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Changements apportés aux classes dans la sous-version 26812 de Battle for Azeroth : talents, techniques, azérite
Bêta
Publié
12/06/2018 à 17:44
par
perculia
Les changements apportés aux classes dans la sous-version 26812 de Battle for Azeroth sont là, dont les changements annoncés pour les DK Givre.
Certaines annonces des messages bleus suivants sont présents dans cette sous-version :
Changements au DK Givre
:
Pilier de Givre est de nouveau une technique de base, Cœur froid est un talent, échanges entre les talents de niveau 60, 90 et 100.
Chasseur Précision
:
Changement du temps d'incantation du tir de visée et du tir assuré
Moine Maître brasseur
:
Nouveaux talents Spitfire et Garde, réduction des PV
Moine Tisse-brume
:
Brume de rénovation a deux charges, Transe inspirante retirée
Paladin Vindicte
:
Nouveaux Lame de courroux et Dessein divin
Bombe écologique
Use a SaroniteSporonite Bomb on the Lichen King.
La truffe dans la peau
Have all four Stormsong Valley truffle effects on you at the same time.
Du vent dans les voiles
SampleAcquire all of these Kul Tiran drinks.
Niveau d’honneur 400
Reach Honor Level 400.
New reward: Pet Reward: Vicious Crustacean Combatant
Niveau d’honneur 500
Reach Honor Level 500.
New reward: Mount Reward: Prestigious Bloodforged Courser
Class Tools
Blood
Talents
Frost
Talents
Unholy
Talents
Specialization (2)
Chevalier de la mort Givre
Effectzzz #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 288%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 288%
Affected Spells:
Pilier de givre
The power of frost increases your Strength by 20% for 20 sec.15% for 15 sec.
Each Rune spent while active increases your Strength by an additional 1%.
Now a Frost spell
Cooldown changed from 1 min cooldown to 45 sec cooldown
Talents (11)
Avalanche
Casting Howling Blast with Rime active causes jagged icicles to fall on your nearby enemiesenemies nearby your target, dealing (16% of Attack power) Frost damage.
NEW
Every 3 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (9% of Attack power) Frost damage. Stacks up to 15 times.
Tier 1 Talent, in place of
Lame fracassante
Brouillard givrant
Howling Blast and Frost Fever deal 15% increased damage.
Rime increases the damage of Howling Blast by an additional 100%.
Removed
Faux de givre
A sweeping attack that strikes all enemies in front of you for (14% of Attack power) Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
Frost: Now requires Level 60, down from 90
Tier 4 Talent, in place of
Avancée glaciale
Onde gelée
While you have fewer than 23 full Rune, your auto attacks radiate intense cold, inflicting (5.5%4.5% of Attack power) Frost damage on all nearby enemies.
Now a Frost spell
Avancée glaciale
Summon glacial spikes from the ground that advance forward, each dealing 70%42% of Attack power) * ((Attack power + $OAP) * 2 / 3) / Attack power] Frost damage and applying Razorice to enemies near their eruption point.
Frost: Now requires Level 90, up from 60
Tier 6 Talent, in place of
Faux de givre
Cost changed from None to 30 Runic Power
Cooldown changed from 15 sec cooldown to 6 sec cooldown
Cor de l’hiver
Blow the Horn of Winter, gaining 2 Rune and generating 2025 Runic Power.
Chape de glace
Your Frost Strike
Frostscythe
Frostscythe
and Obliterate critical strikes reduce the remaining cooldown of Empower Rune Weapon by 3 sec.Pillar of Frost by 1 sec.
Frost: Now requires Level 100, up from 60
Tier 7 Talent, in place of
Brouillard givrant
NEW
While Pillar of Frost is active, Frost Strike and Howling Blast grant Killing Machine.
Tier 7 Talent, in place of
Oblitération
Oblitération
Frost Strike and Howling Blast grant Killing Machine.and the cost of Obliterate is reduced by 1 Rune for 15 sec.
Removed
Lame fracassante
If there are 5 stacks of Razorice on the target, Frost Strike will consume them and deal 60% additional damage.
Removed
Class Tools
Havoc
Talents
Vengeance
Talents
Talents (3)
Furie aveugle
Eye Beam generates 3540 Fury every sec. and its duration is increased by 50%.
Gangrelame
Havoc:
Charge to your target and deal (66.69% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.40 Fury.
Inertie
Fel Rush increases your damage done by 15% for 6 sec.
Vengeful Retreat's cooldown is reduced by 5 sec, and it generates 10080 Fury over 10 sec if it damages at least one enemy.
Specialization (1)
NEW
Your Fire damage brands the target, increasing magic damage taken by 5%.
Talents (1)
Gangrelame
Havoc:
Charge to your target and deal (66.69% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.40 Fury.
Artifact Traits (1)
Volonté des Illidari
Increases maximum health by 1%.
Class Tools
Balance
Talents
Feral
Talents
Guardian
Talents
Restoration
Talents
Specialization (2)
Forme d’ours
Bear Form gives an additional 30% Stamina.20% Stamina.
Régénération frénétique
Heals you for 25%24% of maximum health over 54 sec.
PvP Talents (1)
Frénésie déchaînée
Your Frenzied Regeneration also generates 60 Rage over 54 sec.
Class Tools
Beast Mastery
Talents
Marksmanship
Talents
Survival
Talents
Specialization (5)
Visée
A powerful aimed shot that deals Physical damage. Damage increased by 50% against a target you have not yet damaged.
Cast Time changed from 3 sec cast to 2.5 sec cast
Chasseur Précision
Effectzzz #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0-20%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0-20%
Affected Spells:
Flèches multiples
Fires several missiles, hitting your current target and all enemies within 8 yards for (41%30% of Attack power) Physical damage
Effect #1 School Damage
Value: 0 (AP mod: 0.410.3)
Tir assuré
A steady shot that causes (60% of Attack power) Physical damage.
Usable while moving.
Generates 10 Focus.
Cast Time changed from 2 sec cast to 1.8 sec cast
Tirs piégés
When Multi-Shot hits 3 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets at 100%for 50% of normal damage, or each shot of your next Rapid Fire will ricochet to 2 additional nearby targets.
Talents (7)
Visée minutieuse
Aimed Shot has a 30%50% chance to deal 100% bonus damage to targets who are above 80% health or below 20% health.
Marque du chasseur
Apply Hunter's Mark to the target, increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus. The target can always be seen and tracked by the Hunter.
Only one Hunter's Mark can be applied at a time.
Tirs mortels
Steady Shot has a 10%25% chance to cause your next Aimed Shot or Rapid Fire to be guaranteed critical strikes.
Maître tireur
Aimed Shot has a 30%100% chance to reduce the focus cost of your next Arcane Shot or Multi-Shot by 100%.
Morsure de serpent
Fire a shot that poisons your target, causing them to take (10%15% of Attack power) Nature damage instantly and an additional (40%60% of Attack power) Nature damage over 12 sec.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 0.10.15)
Efficacité accrue
Rapid Fire now lasts an additional 1.0 sec.30% longer.
Salve
Your auto-shots have a 10% chance to cause a volley of arrows to rain down around the target, dealing (75% of Attack power)% Physical damage to each enemy within 8 yards.
Specialization (2)
Assaut coordonné
You and your pet attack as one, increasing all damage you both deal by 20% for 20 sec.
While Survival (Level 50)
While Coordinated Assault is active, Kill Command's chance to reset is increased by 25%.25%
Avantage du flanc
Kill Command has a 25% chance to immediately reset its cooldown.
Coordinated Assault increases this chance by another 25%.
Talents (4)
Oiseaux de proie
Mongoose Bite
Mongoose Biting
Raptor Striking your pet's targetAttacking your pet's target with
Mongoose Bite
Mongoose Bite
Raptor Strike or
Butchery
Butchery
Carve extends the duration of Coordinated Assault by 1 sec.
Boucherie
Strike all nearby enemies in a flurry of strikes, inflicting (58.032% of Attack power) Physical damage to each.
Cooldown changed from 15 sec recharge to 9 sec recharge
Chakrams
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Infusion de flambée
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Tier 3 Azerite Powers (1)
Vision infaillible
While Trueshot is active you gain 869 Critical Strike rating every sec, stacking up to 10 times.
Related Azerite Power Spells (2)
Vision infaillible
While Trueshot is active you gain 869 Critical Strike rating every sec, stacking up to 10 times.
Vision infaillible
While Trueshot is active you gain 869 Critical Strike rating every sec, stacking up to 10 times.
Class Tools
Arcane
Talents
Fire
Talents
Frost
Talents
Specialization (2)
Explosion des Arcanes
Causes an explosion of magic around the caster, dealing (60% of Spell power) Arcane damage to all enemies within 10 yards.
Generates 1 Arcane Charge if any targets are hit.
Cost changed from 12.0% of base mana to 10.0% of base mana
Mage Arcanes
Effectzzz #2 Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -6-25%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -6-25%
Affected Spells:
Class Tools
Brewmaster
Talents
Mistweaver
Talents
Windwalker
Talents
Specialization (5)
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Infusion peau-de-fer
A swig of strong brew allows you to Stagger substantially more damage for 6 sec. 7 sec.
Shares charges with Purifying Brew.
Cooldown changed from 16 sec recharge to 14 sec recharge
Infusion purificatrice
Clears 50% of your damage delayed with Stagger.
Shares charges with Ironskin Brew.
Cooldown changed from 16 sec recharge to 14 sec recharge
Report
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 25%35% effectiveness.
Vivifier
Brewmaster, Windwalker:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power)
Mistweaver:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power) and all allies with your Renewing Mist active for (70%80% of Spell power)
Effectzzz #2 Effect #1 Heal
Value: 0 (AP mod: 1.051.2)
Effect #2 Heal
Value: 0 (SP mod: 0.70.8)
Talents (6)
Breuvage du Buffle noir
Chug some Black Ox Brew, which instantly refills your Energy, and your Ironskin Brew and Purifying Brew charges.
Cooldown changed from 1.5 min cooldown to 2 min cooldown
Combo aveuglant
Blackout Strike also empowers your next ability:
Tiger Palm: Damage increased by 100%.
Breath of Fire: Cooldown reduced by 3 sec.
Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec.
Ironskin Brew: Pauses Stagger damage for 3 sec.
Purifying Brew: Grants you a stack of Elusive Brawler.
REMOVED
Purifying Brew now clears an additional 20% of damage delayed with Stagger.
It also grants up to 20% Dodge and damage done for 6 sec, based on the level of Stagger damage purified.
REMOVED
Gift of the Ox has an up to 75% increased chance to trigger, based on your missing health.
NEW
Guard against future attacks, causing the next damage you would Stagger to instead be prevented.
Tier 7 Talent, in place of
Crache-feu
Tiger Palm has a 25% chance to reset the cooldown of Breath of Fire.
Now a Brewmaster spell
PvP Talents (1)
Prévention du mal
Guard the 4 closest players within 15 yards for 15 sec, allowing you to Stagger 20% of damage they take.
Name changed from Guard to Avert Harm
Specialization (5)
Brume de rénovation
Surrounds the target with healing mists, restoring (175% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Mistweaver (Level 42)
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%
Cooldown changed from 8 sec cooldown to 8 sec recharge
Charges changed from None to 1 Charges
REMOVED
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%.
NEW
Renewing Mist now has 2 charges.
Brumes revigorantes
Vivify heals all allies with your Renewing Mist active for (70%80% of Spell power)%.
