Post by Vaeku
I'm not talking about a necromancer or warlock (Graven Ones are necromancers; First Gen DKs were warlocks). I'm talking about a warrior that has devoted themselves to the
Forgotten Shadow.
Priest of the Light is to Paladin as Shadow Priest is to what I'm talking about, you might say. Whether you want to call the Shadow Paladins, Anti-Paladins, Dark Knights or whatever, the ide is the same. A normal paladin is a Priest of the Light who has taken up arms to defend his faith and uphold the three virtues. Why can't a Priest of the Shadow do the same?
Of course they can. The issue here is that they would not be called paladins, because paladins specifically refer to the Light (that's why the Sunwalkers are not called paladins in lore). And they couldn't just give forsaken the paladin class and say "oh they use shadow like the priests in lore but game mechanics-wise they're all using the Light".
That wouldn't make sense because there's not a shadow tree, and it just doesn't make sense. Sure, the Sunwalkers are using the paladin class mechanics, but that's because they worship/wield the Sun, which is extremely similar to the Light, so the spells are alike. But a "shadow paladin" would work a lot differently than regular paladins, lore-wise and mechanics-wise.
Post by HiVolt
I'm not talking about a necromancer or warlock (Graven Ones are necromancers; First Gen DKs were warlocks). I'm talking about a warrior that has devoted themselves to the
Forgotten Shadow.
Priest of the Light is to Paladin as Shadow Priest is to what I'm talking about, you might say. Whether you want to call the Shadow Paladins, Anti-Paladins, Dark Knights or whatever, the ide is the same. A normal paladin is a Priest of the Light who has taken up arms to defend his faith and uphold the three virtues. Why can't a Priest of the Shadow do the same?
Of course they can. The issue here is that they would not be called paladins, because paladins specifically refer to the Light (that's why the Sunwalkers are not called paladins in lore). And they couldn't just give forsaken the paladin class and say "oh they use shadow like the priests in lore but game mechanics-wise they're all using the Light".
That wouldn't make sense because there's not a shadow tree, and it just doesn't make sense. Sure, the Sunwalkers are using the paladin class mechanics, but that's because they worship/wield the Sun, which is extremely similar to the Light, so the spells are alike. But a "shadow paladin" would work a lot differently than regular paladins, lore-wise and mechanics-wise.
I have to agree with DFire on the implementation of such a thing without adding a whole new class. But, Skreeran's concept is sound... in fact, Skree, if you don't mind, I'd like to add that concept for my notes of class ideas (and maybe actually try to write up the idea later).
But, as a character can't just roll a Paladin and spec into being a "Shadow Paladin" or "Dark Knight" or what have you, putting Forsaken Paladins in just can't be justified in that way.