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PTR
10.2.7
PTR
10.2.6
Beta
Camouflage HD video (movement, stand still, ...)
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Post by
Rilgon
I see Feign Death + Camo as having great utility!
for what
Raid instances have constant combat pulses that keep you in combat, making Camo useless there
5-mans... who cares? You can't do anything while in camo but trap (and lol @ traps in Cata, they do basically no damage), at which point you're dead weight.
Post by
Rilgon
Brought it up on the beta forums, general consensus is "who cares we get trap launcher".
I hate the vast majority of the community that plays this class.
Edit: And yes, Call Stabled Pet is gone, too.
Post by
571648
This post was from a user who has deleted their account.
Post by
HoleofArt
Guys, I skimmed the posts here and I didn't find anything about this:
He points the cursor over the buff and it makes you
UNTARGETABLE
.
Your point?
You're still seen. It doesn't take a genius to realize they should probably waltz up to you and use an AoE. Aww, no more Camo.
And what Rilgon said about the "Feign Death + Camo".
Post by
Monjaru
Your point?
You're still seen. It doesn't take a genius to realize they should probably waltz up to you and use an AoE. Aww, no more Camo.
And what Rilgon said about the "Feign Death + Camo". If the hunter isn't moving, that person (genius or otherwise) has to be walking literally
right
next to the hunter to see him. If he's any more than about 8-10 yards away, he's going to walk right by and get a huge-ass Aimed shot crit to the back of the head.
And even if the hunter is moving (at full run speed, I might add), he's still not fully visible, has no revealing nameplate above his head, and is untargetable except by a select few AoEs and melee attacks. This means that the hunter can put on Aspect of the Cheetah/Pack and outrun the enemy (unless they're mounted or a feral druid or using some speed increasing ability, of course) WHILE THEY ARE HALF INVISIBLE AND UNTARGETABLE.
So unless the hunter is a comlete retard, it's looking like it'll be pretty damn hard to "waltz up and use an AoE".
Regardless, I'm not a hunter, this thread is ridiculous, and only my inherent attraction to pointless arguments coaxed me into posting in the first place. And also, as previously stated, this is Beta. It's subject to change. If you complain enough, you may just get your damage modifyer back for PvE pwnage.
Post by
HoleofArt
Except that it isn't how it works at all. GC has specifically stated that the Hunter will remain visible with a "shimmer" effect, and will be broken by the Hunter taking damage or dealing damage. He stated that the Hunter won't be targetable, but will still be broken by AoEs.
You also seemed to forget that a few classes have a Ranged AoE.
Also, if the person can't find the Hunter in the first place/not paying attention to him, what was the point in Camo? You still get your free Aimed Shot before they attack you/target you.
People keep stating that for Camo you get to open up with a free Aimed Shot on a target before they hit you.. even though if you were doing it right,
that's how it should be every time anyways
.*
We don't need Camo to be able to open up on a target.
*Not counting Arena, as in Arena if you start Camouflaged, they'll either:
Wreck your partner while you're playing Batman
Wait for you to pop and then wreck you for thinking you're Batman
Kill someone else
This doesn't change Arena Gameplay very much, if at all, for a Hunter. So that point is moot.
Post by
361722
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Post by
318304
This post was from a user who has deleted their account.
Post by
512617
This post was from a user who has deleted their account.
Post by
Monjaru
Okay, once again, my insatiable thirst for bad arguments is kicking in.
Firstly, whatever GC said is pretty clearly incorrect or outdated. If you actually watched the videos that were posted (you know, the whole point of this thread), you'd see that it's been confirmed (as of now) that Camo is not going to be able to just be broken by a random AE-happy mage or a warlock throwing RoF all over the field. This is a FAR more resilient skill than you or any of the other haters are giving it credit for; that's my only problem here (like I said, I'm not even playing a hunter atm and haven't since Vanilla/early BC). And just because you're visible doesn't at all mean you can still be spotted without fail from every tunnel-visioned person halfheartedly glancing around the field to find a target to focus. You're actually going to have to be on the look out for hunters hiding off to the side or in the bushes.
And secondly, you're missing the whole point of my mentioning aimed shot opening. Yeah, "if you're doing it right", a hunter should be able to open on someone, HOWEVER what you are completely overlooking here is the fact that any
other
ranged attacker who's "doing it right" is going to be already charging their spells and unloading on you by the time you start your assault on them and every melee is going to be rushing you. With this skill, you have complete control over the situation becacuse you can start your assault without them having a clue where you're at until you've already depleted a serious chunk of their health. And then even more experienced or better-geared players are going to have to do some serious work to have any chance of catching up to you.
And thirdly, why would you even mention Arena and then state that it's a moot point anyway?
