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Would you play in a casual raid guild with these rules
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Post by
thelaks
I think your original post and rules are clear, effective and well thought out. I can see it being successful if your got your people who were like-minded.
Nit picking: I would consider something that had similar rules; however, certainly in my mind you are targeting more than as a casual raiding guild (semi-hardcore perhaps?). I only say that because you have compulsory nights, and given work, family, etc, things happen that some people could not guarantee attendance every time. If it were a larger guild you could have a signup/invite approach for those nights but obviously with strong benefits for those who do go regularly. I do understand why you are doing it your way.
"ton of heroics". I would perhaps put just "raid level gear" instead of that. Adequate pre-raiding gear can also be gotten from crafts, rep and AH.
Agree with other comments. Put up a website, or point guildies at one them with the fights and ask them to read them. Saying that, doing it is nothing like reading about it :)
Best of luck. I think you will do well.
Your next challenge is to get these same ideas across in the guild recruitment channel that is called Trade!
Post by
98398
This post was from a user who has deleted their account.
Post by
Rubendesmet619
Either you go balanced, melee aimed or casteraimed, not 99% casteraimed and trow a rogue/hunter in it(who wil most likely be survival) in it. He misses WF/10% AP or both(depended on the DK's spec), 5% crit, kings and he most likely get a non-imp. BoM. No extra bleeddamage etc.
Wouldn't join a raid on a rogue with that set-up. Neither would do it on my main wich is a furywarrior.
You might wanne rethink that part a bit. Melee is on most fights stil higher on damage then casters.(rogues/feral druids) this patch at least.
Post by
dumac
hmm azrile you write in your post you need 3 tanks in normal ulduar/naxx. This is a bit inaccurate because 2 tanks is only needed. But i agree with the 3 healers, you cna do it with 2 but then it gets really tough.
Also if you want good dps try to think some of the raid senergy. Some classes buffs others and it does improve the dps in raid.
Post by
232114
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Post by
mystyfan
I really don't have much more to add to what others have said, but I would also like to second the 10 man raid opinion first. I can also say my personal experience of being in a 'casual' raid guild. I am in a mature, casual raiding guild on Kirin Tor. We have about I'd say, 125 members with most of us being 80, and we manage to clear 25 Naxx on Fridays . We also usually do Ulduar during the middle of the week if it is conducive to ppl's schedules.
Our only requirement is to run some heroics with us to get some nice gear first and to read up on boss fights on the guild's website.
We are very flexible with our members and don't have any sort of nerd rage if someone can't make a few runs. I also don't get those convoluted point systems for loot some huge mega raid guilds have, but that's just me.
Quite frankly I don't get the appeal of those strict huge mega raid guilds. Sure, my guild may not be the first in Ol' KT to clear Ulduar , but we know most if not all of our members don't dwell in basements and have something called real-life agro. heh
I have a lvl 60 pally tank on Kirin Tor would your guild be interested in doing some outlands and teach me for northrend material?
Sorry it took so long to replay...Sure.. I'm on the alliance side though. Look for Jesslynn (guild Platonic Devotion)
Post by
TheOnyx
Anytime I see the phrase "required raiding", I lose all interest in a guild.
The whole purpose of the guild is to see all the content(raids), with as little time requirements as possible (casual). I even stated in my original title that it's for raiding.
So you post in a thread title 'raiding guild' that you would never join a raiding guild.
Let me find a thread where someone asks for advice on blacksmithing... i'll make sure to post " blacksmithing is a waste for me, since I play a druid and already have two professions".
I'm beggining to think maybe it won't work asking people to read a boss's strat before the fight, since apparently reading comprehension isn't very high.
Perhaps I should have been more verbose in my opinon. Let me try this again. :)
Good: The guild raids a lot and lets me join in on the raid when I have free time and want to go.
Bad: They complain when I miss a few raids and threaten to kick me out because my attendance is 'required'.
I believe you can have a raiding guild that doesn't require your attendance on all major raids to stay in the guild. I would call that a 'casual raid' guild. A 'hardcore' raid guild would be one where attendance is required on all official raids regardless of what may be going on in your life.
Post by
killerpet
It may sound like a good idea to just get 10 people and raid with them but the main problem will be that they wont be on every tue and thurs. In my experience have 1.5x what you need is a good compromise.
