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Rextroy on Using PvP Scaling for Level 20s to Destroy Level 120 Players
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Post by
Moorningwood
Is he using an addon that translates horde to alliance? Or can you just type normally between factions now?
You can buy a potion from legion Dalaran sewers that allows you to understand what the other faction is saying. You can also speak to them if players from the other faction have the potion buff on them.
Post by
Demoware
Watch Blizzard "patch" the issue instead of &*!@ING REMOVING THIS GARBAGE
Post by
Kurtosis
For some reason this is much more funny and engaging than his other scaling vids since it’s on a lowbie lvl 20.
Post by
Tareku
love this kind of videos! Keep'em coming
Post by
craycrayderp
This just proves scaling is garbage
Post by
hippostar
I'm really glad I'm not on this guy's server. It would suck to get yourself randomly one shot for no reason all the time.
Post by
Rethric
Dear Blizzard, please remove this system. Sincerely, me.
Post by
Velayna
I'm really glad I'm not on this guy's server. It would suck to get yourself randomly one shot for no reason all the time.
I kill him all the time. You know his little vids are setups.. right? :)
(i'll bail out now before I get banned again for not being a fanboi)
Post by
Velayna
Removed(##RESPBREAK##)272##DELIM##Uchur##DELIM##Political discussion
Post by
godlygamer911
Cool, but please consider adding a filter so Discords can choose to not receive these kinds of articles :)
Cool but please consider learning the basics of Discord like muting
Post by
iamkilljoy
Removed(##RESPBREAK##)272##DELIM##Uchur##DELIM##No longer relevant due to prior moderation
Post by
Enapiuz
At least it's all with mage's own spells. No borrowed power here :D
Post by
Arraya
I still remember level 10 Druids in the MoP Beta using level 86 questing gear with no level requirement from the Flasktaur vendor, back when Jade Forest was closed. Nightmare.
Post by
TOMRUS
Remove ilvl scaling from both PvE and PvP.
Post by
grayshirt
No one could possibly like this.
This is exactly why the PvP scaling system shouldn't exist. Weird upscales/downscales like this shouldn't even be remotely possible, along with all the other unfavorable parts of the system when it
is
functioning normally, it's a systems players would probably be better off without.
Post by
CSM101
Is the amount of setup his stuff usually requires feasible for a regular player, though?
Post by
ChunkyCoffee
LMAO literally impossible to pull off that damage without getting buffed by a lvl 120 player, ergo only possible in duels where the opponent can't kill you until combat starts. Also did my own testing with my lvl 20 mage that I'm waiting on prepatch to cap. As Arcane my skills only do a little over 2x more damage (arcane blast and arcane missiles) so a 99 crit did 221 dmg according to my max level. I then switched to frost, and frostbolt did 5.5k damage when it registered 66 from the mage. Flurry did 2.8k when registering as 35. So yes it's a glitch specifically with those 2 spells and they are doing ~8000% more damage instead of the ~200% with every other spell i tried. I'm going to test out how it works on a lvl 110 trial mage vs my max character and see how the scaling is.
Post by
ChunkyCoffee
Okay I'm back after testing with a 110 frost mage, flurry was doing about 1,250 dmg on my max level characters screen and 300 on the mage's screen so a little over 4x the damage, a significant DROP in damage from lvl 20, and frostbolt did 3,350 on max lvl and 778 on mage screen, again a little over 4x the damage, and a significant amount less than when on lvl 20. While a frost lance was showing 823 on the max level and 370 on the mage, which is a little over 2x the damage. Meaning that those 2 abilities are still receiving more scaling than all the other abilities even at lvl 110, but they are doing less damage at 110 than at lvl 20 and therefore are also scaling less. From a ~8000% scaling vs ~200% scaling at lvl 20 to a ~400% scaling vs 200% scaling at lvl 110 (comparing the 2 glitched spells scaling vs normal spells at both levels).
Post by
Grigory432
Won't all your abilities just miss a target 100 levels above you?
Not anymore, because Blizz in their folly have decided to remove hit/miss depending on level difference mechanics in PvP, as it was advantageous to higher level players. You know, fair advantage that they worked for by leveling their characters as opposed to staying low lvl scrubs, because higher level character should be more powerful than lower level character. Can't have that! Causes people to level up to not be destroyed by max lvl opponents! Those poor lowbies who turned PvP/War mode on, ganked in low level zones, getting all the impact of "World PvP"! Think of the lowbies, man! The lowbies!
Post by
Frixxy
Cool, but please consider adding a filter so Discords can choose to not receive these kinds of articles :)
Noone is forcing you to click the links and comment spitefully. If you don't like it, don't click or engage in it.
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