and healing you and your demon take is shareshared, but your demon's health is reduced by 50%. Recasting this spell cancels the effect. Replaces Health Funnel.
:
When active, all damage and healing you and your demon take is shareshared, but your demon's health is reduced by 50%. Recasting this spell cancels the effect. Replaces Health Funnel.
:
Strikes an enemy for 100% weapon damage and afflicts the target with Soul Reaper. After 5 sec, if the target is below 35% health, this effect will deal 46114 to 53590 additional Shadow damage. If the enemy dies before this effect triggers, the Death Knight gains 50% haste for 10 sec.6sec.
Échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.$?s74434&!s603
Échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.$?s74434&!s603
Expiration de l’échange d’âme
:
You instantly deal 0 (+ 50% of SpellPower) damage, and remove your Shadow damage-over-time effects from the target. For 20 sec afterwards, the next target you cast Soul Swap: Exhale on will be afflicted by the Shadow damage-over-time effects and suffer 0 (+ 50% of SpellPower) damage. You cannot Soul Swap to the same target.target.$?s74434&!s603
Flamme de l’âme
:
A glowing Soulflame deals 75400 to 84600141375 to 158625 Fire damage to nearby enemies and grows over time.
:
Teleports all enemies within 6 yards to the caster.
Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30% mana.20% health and 20% mana.
Résurrection de Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30%20% mana.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (1.59 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal up to 5 nearby injured allies for 37134013 every 1 sec for 3 sec. Healing yourself does not count for Chi generation.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (5.3 + 2.5 * level Physical damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing (5.3 + 2.5 * level Physical damage every 1 sec, to all nearby enemies within 8 yards. Movement speed is reduced by 30%.Lasts 3 sec.
:
You spin while kicking in the air, dealing (1.59 * 1 * (0.898882 * ((mwb) / (MWS) + 1 * ($owb / 2) * $?$OWS
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing 016% damage every 1 sec to all nearby enemies within 0 yards, and increasing movement speed by 100%.
Coup tournoyant de la grue
:
You spin while kicking in the air, dealing 016% damage every 1 sec to all nearby enemies within 0 yards, and increasing movement speed by 100%.
Tournoiement tranchant
:
Slices an enemy for Physical75% weapon damage.
Crachat de soie
:
Spit silk at target enemy, inflicting Nature damage50% of weapon damage as Nature and reducing movement speed by 10%20% for 5 sec.
Geysérit
:
Water bursts from the ground at an enemy's feet, inflicting 104000-218400 Frost damage to all enemies within 2.5 yds and increasing their Frost damage taken by 10%12% for 15 sec.
Délicieuse tortillarde
:
Restores 200000 health and 200000 mana over 10100000 mana over 20 sec. If you spend at least 10 seconds eating you will become well fed and gain 275 in a useful stat for 1 hour. Something doesn't quite seem right though...
Bruit ahurissant
:
Inflicts 4275028500 Physical damage and slows the movement, casting, and attack speed of all enemies within 6 yards.
Vol de bière
:
This scoundrel has stolen your brew! You must defeat him to get it back!
Flaque fumante
:
Hot liquid burns your legs for 8with nature damage.
Venin cuisant
:
Sears the enemy with a stinging toxin.
Piétinement
:
Raigonn stomps, inflicting 53625 to 5637592625 to 97375 Physical damage and becoming more enraged.
Piétinement
:
Inflicts 92500 to 107500138750 to 161250 Physical damage to enemies within 100 yards and knocks them down for 3 sec.
Piétiner le sol occupé
:
Stop the soil, rooting out the virmen squatting inside.
Tournoiement de pierre
:
GamaraScar-Shell withdraws into her shell and spins violently to attack nearby opponents.
Tournoiement de pierre
:
GamaraScar-Shell withdraws into her shell and spins violently to attack nearby opponents.
Course mitraille
:
Deals 76000 to 84000 Fire damage.114000 to 126000 Fire damage.
Etrangler
:
Deals 8%10% damage per second.
Etrangler la cible
:
Grab a passenger and pull them inside.
Frappe
:
Inflicts 1000% of weapon damage to an enemy.
