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RPT
10.2.7
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10.2.6
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Deafening Silence (Text Adventure)
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Publication par
Morec0
> Approach the figure, using the pitchfork to deffend yourself if nessescary.
Publication par
Joemaster240
>look down and realized you stepped in something.
Publication par
Skreeran
> Approach the figure, using the pitchfork to deffend yourself if nessescary.You would, but you can't see her. The fire illuminates most of the barn, but there are still a lot of shadows she might be hiding in.
>
Publication par
470415
This post was from a user who has deleted their account.
Publication par
Joemaster240
>look over at the door and make sure she didn't get outside
Publication par
Skreeran
> Call out to her. Also listen to see if you can hear your own voice.You call out for the person, hoping that she'll answer. You can definitely hear your own voice. It's a little bit comforting to know that you're not deaf or insane. There's no answer, though.
>look over at the door and make sure she didn't get outsideYou look over to the large barn doors, in case she has escaped through them. They're still quite securely shut and locked.
Your pitchfork torch is almost out. In the failing light, you can see a LADDER.
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Publication par
Aimsyr
>Climb the LADDER in the hopes you will find something of use at the top
Publication par
Skreeran
>Climb the LADDER in the hopes you will find something of use at the topYou climb the ladder, reaching the loft. You can't see much. Suddenly, just as the fire from the pitchfork torch goes out, you spot a glint in a nearby pile of straw.
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Publication par
Joemaster240
>reach for the glint in the straw
Publication par
Skreeran
>reach for the glint in the strawYou sift through the straw and find a small silver PENDANT. How odd, you don't own a pendant.
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Publication par
229054
This post was from a user who has deleted their account.
Publication par
Joemaster240
>Force the PENDANT open to see what's inside.
Publication par
355559
This post was from a user who has deleted their account.
Publication par
Skreeran
> Examine the pendant and then ask the white figure if she lost a pendant in hopes of a reaction of her's/his.You would do that, but you can't see her.
>Force the PENDANT open to see what's inside.You open the PENDANT. Inside there is tiny pictograph of a young man wearing a military uniform
>Leave and hang the pendant outside in a visible spot, wait to see if the figure approaches.Feeling a mite creeped out, you climb down the latter and move to the barn doors. Strangely, the door has opened a tiny fraction, and you can see starlight coming through.
You open the doors and step outside, leaving the PENDANT on the ground out in plain sight. You move back a few paces and wait to see if the figure returns.
Soon, you can see her slowly walking from around the other side of the barn. She sees the PENDANT on the ground and stops, looking down at it.
>
Publication par
355559
This post was from a user who has deleted their account.
Publication par
Joemaster240
>grab her in a bear hug and make her tell her who she is and why she's here.
Publication par
Skreeran
>Creep close so that she cant run away when you approach her.
>grab her in a bear hug and make her tell her who she is and why she's here.You slowly move towards her as she stares at the pendant, before suddenly lunging toward her with as much speed as you can muster.
You try to grab her, but she's already gone, and so is the pendant. You fall the the ground, bruising yourself as you hit the earth.
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Publication par
Morec0
> look around in an attempt to locate which way the girl went.
Publication par
Joemaster240
>you realize the girl is a ghost and scream
Publication par
355559
This post was from a user who has deleted their account.
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