Vivifier
Brewmaster, Windwalker:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power)
Mistweaver:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power) and all allies with your Renewing Mist active for (70%80% of Spell power)
Effectzzz #2 Effect #1 Heal
Value: 0 (AP mod: 1.051.2)
Effect #2 Heal
Value: 0 (SP mod: 0.70.8)
Specialization (4)
Poings de fureur
Pummels all targets in front of you, dealing damage over 4 sec to your primary target and damage over 4 sec to other targets. Can be channeled while moving.
Posture du tigre féroce
Increases all damage dealt by 500%100%.
Vivifier
Brewmaster, Windwalker:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power)
Mistweaver:
Causes a surge of invigorating mists, healing the target for (105%120% of Attack power) and all allies with your Renewing Mist active for (70%80% of Spell power)
Effectzzz #2 Effect #1 Heal
Value: 0 (AP mod: 1.051.2)
Effect #2 Heal
Value: 0 (SP mod: 0.70.8)
Moine Marche-vent
NEW Effect #14 Apply Aura: Modifies Global Cooldown
Value: -500
Affected Spells:
Spells (3)
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Effectzzz #1 Effect #1 Heal
Value: 0 (AP mod: 1.151.5)
Paralysie
Incapacitates the target for 1 min. Limit 1. Damage will cancel the effect.
Cost changed from 3.0% of base mana / 20 Energy to 20 Energy
Brume de rénovation
Surrounds the target with healing mists, restoring (175% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Mistweaver (Level 42)
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%
Tier 3 Azerite Powers (1)
Frappes méridiennes
When you Combo Strike, the cooldown of Touch of Death is reduced by 1 sec.1.0 sec.
Touch of Death deals an additional 51 damage.
Class Tools
Holy
Talents
Protection
Talents
Retribution
Talents
Specialization (1)
Consécration
Consecrates the land beneath you, causing 3.5%4.2% of Attack power) * 9] Holy damage over 12 sec to enemies who enter the area. Limit 1.
Specialization (2)
Consécration
Consecrates the land beneath you, causing 3.5%4.2% of Attack power) * 9] Holy damage over 12 sec to enemies who enter the area. Limit 1.
Maîtrise : Rempart divin
Reduces all damage taken while inside your Consecration by (-- 23)%. Increases your chance to block melee attacks by 8.0%.
Also increases your attack power by 8.0%.
Talents (1)
Terre consacrée
Up to 6 allies standing within your Consecration receive (2.075% of Spell power) healing every 1 secYour Consecration is 15% larger, and enemies within your Consecrationit have 50% reduced movement speed.
Artifact Traits (1)
Détermination de la vérité
Increases maximum health by 1%.
Specialization (5)
Art de la guerre
Templar's Verdict and Divine Storm each have a 20% chance to make the other free.Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Now a Retribution spell
Procs per minute changed from None to 4
Lame de justice
Pierces an enemy with a blade of light, dealing 200%145% of Attack power) * ((max(0, min(Level - 16, 4)) * 12 + 352) / 400)] Physical damage.
Generates 2 Holy Power.
Effectzzz #1 Effect #2 School Damage
Value: 0 (AP mod: 21.45)
Jugement
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Retribution (Level 42)
and causing them to take 25% increased damage from your next ability that costs Holy Power
Retribution
Generates 1 Holy Power
Effect #1 School Damage
Value: 0 (SP mod: 1.1250.95)
Maîtrise : Main de Lumière
Increases Holy damage done by 13.00%13.0%.
Paladin Vindicte
Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: -140%
Affected Spells:
Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: -140%
Affected Spells:
Talents (12)
Lame de courroux
Your auto attacks have a chance to resetArt of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Procs per minute changed from 3.5 to 4
Consécration
Consecrates the land beneath you, causing 3.5%4.2% of Attack power) * 7] Holy damage over 6 sec to enemies who enter the area.
Generates 1 Holy Power.
Croisade
IncreasesCall upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec.
Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%.
Maximum 10 stacks.
Each enemy hit by an ability that consumes Holy Power increases the damage of your next Judgment by 15%20%, stacking up to 15 times.
Dessein divin
Your abilities that consume Holy Power have a 20%15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Flammes de justice
Your Crusader Strike's cooldown is reduced by 1 sec and Crusader Strike hasReduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Marteau de courroux
Hurls a divine hammer that strikes an enemy for (108%92% of Attack power) Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by
Crusade
Crusade
Avenging Wrath.
Generates 1 Holy Power.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 1.080.92)
Vengeance du justicier
Focuses Holy energy to deliver a powerful weapon strike that deals (100%90% of Attack power) Holy damage, and restores health equal to the damage done.
Damage is increased by 50% when used against a stunned target.
Soigneur altruiste
Judgment reducesYour Holy Power spending abilities reduce the cast time of your next Flash of Light by 33%25%, and increases its healing done on others by 10%. Stacks up to 3 times.4 times.
Traînée de cendres
Lash out at your enemies, dealing (140%170% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Effect #1 School Damage
Value: 0 (AP mod: 1.41.7)
Heals a friendly target and the 2 most injured targets within 0 yards for 2.30 yards for (560% of Spell power).
Zèle
Judging a foeJudgment empowers you with holy zeal, causing your next 3 auto attacks to occur 50% faster and deal an additional (10%8.5% of Attack power) Holy damage.
Spells (2)
Consécration
Deals (3.5%4.2% of Attack power) Holy damage every 1 sec to enemies within 8 yards.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 0.0350.042)
Frappe du croisé
Holy, Protection:
Strike the target for (90%76.5% of Attack power) Physical damage.
Retribution:
Strike the target for (90%76.5% of Attack power) Physical damage.
Generates 0 Holy Power.
Effect #1 School Damage
Value: 0 (AP mod: 0.90.765)
Related Azerite Power Spells (1)
Détermination de l’avant-garde
Grand Crusader's chance is increased by 5%to 20% and it grants you 62 Strength for 8 sec.
Class Tools
Discipline
Talents
Holy
Talents
Shadow
Talents
Tier 3 Azerite Powers (2)
Profondeur des ombres
Each time Shadow
Purge the Wicked
Purge the Wicked
Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of 240.
Murmures des Damnés
Void Bolt increases the damage of Mind
Shadow Word: Void
Shadow Word: Void
Mind Blast by 58 for 6 sec, stacking up to 6 times.
Related Azerite Power Spells (4)
Profondeur des ombres
Each time Shadow
Purge the Wicked
Purge the Wicked
Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of 240.
Profondeur des ombres
Each time Shadow
Purge the Wicked
Purge the Wicked
Shadow Word: Pain deals damage, the healing of your next Shadow Mend is increased by 8, up to a maximum of 240.
Murmures des Damnés
Void Bolt increases the damage of Mind
Shadow Word: Void
Shadow Word: Void
Mind Blast by 58 for 6 sec, stacking up to 6 times.
Murmures des Damnés
Void Bolt increases the damage of Mind
Shadow Word: Void
Shadow Word: Void
Mind Blast by 58 for 6 sec, stacking up to 6 times.
Class Tools
Elemental
Talents
Enhancement
Talents
Restoration
Talents
PvP Talents (1)
You link yourself and two closest allies within 0 to 15 yards together. When linked targets take damage, 50% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 20 sec.
Tier 3 Azerite Powers (2)
Tremblements grondants
Your Earth Elemental spawns Tremors that deal 231 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 231.
Marées déferlantes
If the target of your Riptide is below 50% of their maximum health, Riptide causes them to absorb up to 5780 damage for 8 sec.
Related Azerite Power Spells (2)
Tremblements grondants
Your Earth Elemental spawns Tremors that deal 231 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 231.
Marées déferlantes
If the target of your Riptide is below 50% of their maximum health, Riptide causes them to absorb up to 5780 damage for 8 sec.
Class Tools
Affliction
Talents
Demonology
Talents
Destruction
Talents
Talents (1)
Souillure infâme
Erupts a vile poolUnleashes a vile explosion at the target location, dealing (75% of Spell power) Shadow damage over 10 sec to all enemies within 10 yds and reducing their movement speed by 30%.
Specialization (6)
Trait démoniaque
Send the fiery soul of a fallen demon at the enemy, causing (90%58% of Spell power) Shadowflame damage.
Demonology
Generates 2 Soul Shards.
Effectzzz #1 Effect #1 School Damage
Value: 0 (SP mod: 0.90.58)
Démoniste Démonologie
NEW Effect #1 Apply Aura: Modifies Damage/Healing Done
Value: 0%
Affected Spells:
NEW Effect #2 Apply Aura: Modifies Periodic Damage/Healing Done
Value: 0%
Affected Spells:
Main de Gul’dan
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Implosion
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (50%32.5% of Spell power) Shadowflame damage to all enemies within 8 yards.
Trait de l'ombre
Destruction:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Demonology:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Generates 1 Soul Shard.
Effect #1 School Damage
Value: 0 (SP mod: 0.450.3)
Invocation : tyran démoniaque
Summon a Demonic Tyrant to increase the duration of all of your current demons by 15.00.0 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
Talents (4)
Lance-fléaux bilieux
Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing (15%10% of Spell power) Shadow damage to all enemies within 8 yards.
Malédiction funeste
Inflicts impending doom upon the target, causing (250%160% of Spell power) Shadow damage after 30 sec.
If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec.
Generates 1 Soul Shard when dealing damage.
Portail de Néant
Tear open a portal to the Twisting Nether for 20 sec. Every time you spend Soul Shards, you will also command demons from the Nether to come out and fight for you.
Frappe de l’âme
Command your Felguard to strike into the soul of its enemy, dealing 0.50.35) * 1 * (1 + Versatility)] Shadow damage.
Demonology
Generates 1 Soul Shard.
Specialization (1)
Trait de l'ombre
Destruction:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Demonology:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Generates 1 Soul Shard.
Effectzzz #1 Effect #1 School Damage
Value: 0 (SP mod: 0.450.3)
Spells (1)
Éclats d’âme
Destruction:
Soul Shards and Soul Shard Fragments are generated by somemany of your spells and consumed to cast your most powerful spells and summon demons to serve you.
10 Soul Shard Fragments make up 1 Soul Shard.
Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.
While out of combat you regenerate up to 3 Soul Shards.
Affliction:
Soul Shards are generated by some of your spells andyour Agony's damage over time
Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.
While out of combat you regenerate up to 3 Soul Shards.
Demonology:
Soul Shards are generated by some of your spells andyour Shadow Bolt
Soul Shards are consumed to cast your most powerful spells and summon demons to serve you.
While out of combat you regenerate up to 3 Soul Shards.
Tier 3 Azerite Powers (1)
Soubresaut fébrile
Agony deals up to an additional 14454 damage and starts with 4 stacks.
Class Tools
Arms
Talents
Fury
Talents
Protection
Talents
Specialization (1)
Tempête de lames
Become an unstoppable storm of destructive force, striking all targets within 8 yards for 55%50% of Attack power)%] Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
Talents (1)
Maîtrise de la rage
Fury:
Every 2520 Rage you spend reduces the remaining cooldown on Recklessness by 1 sec.
Talents (8)
Maîtrise de la rage
Fury:
Every 2520 Rage you spend reduces the remaining cooldown on Recklessness by 1 sec.
Tempête de lames
Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for of Attack power)% + (55%50% of Attack power)%)] Physical damage over 3 sec.4 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and avoid attacks.
Generates 1520 Rage over the duration.
Carnage
Rampage costs 10 less Rage and deals 10%15% increased damage.