Lance-fusées de Sully
:
Fire at a Horde War Wagon to blow it up. 4030 yd range.
Lance-fusées de Sully
:
Fire at explosive kegs on the Garrosh'ar Point dock to clear a path to Ga'trul.
Summon Bahrum Flavor
:
Summons Lirastrasza to lecture the player.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
:
When you deal critical periodic damage with your Shadow Word: Pain, you have a 20%100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal ((615 + $SPS * 0.978393 + $SPS * 0.375)) Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Invocation d’une pousse paisible
:
Summons a Tranquil Spout to heal you for 10 min. Can only be used outdoors.
Invocation d’un tourbillon de lames
:
Summons a Whirlwind of Blades to fight for you for 10 min. Can only be used outdoors.
Souffle solaire
:
Inflicts 3900000 to 4100000 Nature damage and stuns Sha enemies within 0 yards and causes Bathed in Light on allies.
Éclat solaire
:
Burns enemies within 1.5 yds of the target location for 380 to 420%375% of weapon damage as Fire.
Éclat solaire
:
Burns enemies within 1.5 yds of the target location for 380 to 420%375% of weapon damage as Fire.
Jour ensoleillé
:
Rain sunshine down upon your current targetSummon a large ball of sunshine above you, which will rain smaller balls of sunshine around you for 10 sec.
:
Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects, become instant cast, and cost no manacost no mana, and deal 20% additional damage. Limit 2 charges.
Feu solaire tourbillonnant
:
Inflicts 46250 to 53750 Fire damage to enemies within 04 yards.
Croissance symbiotique
:
Grants one Druid ability based on class and combat role. Does not work for players above level 94.Can only be used in Pandaria.
Subsistance symbiotique
:
Periodically drains the victim of 300008000 health and transfers it to the caster.
Symbole des catacombes
:
Grants 1851 critical strike for 20 sec.
Symbole des catacombes
:
Your melee and ranged attacks have a chance to grant 1851 critical strike for 20 sec.
Expérience du combat
:
Increases all damage done by your pet by 80%.
Perche de trois mètres
:
You have a ten foot pole.
Terroriser
:
Terrorize inflicts 10% of a player's current health and 1%5% of Tsulong's maximum health as Shadow damage every 1 sec for 10 sec.
Terroriser
:
Inflicts 1%5% of Max Health as Shadow damage every 12 sec for 10 sec.
Terroriser
:
Inflicts 10% of current health as Shadow damage, dealing a minimum of 10,000 damage.
Lumière du jour
:
Restores 150015000 Mana every 1 sec for and increases healing done by 1500% for 6 sec.
La cuisson vapeur
:
Inflicts 49 to 58 nature damage to enemies in a cone in front of the caster.
La cuisson vapeur
:
A cone of steaming bitter brew deals 49 to 58 nature damage every 0.5 sec. to anyone in front of caster. Lasts for 2 sec.
:
You have a 15% chance when you fire a ranged attack that costs Focus or Kill Command to cause your next Arcane Shot or Multi-Shot to be free.reduce the Focus cost of your next 3 Arcane Shots or Multi-Shots by 20.
Langues accélérées
:
Haste increased by 0 for 20 sec.
Lancer le tonneau
:
Throws a keg at the target, trapping them inside!
Lancer de melon
:
Throw a PinkStriped Melon at the ground.
Lancer de rocher
:
Throws a rock at an enemy, inflicting Physical damage.
Beigne
:
Inflicts 9750 to 10250 Physical damage.19500 to 20500 Physical damage.
Calligraphie supérieure de griffe de tigre
:
Permanently adds 200 Agility and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Calligraphie supérieure de croc de tigre
:
Permanently adds 200 Strength and 100 critical strike to a shoulder slot item. Enchanting the item causes it to become soulbound.
Soif du tigre
:
Invokes the White Tiger Celestial, summoning an effigy at the command of the caster. The effigy will assist you, attacking your primary target and also inflicting tiger lightning every 6 sec to 3 nearby enemies within 10 yards dealing 1455 damage over 5 sec. Lasts for 45 sec. Brewmaster Xuen will also taunt the target, forcing it to attack him.
Trique du tigre
:
Thwap a tiger monk!
