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OS 3D Caster zerg
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Post by
170838
This post was from a user who has deleted their account.
Post by
Porcell
Not sure exactly what to tell you, but this is why melee groups are better for this; a lot of incidental AoE and the plate wearers are a bit more robust.
I can't say I'm an expert on 10 man zerg, but depending on what your DPS looks like you may have to take one or two people off the boss and have them do some AoE. If the warlock was affliction, some tab spamming of Seed of Corruption would do well to take out adds and well as keep damaging the boss.
I'm assuming the Paladin was casting beacon on himself and spamming the tank, so it would probably be a good idea to have the Paladin and all the ranged stand pretty close to Sarth so that the adds agro to the paladin and then get taken out by the warlock's AoE. The beacon should be enough to keep up the paladin while the adds go down (maybe?). Might even try having the Paladin use RFury to intentionally pull the adds to himself, then the Paladin can stand near Sarth and all the ranged can stand wherever they want and still hit adds and Sarth with the AoE.
Anyway, those are just my thoughts on it. Did you get him to 500k and fail because the paladin died, or did you get to 500k and fail because the next Drake came down and Sarth got the shield? If your DPS looks good and you had enough time, you might have to switch off some DPS to AoE.
Post by
219211
This post was from a user who has deleted their account.
Post by
Celdhyrean
Aren't they fearable ? You only want to buy 10-15s of time so an aoe fear could be a very good solution. Appart from that, the best way is for the healer to tank them as long as possible (guide on him or tank should make it just fine) and then if he can't just bubble and have them live their life, they shouldn't have the time to kill anyone with good positionning.
Post by
ArgentSun
A Paladin healers should be able to buy himself enough time with Divine Shield. But the adds are iffy, I agree.
It is also possible that you didn't have the DPS to kill him... Sometimes it's very close.
Post by
TheMediator
There are a number of ways to fail 3D zerg -
1) Your healer can't keep up the tank and the group - Fix it by having the healer get better or by getting a new healer
2) Your tank isn't picking up the adds, and they are killing people - Fix it by having the tank use AEs to pick up the adds or get a new tank
3) People get hit by stuff and die - Fix it by having the baddies get better or replacing them.
4) The second drake lands and you don't have a feral druid to kite him - GET A FERAL DRUID
5) The second drake lands, you kite him away, but Sartharion gets Gift of Twilight - Your DPS is terrible, fix it by having the DPS improve or replace them.
Sounds like you're doing it wrong anyways, you don't kite the first drake, you kite the second.
Post by
219211
This post was from a user who has deleted their account.
Post by
TheMediator
There are a number of ways to fail 3D zerg -
1) Your healer can't keep up the tank and the group - Fix it by having the healer get better or by getting a new healer
2) Your tank isn't picking up the adds, and they are killing people - Fix it by having the tank use AEs to pick up the adds or get a new tank
3) People get hit by stuff and die - Fix it by having the baddies get better or replacing them.
4) The second drake lands and you don't have a feral druid to kite him - GET A FERAL DRUID
5) The second drake lands, you kite him away, but Sartharion gets Gift of Twilight - Your DPS is terrible, fix it by having the DPS improve or replace them.
You don't kite the 2nd drake, you kite the 1st one. You have only a couple of seconds after landing of 2nd drake before boss goes immune, so there is no reason to kite him. You kite 1st drake so it doesn't kill tank when it enrages.
False. All I'm going to say there.
Post by
Dorean
What exactly is false about that? I see nothing wrong...
Post by
TheMediator
What exactly is false about that? I see nothing wrong...
You tank the first drake, kite the second. He doesn't go invincible until a short period after the second drake, so you kite the second drake until the rest of the DPS burn sartharion down. Their healer is weak if he can't keep the tank up with both the drake and the boss on him and have to sacrifice DPS so the tank can stay alive.
Post by
219211
This post was from a user who has deleted their account.
Post by
TheMediator
What exactly is false about that? I see nothing wrong...
You tank the first drake, kite the second. He doesn't go invincible until a short period after the second drake, so you kite the second drake until the rest of the DPS burn sartharion down. Their healer is weak if he can't keep the tank up with both the drake and the boss on him and have to sacrifice DPS so the tank can stay alive.
Very interesting concept. I wonder how you heal through 30K hits on tank that 1st drake does when boss is below 25%. Of course if you have Ulduar-25 geared DK tank and similarly geared healer then you can not worry about kiting drakes at all, but otherwise you need a kiter. By the way, my 3 casters + 5 melee group easily killed sarth before 2nd drake even landed on 2nd try with boomkin kiting 1st drake. First atetmpt we wiped because we didn't kite add and tank (almost full ulduar-25 geared war) took about 50K damage in 2 seconds when sarth was at 15% hp. I actually would like to see a healer who will heal that.
Cooldowns. And I have so... yeah, your sarcasm pretty much fails.
Post by
219211
This post was from a user who has deleted their account.
Post by
TheMediator
Because you need that guy's DPS until the 30% mark to get him down fast enough.
Post by
219211
This post was from a user who has deleted their account.
Post by
TheMediator
Good job, your tank and your 8 DPSers are doing more than 7000 damage per second each. At the rate you're going, he'll be dead before you can type "OMG I'm in full t9 (yes, you're in t9 because you're doing that much DPS on a fight where you don't have any special damage boosts) doing sartharion woo hoo!"
Or I'm going to call bull^&*!, say you have no idea what you're talking about, and tell you to leave the thread and stop spreading your crap to people who might legitimately want to learn about and improve themselves on the 3d sartharion zerg.
Post by
219211
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Post by
TheMediator
Gratz, I miscalculated the DPS needed - no big deal, my first time trying to do the math, because I normally just breeze through the fight.
Here's my shaman alt on armory
- went straight from no drakes to three drakes, so I know my !@#$. I healed through both the drake and the boss. At the end of the day, you just linked some crap numbers that don't really say anything to me besides my healer sucks and can't heal the drake and the boss, so instead we kill the boss with a DPS down kiting the drake and force the rest of the DPS to do enough damage before the second drake lands, because my healer is a baddie.
Post by
219211
This post was from a user who has deleted their account.
Post by
TheMediator
... looks like I'm wrong.
Well, I never kite the drake myself, and to be perfectly honest I focus only on doing my job, be it DPSing or healing, so I admit I may have misunderstood what kite the drake at 30% meant, since that is around the time the second drake begins to descend.
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