Berserker écumant
Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 10%5% for 6 sec.
Entaille furieuse
Aggressively strike with your off-hand weapon for 70%60% of Attack power) * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage, and increases your Haste by 2% for 15 sec, stacking up to 3 times.
Generates 5 Rage.4 Rage.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 0.70.6)
Rage intérieure
Raging Blow's cooldown is reduced by 1 sec and damage is increased by 15%20%.
Fougue téméraire
Recklessness generates 100 Rage and lasts 34 sec longer.
Briseur de siège
Break the enemy's defenses, dealing (100%85% of Attack power) Physical damage, and increasing your damage done to the target by 15% for 10 sec.
Generates 15 Rage.10 Rage.
Effect #1 School Damage
Value: 0 (AP mod: 10.85)
PvP Talents (1)
Transe de bataille
You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 1218 sec after using Raging Blow twice in a row on a target.
Using Raging Blow on a new target will cancel this effect.
Specialization (1)
Avant-garde
Hardened by battle, your Stamina is increased by 30%35%, and your armor is increased by 40% of your Strength.
Talents (1)
Maîtrise de la rage
Fury:
Every 2520 Rage you spend reduces the remaining cooldown on Recklessness by 1 sec.
Spells (2)
Tempête de lames
You become a whirling storm of destructive force, striking all nearby targets with your main hand weapon for (55%50% of Attack power) Physical damage.
Effectzzz #1 Effect #1 School Damage
Value: 0 (AP mod: 0.550.5)
Tempête de lames (main gauche)
You become a whirling storm of destructive force, striking all nearby targets with your off-hand weapon for (55%50% of Attack power) Physical damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.550.5)
Archive des Titans
Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by 4, stacking up to 20 times. The data decays while out of combat.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Hâte
Increases haste by 19.
Détermination de l’avant-garde
Grand Crusader's chance is increased by 5%to 20% and it grants you 62 Strength for 8 sec.
Matrice laser
Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 205 Arcane damage and cauterizes allies' wounds to restore 79 health.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Guérison croissante
Every 23 sec your Healing Stream Totem releases a lesser chain heal, restoring 82 health to up to 3 injured allies. Healing is reduced by (0))% after each jump.
Flammes instables
Your damaging abilities have a chance to grant 3423 critical strike rating for 5 sec. This effect stacks up to 3423 times.
Havre scintillant
Taking damage has a chance to create an upwelling of Azerite beneath your feet, increasing your Health by 1905 and your Armor by 111 while you stand within it. Lasts 10 sec.
Name changed from Upwelling to Shimmering Haven
Protection résonnante
Every 30 sec, gain an absorb shield for 2080 for 30 sec.
Archive des Titans
Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 205 Arcane damage and cauterizes allies' wounds to restore 79 health.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Champion d’Azeroth
Your spells and abilities have a chance to increase all secondary stats by 4 for 1 min, stacking up to 4 times.
Procs per minute changed from 1.5 to 4
Entendez mon appel
Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health. 154 Nature damage to your target, and 15 Nature damage to enemies within 3 yards of that target.
Détermination de l’avant-garde
Grand Crusader's chance is increased by 5%to 20% and it grants you 62 Strength for 8 sec.
Matrice laser
Your spells and abilities have a chance to increase your highest secondary stat by 0 for 15 sec. When this expires, up to 4 nearby allies can absorb an echo of the power.
Enables Machine Learning within Uldir.
Matrice laser
Your spells and abilities have a chance to increase your highest secondary stat by 0 for 15 sec. When this expires, up to 4 nearby allies can absorb an echo of the power.
Enables Machine Learning within Uldir.
Matrice laser
Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 205 Arcane damage and cauterizes allies' wounds to restore 79 health.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Protection résonnante
Every 30 sec, gain an absorb shield for 2080 for 30 sec.
Protection résonnante
Every 30 sec, gain an absorb shield for 2080 for 30 sec.
Tremblements grondants
Your Earth Elemental spawns Tremors that deal 231 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 231.
Marées déferlantes
If the target of your Riptide is below 50% of their maximum health, Riptide causes them to absorb up to 5780 damage for 8 sec.
Vision infaillible
While Trueshot is active you gain 869 Critical Strike rating every sec, stacking up to 10 times.
Flammes instables
Your damaging abilities have a chance to grant 3423 critical strike rating for 5 sec. This effect stacks up to 3423 times.
Flammes instables
Your damaging abilities have a chance to grant 3423 critical strike rating for 5 sec. This effect stacks up to 3423 times.
Item - 7.0 Order Hall - Strength - Class Set - 6P Bonus
Strength increased by 23.
Item - LFR T17 Plate Melee 2P Bonus
Strength increased by 29.
Item - LFR T18 Plate Melee 2P Bonus
Strength increased by 34.
Alchimie
Allows an alchemist to brew basic potions up to a maximum potential skill of 300. Requires herbs found with the Herbalism skill.
Perk: Mixology
You receive an increased effect and duration when drinking an elixir or flask you know how to make.
Forge
Allows a Blacksmith to make basic weapons and armor up to a maximum potential skill of 75. Requires stone and metal found with the Mining skill.
Bâton de désenchantement
Create a Disenchanting Rod.
Reagent removed:
Poussière ombreuse
.
New reagent required:
Poussière sinistre
x40.
Enchantement
Allows an enchanter to enchant basic items up to a maximum potential skill of 75. Requires Dusts and Essences found by disenchanting magic items.
Ingénierie
Allows an engineer to make basic contraptions up to a maximum potential skill of 75. Requires stone and metal found with the Mining skill.
Cueillette
The basics of how to gather herbs from bushes and other plants for use in Alchemy Gives a potential herbalism skill of 300.and Inscription.
Calligraphie
Allows a scribe to create magical writings. up to a maximum potential skill of 75.Requires pigments milled from herbs gathered by the Herbalism skill.
Joaillerie
Allows a jewelcrafter to make jewelry up to to a maximum potential skill of 75and cut gems. Requires precious gems and metals gathered with the Mining skill.
Travail du cuir
Allows a leatherworker to make leather armor, up to to a maximum potential skill of 75and mail armor. Requires leather scraps and hides gathered with the Skinning skill.
Minage
How to pull ore and stone from mineral veins for use in Engineering and Blacksmithing.Gives a potential mining skill of 300. Requires a Mining Pick.
Dépeçage
The basics of how to skin animals for their pelts and furs for use in Leatherworking.Gives a potential skinning skill of 300.
Couture
Allows a tailor to make basic cloth armors. up to a maximum potential skill of 75. Requires cloth found on humanoids.
Cuisine
Allows a cook to make basic recipes up to a maximum potential skill of 75. Requires meat from beasts and fire to make food.
Pêche
Allows for players to gather fish from bodies of water and fishing nodes.up to a skill of 300.
Fourberie de dragon
The Dragonhawk takes on a defensive posture, increasing dodge chance by 30% for 20 sec.
Nuage de poussière
The Tallstrider kicks up a cloud of dust towards the target, slowing movement by 50% for 6 sec.
Rafale de plumes
The Feathermane flaps wildly, flinging feathers into the air that distract its enemies, increasing dodge chance by 30% for 20 sec.
Gangrorage
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 0.50.35) * 1 * (1 + Versatility)] Physical damage every 1 sec for 5 sec. The Felguard cannot take any other action during Felstorm.
Lance-flammes
10 mana per second.
Deals 202000 damage every 1 sec to all tonks in front of you within 5 yards. Also slows movement to 20% and deals 5500 damage per second for 2 sec.
Souffle de givre
The Chimera blasts the target with frost breath, reducing movement speed by 50% for 6 sec.
Frappe de la Légion
A strong attack that doesdeals 0.50.35) * 1 * (1 + Versatility)] of the Felguard's weapon)] damage to all enemies in front of it, and reduces the effectiveness of any healing the victim receives by 10% for 6 sec.
(Right - Click to toggle)
Morsure monstrueuse
The Devilsaur ferociously bites the enemy, causing the Mortal Wounds effect.
Mortal Wounds
Grievously wounds the target, reducing the effectiveness of any healing received for 10 sec.
Clouer sur place
The Crab claws at the target's feet with its pincers, slowing movement by 50% for 6 sec.
Rapidité du serpent
The Serpent takes on a defensive posture, increasing dodge chance by 30% for 20 sec.
Agilité ailée
The Wind Serpent takes on a defensive posture, increasing dodge chance by 30% for 20 sec.
Barrage des Arcanes
Fires a volley of magic missiles for 30000300 Arcane damage.
Orbe arcanique
Creates an orb of energy, inflicting 8000030 Arcane damage to any players it touches.
Piège arcanique
Place an arcane trap that sends out a blast wave of magic, inflicting 3750150 Arcane damage to nearby enemies. Trap will exist for 1 min.
Attaque
Effectzzz #1 REMOVED Effect #1 School Damage
Value: 48 (SP mod: 1)
Brasier de la Légion
The burning fire of the Legion ignights within the caster increasing their melee attack speed by 20%. In addition, melee attacks have a chance to inflict 12505 Fire damage.
Affliction de l'espèce : bleu
Burns 505000 mana every 1 sec.
Casting speed reduced by 50%.
Movement speed reduced by 30%.
Charge de bulles
Charge the target in a shower of bubbles, dealing Frost damage.
REMOVED Effect #2 School Damage
Value: 3850
Appel des flammes
Calls a gout of fireballs that explode when they contact the ground, inflicting 8000010 Fire damage to nearby players.
Vague d'énergie chaotique
Unleashes a burst of chaotic energy at an enemy, dealing 488100 Arcane damage and then jumping to additional nearby enemies. Each jump reduces the damage by 50%. Affects 3 total targets.
REMOVED Effect #1 School Damage
Value: 487.5 (SP mod: 1)
Vague d'énergie chaotique chargée
Unleashes a burst of chaotic energy at an enemy, dealing 713150 Arcane damage and then jumping to additional nearby enemies. Each jump reduces the damage by 50%. Affects 3 total targets.
REMOVED Effect #1 School Damage
Value: 712.5 (SP mod: 1)
Consécration
Up to 6 allies standing within your Consecration receive (2.075% of Spell power) healing every 1 secYour Consecration is 15% larger, and enemies within your Consecrationit have 50% reduced movement speed.
Vents corrompus
Creates corrupted tornados of Void energy that inflict 300020 Shadow damage and knock anyone touching them back.
Chaînes de cristal
Forms icy chains around an enemy, dealing Frost damage and locking the target in place for 6 sec.
REMOVED Effect #2 School Damage
Value: 1500
Fissure sombre
Smashes the ground in front of the caster, dealing 52100 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 29 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.will increase in size over time. Lasts 60 sec.
REMOVED Effect #2 School Damage
Value: 51.7319
Poison mortel
Inflicts 105 Nature damage to an enemy every 3 sec. for 15 sec.
Frappe de mort
Instantly attack the target, dealing 600% weapon damage and inflicting a disease dealing 12600350 over 21 sec. Any existing heal over time spells on the target become corrupted, dramatically increasing the damage done by the disease and removing the healing effect.
Acide digestif
Deals 2703 damage every 5 sec.
Pointe de terre
Summon a spike of earth to erupt at the target location, dealing 6360100 Nature damage.
REMOVED Effect #1 School Damage
Value: 6360 (SP mod: 1)
Exploser
Explode, destroying the Ghoul and causing Shadow damage to all enemies within 5 yards. Damage dealt is equal to 25% the maximum health of the Ghoul.
