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RPT
10.2.7
RPT
10.2.6
Bêta
5.4 rogue stats
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Publication par
WoWman95
Ok. So I'm assuming that by now, people know most classes focus on haste with the RPPM trinks. Rogues are no different now, but since Blizz has already stated that you will no longer be able to double-dip from haste based trinks, what do you guy think will be stat priority come next patch. *
1) Haste stays up top then mast and finally crit
2) Mastery and haste equalize then crit
3) Mastery goes back to top stat followed by crit/haste
*There maybe more options that become viable, however I believe that crit will remain to be one of our weaker stats. If you've played PTR your input will be really helpful. Thanks
Publication par
1085944
This post was from a user who has deleted their account.
Publication par
WoWman95
Simply, the change says that rppm trinks won't be able to get multiple uses from haste. Right now, hit based proc trinks (so most of them) double dip from haste. This is because more haste= more attacks= more procs. Now, more procs= more increased agility= more time where u can attack with proc up. So in essence haste give you more powerful attacks more often with greater effect. Sine they changing that I'm trying to figure out if mastery will go back to top stat or, since one of the modifiers on the legendary cloak involves haste, if it will still be best stat in 5.4
Publication par
1085944
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Publication par
AkimboYojimbo
I imagine haste will retain top spot for Combat, especially in light of the energy cost increase cost for SS.
Publication par
1085944
This post was from a user who has deleted their account.
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