Labourer le sol
:
Break up the soil and prepare it for seeds.
Labourer le sol
:
Break up the soil and prepare it for seeds.
Toucher de Nalak’sha
:
Imbued with the energy from the Engine of Nalak'sha, increasing damage inflicted by 300%150% and causes melee attacks to inflict NatureArcane damage to all targets within 30 yards for 15 sec.
Toucher de Nalak'sha
:
Inflicts 9500 Nature16625 Arcane damage to all enemies within 30 yards.
Réduction du temps de recharge des pièges
:
Reduces the cooldown of your Traps by 2 seconds.
Ruée trolle
:
The Zandalari Skullcrusher charges at his chosen target, knocking back all enemies in their path and inflicting 28500 to 31500 Physical damage to them.
Tentative de s’équiper du sac
:
Attempt to equip the Bag of Infinity. It's definitely a bag.
Sac de frappe de navets
:
Summon a Turnip Punching Bag at target location for 5 min. The punching bag acts as a target dummy while it persists. Only usable outdoors in Pandaria.
Vrillevolte
:
Inflicts 9750 to 1025019500 to 20500 Physical damage to all nearby units, knocking them back every 0.75 sec for 4 sec.
Vrillevolte
:
Inflicts 9750 to 1025019500 to 20500 Physical damage to all nearby units, knocking them back every 0.75 sec for 4 sec.
Corruption ultime
:
The Empress is infused with the Ultimate Sha Corruption.
Ombres éternelles
:
Forms an Undying Shadow at the target location. Undying Shadows inflictinflicts 14625 to 15375 Shadow damage every 1 sec to enemies with 10 yards.
:
Allows the target to breathe underwater for 10 min.
Tornade déchaînée
:
Jump high into the sky. Can only be used outdoors.
Explosion de sha déchaînée
:
Tsulong has been defeatingdefeated, unleashing the Sha energy within, inflicting 5850000 to 6150000 Shadow damage.
Béhémoth indiscipliné
:
Summons ana ridable but unruly Sungraze Behemoth. This is a very, VERY fast mount. Only works outdoors in Valley of the Four Winds.
Affliction instable
:
Shadow energy slowly destroys the target, causing ((427 + $SP * 0.2) * 5) damage over 15214 + $SP * 0.200) * 7) damage over 14 sec. If the Unstable Affliction is dispelled it will cause ((427 + $SP * 0.2) * 5214 + $SP * 0.200) * 7) damage to the dispeller and silence them for 4 sec.
Déflagration instable
:
The Sik'thik Demolisher explodes, inflicting 42750142500 Fire damage to all creatures within 16 yards.
Éclair instable
:
Inflicts 48750 to 51250 Shadow damage, but costs the Unstable Sha 10%15% of its total health to cast.
Pierre d'âme
:
When cast on live targets, the soul of the target is stored and they will be able to resurrect upon death. If cast on a dead target, they are instantly resurrected. Targets resurrect with 60% health and 30%20% mana.
Heurt végétal
:
The wild crop slams you hard into the ground, removing 106 stacks of Dominance. How humiliating.
Vaporisateur à insectes de collection
:
LooseFire a spritz of bug spray, on an infested plant.removing insects from an infested crop within 5yds in front of the caster.
:
You become adept in the ways of the Mistweaver, amplifying three of your abilities. Blackout Kick When you Blackout Kick, you gain Serpent's Zeal causing you to heal nearby injured targets equal to 25% of your auto-attack damage. Stacks up to 2 times. Surging Mist When you Tiger Palm, you gain Vital Mists reducing the cast time and mana cost of your next Surging Mist by 20%. Stacks up to 5 times. Lasts 30 sec. Spinning Crane Kick While channeling Spinning Crane Kick, you also heal up to 5 nearby injured allies for 37134013 every 1 sec for 3 sec. Healing yourself does not count for Chi generation.
Voix de l'impératrice
:
Strikes enemies with a sonic wave, inflicting 38000 to 42000 Physical damage to all enemies within 20 yards.
Nuage de vide
:
Inflicts 10% of the target's maximum health in Shadow damage every 1 sec. to all enemies in a 5 yard radius.