REMOVED Effect #1 School Damage
Value: 1
REMOVED Effect #2 School Damage
Value: 1
Éventail de couteaux
Instantly whirl around, releasing a spray of throwing knives at all targets within 15 yards.
REMOVED Effect #1 School Damage
Value: 2480
Gangrorage
The Felguard recklessly swings its weapon, striking all nearby targets within 8 yards for 0.50.35) * 1 * (1 + Versatility)] Physical damage every 1 sec for 5 sec. The Felguard cannot take any other action during Felstorm.
Bombe incendiaire
Inflicts 45000300 Fire damage to nearby enemies.
Dards de flammes
Calls down a pillar of flame, burning all enemies in a selected area for 1512 Fire damage and an additional 5 damage every 3 sec. for 9 sec.
Coup enflammé du dragon
Deals Fire damage to the enemy.
REMOVED Effect #1 School Damage
Value: 112
Frappes focalisées
Slices rapidly at the enemy for 5 sec.
REMOVED Effect #1 School Damage
Value: 0
Souffle de givre
Inflicts Frost damage to an enemy and reduces its movement speed for 8 sec.
REMOVED Effect #1 School Damage
Value: 1800 (SP mod: 1)
Marteau du vertueux
Strike the target for (90%76.5% of Attack power) Physical damage.
Retribution
Generates 0 Holy Power
Flammes infernales
Ignites the area surrounding the caster, causing (2.2% of Spell power) Fire damage to all nearby enemies every second.
REMOVED Effect #1 School Damage
Value: 85
Toucher de glace
Deals 1 to 1 Frost damage modified by attack power and reduces the target's ranged, melee attack, and casting speed by 15% for 20 sec.
REMOVED Effect #1 School Damage
Value: 1.07533
Poison infectieux
Inflicts 180010 Nature damage to nearby enemies.
Jugement d’autorité
Judges the enemy for 39100 Holy damage.
REMOVED Effect #1 School Damage
Value: 38.6474
REMOVED Effect #1 School Damage
Value: 38.7026
REMOVED Effect #1 School Damage
Value: 38.7026
Flot de lave
Spirts molten lava at the target, dealing 2325300 Fire damage.
REMOVED Effect #1 School Damage
Value: 2325 (SP mod: 1)
Bondir
Leaps at the current target.
REMOVED Effect #2 School Damage
Value: 4.37771
Fléau de la Légion
Inflicts 103001300 Arcane Damage to all enemies within the area of effect.
Tir de mitrailleur d'éclair
Fire at the target with a ranged weapon.
REMOVED Effect #1 School Damage
Value: 1125
Plumes détachées
As Rukhmar flies around, quills from her coat will fall to the ground. On impact these quills explode for 8000060 Fire damage to all enemies within 8 yards.
Plumes détachées
As Rukhmar flies around, quills from her coat will fall to the ground. On impact these quills explode for 8000060 Fire damage to all enemies within 8 yards.
Mitrailleuse
REMOVED Effect #1 School Damage
Value: 50
Ruée de Murlocs
Inflicts 1000050 Physical damage, knocking the target back.
Souffle nauséabond
Deals Nature damage over 1012 sec.
REMOVED Effect #2 School Damage
Value: 44.5
Anéantissement
A brutal instant attack that deals 51100 damage.
REMOVED Effect #1 School Damage
Value: 50.5729
REMOVED Effect #1 School Damage
Value: 50.5729
REMOVED Effect #1 School Damage
Value: 50.5729
Flammes accablantes
Infuses the target with overwhelming flames, inflicting 8 Fire damage every 1 sec. for 15 sec.
When this effect is removed or expires, the afflicted player detonates, inflicting 10000040 Fire damage to nearby players.
Esprit pestiféré
Diseases an enemy for 15 sec., draining 10 mana every 105 mana every 5 sec. and transferring it to the caster.
Gelée de la peste
Inflicts 130009671 Nature damage every 3 sec for 9 sec.
Crachat pestiféré
Inflicts 1250010 Nature damage and an additional 850 Nature damage every 5 sec. for 12 sec.
Dard empoisonné
Stings an enemy, inflicting 180020 Nature damage and an additional 455 damage per 1 second for each application.
Frappe pressurisée
High steam pressure is released into a powerful attack. Deals 3100 Physical damage and knocks the target back.
REMOVED Effect #2 School Damage
Value: 2.50452
REMOVED Effect #2 School Damage
Value: 2.49538
REMOVED Effect #2 School Damage
Value: 2.49538
Bélier
Rams any enemies in front of the demolisher, dealing 2500028 damage and knocking them back.
Charge de faucheur
Charges an enemy, inflicting 11100 Physical damage and stunning the opponent for 4 sec.
REMOVED Effect #2 School Damage
Value: 10.9687
REMOVED Effect #2 School Damage
Value: 10.9687
REMOVED Effect #2 School Damage
Value: 10.9687
Frappe du faucheur
Deals 5100 Physical damage in a cone in front of the Prototype Reaper. Generates 20 steam pressure.
REMOVED Effect #1 School Damage
Value: 5.02731
REMOVED Effect #1 School Damage
Value: 5.01817
REMOVED Effect #1 School Damage
Value: 5.01817
Lancer tranchant
Throws your weapon at the enemy causing 38500095 damage and an additional 500005 Physical damage every 3 sec for 18 sec.
REMOVED Effect #1 School Damage
Value: 385000
Brume de rénovation
Surrounds the target with healing mists, restoring (175% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Mistweaver (Level 42)
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%
Atterrissage brutal
Smashes into the dirt. Hard.
REMOVED Effect #2 School Damage
Value: 2040
Déflagration d’ombre
Deals 750041 Shadow damage to all enemies within 5 yards, reducing their movement speed by 70% and knocking them back.
Salve de traits de l’ombre
Hurls missiles of dark magic, inflicting Shadow damage to nearby enemies.
REMOVED Effect #1 School Damage
Value: 2700 (SP mod: 1)
Attaque d’ombre
Hurls a poisoned dagger which deals large initial damage, and then deals damage over time. The poisoned unit has its movement rate slowed for a short duration.
REMOVED Effect #1 School Damage
Value: 4650
Furie de l'ombre
Deals 12.9% of Spell power100 Shadow damage and stuns all enemies in a 10 yard radius around a random enemy target.
REMOVED Effect #1 School Damage
Value: 1855 (SP mod: 0.129)
REMOVED Effect #1 School Damage
Value: 16.9812 (SP mod: 0.129)
REMOVED Effect #1 School Damage
Value: 16.9812 (SP mod: 0.129)
Coupe et hache
Chops, dices and minces your enemy in 5 sec
REMOVED Effect #1 School Damage
Value: 0
Coup de pied rapide
Inflicts damage to an enemy, stunning it for until cancelled.
REMOVED Effect #2 School Damage
Value: 32.8328 (SP mod: 1)
Souffle solaire
The caster exhales a cone of superheated gas, inflicting 6000040 Fire damage to all enemies within 45 yards in front of the caster.
Météores
Rains starshards down on the enemy target's head, causing 9021 Arcane damage over 6 sec.
Vague de Lumière
Inflicts 2500090 Holy damage to anyone within 12 yards of the impact. Enemies further from the center of the impact take less damage.
Orage
Call down a bolt of lightning damaging nearby enemies within 15 yards. Deals 85000100 Nature damage to all nearby enemies, knocking them back.
REMOVED Effect #1 School Damage
Value: 85000
Raz-de-marée
A cascade of water splashes over enemies in a 100 yd cone in front of the caster, dealing 14100 Nature damage.
REMOVED Effect #2 School Damage
Value: 13.9851
Frénésie immortelle
Chops, dices and minces your enemy in 5 sec.
REMOVED Effect #1 School Damage
Value: 0
Chancre impie
A vile swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 1290200 damage per sec and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 runic power.
REMOVED Effect #1 School Damage
Value: 1290
Énergie déchaînée
Fills a target with arcane energy, causing them to periodically erupt, inflicting 450005 Arcane damage to nearby players.
Surrounds the target with healing mists, restoring (175% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Mistweaver (Level 42)
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%
Catalyseur de Vekniss
The target's skin erupts with poison. Its movement speed is reduced by 50%, suffers 5145 damage every 2 seconds and takes additional damage from Vekniss Stings.
Bombe de Vide
Creates an explosive orb of void energy that detonates after 6 seconds, inflicting 1500004000 Shadow damage to all players. This damage is reduced based on the distance from the bomb.
Hache tourbillonnante
Throws a whirling axe at a location, inflicting 7500020 Physical damage to targets and knocking them back.
Hache tourbillonnante
Throws a whirling axe at a location, inflicting 7500020 Physical damage to targets and knocking them back.
Vide tourbillonnant
Creates a vortex of whirling shadow, inflicting 12500020 Shadow damage and knocking back any players who come into contact with the vortex.
Vide tourbillonnant
Creates a vortex of whirling shadow, inflicting 12500020 Shadow damage and knocking back any players who come into contact with the vortex.
Tourbillon
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 270020.
Coup de vent
Inflicts Nature damage to enemies in a cone in front of the caster, reducing their attack speed by 75%.
REMOVED Effect #1 School Damage
Value: 3300 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 13.585 (SP mod: 1)
REMOVED Effect #1 School Damage
Value: 13.585 (SP mod: 1)
Toucher de Flétrissure
Diseases an enemy, inflicting 533525 Shadow damage every 10 sec. and draining 533520 mana every 10 sec., transferring it to the caster. Lasts 3 min.
Toucher de Flétrissure
Diseases an enemy, inflicting 83310 Shadow damage every 10 sec. and draining 4635 mana every 10 sec., transferring it to the caster. Lasts 3 min.
Fanatisme
Slices rapidly at the enemy for 5 sec.
REMOVED Effect #1 School Damage
Value: 0
Slices all nearby enemies, inflicting 750000 Physical and causing them to bleed for 250000 for 5 sec.
NEW
NEW
8.0 Stormsong - AOE Effect - 01- (MDE)
Tir avec une arme à feu
Effectzzz #1 NEW Effect #1 School Damage
Value: 10
Problèmes liés à l’abandon
Instantly deals 1000067 Fire damage.
NEW
Alarm Bot Location Ping location
NEW
Alliance-controlled zone.
NEW
Alliance-controlled zone.
Miroir arcanique
Hold up the mirror, reducing magical damage taken by 30% for 15 min.10 min.
Only usable on Island Expeditions.
Orbe arcanique
Creates an orb of energy, inflicting 8000030 Arcane damage to any players it touches.
Effet de piège arcanique
Place an arcane trap that sends out a blast wave of magic, inflicting 3750150 Arcane damage to nearby enemies.
REMOVED Effect #1 School Damage
Value: 3750
Arc-garde
Arc-garde
Arc-garde
Archive des Titans
Your armor gathers and analyzes combat data every 5 sec, increasing your primary stat by 4, stacking up to 20 times. The data decays while out of combat.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Barrage de flèches
Mark an area for an Arrow Barrage!
Joueur attaqué
.
Auto-cicatrisant personnel
Taking damage has a chance to unleash your Auto-Self-Cauterizer, healing you for 0, removing most* bleed effects, and snaring nearby enemies by 30% for until cancelled.5 sec.
Increases your Kul Tiran or Zandalari Engineering by 30.
*Efficacy may vary.
Avalanche
Casting Howling Blast with Rime active causes jagged icicles to fall on your nearby enemiesenemies nearby your target, dealing (16% of Attack power) Frost damage.
