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10.2.5
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10.2.6
Yakra's Theories on Tanking (Updated 7/28/09)
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Post by
silverd
Cool, I'm actually beginning to enjoy tanking more than DPS lol. Thanks Yakra!
Post by
33153
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Post by
33153
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Post by
senseless
I would like to add my tank build, its good for everything. Only thing you miss out on is bladestorm, and a little dps. But the utility if you keep your dps set, pvp set, and tank sets up to date makes this beauty truely shine, i would call it the end all respec fees build lol(unless you do arena's lol)
PS: If its a magic boss, get ur OT more geared towards magic dmg.
Enjoy.
http://www.wowhead.com/?talent=LAbczfht0dbRbboZhxZVItbb0z
For those who are thinking WTF, why is this good. You litterally do nothing but get free heroic strikes, and revenge every GCD
Post by
95950
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Post by
Sakkura
Your Battle and Guardian Elixir Slots:
Guardian
Elixir of Mighty Fortitude
Elixir of Mighty Defense
Elixir of Protection
Battle
Elixir of Mighty Agility
Elixir of Expertise
Elixir of Accuracy
Flasks (Both)
Flask of Stoneblood
Your Weapon Slot: (Removed in Wrath)
Scrolls
Scroll of Agility VIII
Scroll of Protection VII
Scroll of Strength VIII
Your Chest Slot :(Removed in Wrath)
A few notes:
You can still use temporary enhancements on your chest! Apparently only the weapon buffs are gone. I haven't tested the shield buffs yet since they are less useful in most cases. (in other words, since I don't mine khorium on a regular basis anymore I am saving it for my chest buffs)
I would also add
Guru's Elixir
to the Battle elixirs, it is a very solid choice. Finally, I believe scrolls of stamina now stack with priest buff after the scroll system was introduced.
Post by
33153
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Post by
262991
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Post by
Azulinde
To Yakra:
I may have a pair of useful macros for stance changes. After I wrote the idea, coveroth gave me the code for them:
/use Battle Stance; Defensive Stance
/use Battle Stance; Berserker Stance
The first will put you in defensive stance, the second in berserker stance. If either of these macros is activated a second time without using the other, it will 'cancel' your stance and put you in battle stance. This way you only need 2 buttons for all stances and there's no need to cycle through stances you don't need, wasting the 1 second cd.
Post by
95950
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Post by
senseless
Yakra, as far as tanking is concerned, at 20k armor, the 6% is only 1200 extra armor. Threat is not an issue for this build i mentioned at all, because its #1 in TPS out of any build.
Things you lose with my build vs any tank build:
- 2% stam
- 6% armor(negated by changing it to 0/3 imp tc)
- vigilance(laughable talent)
- crit blocks
- devastate/SS spam
- slightly more dmg taken by magic
Things you gain:
- No respec fees
- higher overall TPS on bosses
- higher tanking dps
- good pvp and pve spec(imp slam, MS+CB)
- never any problems with rage, 5rage revenge+free heroic strikes(which can give you 10rage)
Also where you pointed out that my build makes you a less effective in raids and heroics has no validity. Not every single pull requires 2 tanks, not every boss requires 2 tanks, and in raids you always have 2+tanks. You just turned mediocre dps as prot into half decent dps as arms on a pull your not needed to tank. Im not trying to change the way tanking is done. Just giving people who don't play much, the option to tank and dps. Why limit yourself to respec fees when you don't have to.
Id also like to mention that sudden death is hardly a worthwhile use of rage anymore. Get yourself a very slow, hard hitting weapon, and Imp slam spam+MS
This spec i have given is the closest thing to dual speccing without the actual dual specs.
http://www.wowhead.com/?talent=LAbczfht0dbRbboZhxZVItbb0z
Post by
95950
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Post by
Sakkura
Likewise, good rage management removes the issue of "problems with rage" - I haven't once felt low on rage in Naxx.
Not to mention how a deep prot build actually gets far more rage efficiency than the hybrid build with endless rage and anger management does. Focused rage and sword & board save you tons of rage. Now that I'm on the subject of endless rage - that talent effectively scales down with increasing rage supply, so that for boss tanking it becomes quite bad. Why is that? Because you will be converting a very large percentage of your autoattacks to heroic strikes, which generate no rage. 25% of no rage is... No rage.
And just for the sake of completeness, senseless also forgot the loss of expertise, which is a crucial stat for tanking.
Post by
33153
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Post by
262991
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Post by
FritzTheCat
Nitpick alert:
The link to Glyph of Sunder Armor in the glyphs section is linked to Glyph of Revenge.
Great stuff, by the way. =)
Post by
264258
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Post by
95950
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Post by
Zakkhar
As for the macro:
/cast devastate
/cast devastate
/cast heroic strike
/cast devastate
/cast cleave
First of all i feel that /startattack at the start of this macro is a must.
Would it be possible to add Revenge here? I mean to prioritise Revenge over Devastate.
i tried something like that:
/castsequence reset=2 Devastate, !Revenge
It works well as long as i spamm the button. It tends to get stuck at target switching though. Didnt try the other way round yet:
/startattack
/castsequence reset=2 !Revenge , devastate
/castsequence reset=2 !Revenge , devastate
/cast heroic strike
/castsequence reset=2 !Revenge , devastate
/cast cleave
Will it work the way i want it? Cant test myself, sorry.
Post by
95950
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