This site makes extensive use of JavaScript.
Please enable JavaScript in your browser.
Live
PTR
10.2.7
PTR
10.2.6
Beta
Doomguard Questions
Post Reply
Return to board index
Post by
367590
This post was from a user who has deleted their account.
Post by
byrel
1) I think so
2) no idea, sorry
3) i don't think you can do that with an addon - i think the best you could do is set your doomguard as your focus target, then have a macro set up to cast coel/enslave on your focus - it'd be basically what you're asking for, but it wouldn't be automatic - when he breaks it'd be two button presses to curse/re-enslave
4) if you set your doomguard as focus, you could use any good buff frames addon to set that up - the how would be a little different depending on which one you were using
Post by
367590
This post was from a user who has deleted their account.
Post by
204312
This post was from a user who has deleted their account.
Post by
342791
This post was from a user who has deleted their account.
Post by
180549
This post was from a user who has deleted their account.
Post by
wildrooster27
..Curse of Doom is fail in raids.
Why is Curse of Doom fail? If you time it right, it does sexy dmg.
Post by
asakawa
CoD is the curse of choice for deep demo and dees destro builds.
...it'll never make you a DG though.
Post by
367590
This post was from a user who has deleted their account.
Post by
204312
This post was from a user who has deleted their account.
Post by
367590
This post was from a user who has deleted their account.
Post by
367590
This post was from a user who has deleted their account.
Post by
asakawa
/script PetDismiss()
Post by
Cross88
the only different between summon or "cursed" one is that summoned stays for 15 min then disappear , and one that brought from curse stays for as long as you can re-enslave him , (i think its 5 times but not sure)
This is not all incorrect. I can personally attest that the doomguard summoned from Ritual of Doom is much stronger than the one summoned from a mob dying from Curse of Doom.
My ritually summoned doomguard had about 30k health and did about 900 damage with its melee attacks. The one summoned from the curse had about 16k health and did around 700 damage with its melee attacks.
I don't know if there's a limit to how many times you can enslave your curse-summoned doomguard. I have read that Enslave Demon becomes less effective each time you use it on the same target, eventually resulting in you becoming unable to re-enslave the demon.
When the ritual enslavement runs out on your ritually summoned doomguard, it will simply disappear.
Here's an interesting fact. If the enslavement wears off on your curse-summoned doomguard, and you're not within its aggro range, it will "evade" run all the way back to the spot from which it was summoned by the death of the mob, and then despawn.
Post Reply
You are not logged in. Please
log in
to post a reply or
register
if you don't already have an account.