Barrage de haches
Throws a whirl of axes at players, inflicting 6 Physical damage every 2 sec. for 1210 sec.
Bombe d’azérite
Hurl a devastating Azerite bomb.
Bombe d’azérite
Hurl a devastating Azerite bomb.
NEW
Hurl a devastating Azerite bomb.
Salve d’azérite
Unleash a salvo of Azerite rockets, inflicting 0 Arcane damage to enemies within 15 yards.
Barrages enemies with Azerite infused rockets.
NEW
NEW
NEW
Etendard de bataille
Increases Versatility by 1664.
Transe de bataille
You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 1218 sec after using Raging Blow twice in a row on a target.
Using Raging Blow on a new target will cancel this effect.
Lance-fléaux bilieux
Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing (15%10% of Spell power) Shadow damage to all enemies within 8 yards.
Effect #1 School Damage
Value: 0 (SP mod: 0.150.1)
Lance-fléaux bilieux
Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing (15%10% of Spell power) Shadow damage to all enemies within 8 yards.
REMOVED
Fires a magical projectile, tethering the enemy and any other enemies within 5 yards for 10 sec, rooting them in place for 5 sec if they move more than 5 yards from the arrow. Player targets are rooted for a shorter duration.
Explosion cinglante
REMOVED Effect #1 School Damage
Value: 4200
Combo aveuglant
Blackout Strike also empowers your next ability:
Tiger Palm: Damage increased by 100%.
Breath of Fire: Cooldown reduced by 3 sec.
Keg Smash: Reduces the remaining cooldown on your Brews by 2 additional sec.
Ironskin Brew: Pauses Stagger damage for 3 sec.
Purifying Brew: Grants you a stack of Elusive Brawler.
Plaque de Rochenoire
Apply the plating to your armor, reducing physical damage taken by 30% for 15 min.10 min.
Only usable on Island Expeditions.
NEW
Danse des lames
Fury:
Become an unstoppable storm of destructive force, striking all targets within 8 yards with both weapons for 55%50% of Attack power)%)] Physical damage over 6 sec.
You are immune to movement impairing and loss of control effects, but can use defensive abilities and can avoid attacks.
NEW
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Art de la guerre
Your auto attacks have a chance to resetArt of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Brasier de gloire
Inflicts 10000035 Fire damage to all enemies withing 5 yards of the impact. Any Piles of Ash in the area are ignited into phoenixes that will chase down a random player.
Brasier de la Légion
The burning fire of the Legion ignights within the caster increasing their melee attack speed by 20%. In addition, melee attacks have a chance to inflict 12505 Fire damage.
Geyser de sang
A geyser of corrupted blood inflicts 19 Shadow damage and applies Lingering Infection to all players struck by the geyser.
Rituel de sang
Inflicts 35 Shadow damage to all players within 12 yards and heals the caster for an amount equal to the damage inflicted.
Bombardement de la Voile sanglante
Lâcher la pression
Overheat the machine, dealing damage to enemies within 8 yards.
Boomerang Test
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Rocher
Deals 2200050 damage to the target.
Membre fétide
Throw a keg of powerful brew that stuns all enemies within 5 yards for 30 sec.10 yards for 20 sec.
Only usable on Island Expeditions.
Trait de ronces
Hurls a jagged splinter of bone at the enemy, inflicting 117 Physical damage.
Inspiration de Brandolf
Haste increased by 40%.
NEW
Souffle de feu
0
NEW
Destruction ardente
Deals 11700150 Fire damage to all enemies within 0 yards, dismounting them.
REMOVED Effect #1 School Damage
Value: 11700 (SP mod: 1)
Protection brûlante
Take 10 Fire damage and launch yourself towards your nearest ally.
Only usable on Island Expeditions.
Effusion détonante
Creates a bursting pool of ploodblood, inflicting 40 Shadow damage and knocking back any players it comes into contact with.
Effusion détonante
Creates a bursting pool of ploodblood, inflicting 40 Shadow damage and knocking back any players it comes into contact with.
Appel des traqueffrois
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Appel des traqueffrois
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Appel des flammes
Calls a gout of fireballs that explode when they contact the ground, inflicting 8000010 Fire damage to nearby players.
Appel des flammes
Calls a gout of fireballs that explode when they contact the ground, inflicting 8000010 Fire damage to nearby players.
Appel des flammes
Calls a gout of fireballs that explode when they contact the ground, inflicting 8000010 Fire damage to nearby players.
Camouflage
Self Heal and Escape ButtonThe fae dragon melds with its environment, becoming invisible and fleeing from combat. This effect will regenerate health.
Canon mobile kultirassien
Your attacks have a chance to deploy a cannon battery at your side for 10 sec, dealing 0 Fire damage divided evenly among enemies in a cone in front of it.
Canon mobile kultirassien
Your attacks have a chance to deploy a cannon battery at your side for 10 sec, dealing 0 Fire damage divided evenly among enemies in a cone in front of it.
Name changed from Cannonball Hurdler to Kul Tiran Cannonball Runner
Canon mobile kultirassien
Your damaging spellsattacks have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 0 Shadowdeploy a cannon battery at your side for 10 sec, dealing 0 Fire damage divided evenly among enemies within 8 yards.in a cone in front of it.
Canon mobile kultirassien
Your damaging spellsattacks have a chance to summon a Volatile Shadeweaver, which creeps towards the target and explodes on contact, dealing 0 Shadowdeploy a cannon battery at your side for 10 sec, dealing 0 Fire damage divided evenly among enemies within 8 yards.in a cone in front of it.
Breuvage de capacité
Drink a potion, enhancing your capabilities, increasing critical strike, haste, mastery, and versatility by 0% for until cancelled.2% for 10 min.
NEW
Chakrams
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Chakrams
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Chakrams
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Chakrams de jet
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Chakrams de jet
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Chakrams de jet
Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 40% of Attack power)] Physical damage. The chakrams will return to you, damaging enemies again.
Your primary target takes 100% increased damage.
Magnétite chargée
Equips a charged lodestone, causing melee attacks received to inflict Nature damage to the attacker.
Magnétite chargée
Equips a charged lodestone, causing melee attacks received to inflict Nature damage to the attacker.
NEW Effect #1 School Damage
Value: 3
Mâchouille
Gnaws enemy, inflicting Physical damage on impact and additional Physical damage every 1 sec. for 4 sec.
NEW
NEW
Every 3 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (9% of Attack power) Frost damage. Stacks up to 15 times.
NEW
Every 3 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal (9% of Attack power) Frost damage. Stacks up to 15 times.
Gifle du froid
Ahune slaps his target, inflicting Frost damage and knocking them back.
REMOVED Effect #1 School Damage
Value: 30
Cône de feu
Inflicts 1350135000 Fire damage to enemies in a cone in front of the caster.
Breuvage de Port-Liberté de confiance en soi
Increases Critical Strike by 5% for 8 sec.
Breuvage de Port-Liberté de confiance en soi
Increases Critical Strike by 5% for 8 sec.
Déflagration
Sets an enemy aflame, inflicting 300030 Fire damage over 10 sec. and sending it into a state of panic. While the target is affected, the flames periodically scorch its nearby allies for 270 damage as well.
Consécration
Consecrates the land beneath you, causing 3.5%4.2% of Attack power) * 9] Holy damage over 12 sec to enemies who enter the area. Limit 1.
REMOVED
Up to 6 allies standing within your Consecration receive (2.075% of Spell power) healing every 1 sec, and enemies within your Consecration have 50% reduced movement speed.
Consécration
Consecrates the land beneath you, causing 3.5%4.2% of Attack power) * 9] Holy damage over 12 sec to enemies who enter the area. Limit 1.
Détonation corrosive
The Goren explodes, inflicting 8500020 Nature damage to nearby players.
Vents corrompus
Creates corrupted tornados of Void energy that inflict 300020 Shadow damage and knock anyone touching them back.
NEW
NEW
NEW
Frappe du croisé
Holy, Protection:
Strike the target for (90%76.5% of Attack power) Physical damage.
Retribution:
Strike the target for (90%76.5% of Attack power) Physical damage.
Generates 0 Holy Power.
Malédiction d'Hakkar
Drains 1005 mana from an enemy every 5 sec., transferring it to the caster over 2 min.
Boute-feu de la SdPA
10 mana per second.
Deals 202000 damage every 1 sec to all tonks in front of you within 5 yards. Also slows movement to 20% and deals 5500 damage per second for 2 sec.
Dégâts au boss de 35%
Fires cannon balls that explode on impact.
Fissure sombre
Smashes the ground in front of the caster, dealing 52100 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 29 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.
Fissure sombre
Smashes the ground in front of the caster, dealing 52100 Shadow damage to all enemies within 1 yards of the impact location. In addtion, a dark fissure will open at the targeted location which deals 29 Shadow damage per second to all enemies within 6 yards. Lasts 60 sec.
Miroir sombre
Hold up the mirror, reducing magical damage taken by 30% for 15 min.10 min.
Only usable on Island Expeditions.
Plaque forge-profonde
Apply the plating to your armor, reducing physical damage taken by 30% for 15 min.10 min.
Only usable on Island Expeditions.
Trait démoniaque
Affliction, Destruction:
Send the fiery soul of a fallen demon at the enemy, causing (90%58% of Spell power) Shadowflame damage.
Demonology:
Send the fiery soul of a fallen demon at the enemy, causing (90%58% of Spell power) Shadowflame damage.
Generates 2 Soul Shards.
Trait démoniaque
Affliction, Destruction:
Send the fiery soul of a fallen demon at the enemy, causing (90%58% of Spell power) Shadowflame damage.
Demonology:
Send the fiery soul of a fallen demon at the enemy, causing (90%58% of Spell power) Shadowflame damage.
Generates 2 Soul Shards.
Puissance démoniaque
Summon a Demonic Tyrant to increase the duration of all of your current demons by 15.00.0 sec, and increase the damage of all of your other demons by 15%, while damaging your target.
Entraînement de navrecorne - Invocation de véhicule
NEW
Jugement divin
Each enemy hit by an ability that consumes Holy Power increases the damage of your next Judgment by 15%20%, stacking up to 15 times.
Dessein divin
Your abilities that consume Holy Power have a 20%15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Tempête divine
Templar's Verdict and Divine Storm each have a 20% chance to make the other free.Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Destin funeste
Inflicts impending doom upon the target, causing (250%160% of Spell power) Shadow damage after 30 sec.
If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec.
Generates 1 Soul Shard when dealing damage.
Effect #1 School Damage
Value: 0 (SP mod: 2.51.6)
Destin funeste
Inflicts impending doom upon the target, causing (250%160% of Spell power) Shadow damage after 30 sec.
If Doom kills the target, there is a 5% chance to summon a Doomguard to fight for you for 25 sec.
Generates 1 Soul Shard when dealing damage.
Drain de mana
Drains up to 300045 mana from an enemy over 6 sec. and transfers it to the caster.
Drain de mana
Drains up to 5035 mana from an enemy over 5 sec. and transfers it to the caster.
Drain de mana
Drains up to 150105 mana from an enemy over 5 sec. and transfers it to the caster.
Engrais effroyable
Inflicts 2500010 Plague damage to all units within 12 yards.
Sort offensif (leurre)
REMOVED Effect #1 School Damage
Value: 0
Sort offensif (leurre)
REMOVED Effect #1 School Damage
Value: 0
Déchire-terre
Blasts surrounding enemies within 10 yards with Earth, inflicting 300100 damage.