Œil attentif
:
Dispels all crowd control effects if more than 43 allies are incapacitated.
Trait d'eau
:
Inflicts 14625 to 15375 Frost damage.24375 to 25625 Frost damage.
Canon à eau
:
Unleash a torrent of purified water. Refill your water supply at a Pure Water Spring.
Geysérit
:
Inflicts 29250 to 3075048750 to 51250 Frost damage, knocking enemies up and breaking the Water Shell.
Tourbillon d’illusion
:
Hurls bolts of dark magic at enemies, inflicting 14625 to 15375 Arcane damage.39000 to 41000 Arcane damage.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000090000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000090000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000090000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000090000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000090000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000090000 Physical damage to all players in its return path.
Lame tourbillonnante
:
Hurls a blade at a player's location, inflicting 6000090000 Physical damage to all enemies in its path. After the blade reaches its destination it will return to Mel'jarak, inflicting 6000090000 Physical damage to all players in its return path.
Tourbillon de Bâton de Roncier
:
Attacks nearby enemies in a whirlwind of steel that inflicts 110% of weapon damage.
Volonté de l’impératrice
:
The Will of the Empress Enrages the caster, causing their attacks to inflict an additional 2000047500 to 52500 Physical damage.
Volonté de l’impératrice
:
The Will of the Empress Enrages the caster, causing their attacks to inflict an additional 2000047500 to 52500 Physical damage.
Coup de vent
:
Blast target enemy with wind, inflicting 85500 to 104500 Nature damage.112500 to 137500 Nature damage.
Epée des vents
:
Inflicts 37 to 43 nature damage and knocks back all enemies in front of caster.
Coup de poing de Fourrure de Vent
:
Trap target in a cyclone and deals 18nature damage every 1 sec for 4 sec.
Pages emportées par le vent
:
Increases haste by 0 (+ 100% of SpellPower) for 20 sec.
Ailes de l'espoir
:
Chi-Ji's protective wings allow you to jump much higher and farther than normal, move faster, and cast while moving.
Tunnel spatiotemporel : Pandarie
:
Teleports you to somewhere in Pandaria. The exact location is difficult to predict, but will likely be far away.
Torturer l’âme
:
Wracks the target's soul, inflicting 1500020000 Shadow damage every second for 10 sec. When Wrack Soul expires, it jumps to another player.
Torturer l’âme
:
Wracks the target's soul, inflicting 1500020000 Shadow damage every second for 10 sec. When Wrack Soul expires, it jumps to another player.
:
Your Mortal Strike critical hits have a 50% chance to Enrage you, increasing physical damage by 50%100% for 6 sec.
:
Your Mortal Strike critical hits have a 100% chance to Enrage you, increasing physical damage by 50%100% for 6 sec.
Lait de yack
:
Feed to a Wounded Niuzao Sentinel to get him back on his feet.
Charge de yaungol
:
Charge at an enemy as a Yaungol, inflicting 50000 Physical damage to enemies within 8 yards and knocking them down for 2 sec. Unusable on targets above level 90.Can only be used in Pandaria.
Carillon à vent yaungol
:
Charge at an enemy as a Yaungol, inflicting 50000 Physical damage to enemies within 8 yards and knocking them down for 2 sec. Unusable on targets above level 90.Can only be used in Pandaria.
Soins zen
:
Heals the caster for 100% of their health over 10 sec.
:
Forms a Zen Sphere above the target, healing the target for 1171 and dealing 460101 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 2135 damage and 1971360 damage and 360 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 1171 and dealing 460101 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 2135 damage and 1971360 damage and 360 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 1171 and dealing 460101 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 2135 damage and 1971360 damage and 360 healing to all targets within 10 yards.
:
Forms a Zen Sphere above the target, healing the target for 1171 and dealing 460101 and dealing 101 damage to the nearest enemy within 10 yards of the target every 2 sec for 16 sec. Only one Zen Sphere can be summoned at any one time. If Zen Sphere is cast again while active, the Zen Sphere will detonate, dealing 2135 damage and 1971360 damage and 360 healing to all targets within 10 yards.
Teleport to Balthule
:
Sends player to Balthule Shadowstrike
Teleport to Felwood
:
Sends player to Felwood
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