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10.2.7
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Armor Cap Clarificaation Needed.
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Publication par
WolfwoodSama
Hey all,
As I understand it the armor cap for reducing physical damage is 75%. I'm curious as to how things like Glyph Of Divine Plea and Improved Righteous Fury affect that cap. Together that makes 9% damage reduction, so I'm wondering whether or not that exceeds the cap. Basically, I'm sitting at 69% with Devotion Aura up, and the glyph and talent put me at 78%. Does that mean I can stop looking for bonus armor? Drop the glyph? Or am I actually stopping 78% of physical damage?
Thanks in advance!
Publication par
Nazeka
Anything whose effect is "Reduces damage done by x%" do not have anything to do with the armor cap.
Publication par
zoomie
You can only get 75% damage reduction through armor. Talents that reduce damage by X% don't reduce damage in the form of armor, which is a good thing. Those things you mentioned also reduce damage on non physical attacks, where armor is limited to just physical.
Publication par
svirve
You can only get 75% damage reduction through armor. Talents that reduce damage by X% don't reduce damage in the form of armor, which is a good thing. Those things you mentioned also reduce damage on non physical attacks, where armor is limited to just physical.
For the sake of habit.
Oh my god you're so unbelievably stupid how the !@#$ can you even think that's remotely possible you retarded #$%^munk.
Other than that it's totally correct.
Publication par
Squishalot
Just to confirm, since nobody has pointed it out:
Damage dealt: 100%
Armor mitigation: 69%
Damage passing through Armor: 100% - (100% * 69%) = 31%
Talent/Glyph mitigation: 9% (though this should be 12% with
Shield of the Templar
)
Damage passing through Talents: 31% - (31% * 9%) = 28.21%
So your total mitigation is 71.79%, before blocking/shields.
Publication par
160231
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