REMOVED Effect #1 School Damage
Value: 300
NEW
Empower the Vision of Time.
NEW
Empower the Vision of Time.
REMOVED
Purifying Brew now clears an additional 20% of damage delayed with Stagger.
It also grants up to 20% Dodge and damage done for 6 sec, based on the level of Stagger damage purified.
Runes ensorcelées
Empowers the caster, increasing damage done by 0% for until cancelled.10% for 10 min.
Étreinte entropique
Deals 0 Shadowfrost damage.
Étreinte entropique
Deals 0 Shadowfrost damage.Increases damage and healing effects by 5%.
NEW
NEW
Your maximum health is increased by 10%.
Siège éjectable explosif
Launch your seat into the air in a fiery explosion that damages and stuns enemies.
REMOVED Effect #1 School Damage
Value: 30000
Explosion de flammes
Infuses the target with overwhelming flames, inflicting 8 Fire damage every 1 sec. for 15 sec.
When this effect is removed or expires, the afflicted player detonates, inflicting 10000040 Fire damage to nearby players.
REMOVED
Barrage gangrené
Drops a Fel Barrage on the nearest tonk within 2 yards below you. Deals 100250 damage.
Gangrefoudre
Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets.
REMOVED Effect #1 School Damage
Value: 4500 (SP mod: 1)
Gangrefoudre
Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets.
REMOVED Effect #1 School Damage
Value: 4500 (SP mod: 1)
Gangrelame
Havoc:
Charge to your target and deal (66.69% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.40 Fury.
Gangrelame
Havoc:
Charge to your target and deal (66.69% of Attack power)% Fire damage.
Demon's Bite has a chance to reset the cooldown of Felblade.
Generates 50 Fury.40 Fury.
Résistance finale
Stand tall against certain demise.
Harmonisation de feu
Increases critical strike chance by 20%.
Tir du canon
Cannon fire hits the target and all enemies within 3 yards for 90090000 fire damage.
Flammes de justice
Your Crusader Strike's cooldown is reduced by 1 sec and Crusader Strike hasReduces the cooldown of Crusader Strike by 15% and grants it a 15% chance to make your next ability consume 1 less Holy Power.
Souffle de flammes
Inflicts 3600150 Fire damage to enemies in a cone in front of the caster.
REMOVED Effect #1 School Damage
Value: 3600 (SP mod: 1)
Piétinement de flammes
Deals 10010 Fire damage to nearby enemies, knocking them back.
Lance-flammes
Deals Fire damage to all enemies in a cone in front of the caster.
Lance-flammes
10 mana per second.
Deals 202000 damage every 1 sec to all tonks in front of you within 5 yards. Also slows movement to 20% and deals 5500 damage per second for 2 sec.
Boisson Flamméclair
Drink the brew, increasing Critical Strike damage and healing by 50% for 10 min.200% for 5 min.
Only usable on Island Expeditions.
Plaque d’acier pliée
Welds additional plating to your armor, reducing damage taken by 0% for until cancelled.15% for 10 min.
NEW
NEW
Glas lugubre
Call the souls of the deceased.
Bombe à fragmentation
Inflicts 2025100 Fire damage and shreds the armor of enemies in a 10 yard radius. Lasts 5 sec.
REMOVED Effect #1 School Damage
Value: 2025
Régénération frénétique
Heals you for 25%24% of maximum health over 54 sec.
Aggressively strike with your off-hand weapon for 70%60% of Attack power) * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage, and increases your Haste by 2% for 15 sec, stacking up to 3 times.
Generates 5 Rage.4 Rage.
Berserker écumant
Rampage now costs 95 Rage and increases your damage done by 10% and Haste by 10%5% for 6 sec.
Onde gelée
While you have fewer than 23 full Rune, your auto attacks radiate intense cold, inflicting (5.5%4.5% of Attack power) Frost damage on all nearby enemies.
Effect #1 School Damage
Value: 0 (AP mod: 0.0550.045)
Entaille furieuse
Aggressively strike with your off-hand weapon for 70%60% of Attack power) * ((max(0, min(Level - 10, 10)) * 10 + 171) / 271)] Physical damage, and increases your Haste by 2% for 15 sec, stacking up to 3 times.
Generates 5 Rage.4 Rage.
NEW
NEW
Piège fantomatique
Hurl a trap at the feet of a ghostly dinner guest in order to trap them within it, incapacitating them for 1.17 min.
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Effect #1 Heal
Value: 0 (AP mod: 1.151.5)
Don du buffle
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Give Ashton Potion Credit
Pay respects.
Avancée glaciale
Summon glacial spikes from the ground that advance forward, each dealing 70%42% of Attack power) * ((Attack power + $OAP) * 2 / 3) / Attack power] Frost damage and applying Razorice to enemies near their eruption point.
Avancée glaciale
Summon glacial spikes from the ground that advance forward, each dealing 70%42% of Attack power) * ((Attack power + $OAP) * 2 / 3) / Attack power] Frost damage and applying Razorice to enemies near their eruption point.
Effect #1 School Damage
Value: 0 (AP mod: 0.70.42)
NEW
Represent your faction!
NEW
Represent your faction with a pennant.
NEW
Represent your faction with a pennant.
Broyeur gobelin
Start up the drill, dealing damage to enemies in front of you for 8 seconds.
Blessures graves
Inflicts 3%2% of a player's maximum health every 3 seconds. This effect stacks.
Blessures graves
A vicious attack that causes the target to bleed profusely until healed past 90% of your maximum health. Deals 135010 damage every 2 seconds until healed past 90% of your maximum health.
Sang gargouillant
Globs of blood radiate out in all directions. Touching a glob inflicts Shadow damage.
Froid du grêlon
A freezing chill cripples the target, dealing 1100 Frost damage.
REMOVED Effect #1 School Damage
Value: 1
Marteau du vertueux
Strike the target for (90%76.5% of Attack power) Physical damage.
Retribution
Generates 0 Holy Power
Main de Gul’dan
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Main de Gul’dan
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Effect #1 School Damage
Value: 0 (SP mod: 0.250.16)
Summons a falling meteor to strike the target and all enemies within 8 yards for (25%16% of Spell power) Shadowflame damage and inflicting them with Shadowflame.
Main de Gul’dan
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Sphère de soins
When you take damage, you have a chance to summon a Healing Sphere visible only to you. Moving through this Healing Sphere heals you for (115%150% of Attack power).
Report majeur
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 25%35% effectiveness.
Main lourde
Kota Kon's auto-attacks have a chance to send nearby victims flying, dealing additional damage.
Main lourde (passif)
Kota Kon's auto-attacks have a chance to send nearby victims flying, dealing additional damage.
Entendez mon appel
Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health. 154 Nature damage to your target, and 15 Nature damage to enemies within 3 yards of that target.
Entendez mon appel
Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health. 154 Nature damage to your target, and 15 Nature damage to enemies within 3 yards of that target.
Maléfice d'agonie
Hexes the target with agony, causing 600036 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Hex reaches its full duration.
NEW
Grenade hautement explosive
Inflicts 2500025 Fire damage to enemies within 5 yards.
REMOVED Effect #1 School Damage
Value: 32500
REMOVED Effect #1 School Damage
Value: 49000
REMOVED Effect #1 School Damage
Value: 82282.5
NEW
Horde-controlled zone.
NEW
Horde-controlled zone.
Marque du chasseur
Apply Hunter's Mark to the target, increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus. The target can always be seen and tracked by the Hunter.
Only one Hunter's Mark can be applied at a time.
Marque du chasseur
Apply Hunter's Mark to the target, increasing all damage you deal to the marked target by 5%. If the target dies while affected by Hunter's Mark, you instantly gain 20 Focus. The target can always be seen and tracked by the Hunter.
Only one Hunter's Mark can be applied at a time.
Suspension hyper-accélérée
Levitates the target with psychic force, dealing 751 Arcane damage, followed by additional damage from blunt force trama.
Bombardement de glace
REMOVED Effect #1 School Damage
Value: 5
Forage dans la glace (passif)
REMOVED Effect #1 School Damage
Value: 0 (SP mod: 1)
Toucher de glace
Deals 217 to 235 Frost damage modified by attack power and reduces the target's ranged, melee attack, and casting speed by 15% for 20 sec.
REMOVED Effect #1 School Damage
Value: 226
Immoler
Burns nearby enemies for Fire damage periodically.
REMOVED Effect #1 School Damage
Value: 2700 (SP mod: 1)
Empaler
Spikes pierce the floor and then rise up, dealing 55007 Physical damage and knocking up enemy targets in a line away from the caster.
Implosion
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (50%32.5% of Spell power) Shadowflame damage to all enemies within 8 yards.
Implosion
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (50%32.5% of Spell power) Shadowflame damage to all enemies within 8 yards.
Effect #1 School Damage
Value: 0 (SP mod: 0.50.325)
Implosion
Demonic forces suck all of your Wild Imps toward the target, and then cause them to violently explode, dealing (50%32.5% of Spell power) Shadowflame damage to all enemies within 8 yards.
Synapses améliorées
Haste increased by 10%.
Agilité augmentée de 15
Increases your Agility by 15.
Increased Attack Power 30
Increases your Agility by 15.
Sang infecté
Inflicts 16835 Nature damage every 3 sec. to an enemy for 12 sec.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
Worms its way into a player's body, inflicting 15 Shadow damage to all players within 010 yards every 2 sec for 6 sec. On expiration, the Unworthy Vessel emerges.
Infestation
The Spawn of G'huun attempts to Infest it'sits nearest ally, applying Symbiote of G'huun to the target.
Hémorragie interne
Hurl a bomb at the target, exploding for (15.6% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (120% of Attack power) Fire damage over 5 sec.
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Saut de fer
REMOVED Effect #3 School Damage
Value: 19
Virevolte
A swig of strong brew allows you to Stagger substantially more damage for 6 sec. 7 sec.
Shares charges with Purifying Brew.
Item - 7.0 Order Hall - Strength - Class Set - 6P Bonus
Strength increased by 23.
Item - LFR T17 Plate Melee 2P Bonus
Strength increased by 29.
Item - LFR T18 Plate Melee 2P Bonus
Strength increased by 34.
Orties acérées
Strikes the enemy with razor-sharp nettles, inflicting 41 Physical damage and leaves a grievous wound, inflicting 84 Physical damage every 1 sec until the target is healed above 90% their maximum health.
Fébrilette
Ingest to short circuit your nerves, increasing movement speed by 0%10% and haste by 0% for until cancelled.5% for 10 min.
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Jugement
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Jugement
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Jugement
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Retribution:
Judges the target, dealing (112.5%95% of Spell power) Holy damage, and causing them to take 25% increased damage from your next ability that costs Holy Power.
Generates 1 Holy Power.
Holy, Protection:
Judges the target, dealing (112.5%95% of Spell power) Holy damage
Vue aiguisée
Critical strike chance increased by 10%.
Fracasse-tonneau !
Gift of the Ox has an up to 75% increased chance to trigger, based on your missing health.
NEW
Cleptomanie
Agility increased by 47.
NEW
NEW
Matrice laser
Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 205 Arcane damage and cauterizes allies' wounds to restore 79 health.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Matrice laser
Your spells and abilities have a chance to release a barrage of lasers that burns enemies for 205 Arcane damage and cauterizes allies' wounds to restore 79 health.
