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Alliance favoritism proven.
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Post by
Azazel
Orc: Both (Offensive and Defensive). The extra SP can be used for healing.
Erm, no, it can't. It only gives damage.
Blood Fury
clearly states that it gives SP. I can't see why it shouldn't boost healing too.
Post by
688014
This post was from a user who has deleted their account.
Post by
Pwntiff
Blood Fury
says "spell power," and the old version apparently read "damage and healing."
Post by
Hastati7
Twin Peaks. You have a @#$%ing moat.
Get over yourself.
Post by
671564
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Post by
Astygia
There's a difference between bringing them up to level with the horde racials, and making them OP. Enlighten me as to how a 40% sprint that stacks with other effects is as powerful as a 20% haste buff for 10 seconds?
Currently, Darkflight does not stack with sprint; you cannot even activate it while Sprint is going. It also doesn't work properly while stealthed; you can use it but will have zero noticable increase. Blizz says they're going to fix this somehow but right now Darkflight just isn't as uber as it's made out to be.
I'm not saying that the haste buff doesn't have it's uses, but it's certainly not as blatantly OP as the other examples from the alliance. What do you think the strongest horde racial is? The 2 second silence blood elves get?
How is that comparable to an extra trinket slot, or a heal that heals for 4% of your health every 3 seconds for 15 seconds? Assuming you have 100k health, which is rather suboptimal gear, that's 4k every 3 seconds. That's a lot of health.
Arcane Torrent is an amazing offensive and defensive tool, and I'd trade Darkflight for it any day. The torrent also replenishes mana, rage, energy, or focus; I'd rather instant replenishment + interrupt in a pinch than the weak sprint.
Oh, and don't even try to say that battle for gilneas is balanced. That's complete and utter bull@#$%, and you're an idiot if you think you can argue against it.
It's not balanced at all; like TB it's slightly flawed by design, but also like TB it's not in favor of either faction. Just like it's easier to win by defense in TB, typically in Battle for Gilneas, he who holds waterworks, wins.
What I will say is that I saw a pve geared draenei blood DK today in battle for gilneas, and he had 176k health. I find it doubtful that even 4 on one would have taken him down.
If 4 of you can't kill a target in pve gear 4vs1.... racial abilities are the least of your worries.
Post by
cloudp
What I will say is that I saw a pve geared draenei blood DK today in battle for gilneas, and he had 176k health. I find it doubtful that even 4 on one would have taken him down.
even if he had 75% all damage mitigation, it would take, at 20k DPS from the 4 players, less than a minute to take him down. 35 ish seconds, to be exact.
(176k*4=effective health. I'm not factoring heals, obviously, but it's not like the pve geared DK will have 75% all damage mitigation anyway.)
Astygia is right, your numbers make 0 sense.
Post by
tuckmuck203
What I will say is that I saw a pve geared draenei blood DK today in battle for gilneas, and he had 176k health. I find it doubtful that even 4 on one would have taken him down.
even if he had 75% all damage mitigation, it would take, at 20k DPS from the 4 players, less than a minute to take him down. 35 ish seconds, to be exact.
(176k*4=effective health. I'm not factoring heals, obviously, but it's not like the pve geared DK will have 75% all damage mitigation anyway.)
Astygia is right, your numbers make 0 sense.
You aren't counting heals. You said it yourself. That was kind of my point, dude. Death strike, with it's new mechanic, heals based on damage received. If you receive lots of damage, you're going to heal and shield yourself for lots of damage.
Twin peaks moat isn't imbalanced, everyone is subject to the same points that are easy to cross and the same points that are hard to cross.
Darkflight will stack with sprint in the next patch, which is what I was referring to.
are you stupid? 4k every three seconds is like 1333 DPS. That is half of what my pet can do. Please let me know what the name of the company is that makes your game, and then explain why heroism<sprint that doesn't even negate slows.
Are
you
stupid? Go look at my point about that, and besides; the dps depends on the person's health. If the person had 120k, which is common and easily reachable for warriors, it would be more like 5 to 6k every three seconds, and if they had stamina gemmed and enchanted gear, in a tank spec, they could be reaching 160k in pvp gear. 160k health, would make it more like 7k every 3 seconds, which is aproximately 2.3k dps needed to overcome it. Now, while that may not seem like much, that's subtracted form your damage. Say you were doing 5k dps on a prot pally with 160k health. Now you're doing th e equivalent of 2.7k dps to him. Then if you look at word of glory, he can heal for at least 800 dps from that, so now you're doing 1.9k dps.
So now you're doing 1.9k dps on a prot pally who can bubble and heal himself back up to full in 8 seconds, and who is most likely doing at least 3k dps to you. And no, I'm not QQing about pallies, because I destroy prot pallies, if I were QQing about pallies, I would be QQing baout holy pallies.
Battle for gilneas. That jump from the rocks in the little path behind mine? Yeah, I know about that. I saw it the first time I got into the battleground. That's not the problem. If you want to get from waterworks to mine, you need to cross the river, or go through the lighthouse. If you want to get to waterworks from mine, and you jump wrong, you're swimming for an extra two seconds.
You say that darkflight is "weak"? Tell me how weak it is when you use it to escape from bladestorm, or keep ahead of just about any other melee class as a mage or hunter. Tell me how useless it is when you're in arena and you need just a little bit more distance so you feel safe to invis without being dotted up so you can find a safe place to evocate.
Just because you don't use it right doesn't mean it's weak. Same with the Night elf racial. I don't consider these racials overpowered in thier current form, but in the way that blizzard intends for them to be in the next patch, they will be. Not that the Night Elf racial in the next patch is overpowered, that one has been sorely needed for a looooooooooong time, in my oppinion...
