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Healer Idol Comparison
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Post by
Blunderbuss
http://www.wowhead.com/?item=40342
vs
http://www.wowhead.com/?item=40711
i am thinking of getting the idol of awakening to replace the idol of lush moss
i use both rejuvenation and lifebloom
which do you prefer/use and why?
Post by
260787
This post was from a user who has deleted their account.
Post by
Katsudon
I prefer the ducky.
Post by
Blunderbuss
my guild was doing ok in ulduar 10 man but we lost 3 members of our ulduar team - our top dps, one of our top tanks and one of our top healers/dual spec wicked dps and top shaman so the likelyhood of me getting pieces of 10 man t8 anytime soon are a bit low, we have more members but they arnt ulduar ready yet so i guess its back to OS, EOE, Naxx 10/25 man, i might even end up tanking again if needed but either way for party heals it seems that rejuv > lifebloom or atleast my % of healing went up as a result of using it since it has almost 2x the hps from the tick effect + allows for a swiftmend if the target goes down lower
mana isnt an issue but spending less mana can never hurt
i just wanted to see how others thought about it before i put down 25 emblems, i am thinking ill give h naxx a few more runs for it to drop before i spend the emblems
Post by
sunwukung
Using rejuv for raid healing seems silly to me since you have to wait 3 secs for the healing to start (although it is really good for continous raid dmg healing). Swiftmending a rejuv to raid heal isnt very effective also since you can only cast it every 15secs and it is better for saving tanks/healers. LB only takes 1 sec to start healing. Regrowth or nourish are better raid healers since they are direct heals.
Post by
260787
This post was from a user who has deleted their account.
Post by
Blunderbuss
Using rejuv for raid healing seems silly to me since you have to wait 3 secs for the healing to start (although it is really good for continous raid dmg healing). Swiftmending a rejuv to raid heal isnt very effective also since you can only cast it every 15secs and it is better for saving tanks/healers. LB only takes 1 sec to start healing. Regrowth or nourish are better raid healers since they are direct heals.
im talking about continueous raid dmg
and swiftmend if one of the targets gets dangeorusly low, its better than a cast time on a nourish which is obviosuly your next best bet
Post by
QuestionC
Using rejuv for raid healing seems silly to me since you have to wait 3 secs for the healing to start (although it is really good for continous raid dmg healing). Swiftmending a rejuv to raid heal isnt very effective also since you can only cast it every 15secs and it is better for saving tanks/healers. LB only takes 1 sec to start healing. Regrowth or nourish are better raid healers since they are direct heals.
Druids mainly raid heal by spamming Rejuv nonstop. Between the Idol and the Glyph, you can pretty much declare ten people in your raid immortal.
Post by
232114
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Post by
Katsudon
Using rejuv for raid healing seems silly to me since you have to wait 3 secs for the healing to start (although it is really good for continous raid dmg healing). Swiftmending a rejuv to raid heal isnt very effective also since you can only cast it every 15secs and it is better for saving tanks/healers. LB only takes 1 sec to start healing. Regrowth or nourish are better raid healers since they are direct heals.
Yes, during those first 3 seconds, rejuv will cure nothing while lifebloom starts immediately, but once those 3 seconds pass, the 1 rejuv tick will be almost 2x more then the 3 lifebloom ticks you got. And if time is an issue (in that you need the cures to start ticking before 3 seconds, you wouldn't be using lifebloom anyways cause its not enough)
When it comes to raid healing for me its:
WG when ever its up.
Medium/continuous raid damage = Rejuv spam. You don't need to wait till targets have taken damage. If you know the target WILL take damage soon (ie, you know KT is gonna frostbolt everyone, or you know razorscale is going to be spaming his red fireballs all the time, you can drop rejuvs around the raid before damage is taken in anticipation.
Heavy raid damage = regrowth and nourish. The type of raid damage where someones probably doing something stupid (unless its a boss mechanic) and you need to save them fast.
Post by
297431
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Post by
133066
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Post by
176018
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Post by
sunwukung
The reason I dont use rejuv as a premptive raid healer except fights like saph is because even if it is already on the target, it only gets one tick off before the other raid healers top the target off. Nourish is so fast and strong that with a crit and living seed, you can heal the same target twice with one cast.
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