Enables Machine Learning within Uldir.Reorigination Array within Uldir.
Fouet
Lashes your target, doing 225041 damage.
Projeter
0
Lave
Lava inflicts Fire damage every second.
NEW Effect #1 School Damage
Value: 4
Tirs mortels
Steady Shot has a 10%25% chance to cause your next Aimed Shot or Rapid Fire to be guaranteed critical strikes.
Tirs mortels
Steady Shot has a 10%25% chance to cause your next Aimed Shot or Rapid Fire to be guaranteed critical strikes.
Report mineur
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 25%35% effectiveness.
Nuage d'éclairs
Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 5004 Nature damage and inflicting 1000 additional damage every 5 sec.
Semelle de pas légers
Fits springy insoles into your shoes, increasing movement speed by 0%20%.
NEW
NEW
NEW
NEW
NEW
NEW
NEW
Arme vivante
Mythrax commands Xalzaix to fly to a player's location, inflicting 35 Shadow damage to all players within 8 yards on arrival.
Xalzaix will retreat when brought to 50% health.
Loup solitaire
Increases your damage by 10% when you do not have an active pet.
Magie fuyante
Heals you for 7200.
Restores 100078.
Restores 10 mana per second.
Damage taken reduced by 50%.
Plumes détachées
Inflicts 8000060 Fire damage to all players within 8 yards.
Plumes détachées
As Rukhmar flies around, quills from her coat will fall to the ground. On impact these quills explode for 8000060 Fire damage to all enemies within 8 yards.
Matrice de réorigination
Having any Uldir power activated on your Azerite armor enables this effect while you are within Uldir.
Totem de magma
Summons a Magma Totem with 2 health at the feet of the caster for 59 sec that causes 1000065 Fire damage to creatures within 12 yards every 5 seconds.
Régénération de masse
Converts up to 56 Rage per second into health for 54 sec, at the rate of 5%6% max health gained per 56 Rage consumed.
Maître tireur
Aimed Shot has a 30%100% chance to reduce the focus cost of your next Arcane Shot or Multi-Shot by 100%.
NEW
NEW
Dégénérescence mentale
Drains 2610216450 mana from the target over 30 sec.
Vengeance du mineur
Hurls your pick axe at the target, inflicting 6050 Physical damage, ignoring any armor.
REMOVED Effect #1 School Damage
Value: 50
NEW
Increase running speed by 3%.
NEW
Mod Scale 50-150%
+0%49% Scale
Mod Scale 70-130%
+0%29% Scale
Report modéré
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 25%35% effectiveness.
NEW
Narcissisme
Intellect increased by 47.
Harmonie naturelle : Givre
Dealing Fire damage grants 39 critical strike for 12 sec.
Dealing Frost damage grants 39 mastery for 12 sec.
Dealing Nature damage grants 39 haste for 12 sec.
Harmonie naturelle : Nature
Dealing Fire damage grants 39 critical strike for 12 sec.
Dealing Frost damage grants 39 mastery for 12 sec.
Dealing Nature damage grants 39 haste for 12 sec.
Harmonie naturelle : Feu
Dealing Fire damage grants 39 critical strike for 12 sec.
Dealing Frost damage grants 39 mastery for 12 sec.
Dealing Nature damage grants 39 haste for 12 sec.
Force de la nature
Knock away targets in a cone in front of the caster, dealing 1250020 Nature damage and slowing their movement by 15% for 5 sec.
Rayon d’oblitération
Inflicts 207 Shadow damage and applies Annihilation every 20.3 sec.
Rayon d’oblitération
Inflicts 207 Shadow damage and applies Annihilation every 20.3 sec.
Rayon d’oblitération
Inflicts 207 Shadow damage and applies Annihilation every 20.3 sec.
Rayon d’oblitération
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Rayon d’oblitération
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Sphère d’oubli
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Sphère d’oubli
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Sphère d’oubli
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Sphère d’oubli
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
Sphère d’oubli
Summons an Oblivion Sphere near an player. The Oblivion Sphere charms all players within 0 to 5 yards.
While charmed, the sphere inflicts 3 Shadow damage and applies Annihilation every 2 sec.
Players remain under the sphere's control until they are knocked out of the sphere's area of influence. Attacking players under the effects of Oblivion Sphere will knock them back slightly.
When a player is freed, they trigger Crashing Oblivion.
NEW
Ouverture de la cage
Open a Cage
Our Gun's Bigger: South Tower Flared
NEW
Protects the caster from falling damage.
NEW
Potion remontante
0
NEW
NEW
The power of frost increases your Strength by 15% for 15 sec.
Each Rune spent while active increases your Strength by an additional 1%.
NEW
Nuage empoisonné
Inflicts 1501 Nature damage to nearby enemies every 1 sec. for 10 sec.
Tir de poudre
Eudora fires a heavy powder shot at a random enemy, inflicting 200%40% weapon damage as Physical damage.
NEW Effect #1 School Damage
Value: 40
Tir de poudre
Eudora fires a heavy powder shot at a random enemy, inflicting 200%40% weapon damage as Physical damage.
Abandon du sort
Combativité
Reduces the cooldown of Vengeful Retreat by 10 sec, and generates 10080 Fury over 10 sec if you damage at least one enemy with Vengeful Retreat.
Combativité
Reduces the cooldown of Vengeful Retreat by 10 sec, and generates 10080 Fury over 10 sec if you damage at least one enemy with Vengeful Retreat.
Flammes éreintantes
Deals 79 Fire damage.
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 50 Fire damage to all enemies within 3 yards.
Flamme purificatrice
Vents within the chamber unleash jets of purifying flame, each inflicting 50 Fire damage to all enemies within 3 yards.
Dépecé
NEW
NEW
Frénésie déchaînée
Your Frenzied Regeneration also generates 60 Rage over 54 sec.
Pluie mortelle
Launch a massive barrage of rockets around the tank, hitting all enemies within 15 yards for heavy Fire damage.
Pluie mortelle
Deals 50000300 Fire damage to all enemies within 15 yards.
Pendentif en coquillage arc-en-ciel
Don a shimmering magical pendant, reducing magic damage taken by 0% for until cancelled.20% for 10 min.
Peau renforcée
Wraps the caster in thick hides, reducing damage taken by 10% for 10 min.
Brume de rénovation
Surrounds the target with healing mists, restoring (175% of Spell power) health over 20 sec.
If Renewing Mist heals a target past maximum health, it will travel to another injured ally within 20 yds.
Mistweaver (Level 42)
Each time Renewing Mist heals, it has a 4% chance to increase the healing of your next Vivify by 30%
NEW
Enables Reorigination Array within Uldir.
Détermination de la vérité
Increases maximum health by 0%.
Ride AFMOD (DNT)
Riposte
Hold a defensive pose, fending off all Lunges.
Riposte
Roquette
Deals 1200080 damage to the target.
Roquette
Deals 1300085 damage to the target.
NEW
Attaché
Being dragged. Taking physical damage while moving.
NEW Effect #2 School Damage
Value: 3.03947
Tremblements grondants
Your Earth Elemental spawns Tremors that deal 231 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 231.
Tremblements grondants
Your Earth Elemental spawns Tremors that deal 231 Physical damage to enemies within 8 yds every 2 seconds. Earth Elemental's auto attack damage is increased by 231.
Focalisation runique
Inflicts 9753 Nature damage every 1 sec and immobilizes the target for 6 sec
Bombe à fragmentation
Hurl a bomb at the target, exploding for (15.6% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (120% of Attack power) Fire damage over 5 sec.
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Sceau de courroux
Deals 270015 Holy damage to the current target.
REMOVED Effect #1 School Damage
Value: 2700
Tunnel secret
Use a series of hidden tunnels to reach the basement in Waycrest Manor.
Soigneur altruiste
Judgment reducesYour Holy Power spending abilities reduce the cast time of your next Flash of Light by 33%25%, and increases its healing done on others by 10%. Stacks up to 3 times.4 times.
Sélection de niveau
Equip a follower with an itema power level 645 weapon.
Sélection de niveau
Equip a follower with an itema power level 630 weapon.
Sélection de niveau
Equip a follower with an itema power level 615 weapon.
NEW
NEW
Shoots at an enemy, inflicting Physical damage.
Trait de l’ombre
Affliction, Destruction:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Demonology:
Sends a shadowy bolt at the enemy, causing (45%30% of Spell power) Shadow damage.
Generates 1 Soul Shard.
Ombres
Inflicts 500020 Shadow damage every 1 second while standing in the area of effect.
Jet fracassant
The caster throws an enemy at another enemy, inflicting 37 Physical damage to everyone within 5 yds. This removes threat from the thrown enemy.
NEW Effect #1 School Damage
Value: 36.7989
Système de défense de Shattrath
Deal 12008 damage to all enemies within 10 yds.
NEW
NEW
NEW
Tir
Shoots a for 252500 damage out to a range of 60 yards.
NEW
Pluie de cendres
Inflicts 850055 Fire damage to all enemies within 3 yards of the impact.
Bombe à fragmentation
Hurl a bomb at the target, exploding for (15.6% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (120% of Attack power) Fire damage over 5 sec.
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Bombe à fragmentation
Hurl a bomb at the target, exploding for (15.6% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (120% of Attack power) Fire damage over 5 sec.
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Bombe à fragmentation
Hurl a bomb at the target, exploding for (15.6% of Attack power) Fire damage in a cone and impaling enemies with burning shrapnel, scorching them for (120% of Attack power) Fire damage over 5 sec.
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve apply Internal Bleeding, causing (15% of Attack power) damage over 9 sec. Internal Bleeding stacks up to 3 times.
Cartouche du déchiqueteur
Deals 150 damage to targets in a small radius around the impact location. Can be fired very rapidly.
REMOVED Effect #1 School Damage
Value: 150
Briseur de siège
Break the enemy's defenses, dealing (100%85% of Attack power) Physical damage, and increasing your damage done to the target by 15% for 10 sec.
Generates 15 Rage.10 Rage.
Fusée de signalisation
Send up a flare to request a pickup to the nearest flight master.
Only works in Boralus.Plunder Harbor.
Only works in Boralus.
Grizzly dépecé
Recently skinned by a hunter.
Dépeçage
Skin the corpse of a Monstrous Grizzly.
Pinces légèrement chauffées
Attacks from the pincers burn the target, inflicting 4601 Fire damage.
Petit charme d'inertie
Increases movement speed by 1%.
Souffle ardent
Inflicts 720020 Fire damage to enemies in a cone in front of the caster.
Souffle solaire
The caster exhales a cone of superheated gas, inflicting 6000040 Fire damage to all enemies within 45 yards in front of the caster.
Rayonnement solaire
Rukhmar's very presence burns his enemies. Players suffer 8000014 Fire damage every 15 sec.
Brûlure d’âme
Inflicts 270030 Fire damage to an enemy over 6 sec, preventing it from casting spells and reducing the Physical damage it deals by 50%.
NEW
NEW
Éruption d’âme
Fires a bolt of a energy at all nearby target's location. Upon impact, a soul pillar forms, inflicting Shadow damage to all nearby enemies.
Faucheur d'âme
Haste increased by 100%.
Frappe de l’âme
Affliction, Destruction:
Command your Felguard to strike into the soul of its enemy, dealing 0.50.35) * 1 * (1 + Versatility)] Shadow damage.
Demonology:
Command your Felguard to strike into the soul of its enemy, dealing 0.50.35) * 1 * (1 + Versatility)] Shadow damage.