Post by
253268
This post was from a user who has deleted their account.
Post by
Astygia
You aren't counting heals. You said it yourself. That was kind of my point, dude. Death strike, with it's new mechanic, heals based on damage received. If you receive lots of damage, you're going to heal and shield yourself for lots of damage.
This is true, but DS isn't exactly spammable. As a rogue (a worgen rogue), I pretty much eat any DK 1vs1, I have to be half dead or outnumbered for a DK to really pose any threat to me at all... and I'm not even half as good as some of these cats out there (or using Darkflight), so the unstoppable DK scenario isn't quite as OP as you make it sound. Can blood dks be tough? Sure, they're self-healing tanks, don't melee one unless you're prepared. Are they immortal? No way, and the draenei racial doesn't make it so either.
Darkflight will stack with sprint in the next patch, which is what I was referring to.
I look forward to Darkflight actually being useful. In the meantime, I'm not crying about goblins having a freaking jetpack. Most darkflight-related cries can be mirrored to goblins, but I don't think it's unfair. Just something else they can do I need to be ready for.
Say you were doing 5k dps on a prot pally with 160k health. Now you're doing th e equivalent of 2.7k dps to him. Then if you look at word of glory, he can heal for at least 800 dps from that, so now you're doing 1.9k dps.
So now you're doing 1.9k dps on a prot pally who can bubble and heal himself back up to full in 8 seconds, and who is most likely doing at least 3k dps to you. And no, I'm not QQing about pallies, because I destroy prot pallies, if I were QQing about pallies, I would be QQing baout holy pallies.
Every class has a counter. Spriests and frost mages are my worst enemies as a rogue; DKs, pallies, warriors, all plate wearers are equally easy to me. I stand by the statement that if 4 people can't take out a lone pve-geared DK, the presence of his racial heal ability did not make or break that fight, lol.
Battle for gilneas. That jump from the rocks in the little path behind mine? Yeah, I know about that. I saw it the first time I got into the battleground. That's not the problem. If you want to get from waterworks to mine, you need to cross the river, or go through the lighthouse. If you want to get to waterworks from mine, and you jump wrong, you're swimming for an extra two seconds.
So don't jump wrong. /problem
You say that darkflight is "weak"? Tell me how weak it is when you use it to escape from bladestorm, or keep ahead of just about any other melee class as a mage or hunter. Tell me how useless it is when you're in arena and you need just a little bit more distance so you feel safe to invis without being dotted up so you can find a safe place to evocate.
Any warrior worth his salt will have you hamstringed before he bladestorms, which Darkflight will not break. As far as keeping ahead of other melee, sure for a second, assuming they don't use one of their billion freaking abilities to keep you in combat, and again, goblins can do the same thing, just instantly instead of in slow-mo sprint.
Just because you don't use it right doesn't mean it's weak.
Just because you have decided it's OP, doesn't make it so. And if it wasn't currently weak they wouldn't be buffing it soon.
Post by
688014
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Post by
253268
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Post by
367590
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Post by
Modibybob
I play a frost mage
LOL
Post by
354743
This post was from a user who has deleted their account.
Post by
tuckmuck203
I play a frost mage
LOL
Dear god, is this joke still being made? Seriously, this is like saying there are no girls on the internet, it's not even close ot being correct, it's already gotten old, and it's now just $%^&ing stupid.
As for hamstring, I'm saying that if you got out of hamstring, you're still only going to be moving as fast as the warrior, so you'd need a burst of speed to get out of it. Plus, bladestorm is used to get out of snares more than just as a damaging ability nowadays.
While alliance have to go around the bend in the river, they can still mount through it at 200% walking speed.
Battle for gilneas. That jump from the rocks in the little path behind mine? Yeah, I know about that. I saw it the first time I got into the battleground. That's not the problem. If you want to get from waterworks to mine, you need to cross the river, or go through the lighthouse. If you want to get to waterworks from mine, and you jump wrong, you're swimming for an extra two seconds.
So don't jump wrong. /problem
.
That's like saying "Don't be bad." It's obvious, and completely unhelpful. What if you're distracted, or you jump too soon by accident.
I lose most of my eye of the storms, by the way. It's not that horde is better at specific types of battlegrounds, and alliance are better at other types. It's depends on how many healers you have, how geared they are, how skilled they are, how geared the dps you have, the different classes, the amount of those classes, and more.
Post by
Astygia
As for hamstring, I'm saying that if you got out of hamstring, you're still only going to be moving as fast as the warrior, so you'd need a burst of speed to get out of it.
And why is it bad that worgen can do this, but okay that goblins can do the same thing? Not sure there's any logic to follow here.
Plus, bladestorm is used to get out of snares more than just as a damaging ability nowadays.
The many uses of bladestorm notwithstanding, now you're just arguing in circles. Did you forget the bladestorm scenario was your example to begin with? Play better and you won't be defeated by the other guy's toolset.
While alliance have to go around the bend in the river, they can still mount through it at 200% walking speed.
Swim speed is swim speed, not movement speed or mounted movement speed. Human on his horse in the water moves as fast as an orc swims.
That's like saying "Don't be bad." It's obvious, and completely unhelpful. What if you're distracted, or you jump too soon by accident.
Don't be distracted, and don't jump too soon by accident.
No, seriously, I'm not being a smartass. It
is
obvious but there's no helpful way to put it. If you make a mistake it only stands to reason that it takes time to correct it. So don't make the mistake.
Hell, the Horde tower stairs in AV are too narrow and sometimes while sprinting or chasing someone I screw up and fall off. Clearly, AV is biased in favor of the Horde, otherwise it would be impossible for me to walk off the side!
Post by
450879
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Post by
253268
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Post by
335609
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