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Our Loot Class Sucks
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Post by
433122
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Post by
Heckler
If you're referring to the Tier tokens, I agree, I hate being the only one with 4 classes, and the mere fact that one of those classes is DKs makes it even worse. They shoulda just given DKs their own token and then taken it off the loot table if there's no DKs in the raid, caue usually, there's 17.
Post by
260787
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Post by
GenXCub
I think the OP's gripe is not that he's sharing with 3 other classes, but because he's sharing with DK's, which are usually disproportionate in raids, or at least pugs.
Post by
Heckler
Yeah, thats what I was complaining about.. my guild is super casual, which means we have 6 to 7 DKs every raid. on my realm a quick /who 80 <class> for every class will usually only max out (49 people) on DKs. (Paladins usually come close too though)
Post by
109094
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Post by
pelf
I hate being the only one with 4 classes
to be fair, 3 other classes have that problem too.....
+1, Insightful
Post by
433122
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Post by
180306
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Post by
Gemily
I hate being the only one with 4 classes
to be fair, 3 other classes have that problem too.....
My thoughts exactly :D
Post by
Katsudon
my 10 man uld group has 2 druids 3 mages 1 dk and 1 rogue :(.
Post by
433122
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Post by
151491
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Post by
219211
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Post by
Aadramelekh
I hate being the only one with 4 classes
to be fair, 3 other classes have that problem too.....
+1, Insightful
And frankly
I don't care
about other classes. The problem is that in a 25 man group one needs a fairly homogenized class distribution.
In my guild, the usual 25 man group contains 2 Death Knights, 3 Druids (one resto, one moonkin and me, feral pussy), 2 Mages and 2 Rogues. That means I have to roll against 8 other people, while any other class besides the previously listed ones has to roll against 5 or 6 other people at most. That leaves me pretty far behind. Good thing I don't give a damn about moonkin or resto gear, and the tanking gear I got for offspec is exactly what I want. My feral pussy gear is pretty much enough.
But all those that want gear for all specs are pretty much shafted and they need to have 100% attendance on all raids possible in order to get a chance to roll for their desired gear pieces.
Post by
219211
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Post by
109094
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Post by
Katsudon
the problem Gesha, is that your example presumes a perfect class distribution across the raid. Its never like that.
Shamans being the least played class (of any spec) means there is greater opportunity for the warrior & hunter to get their Tier loot.
Deathknights on the other hand are quite popular to play, meaning there is a higher proportion of them. Meaning less opportunity for the Druid, rogue & Mage (who are well represented in raids to begin with anyway)
Totally agree. Its virtually impossible for a shaman not to have full tier set within a month to a month and a half. Shaman should be switched with DK (shamans and warriors are probably the 2 most uncommon classes; hunter is about middle of the pack whereas dk and druid are very popular and mage and rogue around slightly above average in popularity in my experiences) The pally/lock/priest token is well distributed (1 popular, 1 medium, 1 uncommon class).
Post by
Thror
In our guilds 25 men raids, we never have more than 2 death knights. Usually one. We also have only one or two rogues... and a single or even no mage. However...
Never less than 7 druids :-/ I hate having the Druid/Mage/DK/Rogue token because of all the other druids! D:
Also in our Ulduar 10... when we get our best team together (the one we did hard mode XT with and plan to do other hard modes with)... we do not have anyone from the warrior/hunter/shaman range D:
Post by
Celdhyrean
Totally agree. Its virtually impossible for a shaman not to have full tier set within a month to a month and a half.Statistically true, but it really depends on the raid. We at times have had 5-7 shamans in our raids due to recruitment problems. The ones having it easiest in our guild are paladin/priest/warlock, who are able to get second or third spec T8 25 already :(
Though vanquisher still has more people needing it than the others for us too :/ (4-5 druids, 2 rogues, 2 mages, 2-3 DKs usually)
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