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Reincarnation vs. other forms of battle ress
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Post by
469079
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Post by
321419
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Post by
Punkenjoy
Shaman should not die
QQing for a better reincarnation is a total FAIL !
Imho
Reincarnation is not something i want to use !
:D
Post by
367590
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Post by
342035
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Post by
d2thomas
reducement (is that a word?)
Reduction.
Post by
469079
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Post by
Tenshigure
Yes 10mins off of reinc timer is nice - but seriously if are worrying about reincarnation often then you are either:
A) Pulling Aggro
B) Don't know the fights (Hint: Fire is bad!)
C) With fail healers
It's a 'nice to have' part of being a shammy, not essential, and 90% of the time i promise you will have died due to something completely and utterly avoidable if you had played better (you know you can heal yourself and stuff?).
And please donate 10g/£/$ to charity if you actually put points into improved reincarnation instead of a dps or healing boost talent :D
Somewhat agree, however there are times where going through progression that I'd like to have this timer shortened. Also, there are PLENTY of times where I've died due to something completely and utterly UNavoidable (frakking Faction Champs and the Warlock/Druid/Rogue combo stunlocked me in 10 seconds >_<). I'm not disagreeing that it doesn't happen, but I would definitely like to see the numbers go down without having to waste Talent Points on it. A 10-minute reduction definitely is a start.
Post by
178827
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367590
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Post by
Tenshigure
Well don't forget when the tank doesn't do his job and an add takes you out as the healer. Then it is very nice to pop back up, down a pot and continue healing the lousy tank.
Tell that to the frustrated tank that's been screaming over vent for the DPS to take out the Snow Kobold on the casters. -.-
Post by
memesis
Reincarnation
has two components: an in-combat self-rez and a wipe recovery mechanism. A druid's
Rebirth
has only the first but not the second - a dead druid won't be pulling anyone back up after a wipe, after all. Soulstones can be used for both purposes, and they require a reagent that you can conceivably run out of.
Divine Intervention
not only requires a reagent but
kills the caster
, making it a wipe recovery mechanism with a decided element of risk (the paladin must not only have another rez-capable character still up, but must be confident that it is a wipe).
Of all of these, Soulstones are easily the most favorable - you can soulstone anyone you like, you can do it ahead of time, and you can use the SS for any purpose.
Post by
tomgc
The way I see it, Reincarnation is just a bonus for being a Shaman, whereas BRes and SS are centric to raid progression, so guilds will wait on those cooldowns... which is why I think this change happened. Do I think that Reincarnation is as important to raids as SS/BR, to warrant a cooldown reduction? No. But I do think that reincarnating should give you a buffs that prevents durability loss for maybe 10 seconds - popping up and realising that the moment was inappropriate can land you face down in the dirt again, often not by your slight of hand.
Post by
201699
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Post by
lucius
Reincarnation cooldown
We might drop Reincarnation to 30 base, talented to 15. That's a slight nerf to the talent, but at the same time taking the cooldown that low might make an unattractive talent more attractive. (
Source
)
We were concerned that a really short cooldown on an ability that rezzes you and only rezzes you would lead to bizarre behavior. Shamans could just commit suicide every fight knowing that they could come back. Standing in the fire too long? No problem. Too far away from where you want to be? Just die. Out of mana? Just die. Yes you might lose dps or healing time, but we still think it would happen and we think it would look weird.
Soulstone by comparison can easily be used on the "wrong" person (if they don't die) and Rebirth can't be used at all if the druid dies. In some ways, Reincarnation is the only cooldown that you are guaranteed to see every fight as soon as it becomes that dependable.(
Source
)
Post by
Tenshigure
How the hell is that a NERF to the talent? As it stands, it's useless right now. By reducing it to a more acceptable time (30 minutes seems reasonable to me), people may actually debate on using it more often. As it stands right now, I'm lucky if I use the ability once or twice in a single raid evening.
Plus, how would the excuses of "being too far away from where I want to be" or "out of mana" be excuses to kill yourself? If you're out of mana at death, you aren't going to have any when you get back up save for the 20% you gain from the ability. Hell, just remove the CD reduction time off of Improved Reincarnation and just grant bonus health/mana (increase it to 20%/40% or something), 30 minutes is better than nothing and it still gives a good bonus for the talent.
I get that they're trying to not make it a suicide death feature, but still...
Post by
tomgc
Ghostcrawler must've forgotten that being killed removed all of your raidbuffs...
Post by
201699
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Post by
izuul
Yes 10mins off of reinc timer is nice - but seriously if are worrying about reincarnation often then you are either:
A) Pulling Aggro
B) Don't know the fights (Hint: Fire is bad!)
C) With fail healers
It's a 'nice to have' part of being a shammy, not essential, and 90% of the time i promise you will have died due to something completely and utterly avoidable if you had played better (you know you can heal yourself and stuff?).
Yeah... most deaths are avoidable. Unfortunately, most of progression is about learning how to avoid them.
Post by
tomgc
Updates:
Shaman
* Reincarnation: The cooldown on this spell has been lowered from 60 minutes down to 30 minutes.
* Improved Reincarnation: This talent now reduces the cooldown of Reincarnation by 7/15 minutes, down from 10/20 minutes. Reincarnation cannot be used in Arenas.
:>:>:>
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