Generates 1 Soul Shard.
Frappe de l’âme
Affliction, Destruction:
Command your Felguard to strike into the soul of its enemy, dealing 0.50.35) * 1 * (1 + Versatility)] Shadow damage.
Demonology:
Command your Felguard to strike into the soul of its enemy, dealing 0.50.35) * 1 * (1 + Versatility)] Shadow damage.
Generates 1 Soul Shard.
NEW
For 1 min, 100% of the damage you take will be copied to an enemy target.
Only usable on Island Expeditions.
Brume de lien d’âme
For 1 min, 200%until cancelled, 100% of the damage you take will be copied to an enemy target.
Only usable on Island Expeditions.
Bobine d’allumage
Dealing 0 Nature damage to yourself and nearby enemies every 2 sec, and dealing 0%5% reduced damage to the engineer.
Bobine d’allumage
Dealing 50 Nature damage to yourself and nearby enemies every 2 sec, and dealing 5% reduced damage to the engineer.
Lien d’esprit
You link yourself and two closest allies within 0 to 15 yards together. When linked targets take damage, 50% is distributed among the other linked allies. Linked targets receive 100% increased healing from your Chain Heal and Healing Rain. Lasts for 20 sec.
NEW
The ancient wisps sear the flesh of their enemies, slowing them.
Explosion de spores
Explodes in a shower of spores, instantly dealing 270015 nature damage to nearby enemies within 0 and 6503 Nature damage every 3.
Explosion de spores
The caster hurls poisonous spores at the target, inflicting 10008 Nature damage.
Sporobombe
Inflicts 0 FireNature damage to all enemies in a 5 yard radius.
Pointes à ressort
Attach spring-loaded spikes to your armor, causing melee attacks received to inflict Physical damage to the attacker for until cancelled.10 min.
Pointes à ressort
Attach spring-loaded spikes to your armor, causing melee attacks received to inflict Physical damage to the attacker for until cancelled.10 min.
NEW Effect #1 School Damage
Value: 4
Report
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 sec. Affects magical attacks at 25%35% effectiveness.
Endurance du Colossal
Absorb 50% incoming damage.50 incoming damage.
Heal self for 5 every 1 sec for 10 sec.
Venin cuisant
Coats their blades with stinging venom, granting a chance to inflict the current target with 52 Nature damage every 2 sec. This effect stacks
Enduit de venin cuisant
Coats their blades with stinging venom, granting a chance to inflict the current target with 52 Nature damage every 2 sec. This effect stacks
REMOVED
Gain 116 strength for 6 sec every time you heal a target below 50% HP with Light of the Protector.
NEW
NEW
NEW
NEW
NEW
NEW
Reduces all damage you take by 20% for 6 sec.
NEW
Guérison croissante
Every 23 sec your Healing Stream Totem releases a lesser chain heal, restoring 82 health to up to 3 injured allies. Healing is reduced by 0)% after each jump.
Guérison croissante
Every 23 sec your Healing Stream Totem releases a lesser chain heal, restoring 82 health to up to 3 injured allies. Healing is reduced by 0)% after each jump.
Guérison croissante
Every 23 sec your Healing Stream Totem releases a lesser chain heal, restoring 82 health to up to 3 injured allies. Healing is reduced by 0)% after each jump.
NEW
Increases mount speed by 20% for 5 min.
Symbiote de G’huun
The Symbiote of G'huun has infested the target and, causing it to apply Regenerative Blood to nearby allies, healing them for 10% of their maximum health every 3 sec.
Condensateur d’allumage synaptique
Your spells and abilities have a chance to cause the target to become a Spark Coil for 10 sec. Enemies within 8 yards of the Spark Coil take 50 damage every 2 seconds and deal 5% reduced damage to you.
Increases your Kul Tiran or Zandalari Engineering by 25.
Exploseur de char
REMOVED Effect #1 School Damage
Value: 7200
Exploseur de char
REMOVED Effect #1 School Damage
Value: 7200
Inflicts 450000 Shadow damage to all enemies within 200 yards.
Frappe tectonique
Azerokk slams the ground, inflicting 35 Physical damage and knocking down players in a cone in front of the caster.
NEW
NEW
Verdict du templier
Templar's Verdict and Divine Storm each have a 20% chance to make the other free.Your auto attacks have a chance to reset the cooldown of Blade of Justice.
Projectile de test
Ongoing weapons tests in the V.M.Z. occasionally catchstrike unwitting victims, inflicting 022 Fire damage on impact.
Projectile de test
Ongoing weapons tests in the V.M.Z. occasionally catchstrike unwitting victims, inflicting 022 Fire damage on impact.
Lancer de hache
Throws your weapon at an enemy, inflicting 15000%18% of weapon damage.
Throw Chakram
Lancer l'Armure de Maximillian
Hurls a piece of Maximillian's Armor at the Devilsaur Queen, inflicting 150005 Physical damage.
NEW
Throw the zeppelin to a friendly player. If they have free room in their pack they will catch it!
NEW
NEW
NEW
NEW
Maîtrise des totems
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Bave toxique
Inflicts 30 Nature damage to an enemy every 3 sec. Also drains 202 mana every 3 sec. Lasts 30 sec.
Tirs piégés
When Multi-Shot hits 3 or more targets, your next Aimed Shot will ricochet and hit up to 5 additional targets at 100%for 50% of normal damage, or each shot of your next Rapid Fire will ricochet to 2 additional nearby targets.
Rayon défensif d’Uldir
Focused beams of energy project from the arena, inflicting 5020 Arcane damage every 0.2 sec to players within.
NEW
Unconscious.
Ténèbres sans fin
Unending Darkness engulfs players, inflicting 1813 Shadow damage and increasing Shadow damage taken by 25% for 20 sec. This effect stacks.
NEW Effect #1 School Damage
Value: 12.5395
NEW Effect #1 School Damage
Value: 20
NEW Effect #1 School Damage
Value: 15
Dislocation d’armure
Breaks the target's armor, increasing physical damage taken by 100% for 30 sec.1 min.
Frénésie impie
Increases an ally's attack and casting speed by 75% for 10 sec., but also inflicts 2003 Shadow damage to that ally every 2 sec.
Énergie déchaînée
Fills a target with arcane energy, causing them to periodically erupt, inflicting 450005 Arcane damage to nearby players.
Fureur libérée
Next attack deals 77508 Fire damage.
Phase de mortalité
Puts the target in an unstable phase, increasing magical damage taken by 100% for 20 sec.1 min.
Only usable on Island Expeditions.
Marque runique instable
Marks all nearby enemies with cursed runes, inflicting 53 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 18 Shadow damage to all nearby enemies.
Marque runique instable
Marks all nearby enemies with cursed runes, inflicting 53 Shadow damage every 1 sec for 6 sec. Upon expiration, or if the mark is dispelled, the rune explodes, inflicting an additional 18 Shadow damage to all nearby enemies.
Amélioration d’arme
Increases the item level of an Inscription-crafted weapon by 151, up to a maximum of 138.
Amélioration d’arme
Increases the item level of a Blacksmithing weapon or shield by 15138, up to a maximum of 138.
Havre scintillant
Taking damage has a chance to create an upwelling of Azerite beneath your feet, increasing your Health by 1905 and your Armor by 111 while you stand within it. Lasts 10 sec.
Chaîne de mine marine de la KapitalRisk
!
Bombardement répugnant
Covers the target in a vile substance, inflicting 0 Nature damage every 1.5 sec for 30 sec.
Souffle infâme
Inflicts 20000135 Nature damage in a cone in front of the caster.
Pathogène virulent
Infects the target with a highly infectious plague, inflicting 105 Nature damage every 1 sec and reducing movement speed by 50% for 5 sec. Upon expiration or being dispelled, the target explodes, infecting nearby allies with Virulent Pathogen.
Pathogène virulent
Infects the target with a highly infectious plague, inflicting 105 Nature damage every 1 sec and reducing movement speed by 50% for 5 sec. Upon expiration or being dispelled, the target explodes, infecting nearby allies with Virulent Pathogen.
Bombe de Vide
Creates an explosive orb of void energy that detonates after 6 seconds, inflicting 1500004000 Shadow damage to all players. This damage is reduced based on the distance from the bomb.
Déchirure du Vide
Inflicts 500020 Shadow damage every 1 second while standing in the area of effect.
NEW
Salve
Your auto-shots have a 10% chance to cause a volley of arrows to rain down around the target, dealing (75% of Attack power)% Physical damage to each enemy within 8 yards.
Flacon de feu vulpérin
Hurl the flask up to 30yds30 yds to release an alchemical fire at the targeted location.
Flacon de feu vulpérin
Hurl the flask up to 50yds50 yds to release an alchemical fire at the targeted location.
Traînée de cendres
Lash out at your enemies, dealing (140%170% of Attack power)% Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec.
Demon and Undead enemies are also stunned for 5 sec.
Generates 5 Holy Power.
Meute guerrière
4 Children of Gonk will come to your aid.
Meute guerrière
Summon 2 Children of Gonk to fight by your side for 30 sec.
Compétences d’armes
Demon Hunters can use the following weapons:
Warglaives
Daggers
Fist Weapons
Axes (One - Handed)
Swords (One - Handed)
Tourbillonnement de lames
Captain Jolly unleashes a whirling saber empowered by the seas that inflicts 37 Nature damage every second to all nearby enemies.
NEW Effect #1 School Damage
Value: 36.7764
NEW Effect #1 School Damage
Value: 36.7764
NEW Effect #1 School Damage
Value: 36.7764
NEW Effect #1 School Damage
Value: 36.7764
Tourbillon
Attacks nearby enemies in a whirlwind of steel that inflicts normal damage plus 110.
Diablotin sauvage
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
Diablotin sauvage
Calls down a demonic meteor full of Wild Imps which burst forth to attack the target.
Deals up to 25%16% of Spell power)] Shadowflame damage on impact to all enemies within 8 yds of the target
Hand of Doom
applies Doom to each target
and summons up to 3 Wild Imps, based on Soul Shards consumed.
NEW
Infusion de flambée
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Infusion de flambée
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Bombe volatile
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Bombe à phéromones
Lace your Wildfire Bomb with extra reagents, randomly giving it one of the following enhancements each time you throw it:
Shrapnel Bomb: Shrapnel pierces the targets, causing
Mongoose Bite
Mongoose Bite
Raptor Strike and Butchery
Butchery
Butchery
Carve to apply a bleed for 9 sec that stacks up to 3 times.
Pheromone Bomb: Kill Command has a 100% chance to reset against targets coated with Pheromones.
Volatile Bomb: Reacts violently with poison, causing an extra explosion against enemies suffering from your Serpent Sting and refreshes your Serpent Stings.
Harmonisation de vent
Haste increased by 30%.
Blessé
.
Accord insupportable
Strikes the target with a bolt of unbearable pain, inflicting 139 Shadow damage.
Accord insupportable
Strikes the target with a bolt of unbearable pain, inflicting 139 Shadow damage.
Zèle
Judging a foeJudgment empowers you with holy zeal, causing your next 3 auto attacks to occur 50% faster and deal an additional (10%8.5% of Attack power) Holy damage.
Zèle
Judging a foeJudgment empowers you with holy zeal, causing your next 3 auto attacks to occur 50% faster and deal an additional (10%8.5% of Attack power) Holy damage.
Effect #1 School Damage
Value: 0 (AP mod: 0.10.085)
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Large Boat Jump
Kill Credit
Cancel Aura
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