If you plan on making a 10 man raid guild invite ~15 people (e.g. 3 tanks, 3 healers, 9 DPS)
If you plan on making a 25 man raid guild invite ~37-40 people
This way you have people on backup for raids when not everyone is there. The main problem here is keeping everyone happy.
Post by
159616
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Post by
83344
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Post by
thalazyrican
So only fire mages? you do realize that Arcane is best DPS right?
Post by
Celdhyrean
I would say that while you are casual in terms of number of required raiding nights, you are more on the hardcore side regarding classes, specs and rules. Not that this is bad (i'm in a raiding guild myself), but you are basically adressing a more restricted population (basically people who'd want to raid hardcore but can't due to family/work/... constraints) than what is hinted in your title/description.
Yes, dedication to a role and to progress, preparation, strat reading and required presence are all more on the hardcore side (to the point of sometime being a bit sad, as for preparation and strats, but whatever).
I'd say that you might want to make this point more clear in order to reach the right target audience.
Post by
lonewarrior
Application of your idea almost never achieves reality.
As a GM of a pretty large guild, I can offer some insight into this matter.
Don't get me wrong..I wish you all the luck..but what your trying to do requires an almost endless amount of commitment to making it work. Raiding guild burnout is epidemic on my server. There are just a couple who continue to thrive and they pretty much have all the serious raiders on the servers. Friendly pug list will be very difficult..anyone worth their salt will already be part of a raiding type guild and under their scheduling not yours. Not sure what your definition of light raiding means..either your a raiding guild or your not. If people show up and for some reason a raid doesn't happen are you going to let them pug for another group and thus be saved with them...?
Also..some of your guild policies will sooner or later rub people the wrong way.
Don't misunderstand..as a GM you have to make the prosperity of the guild paramount..it's your baby. But members won't see it the same way as you.
Who is going to provide all the bonuses..? Is that coming out of guild upkeep..? or are members expected to provide them?
BoE drop belongs to the guild?..well ..good luck with that.
Run a ton of heroics..? People who can run Naxx..want to run and farm Naxx along with other raids like OS..EYE..VOA and Ulduar..not heroics...are you willing to commit to making sure those raids are constantly run to hold on to players.
Only certain specs will be invited..? There is no way you can be that inflexible nor would you want to be. Success comes in many different forms.
Again..don't misunderstand..I'm not trying to nitpick or shoot down your guild idea. I think its commendable what your trying to do. But as a GM for over 1&1/2 years of guild that started from scratch and has now over 200 listed members..I understand the difference between idea design and actual application. All I can offer to you in GM advise is to be patient..flexible..be able to deal with a multiple of personalities..committed and thick skinned. The first time one of your best players decides to leave..it's going to sting..learn to get over it. Every 2 steps forward usually means 1 step back but keep the guild progressing.
Good luck, I hope you succeed...nothing like running your own guild. :)
Post by
298296
This post was from a user who has deleted their account.
Post by
xaratherus
I'm now the leader of a 100+ (40+ actual members) guild on Windrunner.
At first read, I didn't think you were describing a "casual raid" guild at all. However, having re-read after skimming, and noting that all but the Tues-Thurs night raids were optional, it's a little closer to casual.
However, I agree with the camp that
any
"required" raid nights pushes you out of the casual camp. But that's just my opinion.
We consider ourselves a "casual" raid guild, with about 28 unique level 80s and several smaller guilds who are in alliance with us. We do have scheduled raid nights, but they aren't required for anyone; people sign up if they want to.
We provide the bulk of raid food and raid pots, as long as the raiders keep the bank stocked; if we start running low we post a farming drive to restock things.
Doing this, we have a fairly cohesive guild that has Naxx 10 on farm, starting on Naxx 25 (with too many pugs for my liking - I agree that pug = stress), and a core group of more hard-core raiders who have progressed about halfway into Ulduar at this point.
One thing that I can say you will avoid, if you can get a group of 10 or 25 people and then stop recruiting: Potential guild drama. The more people you have, the more likely you are to see friction. There have been a few times when I've really thought about kicking all but my officers and close friends from our guild, and then "going Switzerland" - but we've gotten pretty good at ironing out problems.
Post by
177591
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Post by
Greedence
You shouldnt have a strict these are the 10 classes we need to run naxx. Reading through your posts it seems that you made a group just for your class (moonkin).
Post by
dhampir1989
You call that a casual timetable? O.o
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