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Upcoming Demon Hunter Class Changes in Shadowlands - Furious Gaze Baseline, Nemesis Removed
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Post by
Rukthorm
Make Chaos Strike refund fury based off of critical strikes again! Honestly the class will be perfect with just that one change.
Post by
siubosn
About time after the major Nerf Im glad to see Blizz is actually trying to fix there Mistakes Yea!
Post by
Darlik
Nice. DH needs more AoE.
Post by
Genaros
Good riddance to you, Nemesis. I'm eager to see the changes in action!
Post by
Luomo
So happy! I missed fury of the illidari. Maybe with these changes I won't have to give up a DH main? Fingers crossed
Post by
wonkey
Nice to see they are basically ignoring the fact that Vengeance is bottom of the Tanking tree and has been for a while.
Post by
wnvaughn
Here we go boys! Changes are looking good so far!
Post by
Ghost81GM
Good job Blizzard! THX!
Post by
brianarm
Only 10% of haste?
Currently in BFA with 3x of this Azerite you can have over 3000+ haste that's about 110% your haste.
So basically 90% nerf...
Post by
Sviel
Wait Revel in Pain is popular? Bring back Legion's Fiery Brand instead (The one that buff damage during Brand with no GCD).
Post by
thugnificent
i mean furious gaze is neat and all but im pretty sure most people were asking for first blood to be made baseline so that talent row wouldnt be dead anymore
Post by
DeiviStrife
They definiletly going to have to hotfix the new AoE talent, does more damange than Eye Beam but without CD and costing just 20 fury, right now having 83 of ilvl I'm sitting at 8k of SDPS just pressing demon's bite and that talent, it's completely out of control.
Post by
shaggypks
They definiletly going to have to hotfix the new AoE talent, does more damange than Eye Beam but without CD and costing just 20 fury, right now having 83 of ilvl I'm sitting at 8k of SDPS just pressing demon's bite and that talent, it's completely out of control.
It definitely was but it looks like they did. I just logged back in and now the talent costs 30 Fury, does about half as much as eye beam, and has an 20 second cooldown(reduced by haste). Was fun while it lasted, lol.
Post by
Zyrosanis
Make Chaos Strike refund fury based off of critical strikes again! Honestly the class will be perfect with just that one change.
Would it though? Early on it would be horrible, as our secondaries suck at that point, and until you exceed 40% crit then refund off crit is worse. Refunding on Crit was only so good in Legion because of our ridiculous level of secondaries.
Post by
dvisChak
Glaive Tempest already tuned. Increased fury cost, lowered damage, cooldown added, and AoE target capped. The last two I expected, but the first two seem excessive.
Post by
Frostlich0135
Removed(##RESPBREAK##)272##DELIM##Uchur##DELIM##Inappropriate
Post by
VelkhanCorv
Ok.Thanks for giving us more options but you are not fixing anything Blizzard.
Talents like:
-Demon Blades
-Burning Hatred
-Demonic Appetite
-Insatiable Hunger
-First Blood
Are still around.
+Insatiable Hunger is so bad that i can't even read the description more than once. Wasted potential. Why is that in there? its incredibly boring. Who cares about. Demons bite? is the most boring and weak ability i have ever seen.
I hate to see that our spells STILL don't have any synergy with Throw Glaive. The spell is so cool but it has zero to no impact in our rotation wich is pretty bad and a missed oportunity. I would change it to work like this instead:
Throw Glaive (new/baseline): 2 Charges (9 seconds recharge)
Throw a demonic glaive at the target, dealing (45.425% of Attack power) Physical damage. The glaive can ricochet to additional enemies within 15 yards. For 6 seconds your glaive will empower some of your single target abilities to hit those targets for additional damage (up to 5 targets ).
Felblade is one of the coolest spells in there and it pains me that i wont take it again because the other two options are more powerful, Please give us Felblade baseline and add another more interesting talent to play with.
+Demon Blades is not a bad idea. The main problem is it removes one button. Why not add the funcionality to Felblade instead? mix both talents together. We can have the effect of adding extra magic damage (instead of shadow, make it chaos) but we have a button that resets its cooldown if you proc the extra magic effect:
Felblade (new): Charge to your target and deal (69.69% of Attack power).Your auto attacks have a 70% chance to empower your blades dealing pure chaos damage and generate Fury. (this spell will work with the new Throw Glaive, so it will cleave up to 5 targets if you use it first)
+To fix the BIG problem with First Blood and the lack of buttons of havoc why not rework Blade Dance to work like that?:
Blade Dance (new): Strike an enemy with a whirlwind of glaives for Physical damage. If there are more targets present, your next Blade Dance will cost 20 less fury. (this spell will work with the new Throw Glaive, so it will cleave up to 5 targets if you use it first)
*Without Throw Glaive the spell will work as First blood already does (decent for single target), IF you use your glaive your Blade Dance will cleave) This is all baseline, you can now DELETE First Blood from the game.
:
Instead of First Blood (yikes), add BLOODLET back!:
Bloodlet: Increase the damage of Throw Glaive by 10%, targets hit by it will cause them to bleed for 150% of the damage inflicted over 10 sec.
I honestly think this will make the spec more interesting!Thanks for listening!
Post by
Axera
Really like these changes. Sad to see Nemesis go, as it was so much fun in Legion, but it's a dead talent and we don't need it anymore anyway!
Post by
Icetooth
Is the Glaive Tempest the same as the old Legion artifact weapon ability? I really miss that :(
Post by
ZyadApo
Is the Glaive Tempest the same as the old Legion artifact weapon ability? I really miss that :(
Ah yes that was a really nice ability
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