I never stated it had any affect, positive or negative, on arena specifically.
Cataclysm is apparently going to be more centered around ranked BGs than Arenas.
Pretending to be Batman is more fun in BGs anyway I'd imagine.
Post by
Rilgon
Firstly, whatever GC said is pretty clearly incorrect or outdated.
Or, you know, the logical idea that the current functionality is a bug.
But apparently people are incapable of using logic when it comes to discussing this stupid waste of a level 85 ability.
Post by
Lorkin
Except that it isn't how it works at all. GC has specifically stated that the Hunter will remain visible with a "shimmer" effect, and will be broken by the Hunter taking damage or dealing damage. He stated that the Hunter won't be targetable, but will still be broken by AoEs.
I think the majority of folks here think/agree that GC is an idiot, so I wouldn't take his promises at face value. I use to play a warrior and he promised they wouldn't be nerfed into the ground come both TBC and WotLK, oh well. And according to that video, the majority of aoe's don't break camo, this is subject to change though. He mentions locks aoes, priest aoes, mass dispel, etc.
You also seemed to forget that a few classes have a Ranged AoE.
Also, if the person can't find the Hunter in the first place/not paying attention to him, what was the point in Camo? You still get your free Aimed Shot before they attack you/target you.
It's nice if you have a ranged aoe, but if you don't know the hunter is there how do you know to use it. It's like saying most classes have ways to break a rogue out of stealth, but the problem is that you DON'T know he's there or where to AoE. You can run around spamming AE but its all based on luck. A stationary camo'ed hunter is much more difficult to spot than a hunter in plain view so I I'm not sure what you're trying to say.
People keep stating that for Camo you get to open up with a free Aimed Shot on a target before they hit you.. even though if you were doing it right,
that's how it should be every time anyways
.*
We don't need Camo to be able to open up on a target.
What do you mean doing it right? Have you ever played on a PvP server? The opening is what it's all about, and it's not just about roaming around and surprising people. Rogues/Ferals have the best ability to judge a pvp situation inorder to engage, ambush, or flee a scenario. Being able to res and immediate go into camo is a HUGE advantage on a PvP server. Huge!
*Not counting Arena, as in Arena if you start Camouflaged, they'll either:
Wreck your partner while you're playing Batman
Wait for you to pop and then wreck you for thinking you're Batman
Kill someone else
This doesn't change Arena Gameplay very much, if at all, for a Hunter. So that point is moot.
Have you ever faced 2 invis mages starting out in arenas? They can coordinate their attack and take their time to plan their strat. Before you know it you're facing 8 opponents with 2 mages simultaneously poping out of invis and using mirror image.
Apply this to hunters being able situationally decide who to assist, attack, etc. If my partner was a protadin, let them attack him first while I ambush them afterwards. The CD will be up when the fight begins so I can use it mid fight to give myself some breathing room. Lots and lots of Arena utility.
There's SOO many uses for Camo as it stands right now, and I'm sure people will come up with many other uses. If it stays the way it is now, it's an incredible PvP ability. You guys either need to do more PvP or think outside the box. I know it's not the best raid ability but there's more to this game than PvE.
Post by
Monjaru
But apparently people are incapable of using logic when it comes to discussing abilities that they are clearly biased against.
Fixed for ya.
Post by
355869
This post was from a user who has deleted their account.
Post by
355869
This post was from a user who has deleted their account.
Post by
Rilgon
I know it's not the best raid ability but there's more to this game than PvE.
Sadly.
Post by
355869
This post was from a user who has deleted their account.
Post by
Asylu
Let's face it, we are the butt monkey for this expansion. The sooner we face it, the easier the whole process of violation will be on our class.
Hey, look on the bright side, at least we can all convert to griefing with our shammy brethren.
Post by
Lorkin
See the Camo'ed hunter running around.
That's the point, you won't be able to see him until (s)he gets off the initial attack. Again, totally different mentality for a pvp server. If you are in BG's, you are on constant alert and you're in pvp mode. On a pvp server, you could be pve farming, hunting, questins, etc and get shot out of nowhere.
Even a low level rogue knows that stealth is effective at avoiding combat in places like STV even against level 80's. If the 80 rides around hunting that rogue, he at least has a shot to avoiding being detected. Only when the level 80 is nearby will he be able to see the stealth figure and target that low level rogue.
Even if camo isn't a perfect stealth, a lower profile goes miles in a sneak attack. People have been using NE's shadowmeld as ambushes, and you can't move around with that ability. With camo you can move around and it camo's your pet, do you're not forced to use a cat type pet with Prowl.
Post by
karlusdavius
http://www.youtube.com/watch?v=tDBQjFzdqd0&feature=related
nice video about AOE's, running through traps and a few PvE implications.
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